OpenGLRaw-1.5.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2009-2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellSafe-Inferred
LanguageHaskell98

Graphics.Rendering.OpenGL.Raw.Types

Description

This module corresponds to table 2.2 in section 2.2 (Command Syntax) of the OpenGL 4.4 specs.

Synopsis

Documentation

type GLboolean = CUChar Source

1bit boolean.

type GLbyte = CSChar Source

8bit signed two's complement binary integer.

type GLubyte = CUChar Source

8bit unsigned binary integer.

type GLchar = CChar Source

8bit characters making up strings.

type GLshort = CShort Source

16bit signed two's complement binary integer.

type GLushort = CUShort Source

16bit unsigned binary integer.

type GLint = CInt Source

32bit signed two's complement binary integer.

type GLuint = CUInt Source

32bit unsigned binary integer.

type GLfixed = CInt Source

32bit signed two's complement 16.16 scaled integer (introduced in OpenGL 4.1).

type GLint64 = Int64 Source

64bit signed two's complement binary integer (introduced in OpenGL 3.2).

type GLuint64 = Word64 Source

64bit unsigned binary integer (introduced in OpenGL 3.2).

type GLsizei = CInt Source

32bit non-negative binary integer size.

type GLenum = CUInt Source

32bit enumerated binary integer value.

type GLintptr = CPtrdiff Source

Pointer-sized signed two's complement binary integer.

type GLsizeiptr = CPtrdiff Source

Pointer-sized non-negative binary integer size.

type GLsync = Ptr () Source

Pointer-sized sync object handle (introduced in OpenGL 3.2).

type GLbitfield = CUInt Source

32bit bit field.

type GLhalf = CUShort Source

16bit half-precision floating-point value encoded in an unsigned scalar.

type GLfloat = CFloat Source

32bit floating-point value.

type GLclampf = CFloat Source

32bit floating-point value clamped to [0, 1] (no longer used in OpenGL 4.3).

type GLdouble = CDouble Source

64bit floating-point value.

type GLclampd = CDouble Source

64bit floating-point value clamped to [0, 1] (no longer used in OpenGL 4.3).