Changelog for HipmunkPlayground-5.2.0.6
Version 5.2.0.6
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- Accept OpenGL 2.5 as well. Thanks again, Sergei Trofimovich!
Version 5.2.0.5
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- Accept GLFW 0.5 as well.
Version 5.2.0.4
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- Now buildable on GHC 7.0. Thanks, Sergei Trofimovich.
Version 5.2.0.3
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- Correctly handle window resizes.
Version 5.2.0.2
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- Add repo URL to cabal file.
Version 5.2.0.1
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- Show collision points.
Version 5.2.0
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- Updated to Hipmunk 5.2.0 (which uses StateVar).
- Updated to OpenGL 2.4.0.1.
- Updated to GLFW 0.4.2.
Version 5.1.0
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- Updated to Hipmunk 5.1.0.
Version 5.0.0
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- Updated for Hipmunk 5.0.0. Yay!
- Added a small car using @SimpleMotor@ (not the best way
of creating a car, but it works as a demo).
Version 0.2
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- Add a seesaw to the middle of the screen.
- Show the line of the pendulum.
- Show instructions on the screen.
- Add slow motion key.
- Add clear screen key.
- Add rotation control keys.
- Use higher frequency for the Chipmunk engine (360Hz instead of 120Hz).
- Draw a small red dot on the body's center.
Version 0.1
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- Initial public release.