-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL -- Copyright : (c) Sven Panne 2002-2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- A convenience module, combining the Haskell bindings for GL and GLU. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL ( -- * Supported Extensions -- $SupportedExtensions -- * Legal stuff -- $LegalStuff module Graphics.Rendering.OpenGL.GL , module Graphics.Rendering.OpenGL.GLU ) where import Graphics.Rendering.OpenGL.GL import Graphics.Rendering.OpenGL.GLU -------------------------------------------------------------------------------- -- $SupportedExtensions -- There is support for full OpenGL 4.4 (compatibility profile), plus some -- extensions: -- -- @ -- extension | core since -- -------------------------------+------------ -- GL_APPLE_packed_pixels | 1.2 -- GL_APPLE_ycbcr_422 | -- GL_ARB_copy_buffer | 3.1 -- GL_ARB_depth_buffer_float | 3.0 -- GL_ARB_depth_texture | 1.4 -- GL_ARB_half_float_pixel | 3.0 -- GL_ARB_imaging | -- GL_ARB_multisample | 1.3 -- GL_ARB_multitexture | 1.3 -- GL_ARB_occlusion_query | 1.5 -- GL_ARB_point_parameters | 1.4 -- GL_ARB_point_sprite | -- GL_ARB_shadow | 1.4 -- GL_ARB_texture_border_clamp | 1.3 -- GL_ARB_texture_compression | 1.3 -- GL_ARB_texture_cube_map | 1.3 -- GL_ARB_texture_env_add | 1.3 -- GL_ARB_texture_env_combine | 1.3 -- GL_ARB_texture_env_crossbar | 1.4 -- GL_ARB_texture_env_dot3 | 1.3 -- GL_ARB_texture_mirrored_repeat | 1.4 -- GL_ARB_texture_rectangle | 3.1 -- GL_ARB_transpose_matrix | 1.3 -- GL_ARB_vertex_buffer_object | 1.5 -- GL_ARB_vertex_shader | 2.0 -- GL_ARB_window_pos | 1.4 -- GL_EXT_abgr | -- GL_EXT_bgra | 1.2 -- GL_EXT_blend_color | 1.4 -- GL_EXT_blend_func_separate | 1.4 -- GL_EXT_blend_logic_op | 1.1 -- GL_EXT_blend_minmax | 1.4 -- GL_EXT_blend_subtract | 1.4 -- GL_EXT_color_subtable | -- GL_EXT_compiled_vertex_array | -- GL_EXT_convolution | -- GL_EXT_copy_texture | 1.1 -- GL_EXT_depth_bounds_test | -- GL_EXT_draw_range_elements | 1.2 -- GL_EXT_fog_coord | 1.4 -- GL_EXT_histogram | -- GL_EXT_multi_draw_arrays | 1.4 -- GL_EXT_packed_float | 3.0 -- GL_EXT_packed_pixels | 1.2 -- GL_EXT_polygon_offset | 1.1 -- GL_EXT_rescale_normal | 1.2 -- GL_EXT_secondary_color | 1.4 -- GL_EXT_separate_specular_color | 1.2 -- GL_EXT_shadow_funcs | 1.5 -- GL_EXT_stencil_two_side | -- GL_EXT_stencil_wrap | 1.4 -- GL_EXT_subtexture | 1.1 -- GL_EXT_texture | 1.1 -- GL_EXT_texture3D | 1.2 -- GL_EXT_texture_lod_bias | 1.4 -- GL_EXT_texture_shared_exponent | 3.0 -- GL_EXT_texture_object | 1.1 -- GL_EXT_vertex_array | 1.1 -- GL_HP_convolution_border_modes | -- GL_IBM_rasterpos_clip | -- GL_MESA_ycbcr_texture | -- GL_NV_blend_square | 1.4 -- GL_NV_depth_clamp | -- GL_NV_fog_distance | -- GL_NV_light_max_exponent | -- GL_NV_packed_depth_stencil | -- GL_NV_primitive_restart | -- GL_SGIS_generate_mipmap | 1.4 -- GL_SGIS_texture_edge_clamp | -- GL_SGIS_texture_lod | -- GL_SGI_color_matrix | -- GL_SGI_color_table | -- @ -------------------------------------------------------------------------------- -- $LegalStuff -- The documentation is loosely based on the man pages of the OpenGL Sample -- Implemenation from SGI, see: . It is -- used under the SGI Free Software License B. This license requires the -- following notice: -- -- /License Applicability/. Except to the extent portions of this file are made -- subject to an alternative license as permitted in the SGI Free Software -- License B, Version 1.1 (the \"License\"), the contents of this file are -- subject only to the provisions of the License. You may not use this file -- except in compliance with the License. You may obtain a copy of the License -- at Silicon Graphics, Inc., attn: Legal Services, 1600 Amphitheatre Parkway, -- Mountain View, CA 94043-1351, or at: . -- -- Note that, as provided in the License, the Software is distributed on an \"AS -- IS\" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -- DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -- CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR -- PURPOSE, AND NON-INFRINGEMENT. -- -- /Original Code/. The Original Code is: OpenGL Sample Implementation, Version -- 1.2.1, released January 26, 2000, developed by Silicon Graphics, Inc. The -- Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc. Copyright in -- any portions created by third parties is as indicated elsewhere herein. All -- Rights Reserved.