/* Copyright (c) 2007 Scott Lembcke * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #define CP_DefineClassGetter(t) const cpConstraintClass * t##GetClass(){return (cpConstraintClass *)&klass;} void cpConstraintInit(cpConstraint *constraint, const cpConstraintClass *klass, cpBody *a, cpBody *b); #define J_MAX(constraint, dt) (((cpConstraint *)constraint)->maxForce*(dt)) // Get valid body pointers and exit early if the bodies are idle #define CONSTRAINT_BEGIN(constraint, a_var, b_var) \ cpBody *a_var, *b_var; { \ a_var = ((cpConstraint *)constraint)->a; \ b_var = ((cpConstraint *)constraint)->b; \ if( \ (cpBodyIsSleeping(a_var) || cpBodyIsStatic(a_var)) && \ (cpBodyIsSleeping(b_var) || cpBodyIsStatic(b_var)) \ ) return; \ } static inline cpVect relative_velocity(cpBody *a, cpBody *b, cpVect r1, cpVect r2){ cpVect v1_sum = cpvadd(a->v, cpvmult(cpvperp(r1), a->w)); cpVect v2_sum = cpvadd(b->v, cpvmult(cpvperp(r2), b->w)); return cpvsub(v2_sum, v1_sum); } static inline cpFloat normal_relative_velocity(cpBody *a, cpBody *b, cpVect r1, cpVect r2, cpVect n){ return cpvdot(relative_velocity(a, b, r1, r2), n); } static inline void apply_impulse(cpBody *body, cpVect j, cpVect r){ body->v = cpvadd(body->v, cpvmult(j, body->m_inv)); body->w += body->i_inv*cpvcross(r, j); } static inline void apply_impulses(cpBody *a , cpBody *b, cpVect r1, cpVect r2, cpVect j) { apply_impulse(a, cpvneg(j), r1); apply_impulse(b, j, r2); } static inline void apply_bias_impulse(cpBody *body, cpVect j, cpVect r) { body->v_bias = cpvadd(body->v_bias, cpvmult(j, body->m_inv)); body->w_bias += body->i_inv*cpvcross(r, j); } static inline void apply_bias_impulses(cpBody *a , cpBody *b, cpVect r1, cpVect r2, cpVect j) { apply_bias_impulse(a, cpvneg(j), r1); apply_bias_impulse(b, j, r2); } static inline cpVect clamp_vect(cpVect v, cpFloat len) { return cpvclamp(v, len); // return (cpvdot(v,v) > len*len) ? cpvmult(cpvnormalize(v), len) : v; } static inline cpFloat k_scalar(cpBody *a, cpBody *b, cpVect r1, cpVect r2, cpVect n) { cpFloat mass_sum = a->m_inv + b->m_inv; cpFloat r1cn = cpvcross(r1, n); cpFloat r2cn = cpvcross(r2, n); cpFloat value = mass_sum + a->i_inv*r1cn*r1cn + b->i_inv*r2cn*r2cn; cpAssert(value != 0.0, "Unsolvable collision or constraint."); return value; } static inline void k_tensor(cpBody *a, cpBody *b, cpVect r1, cpVect r2, cpVect *k1, cpVect *k2) { // calculate mass matrix // If I wasn't lazy and wrote a proper matrix class, this wouldn't be so gross... cpFloat k11, k12, k21, k22; cpFloat m_sum = a->m_inv + b->m_inv; // start with I*m_sum k11 = m_sum; k12 = 0.0f; k21 = 0.0f; k22 = m_sum; // add the influence from r1 cpFloat a_i_inv = a->i_inv; cpFloat r1xsq = r1.x * r1.x * a_i_inv; cpFloat r1ysq = r1.y * r1.y * a_i_inv; cpFloat r1nxy = -r1.x * r1.y * a_i_inv; k11 += r1ysq; k12 += r1nxy; k21 += r1nxy; k22 += r1xsq; // add the influnce from r2 cpFloat b_i_inv = b->i_inv; cpFloat r2xsq = r2.x * r2.x * b_i_inv; cpFloat r2ysq = r2.y * r2.y * b_i_inv; cpFloat r2nxy = -r2.x * r2.y * b_i_inv; k11 += r2ysq; k12 += r2nxy; k21 += r2nxy; k22 += r2xsq; // invert cpFloat determinant = k11*k22 - k12*k21; cpAssert(determinant != 0.0, "Unsolvable constraint."); cpFloat det_inv = 1.0f/determinant; *k1 = cpv( k22*det_inv, -k12*det_inv); *k2 = cpv(-k21*det_inv, k11*det_inv); } static inline cpVect mult_k(cpVect vr, cpVect k1, cpVect k2) { return cpv(cpvdot(vr, k1), cpvdot(vr, k2)); }