module Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial (
glIndexMaterial,
gl_INDEX_MATERIAL,
gl_INDEX_MATERIAL_PARAMETER,
gl_INDEX_MATERIAL_FACE
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Types
import Foreign.Ptr ( FunPtr )
import Graphics.Rendering.OpenGL.Raw.GetProcAddress ( getExtensionChecked )
import System.IO.Unsafe ( unsafePerformIO )
#include "HsOpenGLRaw.h"
EXTENSION_ENTRY(dyn_glIndexMaterial,ptr_glIndexMaterial,"glIndexMaterial",glIndexMaterial,GLenum -> GLenum -> IO ())
gl_INDEX_MATERIAL :: GLenum
gl_INDEX_MATERIAL = 0x81B8
gl_INDEX_MATERIAL_PARAMETER :: GLenum
gl_INDEX_MATERIAL_PARAMETER = 0x81B9
gl_INDEX_MATERIAL_FACE :: GLenum
gl_INDEX_MATERIAL_FACE = 0x81BA