-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.Core31 -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions, tokens and types from the OpenGL 3.1 core, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.Core31 ( -- * Functions module Graphics.Rendering.OpenGL.Raw.Core31.Functions, -- * Tokens module Graphics.Rendering.OpenGL.Raw.Core31.Tokens, -- * Types module Graphics.Rendering.OpenGL.Raw.Core31.Types, -- * Extensions promoted to OpenGL 3.1 core module Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, module Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, module Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ) where import Graphics.Rendering.OpenGL.Raw.Core31.Functions import Graphics.Rendering.OpenGL.Raw.Core31.Tokens import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced import Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle import Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject hiding ( gl_MAX_GEOMETRY_UNIFORM_BLOCKS, gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER )