-------------------------------------------------------------------------------- -- | -- Module : Graphics.GL.EXT -- Copyright : (c) Sven Panne 2018 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- A convenience module, combining all raw modules containing EXT extensions. -- -------------------------------------------------------------------------------- module Graphics.GL.EXT ( module Graphics.GL.EXT.ABGR, module Graphics.GL.EXT.BGRA, module Graphics.GL.EXT.BindableUniform, module Graphics.GL.EXT.BlendColor, module Graphics.GL.EXT.BlendEquationSeparate, module Graphics.GL.EXT.BlendFuncSeparate, module Graphics.GL.EXT.BlendMinmax, module Graphics.GL.EXT.BlendSubtract, module Graphics.GL.EXT.CMYKA, module Graphics.GL.EXT.ClipVolumeHint, module Graphics.GL.EXT.ColorSubtable, module Graphics.GL.EXT.CompiledVertexArray, module Graphics.GL.EXT.Convolution, module Graphics.GL.EXT.CoordinateFrame, module Graphics.GL.EXT.CopyTexture, module Graphics.GL.EXT.CullVertex, module Graphics.GL.EXT.DebugLabel, module Graphics.GL.EXT.DebugMarker, module Graphics.GL.EXT.DepthBoundsTest, module Graphics.GL.EXT.DirectStateAccess, module Graphics.GL.EXT.DrawBuffers2, module Graphics.GL.EXT.DrawInstanced, module Graphics.GL.EXT.DrawRangeElements, module Graphics.GL.EXT.EglImageStorage, module Graphics.GL.EXT.ExternalBuffer, module Graphics.GL.EXT.FogCoord, module Graphics.GL.EXT.FourTwoTwoPixels, module Graphics.GL.EXT.FramebufferBlit, module Graphics.GL.EXT.FramebufferMultisample, module Graphics.GL.EXT.FramebufferMultisampleBlitScaled, module Graphics.GL.EXT.FramebufferObject, module Graphics.GL.EXT.FramebufferSRGB, module Graphics.GL.EXT.GPUProgramParameters, module Graphics.GL.EXT.GPUShader4, module Graphics.GL.EXT.GeometryShader4, module Graphics.GL.EXT.Histogram, module Graphics.GL.EXT.IndexArrayFormats, module Graphics.GL.EXT.IndexFunc, module Graphics.GL.EXT.IndexMaterial, module Graphics.GL.EXT.LightTexture, module Graphics.GL.EXT.MemoryObject, module Graphics.GL.EXT.MemoryObjectFd, module Graphics.GL.EXT.MemoryObjectWin32, module Graphics.GL.EXT.MultiDrawArrays, module Graphics.GL.EXT.Multisample, module Graphics.GL.EXT.PackedDepthStencil, module Graphics.GL.EXT.PackedFloat, module Graphics.GL.EXT.PackedPixels, module Graphics.GL.EXT.PalettedTexture, module Graphics.GL.EXT.PixelBufferObject, module Graphics.GL.EXT.PixelTransform, module Graphics.GL.EXT.PointParameters, module Graphics.GL.EXT.PolygonOffset, module Graphics.GL.EXT.PolygonOffsetClamp, module Graphics.GL.EXT.ProvokingVertex, module Graphics.GL.EXT.RasterMultisample, module Graphics.GL.EXT.RescaleNormal, module Graphics.GL.EXT.SecondaryColor, module Graphics.GL.EXT.Semaphore, module Graphics.GL.EXT.SemaphoreFd, module Graphics.GL.EXT.SemaphoreWin32, module Graphics.GL.EXT.SeparateShaderObjects, module Graphics.GL.EXT.SeparateSpecularColor, module Graphics.GL.EXT.ShaderFramebufferFetch, module Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent, module Graphics.GL.EXT.ShaderImageLoadStore, module Graphics.GL.EXT.SharedTexturePalette, module Graphics.GL.EXT.StencilClearTag, module Graphics.GL.EXT.StencilTwoSide, module Graphics.GL.EXT.StencilWrap, module Graphics.GL.EXT.Subtexture, module Graphics.GL.EXT.Texture, module Graphics.GL.EXT.Texture3D, module Graphics.GL.EXT.TextureArray, module Graphics.GL.EXT.TextureBufferObject, module Graphics.GL.EXT.TextureCompressionLATC, module Graphics.GL.EXT.TextureCompressionRGTC, module Graphics.GL.EXT.TextureCompressionS3TC, module Graphics.GL.EXT.TextureCubeMap, module Graphics.GL.EXT.TextureEnvCombine, module Graphics.GL.EXT.TextureEnvDot3, module Graphics.GL.EXT.TextureFilterAnisotropic, module Graphics.GL.EXT.TextureFilterMinmax, module Graphics.GL.EXT.TextureInteger, module Graphics.GL.EXT.TextureLODBias, module Graphics.GL.EXT.TextureMirrorClamp, module Graphics.GL.EXT.TextureObject, module Graphics.GL.EXT.TexturePerturbNormal, module Graphics.GL.EXT.TextureSNorm, module Graphics.GL.EXT.TextureSRGB, module Graphics.GL.EXT.TextureSRGBDecode, module Graphics.GL.EXT.TextureSharedExponent, module Graphics.GL.EXT.TextureSwizzle, module Graphics.GL.EXT.TimerQuery, module Graphics.GL.EXT.TransformFeedback, module Graphics.GL.EXT.VertexArray, module Graphics.GL.EXT.VertexArrayBGRA, module Graphics.GL.EXT.VertexAttrib64Bit, module Graphics.GL.EXT.VertexShader, module Graphics.GL.EXT.VertexWeighting, module Graphics.GL.EXT.Win32KeyedMutex, module Graphics.GL.EXT.WindowRectangles, module Graphics.GL.EXT.X11SyncObject ) where import Graphics.GL.EXT.ABGR import Graphics.GL.EXT.BGRA import Graphics.GL.EXT.BindableUniform import Graphics.GL.EXT.BlendColor import Graphics.GL.EXT.BlendEquationSeparate import Graphics.GL.EXT.BlendFuncSeparate import Graphics.GL.EXT.BlendMinmax import Graphics.GL.EXT.BlendSubtract import Graphics.GL.EXT.CMYKA import Graphics.GL.EXT.ClipVolumeHint import Graphics.GL.EXT.ColorSubtable import Graphics.GL.EXT.CompiledVertexArray import Graphics.GL.EXT.Convolution import Graphics.GL.EXT.CoordinateFrame import Graphics.GL.EXT.CopyTexture import Graphics.GL.EXT.CullVertex import Graphics.GL.EXT.DebugLabel import Graphics.GL.EXT.DebugMarker import Graphics.GL.EXT.DepthBoundsTest import Graphics.GL.EXT.DirectStateAccess import Graphics.GL.EXT.DrawBuffers2 import Graphics.GL.EXT.DrawInstanced import Graphics.GL.EXT.DrawRangeElements import Graphics.GL.EXT.EglImageStorage import Graphics.GL.EXT.ExternalBuffer import Graphics.GL.EXT.FogCoord import Graphics.GL.EXT.FourTwoTwoPixels import Graphics.GL.EXT.FramebufferBlit import Graphics.GL.EXT.FramebufferMultisample import Graphics.GL.EXT.FramebufferMultisampleBlitScaled import Graphics.GL.EXT.FramebufferObject import Graphics.GL.EXT.FramebufferSRGB import Graphics.GL.EXT.GPUProgramParameters import Graphics.GL.EXT.GPUShader4 import Graphics.GL.EXT.GeometryShader4 import Graphics.GL.EXT.Histogram import Graphics.GL.EXT.IndexArrayFormats import Graphics.GL.EXT.IndexFunc import Graphics.GL.EXT.IndexMaterial import Graphics.GL.EXT.LightTexture import Graphics.GL.EXT.MemoryObject import Graphics.GL.EXT.MemoryObjectFd import Graphics.GL.EXT.MemoryObjectWin32 import Graphics.GL.EXT.MultiDrawArrays import Graphics.GL.EXT.Multisample import Graphics.GL.EXT.PackedDepthStencil import Graphics.GL.EXT.PackedFloat import Graphics.GL.EXT.PackedPixels import Graphics.GL.EXT.PalettedTexture import Graphics.GL.EXT.PixelBufferObject import Graphics.GL.EXT.PixelTransform import Graphics.GL.EXT.PointParameters import Graphics.GL.EXT.PolygonOffset import Graphics.GL.EXT.PolygonOffsetClamp import Graphics.GL.EXT.ProvokingVertex import Graphics.GL.EXT.RasterMultisample import Graphics.GL.EXT.RescaleNormal import Graphics.GL.EXT.SecondaryColor import Graphics.GL.EXT.Semaphore import Graphics.GL.EXT.SemaphoreFd import Graphics.GL.EXT.SemaphoreWin32 import Graphics.GL.EXT.SeparateShaderObjects import Graphics.GL.EXT.SeparateSpecularColor import Graphics.GL.EXT.ShaderFramebufferFetch import Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent import Graphics.GL.EXT.ShaderImageLoadStore import Graphics.GL.EXT.SharedTexturePalette import Graphics.GL.EXT.StencilClearTag import Graphics.GL.EXT.StencilTwoSide import Graphics.GL.EXT.StencilWrap import Graphics.GL.EXT.Subtexture import Graphics.GL.EXT.Texture import Graphics.GL.EXT.Texture3D import Graphics.GL.EXT.TextureArray import Graphics.GL.EXT.TextureBufferObject import Graphics.GL.EXT.TextureCompressionLATC import Graphics.GL.EXT.TextureCompressionRGTC import Graphics.GL.EXT.TextureCompressionS3TC import Graphics.GL.EXT.TextureCubeMap import Graphics.GL.EXT.TextureEnvCombine import Graphics.GL.EXT.TextureEnvDot3 import Graphics.GL.EXT.TextureFilterAnisotropic import Graphics.GL.EXT.TextureFilterMinmax import Graphics.GL.EXT.TextureInteger import Graphics.GL.EXT.TextureLODBias import Graphics.GL.EXT.TextureMirrorClamp import Graphics.GL.EXT.TextureObject import Graphics.GL.EXT.TexturePerturbNormal import Graphics.GL.EXT.TextureSNorm import Graphics.GL.EXT.TextureSRGB import Graphics.GL.EXT.TextureSRGBDecode import Graphics.GL.EXT.TextureSharedExponent import Graphics.GL.EXT.TextureSwizzle import Graphics.GL.EXT.TimerQuery import Graphics.GL.EXT.TransformFeedback import Graphics.GL.EXT.VertexArray import Graphics.GL.EXT.VertexArrayBGRA import Graphics.GL.EXT.VertexAttrib64Bit import Graphics.GL.EXT.VertexShader import Graphics.GL.EXT.VertexWeighting import Graphics.GL.EXT.Win32KeyedMutex import Graphics.GL.EXT.WindowRectangles import Graphics.GL.EXT.X11SyncObject