OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2011-2019 Lars Corbijn 2011-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects

Description

 

Documentation

data RenderbufferObject Source #

Instances
Eq RenderbufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

Ord RenderbufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

Show RenderbufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

ObjectName RenderbufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

GeneratableObjectName RenderbufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

CanBeLabeled RenderbufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

data RenderbufferTarget Source #

Constructors

Renderbuffer