{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.NV.HalfFloat -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions, tokens and types from the NV_fragment_program extension, -- see . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( -- * Functions glVertex2h, glVertex2hv, glVertex3h, glVertex3hv, glVertex4h, glVertex4hv, glNormal3h, glNormal3hv, glColor3h, glColor3hv, glColor4h, glColor4hv, glTexCoord1h, glTexCoord1hv, glTexCoord2h, glTexCoord2hv, glTexCoord3h, glTexCoord3hv, glTexCoord4h, glTexCoord4hv, glMultiTexCoord1h, glMultiTexCoord1hv, glMultiTexCoord2h, glMultiTexCoord2hv, glMultiTexCoord3h, glMultiTexCoord3hv, glMultiTexCoord4h, glMultiTexCoord4hv, glFogCoordh, glFogCoordhv, glSecondaryColor3h, glSecondaryColor3hv, glVertexWeighth, glVertexWeighthv, glVertexAttrib1h, glVertexAttrib1hv, glVertexAttrib2h, glVertexAttrib2hv, glVertexAttrib3h, glVertexAttrib3hv, glVertexAttrib4h, glVertexAttrib4hv, glVertexAttribs1hv, glVertexAttribs2hv, glVertexAttribs3hv, glVertexAttribs4hv, -- * Tokens gl_HALF_FLOAT, -- * Types GLhalf ) where import Foreign.Ptr import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h" extensionNameString :: String extensionNameString = "GL_NV_half_float" EXTENSION_ENTRY(glVertex2h,GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glVertex2hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertex3h,GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glVertex3hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertex4h,GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glVertex4hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glNormal3h,GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glNormal3hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glColor3h,GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glColor3hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glColor4h,GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glColor4hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord1h,GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord1hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord2h,GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord2hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord3h,GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord3hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord4h,GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glTexCoord4hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord1h,GLenum -> GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord1hv,GLenum -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord2h,GLenum -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord2hv,GLenum -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord3h,GLenum -> GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord3hv,GLenum -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord4h,GLenum -> GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glMultiTexCoord4hv,GLenum -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glFogCoordh,GLhalf -> IO ()) EXTENSION_ENTRY(glFogCoordhv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glSecondaryColor3h,GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glSecondaryColor3hv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexWeighth,GLhalf -> IO ()) EXTENSION_ENTRY(glVertexWeighthv,Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib1h,GLuint -> GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib1hv,GLuint -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib2h,GLuint -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib2hv,GLuint -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib3h,GLuint -> GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib3hv,GLuint -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib4h,GLuint -> GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttrib4hv,GLuint -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttribs1hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttribs2hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttribs3hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ()) EXTENSION_ENTRY(glVertexAttribs4hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ())