{-# LANGUAGE TemplateHaskell, OverloadedStrings, GADTs, ScopedTypeVariables, DeriveDataTypeable, RecordWildCards, TypeFamilies, TypeSynonymInstances#-} module Web.Common where import Prelude hiding (div, catch) import Text.Blaze.Html5 hiding (map, output, base) import Text.Blaze.Html5.Attributes hiding (dir, id) import qualified Text.Blaze.Html5 as H import qualified Text.Blaze.Html5.Attributes as A import Web.Routes.PathInfo import Web.Routes.RouteT import Web.Routes.TH (derivePathInfo) import Control.Monad.State import Control.Concurrent.STM import Language.Nomyx import Happstack.Server import Types as T import qualified Data.ByteString.Char8 as C import Text.Blaze.Html.Renderer.Utf8 (renderHtml) import Text.Reform.Happstack() import Text.Reform import Text.Reform.Blaze.String() import Text.Reform.Happstack() import Text.Blaze.Internal import qualified Text.Reform.Generalized as G import Data.Text(Text, pack) import Web.Routes.Happstack() import Happstack.Auth (UserId(..), getUserId, AuthProfileURL) import Serialize import Control.Concurrent (putMVar, tryPutMVar, killThread, threadDelay, MVar, ThreadId, takeMVar, forkIO, newEmptyMVar) import qualified Control.Exception as CE (catchJust) import System.IO.Error (isUserError) import Data.Time as T (getCurrentTime) import System.IO (stdout, hSetBuffering) import GHC.IO.Handle.Types (BufferMode(..)) import Control.Exception (evaluate) data NomyxError = PlayerNameRequired | GameNameRequired | UniquePlayerName | NomyxCFE (CommonFormError [Input]) deriving Show type NomyxForm a = Form (ServerPartT IO) [Input] NomyxError Html () a default (Integer, Double, Data.Text.Text) data LoginName = LoginName { login :: PlayerName} deriving (Show, Eq) -- | associate a player number with a handle data PlayerClient = PlayerClient PlayerNumber deriving (Eq, Show) -- | A structure to hold the active games and players data Server = Server [PlayerClient] deriving (Eq, Show) data PlayerCommand = HomePage | U_AuthProfile AuthProfileURL | NewPlayer | MainPage | ViewGame GameName | JoinGame GameName | LeaveGame GameName | DoInputChoice EventNumber | DoInputString String | NewRule | NewGame | SubmitNewGame | Upload | PSettings | SubmitPlayerSettings deriving (Show) type RoutedNomyxServer a = RouteT PlayerCommand (ServerPartT IO) a $(derivePathInfo ''PlayerCommand) $(derivePathInfo ''LoginName) instance PathInfo Bool where toPathSegments i = [pack $ show i] fromPathSegments = pToken (const "bool") (checkBool . show) where checkBool str = case reads str of [(n,[])] -> Just n _ -> Nothing modDir :: FilePath modDir = "modules" evalCommand :: (TVar Session) -> StateT Session IO a -> RoutedNomyxServer a evalCommand ts sm = liftIO $ do s <- atomically $ readTVar ts evalStateT sm s webCommand :: (TVar Session) -> StateT Session IO () -> RoutedNomyxServer () webCommand ts sm = liftIO $ do s <- atomically $ readTVar ts s' <- execStateT sm s atomically $ writeTVar ts s' save (_logFilePath $ _mSettings $ _multi $ s') (_multi s') --TODO not really nice to put that here webCommand' :: (TVar Session) -> StateT Session IO () -> RoutedNomyxServer () webCommand' ts sm = liftIO $ do s <- atomically $ readTVar ts s' <- execStateT sm s atomically $ writeTVar ts s' save (_logFilePath $ _mSettings $ _multi $ s') (_multi s') --TODO not really nice to put that here protectedExecCommand :: (TVar Session) -> StateT Session IO a -> IO () protectedExecCommand ts ss = do mv <- newEmptyMVar before <- atomically $ readTVar ts id <- forkIO $ CE.catchJust (\e -> if isUserError e then Just () else Nothing) (execBlocking ss before mv) (\e-> putStrLn $ show e) forkIO $ watchDog' 10 id mv T.getCurrentTime >>= (\a -> putStrLn $ "before takevar " ++ show a) res <- takeMVar mv case res of Nothing -> (atomically $ writeTVar ts before) >> T.getCurrentTime >>= (\a -> putStrLn $ "writing before" ++ show a) Just (_, after) -> (atomically $ writeTVar ts after) >> T.getCurrentTime >>= (\a -> putStrLn $ "writing after " ++ show a) watchDog' :: Int -> ThreadId -> MVar (Maybe x) -> IO () watchDog' t tid mv = do threadDelay $ t * 1000000 killThread tid T.getCurrentTime >>= (\a -> putStrLn $ "process timeout " ++ show a) tryPutMVar mv Nothing return () execBlocking :: StateT Session IO a -> Session -> MVar (Maybe (a, Session)) -> IO () execBlocking ss s mv = do hSetBuffering stdout NoBuffering T.getCurrentTime >>= (\a -> putStrLn $ "before runstate " ++ show a) res <- runStateT ss s --runStateT (inPlayersGameDo 1 $ liftT $ evalExp (do let (a::Int) = a in outputAll $ show a) 1) m -- T.getCurrentTime >>= (\a -> putStrLn $ "after runstate " ++ show a) res' <- evaluate res putMVar mv (Just res') blazeResponse :: Html -> Response blazeResponse html = toResponseBS (C.pack "text/html;charset=UTF-8") $ renderHtml html blazeForm :: Html -> Text -> Html blazeForm html link = H.form ! A.action (toValue link) ! A.method "POST" ! A.enctype "multipart/form-data" $ do html input ! A.type_ "submit" ! A.value "Submit" -- | Create a group of radio elements without BR between elements inputRadio' :: (Functor m, Monad m, FormError error, ErrorInputType error ~ input, FormInput input, ToMarkup lbl) => [(a, lbl)] -- ^ value, label, initially checked -> (a -> Bool) -- ^ isDefault -> Form m input error Html () a inputRadio' choices isDefault = G.inputChoice isDefault choices mkRadios where mkRadios nm choices' = mconcat $ concatMap (mkRadio nm) choices' mkRadio nm (i, val, lbl, checked) = [ ((if checked then (! A.checked "checked") else id) $ input ! A.type_ "radio" ! A.id (toValue i) ! A.name (toValue nm) ! A.value (toValue val)) , " ", H.label ! A.for (toValue i) $ toHtml lbl] mainPage' :: String -> Html -> Html -> Bool -> RoutedNomyxServer Response mainPage' title header body footer = do html <- mainPage title header body footer return $ toResponse html mainPage :: String -> Html -> Html -> Bool -> RoutedNomyxServer Html mainPage title header body footer = ok $ appTemplate' title header body footer appTemplate' :: String -- ^ title -> Html -- ^ extra tags to include in \ -> Html -- ^ contents to put inside \ -> Bool -- ^ include footer -> Html appTemplate' title headers body footer = do H.head $ do H.title (string title) H.link ! rel "stylesheet" ! type_ "text/css" ! href "/static/css/nomyx.css" H.meta ! A.httpEquiv "Content-Type" ! content "text/html;charset=utf-8" H.meta ! A.name "keywords" ! A.content "Nomyx, game, rules, Haskell, auto-reference" H.script ! A.type_ "text/JavaScript" ! A.src "/static/nomyx.js" $ "" H.body $ do H.div ! A.id "container" $ do H.div ! A.id "header" $ headers body when footer $ H.div ! A.id "footer" $ "Copyright Corentin Dupont 2012-2013" appTemplate :: ( Monad m ) => String -- ^ title -> Html -- ^ extra tags to include in \ -> Html -- ^ contents to put inside \ -> m Response appTemplate title headers body = do return $ toResponse $ appTemplate' title headers body True getPlayerNumber :: (TVar Session) -> RoutedNomyxServer PlayerNumber getPlayerNumber ts = do (T.Session _ _ (Profiles acidAuth acidProfile _)) <- liftIO $ readTVarIO ts uid <- getUserId acidAuth acidProfile case uid of Nothing -> error "not logged in." (Just (UserId userID)) -> return $ fromInteger userID fieldRequired :: NomyxError -> String -> Either NomyxError String fieldRequired a [] = Left a fieldRequired _ str = Right str instance FormError NomyxError where type ErrorInputType NomyxError = [Input] commonFormError = NomyxCFE instance ToMarkup NomyxError where toMarkup PlayerNameRequired = "Player Name is required" toMarkup GameNameRequired = "Game Name is required" toMarkup UniquePlayerName = "Name already taken" toMarkup (NomyxCFE e) = toHtml $ e