OpenGL-2.8.0.0: A binding for the OpenGL graphics system

StabilityPortability :
MaintainerSven Panne <sven.panne@aedion.de>
Safe HaskellNone

Graphics.Rendering.OpenGL.GL.Shaders.Uniform

Contents

Description

This module contains functions related to shader uniforms, this corresponds to section 2.20.3 of the OpenGL 3.1 spec (Shader Variables).

Synopsis

Uniform variables