OpenGLRaw-3.3.3.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.MemoryAttachment

Contents

Description

 
Synopsis

Extension Support

glGetNVMemoryAttachment :: MonadIO m => m Bool Source #

Is the NV_memory_attachment extension supported?

gl_NV_memory_attachment :: Bool Source #

Is the NV_memory_attachment extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVMemoryAttachment in those cases instead.

Enums

Functions

glBufferAttachMemoryNV Source #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLuint

memory.

-> GLuint64

offset.

-> m () 

glGetMemoryObjectDetachedResourcesuivNV Source #

Arguments

:: MonadIO m 
=> GLuint

memory.

-> GLenum

pname.

-> GLint

first.

-> GLsizei

count.

-> Ptr GLuint

params.

-> m () 

glNamedBufferAttachMemoryNV Source #

Arguments

:: MonadIO m 
=> GLuint

buffer.

-> GLuint

memory.

-> GLuint64

offset.

-> m () 

glResetMemoryObjectParameterNV Source #

Arguments

:: MonadIO m 
=> GLuint

memory.

-> GLenum

pname.

-> m () 

glTexAttachMemoryNV Source #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLuint

memory.

-> GLuint64

offset.

-> m () 

glTextureAttachMemoryNV Source #

Arguments

:: MonadIO m 
=> GLuint

texture.

-> GLuint

memory.

-> GLuint64

offset.

-> m ()