OGL: A context aware binding for the OpenGL graphics system

[ bsd3, graphics, library ] [ Propose Tags ]

A fork of the hOpenGL 2.2.1.1 package. Modifications to OpenGL IO using the -XGeneralizedNewtypeDeriving extension create context sensitive MonadIO aliases.

Versions [faq] 0.0.0, 0.0.1, 0.0.2, 0.0.3
Dependencies base, mtl [details]
License BSD-3-Clause
Author
Maintainer Neal Alexander <relapse.dev@gmx.com>
Category Graphics
Home page http://haskell.org/haskellwiki/OGL
Uploaded by NealAlexander at 2008-11-17T00:16:41Z
Distributions NixOS:0.0.3
Downloads 3435 total (27 in the last 30 days)
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Status Hackage Matrix CI
Docs not available [build log]
All reported builds failed as of 2017-01-02 [all 8 reports]

Modules

  • Graphics
    • Rendering
      • Graphics.Rendering.OGL
        • Graphics.Rendering.OGL.GL
          • Graphics.Rendering.OGL.GL.Antialiasing
          • Graphics.Rendering.OGL.GL.BasicTypes
          • Graphics.Rendering.OGL.GL.BeginEnd
          • Graphics.Rendering.OGL.GL.Bitmaps
          • Graphics.Rendering.OGL.GL.BufferObjects
          • Graphics.Rendering.OGL.GL.Clipping
          • Graphics.Rendering.OGL.GL.ColorSum
          • Graphics.Rendering.OGL.GL.Colors
          • Graphics.Rendering.OGL.GL.CoordTrans
          • Graphics.Rendering.OGL.GL.DisplayLists
          • Graphics.Rendering.OGL.GL.Evaluators
          • Graphics.Rendering.OGL.GL.Feedback
          • Graphics.Rendering.OGL.GL.FlushFinish
          • Graphics.Rendering.OGL.GL.Fog
          • Graphics.Rendering.OGL.GL.Framebuffer
          • Graphics.Rendering.OGL.GL.Hints
          • Graphics.Rendering.OGL.GL.LineSegments
          • Graphics.Rendering.OGL.GL.PerFragment
          • Graphics.Rendering.OGL.GL.PixelRectangles
            • Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable
            • Graphics.Rendering.OGL.GL.PixelRectangles.Convolution
            • Graphics.Rendering.OGL.GL.PixelRectangles.Histogram
            • Graphics.Rendering.OGL.GL.PixelRectangles.Minmax
            • Graphics.Rendering.OGL.GL.PixelRectangles.PixelMap
            • Graphics.Rendering.OGL.GL.PixelRectangles.PixelStorage
            • Graphics.Rendering.OGL.GL.PixelRectangles.PixelTransfer
            • Graphics.Rendering.OGL.GL.PixelRectangles.Rasterization
          • Graphics.Rendering.OGL.GL.Points
          • Graphics.Rendering.OGL.GL.Polygons
          • Graphics.Rendering.OGL.GL.RasterPos
          • Graphics.Rendering.OGL.GL.ReadCopyPixels
          • Graphics.Rendering.OGL.GL.Rectangles
          • Graphics.Rendering.OGL.GL.SavingState
          • Graphics.Rendering.OGL.GL.Selection
          • Graphics.Rendering.OGL.GL.Shaders
          • Graphics.Rendering.OGL.GL.StateVar
          • Graphics.Rendering.OGL.GL.StringQueries
          • Graphics.Rendering.OGL.GL.Texturing
            • Graphics.Rendering.OGL.GL.Texturing.Application
            • Graphics.Rendering.OGL.GL.Texturing.Environments
            • Graphics.Rendering.OGL.GL.Texturing.Objects
            • Graphics.Rendering.OGL.GL.Texturing.Parameters
            • Graphics.Rendering.OGL.GL.Texturing.Queries
            • Graphics.Rendering.OGL.GL.Texturing.Specification
          • Graphics.Rendering.OGL.GL.VertexArrays
          • Graphics.Rendering.OGL.GL.VertexSpec
        • Graphics.Rendering.OGL.GLU
          • Graphics.Rendering.OGL.GLU.Errors
          • Graphics.Rendering.OGL.GLU.Initialization
          • Graphics.Rendering.OGL.GLU.Matrix
          • Graphics.Rendering.OGL.GLU.Mipmapping
          • Graphics.Rendering.OGL.GLU.NURBS
          • Graphics.Rendering.OGL.GLU.Quadrics
          • Graphics.Rendering.OGL.GLU.Tessellation
        • Graphics.Rendering.OGL.Monad

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