{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the ARB_texture_multisample extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( -- * Functions glTexImage2DMultisample, glTexImage3DMultisample, glGetMultisamplefv, glSampleMaski, -- * Tokens gl_SAMPLE_POSITION, gl_SAMPLE_MASK, gl_SAMPLE_MASK_VALUE, gl_TEXTURE_2D_MULTISAMPLE, gl_PROXY_TEXTURE_2D_MULTISAMPLE, gl_TEXTURE_2D_MULTISAMPLE_ARRAY, gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, gl_MAX_SAMPLE_MASK_WORDS, gl_MAX_COLOR_TEXTURE_SAMPLES, gl_MAX_DEPTH_TEXTURE_SAMPLES, gl_MAX_INTEGER_SAMPLES, gl_TEXTURE_BINDING_2D_MULTISAMPLE, gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, gl_TEXTURE_SAMPLES, gl_TEXTURE_FIXED_SAMPLE_LOCATIONS, gl_SAMPLER_2D_MULTISAMPLE, gl_INT_SAMPLER_2D_MULTISAMPLE, gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, gl_SAMPLER_2D_MULTISAMPLE_ARRAY, gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY ) where import Foreign.Ptr import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Extensions import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h" extensionNameString :: String extensionNameString = "GL_ARB_texture_multisample" EXTENSION_ENTRY(dyn_glTexImage2DMultisample,ptr_glTexImage2DMultisample,"glTexImage2DMultisample",glTexImage2DMultisample,GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) EXTENSION_ENTRY(dyn_glTexImage3DMultisample,ptr_glTexImage3DMultisample,"glTexImage3DMultisample",glTexImage3DMultisample,GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) EXTENSION_ENTRY(dyn_glGetMultisamplefv,ptr_glGetMultisamplefv,"glGetMultisamplefv",glGetMultisamplefv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(dyn_glSampleMaski,ptr_glSampleMaski,"glSampleMaski",glSampleMaski,GLuint -> GLbitfield -> IO ()) gl_SAMPLE_POSITION :: GLenum gl_SAMPLE_POSITION = 0x8E50 gl_SAMPLE_MASK :: GLenum gl_SAMPLE_MASK = 0x8E51 gl_SAMPLE_MASK_VALUE :: GLenum gl_SAMPLE_MASK_VALUE = 0x8E52 gl_TEXTURE_2D_MULTISAMPLE :: GLenum gl_TEXTURE_2D_MULTISAMPLE = 0x9100 gl_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum gl_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 gl_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum gl_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 gl_MAX_SAMPLE_MASK_WORDS :: GLenum gl_MAX_SAMPLE_MASK_WORDS = 0x8E59 gl_MAX_COLOR_TEXTURE_SAMPLES :: GLenum gl_MAX_COLOR_TEXTURE_SAMPLES = 0x910E gl_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum gl_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F gl_MAX_INTEGER_SAMPLES :: GLenum gl_MAX_INTEGER_SAMPLES = 0x9110 gl_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum gl_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 gl_TEXTURE_SAMPLES :: GLenum gl_TEXTURE_SAMPLES = 0x9106 gl_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum gl_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 gl_SAMPLER_2D_MULTISAMPLE :: GLenum gl_SAMPLER_2D_MULTISAMPLE = 0x9108 gl_INT_SAMPLER_2D_MULTISAMPLE :: GLenum gl_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A gl_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum gl_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D