Copyright | (c) Sven Panne 2013 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
All raw functions and tokens from the ARB_multitexture extension, see http://www.opengl.org/registry/specs/ARB/multitexture.txt.
- glActiveTexture :: GLenum -> IO ()
- glClientActiveTexture :: GLenum -> IO ()
- glMultiTexCoord1d :: GLenum -> GLdouble -> IO ()
- glMultiTexCoord1dv :: GLenum -> Ptr GLdouble -> IO ()
- glMultiTexCoord1f :: GLenum -> GLfloat -> IO ()
- glMultiTexCoord1fv :: GLenum -> Ptr GLfloat -> IO ()
- glMultiTexCoord1i :: GLenum -> GLint -> IO ()
- glMultiTexCoord1iv :: GLenum -> Ptr GLint -> IO ()
- glMultiTexCoord1s :: GLenum -> GLshort -> IO ()
- glMultiTexCoord1sv :: GLenum -> Ptr GLshort -> IO ()
- glMultiTexCoord2d :: GLenum -> GLdouble -> GLdouble -> IO ()
- glMultiTexCoord2dv :: GLenum -> Ptr GLdouble -> IO ()
- glMultiTexCoord2f :: GLenum -> GLfloat -> GLfloat -> IO ()
- glMultiTexCoord2fv :: GLenum -> Ptr GLfloat -> IO ()
- glMultiTexCoord2i :: GLenum -> GLint -> GLint -> IO ()
- glMultiTexCoord2iv :: GLenum -> Ptr GLint -> IO ()
- glMultiTexCoord2s :: GLenum -> GLshort -> GLshort -> IO ()
- glMultiTexCoord2sv :: GLenum -> Ptr GLshort -> IO ()
- glMultiTexCoord3d :: GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()
- glMultiTexCoord3dv :: GLenum -> Ptr GLdouble -> IO ()
- glMultiTexCoord3f :: GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()
- glMultiTexCoord3fv :: GLenum -> Ptr GLfloat -> IO ()
- glMultiTexCoord3i :: GLenum -> GLint -> GLint -> GLint -> IO ()
- glMultiTexCoord3iv :: GLenum -> Ptr GLint -> IO ()
- glMultiTexCoord3s :: GLenum -> GLshort -> GLshort -> GLshort -> IO ()
- glMultiTexCoord3sv :: GLenum -> Ptr GLshort -> IO ()
- glMultiTexCoord4d :: GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
- glMultiTexCoord4dv :: GLenum -> Ptr GLdouble -> IO ()
- glMultiTexCoord4f :: GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
- glMultiTexCoord4fv :: GLenum -> Ptr GLfloat -> IO ()
- glMultiTexCoord4i :: GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()
- glMultiTexCoord4iv :: GLenum -> Ptr GLint -> IO ()
- glMultiTexCoord4s :: GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
- glMultiTexCoord4sv :: GLenum -> Ptr GLshort -> IO ()
- gl_ACTIVE_TEXTURE :: GLenum
- gl_CLIENT_ACTIVE_TEXTURE :: GLenum
- gl_MAX_TEXTURE_UNITS :: GLenum
- gl_TEXTURE0 :: GLenum
- gl_TEXTURE1 :: GLenum
- gl_TEXTURE10 :: GLenum
- gl_TEXTURE11 :: GLenum
- gl_TEXTURE12 :: GLenum
- gl_TEXTURE13 :: GLenum
- gl_TEXTURE14 :: GLenum
- gl_TEXTURE15 :: GLenum
- gl_TEXTURE16 :: GLenum
- gl_TEXTURE17 :: GLenum
- gl_TEXTURE18 :: GLenum
- gl_TEXTURE19 :: GLenum
- gl_TEXTURE2 :: GLenum
- gl_TEXTURE20 :: GLenum
- gl_TEXTURE21 :: GLenum
- gl_TEXTURE22 :: GLenum
- gl_TEXTURE23 :: GLenum
- gl_TEXTURE24 :: GLenum
- gl_TEXTURE25 :: GLenum
- gl_TEXTURE26 :: GLenum
- gl_TEXTURE27 :: GLenum
- gl_TEXTURE28 :: GLenum
- gl_TEXTURE29 :: GLenum
- gl_TEXTURE3 :: GLenum
- gl_TEXTURE30 :: GLenum
- gl_TEXTURE31 :: GLenum
- gl_TEXTURE4 :: GLenum
- gl_TEXTURE5 :: GLenum
- gl_TEXTURE6 :: GLenum
- gl_TEXTURE7 :: GLenum
- gl_TEXTURE8 :: GLenum
- gl_TEXTURE9 :: GLenum
Functions
Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x
Manual page for OpenGL 2.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLdouble |
|
-> GLdouble |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLdouble |
|
-> GLdouble |
|
-> GLdouble |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLfloat |
|
-> GLfloat |
|
-> GLfloat |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLint |
|
-> GLint |
|
-> GLint |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLshort |
|
-> GLshort |
|
-> GLshort |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLdouble |
|
-> GLdouble |
|
-> GLdouble |
|
-> GLdouble |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLfloat |
|
-> GLfloat |
|
-> GLfloat |
|
-> GLfloat |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLint |
|
-> GLint |
|
-> GLint |
|
-> GLint |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x
:: GLenum |
|
-> GLshort |
|
-> GLshort |
|
-> GLshort |
|
-> GLshort |
|
-> IO () |
Manual pages for OpenGL 2.x or OpenGL 3.x
Manual pages for OpenGL 2.x or OpenGL 3.x