{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit -- Copyright : (c) Sven Panne 2014 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the ARB_vertex_attrib_64bit extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit ( -- * Functions glVertexAttribL1d, glVertexAttribL2d, glVertexAttribL3d, glVertexAttribL4d, glVertexAttribL1dv, glVertexAttribL2dv, glVertexAttribL3dv, glVertexAttribL4dv, glVertexAttribLPointer, glGetVertexAttribLdv, -- * Tokens gl_RGB32I, gl_DOUBLE_VEC2, gl_DOUBLE_VEC3, gl_DOUBLE_VEC4, gl_DOUBLE_MAT2, gl_DOUBLE_MAT3, gl_DOUBLE_MAT4, gl_DOUBLE_MAT2x3, gl_DOUBLE_MAT2x4, gl_DOUBLE_MAT3x2, gl_DOUBLE_MAT3x4, gl_DOUBLE_MAT4x2, gl_DOUBLE_MAT4x3 ) where import Foreign.C.Types import Foreign.Ptr import Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 import Graphics.Rendering.OpenGL.Raw.Core31.Tokens import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions -------------------------------------------------------------------------------- #include "HsOpenGLRaw.h" extensionNameString :: String extensionNameString = "GL_ARB_vertex_attrib_64bit" EXTENSION_ENTRY(dyn_glVertexAttribL1d,ptr_glVertexAttribL1d,"glVertexAttribL1d",glVertexAttribL1d,GLuint -> GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribL2d,ptr_glVertexAttribL2d,"glVertexAttribL2d",glVertexAttribL2d,GLuint -> GLdouble -> GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribL3d,ptr_glVertexAttribL3d,"glVertexAttribL3d",glVertexAttribL3d,GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribL4d,ptr_glVertexAttribL4d,"glVertexAttribL4d",glVertexAttribL4d,GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribL1dv,ptr_glVertexAttribL1dv,"glVertexAttribL1dv",glVertexAttribL1dv,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribL2dv,ptr_glVertexAttribL2dv,"glVertexAttribL2dv",glVertexAttribL2dv,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribL3dv,ptr_glVertexAttribL3dv,"glVertexAttribL3dv",glVertexAttribL3dv,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribL4dv,ptr_glVertexAttribL4dv,"glVertexAttribL4dv",glVertexAttribL4dv,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glVertexAttribLPointer,ptr_glVertexAttribLPointer,"glVertexAttribLPointer",glVertexAttribLPointer,GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) EXTENSION_ENTRY(dyn_glGetVertexAttribLdv,ptr_glGetVertexAttribLdv,"glGetVertexAttribLdv",glGetVertexAttribLdv,GLuint -> GLenum -> Ptr GLdouble -> IO ())