-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All tokens from the NV_float_buffer extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( -- * Tokens gl_FLOAT_R, gl_FLOAT_RG, gl_FLOAT_RGB, gl_FLOAT_RGBA, gl_FLOAT_R16, gl_FLOAT_R32, gl_FLOAT_RG16, gl_FLOAT_RG32, gl_FLOAT_RGB16, gl_FLOAT_RGB32, gl_FLOAT_RGBA16, gl_FLOAT_RGBA32, gl_TEXTURE_FLOAT_COMPONENTS, gl_FLOAT_CLEAR_COLOR_VALUE, gl_FLOAT_RGBA_MODE ) where import Graphics.Rendering.OpenGL.Raw.Core32 gl_FLOAT_R :: GLenum gl_FLOAT_R = 0x8880 gl_FLOAT_RG :: GLenum gl_FLOAT_RG = 0x8881 gl_FLOAT_RGB :: GLenum gl_FLOAT_RGB = 0x8882 gl_FLOAT_RGBA :: GLenum gl_FLOAT_RGBA = 0x8883 gl_FLOAT_R16 :: GLenum gl_FLOAT_R16 = 0x8884 gl_FLOAT_R32 :: GLenum gl_FLOAT_R32 = 0x8885 gl_FLOAT_RG16 :: GLenum gl_FLOAT_RG16 = 0x8886 gl_FLOAT_RG32 :: GLenum gl_FLOAT_RG32 = 0x8887 gl_FLOAT_RGB16 :: GLenum gl_FLOAT_RGB16 = 0x8888 gl_FLOAT_RGB32 :: GLenum gl_FLOAT_RGB32 = 0x8889 gl_FLOAT_RGBA16 :: GLenum gl_FLOAT_RGBA16 = 0x888A gl_FLOAT_RGBA32 :: GLenum gl_FLOAT_RGBA32 = 0x888B gl_TEXTURE_FLOAT_COMPONENTS :: GLenum gl_TEXTURE_FLOAT_COMPONENTS = 0x888C gl_FLOAT_CLEAR_COLOR_VALUE :: GLenum gl_FLOAT_CLEAR_COLOR_VALUE = 0x888D gl_FLOAT_RGBA_MODE :: GLenum gl_FLOAT_RGBA_MODE = 0x888E