Graphics.Rendering.OpenGL.GL.Colors
lighting
data Light
light
maxLights
data FrontFaceDirection
frontFace
data Face
materialAmbient
materialDiffuse
materialAmbientAndDiffuse
materialSpecular
materialEmission
materialShininess
maxShininess
materialColorIndexes
ambient
diffuse
specular
position
spotDirection
spotExponent
maxSpotExponent
spotCutoff
attenuation
lightModelAmbient
lightModelLocalViewer
lightModelTwoSide
vertexProgramTwoSide
data LightModelColorControl
lightModelColorControl
data ColorMaterialParameter
colorMaterial
data ShadingModel
shadeModel
data ClampTarget
data ClampMode
clampColor