-- | Semantics of responses that are sent to clients. -- -- See -- <https://github.com/LambdaHack/LambdaHack/wiki/Client-server-architecture>. module Game.LambdaHack.Client ( -- * Re-exported from "Game.LambdaHack.Client.LoopM" loopCli -- * Re-exported from "Game.LambdaHack.Client.UI" , KeyKind, SessionUI, emptySessionUI , Config, applyConfigToDebug, configCmdline, mkConfig ) where import Prelude () import Game.LambdaHack.Client.LoopM import Game.LambdaHack.Client.UI