{-# LANGUAGE PatternSynonyms #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.GL.ARB.SeparateShaderObjects -- Copyright : (c) Sven Panne 2018 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -------------------------------------------------------------------------------- module Graphics.GL.ARB.SeparateShaderObjects ( -- * Extension Support glGetARBSeparateShaderObjects, gl_ARB_separate_shader_objects, -- * Enums pattern GL_ACTIVE_PROGRAM, pattern GL_ALL_SHADER_BITS, pattern GL_FRAGMENT_SHADER_BIT, pattern GL_GEOMETRY_SHADER_BIT, pattern GL_PROGRAM_PIPELINE_BINDING, pattern GL_PROGRAM_SEPARABLE, pattern GL_TESS_CONTROL_SHADER_BIT, pattern GL_TESS_EVALUATION_SHADER_BIT, pattern GL_VERTEX_SHADER_BIT, -- * Functions glActiveShaderProgram, glBindProgramPipeline, glCreateShaderProgramv, glDeleteProgramPipelines, glGenProgramPipelines, glGetProgramPipelineInfoLog, glGetProgramPipelineiv, glIsProgramPipeline, glProgramParameteri, glProgramUniform1d, glProgramUniform1dv, glProgramUniform1f, glProgramUniform1fv, glProgramUniform1i, glProgramUniform1iv, glProgramUniform1ui, glProgramUniform1uiv, glProgramUniform2d, glProgramUniform2dv, glProgramUniform2f, glProgramUniform2fv, glProgramUniform2i, glProgramUniform2iv, glProgramUniform2ui, glProgramUniform2uiv, glProgramUniform3d, glProgramUniform3dv, glProgramUniform3f, glProgramUniform3fv, glProgramUniform3i, glProgramUniform3iv, glProgramUniform3ui, glProgramUniform3uiv, glProgramUniform4d, glProgramUniform4dv, glProgramUniform4f, glProgramUniform4fv, glProgramUniform4i, glProgramUniform4iv, glProgramUniform4ui, glProgramUniform4uiv, glProgramUniformMatrix2dv, glProgramUniformMatrix2fv, glProgramUniformMatrix2x3dv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x4dv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix3dv, glProgramUniformMatrix3fv, glProgramUniformMatrix3x2dv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x4dv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix4dv, glProgramUniformMatrix4fv, glProgramUniformMatrix4x2dv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x3dv, glProgramUniformMatrix4x3fv, glUseProgramStages, glValidateProgramPipeline ) where import Graphics.GL.ExtensionPredicates import Graphics.GL.Tokens import Graphics.GL.Functions