OpenGLRaw-3.2.2.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.ShaderBufferStore

Contents

Description

 

Synopsis

Extension Support

gl_NV_shader_buffer_store :: Bool Source #

Is the NV_shader_buffer_store extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVShaderBufferStore in those cases instead.

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