OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.EXT.TextureObject

Contents

Description

All raw functions and tokens from the EXT_texture_object extension, see http://www.opengl.org/registry/specs/EXT/texture_object.txt.

Synopsis

Functions

glGenTextures Source

Arguments

:: GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glDeleteTextures Source

Arguments

:: GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glBindTexture Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLuint

texture of type Texture.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glPrioritizeTextures Source

Arguments

:: GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> Ptr GLfloat

priorities pointing to n elements of type GLfloat.

-> IO () 

Manual page for OpenGL 2.x

glAreTexturesResident Source

Arguments

:: GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> Ptr GLboolean

residences pointing to n elements of type Boolean.

-> IO GLboolean

of type Boolean.

Manual page for OpenGL 2.x

glIsTexture Source

Arguments

:: GLuint

texture of type Texture.

-> IO GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

Tokens