/* thread_pool_internal.h -- Internal API for the thread pool. Copyright (c) 2013-2016 Genome Research Ltd. Author: James Bonfield Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * This file implements a thread pool for multi-threading applications. * It consists of two distinct interfaces: thread pools an thread job queues. * * The pool of threads is given a function pointer and void* data to pass in. * This means the pool can run jobs of multiple types, albeit first come * first served with no job scheduling except to pick tasks from * queues that have room to store the result. * * Upon completion, the return value from the function pointer is * added to back to the queue if the result is required. We may have * multiple queues in use for the one pool. * * To see example usage, please look at the #ifdef TEST_MAIN code in * thread_pool.c. */ #ifndef THREAD_POOL_INTERNAL_H #define THREAD_POOL_INTERNAL_H #include #include #include "htslib/thread_pool.h" #ifdef __cplusplus extern "C" { #endif /* * An input job, before execution. */ typedef struct hts_tpool_job { void *(*func)(void *arg); void *arg; struct hts_tpool_job *next; struct hts_tpool *p; struct hts_tpool_process *q; uint64_t serial; } hts_tpool_job; /* * An output, after job has executed. */ struct hts_tpool_result { struct hts_tpool_result *next; uint64_t serial; // sequential number for ordering void *data; // result itself }; /* * A per-thread worker struct. */ typedef struct { struct hts_tpool *p; int idx; pthread_t tid; pthread_cond_t pending_c; // when waiting for a job } hts_tpool_worker; /* * An IO queue consists of a queue of jobs to execute * (the "input" side) and a queue of job results post- * execution (the "output" side). * * We have size limits to prevent either queue from * growing too large and serial numbers to ensure * sequential consumption of the output. * * The thread pool may have many hetergeneous tasks, each * using its own io_queue mixed into the same thread pool. */ struct hts_tpool_process { struct hts_tpool *p; // thread pool hts_tpool_job *input_head; // input list hts_tpool_job *input_tail; hts_tpool_result *output_head; // output list hts_tpool_result *output_tail; int qsize; // max size of i/o queues uint64_t next_serial; // next serial for output uint64_t curr_serial; // current serial (next input) int n_input; // no. items in input queue; was njobs int n_output; // no. items in output queue int n_processing; // no. items being processed (executing) int shutdown; // true if pool is being destroyed int in_only; // if true, don't queue result up. int wake_dispatch; // unblocks waiting dispatchers int ref_count; // used to track safe destruction pthread_cond_t output_avail_c; // Signalled on each new output pthread_cond_t input_not_full_c; // Input queue is no longer full pthread_cond_t input_empty_c; // Input queue has become empty pthread_cond_t none_processing_c;// n_processing has hit zero struct hts_tpool_process *next, *prev;// to form circular linked list. }; /* * The single pool structure itself. * * This knows nothing about the nature of the jobs or where their * output is going, but it maintains a list of queues associated with * this pool from which the jobs are taken. */ struct hts_tpool { int nwaiting; // how many workers waiting for new jobs int njobs; // how many total jobs are waiting in all queues int shutdown; // true if pool is being destroyed // I/O queues to check for jobs in and to put results. // Forms a circular linked list. (q_head may be amended // to point to the most recently updated.) hts_tpool_process *q_head; // threads int tsize; // maximum number of jobs hts_tpool_worker *t; // array of worker IDs free int *t_stack, t_stack_top; // A single mutex used when updating this and any associated structure. pthread_mutex_t pool_m; // Tracking of average number of running jobs. // This can be used to dampen any hysteresis caused by bursty // input availability. int n_count, n_running; // Debugging to check wait time. // FIXME: should we just delete these and cull the associated code? long long total_time, wait_time; }; #ifdef __cplusplus } #endif #endif