Version 5.2.0.6 =============== - Accept OpenGL 2.5 as well. Thanks again, Sergei Trofimovich! Version 5.2.0.5 =============== - Accept GLFW 0.5 as well. Version 5.2.0.4 =============== - Now buildable on GHC 7.0. Thanks, Sergei Trofimovich. Version 5.2.0.3 =============== - Correctly handle window resizes. Version 5.2.0.2 =============== - Add repo URL to cabal file. Version 5.2.0.1 =============== - Show collision points. Version 5.2.0 ============= - Updated to Hipmunk 5.2.0 (which uses StateVar). - Updated to OpenGL 2.4.0.1. - Updated to GLFW 0.4.2. Version 5.1.0 ============= - Updated to Hipmunk 5.1.0. Version 5.0.0 ============= - Updated for Hipmunk 5.0.0. Yay! - Added a small car using @SimpleMotor@ (not the best way of creating a car, but it works as a demo). Version 0.2 =========== - Add a seesaw to the middle of the screen. - Show the line of the pendulum. - Show instructions on the screen. - Add slow motion key. - Add clear screen key. - Add rotation control keys. - Use higher frequency for the Chipmunk engine (360Hz instead of 120Hz). - Draw a small red dot on the body's center. Version 0.1 =========== - Initial public release.