TODO list Bugs: - check when error on parameters (for victory for example) - reading save file does not take absolute path - add global option to not send mails - store hide/show status of divs - forbid creating a player with same name - where clauses are not accepted by the interpreter - suppress player from game when logout (?) - better manage event deletion: an event can be deleted twice using its number Improvements: - make code instructions in the active rules table clickable to access haddock documentation - option to read step by step the save file for analysis? - refresh web page when new event (currently, player needs to hit F5) - secure interpreter with mueval: time limits, no unsafe instructions, memory limits... - add a name to events to be able to delete categories of them - add "back to main page" links - recognize array vars to display them properly on HCI - use TH in addRuleParams - possibility to modify game details - add a proper log system (with levels) - hide when no information - cut rules too long - purify some IO - create an admin role - add examples with a game master, a castle.. Futur Nomic: - ability to analyse rules, proof system - first pass of compilation to check reference (avoid calls to non-existant variables for ex.) - more stateless language - interpreter (like tryhaskell.org) on the web page to debug rules - make a command line client Forum: - start another VM to run Nomyx alone