{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting -- Copyright : (c) Sven Panne 2009 -- License : BSD-style (see the file LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the EXT_vertex_weighting extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( -- * Functions glVertexWeightf, glVertexWeightfv, glVertexWeightPointer, -- * Tokens gl_VERTEX_WEIGHTING, gl_MODELVIEW0, gl_MODELVIEW1, gl_MODELVIEW0_MATRIX, gl_MODELVIEW1_MATRIX, gl_CURRENT_VERTEX_WEIGHT, gl_VERTEX_WEIGHT_ARRAY, gl_VERTEX_WEIGHT_ARRAY_SIZE, gl_VERTEX_WEIGHT_ARRAY_TYPE, gl_VERTEX_WEIGHT_ARRAY_STRIDE, gl_MODELVIEW0_STACK_DEPTH, gl_MODELVIEW1_STACK_DEPTH, gl_VERTEX_WEIGHT_ARRAY_POINTER ) where import Foreign.Ptr import Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h" extensionNameString :: String extensionNameString = "GL_EXT_vertex_weighting" EXTENSION_ENTRY(glVertexWeightf,GLfloat -> IO ()) EXTENSION_ENTRY(glVertexWeightfv,Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexWeightPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) gl_VERTEX_WEIGHTING :: GLenum gl_VERTEX_WEIGHTING = 0x8509 gl_MODELVIEW0_MATRIX :: GLenum gl_MODELVIEW0_MATRIX = 0x0BA6 gl_MODELVIEW1_MATRIX :: GLenum gl_MODELVIEW1_MATRIX = 0x8506 gl_CURRENT_VERTEX_WEIGHT :: GLenum gl_CURRENT_VERTEX_WEIGHT = 0x850B gl_VERTEX_WEIGHT_ARRAY :: GLenum gl_VERTEX_WEIGHT_ARRAY = 0x850C gl_VERTEX_WEIGHT_ARRAY_SIZE :: GLenum gl_VERTEX_WEIGHT_ARRAY_SIZE = 0x850D gl_VERTEX_WEIGHT_ARRAY_TYPE :: GLenum gl_VERTEX_WEIGHT_ARRAY_TYPE = 0x850E gl_VERTEX_WEIGHT_ARRAY_STRIDE :: GLenum gl_VERTEX_WEIGHT_ARRAY_STRIDE = 0x850F gl_MODELVIEW0_STACK_DEPTH :: GLenum gl_MODELVIEW0_STACK_DEPTH = 0x0BA3 gl_MODELVIEW1_STACK_DEPTH :: GLenum gl_MODELVIEW1_STACK_DEPTH = 0x8502 gl_VERTEX_WEIGHT_ARRAY_POINTER :: GLenum gl_VERTEX_WEIGHT_ARRAY_POINTER = 0x8510