OpenGLRaw-2.5.2.1: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2015
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore

Contents

Description

Synopsis

Enums

Functions

glVertexAttribP1ui Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribP1uiv Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m () 

glVertexAttribP2ui Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribP2uiv Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m () 

glVertexAttribP3ui Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribP3uiv Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m () 

glVertexAttribP4ui Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribP4uiv Source

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m ()