/* ----------------------------------------------------------------------------- * * Module : Macros for basic GL types to get better Haddock documentation * Copyright : (c) Sven Panne 2002-2005 * License : BSD-style (see the file libraries/OpenGL/LICENSE) * * Maintainer : sven.panne@aedion.de * Stability : provisional * Portability : portable * * This header should only define preprocessor macros! * * -------------------------------------------------------------------------- */ #ifndef HSOPENGLTYPES_H #define HSOPENGLTYPES_H #include "HsOpenGLConfig.h" /* Using a type synonym in an instance head is not Haskell98, but it is much better for a useful documentation. */ #ifdef __HADDOCK__ #define GLbyte_ GLbyte #define GLdouble_ GLdouble #define GLfloat_ GLfloat #define GLint_ GLint #define GLshort_ GLshort #define GLubyte_ GLubyte #define GLuint_ GLuint #define GLushort_ GLushort #else #define GLbyte_ HTYPE_GLBYTE #define GLdouble_ HTYPE_GLDOUBLE #define GLfloat_ HTYPE_GLFLOAT #define GLint_ HTYPE_GLINT #define GLshort_ HTYPE_GLSHORT #define GLubyte_ HTYPE_GLUBYTE #define GLuint_ HTYPE_GLUINT #define GLushort_ HTYPE_GLUSHORT #endif #endif