LambdaHack-0.6.1.0: A game engine library for roguelike dungeon crawlers

Safe HaskellNone
LanguageHaskell2010

Game.LambdaHack.Client.UI.ActorUI

Description

UI aspects of actors.

Synopsis

Documentation

data ActorUI Source #

Constructors

ActorUI 

Fields

Instances

Eq ActorUI Source # 

Methods

(==) :: ActorUI -> ActorUI -> Bool #

(/=) :: ActorUI -> ActorUI -> Bool #

Show ActorUI Source # 
Generic ActorUI Source # 

Associated Types

type Rep ActorUI :: * -> * #

Methods

from :: ActorUI -> Rep ActorUI x #

to :: Rep ActorUI x -> ActorUI #

Binary ActorUI Source # 

Methods

put :: ActorUI -> Put #

get :: Get ActorUI #

putList :: [ActorUI] -> Put #

type Rep ActorUI Source # 
type Rep ActorUI = D1 * (MetaData "ActorUI" "Game.LambdaHack.Client.UI.ActorUI" "LambdaHack-0.6.1.0-HURqEs4cFyW7LJywblRLqn" False) (C1 * (MetaCons "ActorUI" PrefixI True) ((:*:) * ((:*:) * (S1 * (MetaSel (Just Symbol "bsymbol") NoSourceUnpackedness SourceStrict DecidedStrict) (Rec0 * Char)) (S1 * (MetaSel (Just Symbol "bname") NoSourceUnpackedness SourceStrict DecidedStrict) (Rec0 * Text))) ((:*:) * (S1 * (MetaSel (Just Symbol "bpronoun") NoSourceUnpackedness SourceStrict DecidedStrict) (Rec0 * Text)) (S1 * (MetaSel (Just Symbol "bcolor") NoSourceUnpackedness SourceStrict DecidedStrict) (Rec0 * Color)))))

partActor :: ActorUI -> Part Source #

The part of speech describing the actor.

partPronoun :: ActorUI -> Part Source #

The part of speech containing the actor pronoun.