{-# LANGUAGE NoImplicitPrelude #-} {-| The following resources were used in the making of this module: * * -} module Graphics.Rendering.OpenGL.Raw.Core21 ( -- * Functions glActiveTexture , glAttachShader , glBeginQuery , glBindAttribLocation , glBindBuffer , glBindTexture , glBlendColor , glBlendEquation , glBlendEquationSeparate , glBlendFunc , glBlendFuncSeparate , glBufferData , glBufferSubData , glClear , glClearColor , glClearDepth , glClearStencil , glColorMask , glCompileShader , glCompressedTexImage1D , glCompressedTexImage2D , glCompressedTexImage3D , glCompressedTexSubImage1D , glCompressedTexSubImage2D , glCompressedTexSubImage3D , glCopyTexImage1D , glCopyTexImage2D , glCopyTexSubImage1D , glCopyTexSubImage2D , glCopyTexSubImage3D , glCreateProgram , glCreateShader , glCullFace , glDeleteBuffers , glDeleteProgram , glDeleteQueries , glDeleteShader , glDeleteTextures , glDepthFunc , glDepthMask , glDepthRange , glDetachShader , glDisable , glDisableVertexAttribArray , glDrawArrays , glDrawBuffer , glDrawBuffers , glDrawElements , glDrawRangeElements , glEnable , glEnableVertexAttribArray , glEndQuery , glFinish , glFlush , glFrontFace , glGenBuffers , glGenQueries , glGenTextures , glGetActiveAttrib , glGetActiveUniform , glGetAttachedShaders , glGetAttribLocation , glGetBooleanv , glGetBufferParameteriv , glGetBufferPointerv , glGetBufferSubData , glGetCompressedTexImage , glGetDoublev , glGetError , glGetFloatv , glGetIntegerv , glGetProgramInfoLog , glGetProgramiv , glGetQueryiv , glGetShaderInfoLog , glGetShaderSource , glGetShaderiv , glGetString , glGetTexImage , glGetTexParameterfv , glGetTexParameteriv , glGetUniformLocation , glGetUniformfv , glGetUniformiv , glGetVertexAttribPointerv , glGetVertexAttribfv , glGetVertexAttribiv , glHint , glIsBuffer , glIsEnabled , glIsProgram , glIsQuery , glIsShader , glIsTexture , glLineWidth , glLinkProgram , glLogicOp , glMapBuffer , glMultiDrawArrays , glMultiDrawElements , glPixelStorei , glPointParameterf , glPointParameterfv , glPointSize , glPolygonMode , glPolygonOffset , glReadBuffer , glReadPixels , glSampleCoverage , glScissor , glShaderSource , glStencilFunc , glStencilFuncSeparate , glStencilMask , glStencilMaskSeparate , glStencilOp , glStencilOpSeparate , glTexImage1D , glTexImage2D , glTexImage3D , glTexParameterf , glTexParameterfv , glTexParameteri , glTexParameteriv , glTexSubImage1D , glTexSubImage2D , glTexSubImage3D , glUniform1f , glUniform1fv , glUniform1i , glUniform1iv , glUniform2f , glUniform2fv , glUniform2i , glUniform2iv , glUniform3f , glUniform3fv , glUniform3i , glUniform3iv , glUniform4f , glUniform4fv , glUniform4i , glUniform4iv , glUnmapBuffer , glUseProgram , glValidateProgram , glVertexAttrib1f , glVertexAttrib1fv , glVertexAttrib2f , glVertexAttrib2fv , glVertexAttrib3f , glVertexAttrib3fv , glVertexAttrib4f , glVertexAttrib4fv , glVertexAttribPointer , glViewport -- * Constants , gl_FALSE , gl_TRUE , gl_ARRAY_BUFFER , gl_BUFFER_ACCESS , gl_BUFFER_MAPPED , gl_BUFFER_MAP_POINTER , gl_BUFFER_SIZE , gl_BUFFER_USAGE , gl_DYNAMIC_COPY , gl_DYNAMIC_DRAW , gl_DYNAMIC_READ , gl_ELEMENT_ARRAY_BUFFER , gl_PIXEL_PACK_BUFFER , gl_PIXEL_UNPACK_BUFFER , gl_READ_ONLY , gl_READ_WRITE , gl_STATIC_COPY , gl_STATIC_DRAW , gl_STATIC_READ , gl_STREAM_COPY , gl_STREAM_DRAW , gl_STREAM_READ , gl_WRITE_ONLY , gl_BOOL , gl_BOOL_VEC2 , gl_BOOL_VEC3 , gl_BOOL_VEC4 , gl_BYTE , gl_DOUBLE , gl_FLOAT , gl_FLOAT_MAT2 , gl_FLOAT_MAT2x3 , gl_FLOAT_MAT2x4 , gl_FLOAT_MAT3 , gl_FLOAT_MAT3x2 , gl_FLOAT_MAT3x4 , gl_FLOAT_MAT4 , gl_FLOAT_MAT4x2 , gl_FLOAT_MAT4x3 , gl_FLOAT_VEC2 , gl_FLOAT_VEC3 , gl_FLOAT_VEC4 , gl_INT , gl_INT_VEC2 , gl_INT_VEC3 , gl_INT_VEC4 , gl_SAMPLER_1D , gl_SAMPLER_1D_SHADOW , gl_SAMPLER_2D , gl_SAMPLER_2D_SHADOW , gl_SAMPLER_3D , gl_SAMPLER_CUBE , gl_SHORT , gl_UNSIGNED_BYTE , gl_UNSIGNED_INT , gl_UNSIGNED_SHORT , gl_LINES , gl_LINE_LOOP , gl_LINE_STRIP , gl_MAX_ELEMENTS_INDICES , gl_MAX_ELEMENTS_VERTICES , gl_POINTS , gl_TRIANGLES , gl_TRIANGLE_FAN , gl_TRIANGLE_STRIP , gl_ALIASED_LINE_WIDTH_RANGE , gl_BACK , gl_CCW , gl_CLIP_DISTANCE0 , gl_CLIP_DISTANCE1 , gl_CLIP_DISTANCE2 , gl_CLIP_DISTANCE3 , gl_CLIP_DISTANCE4 , gl_CLIP_DISTANCE5 , gl_CULL_FACE , gl_CULL_FACE_MODE , gl_CW , gl_DONT_CARE , gl_FASTEST , gl_FILL , gl_FRAGMENT_SHADER_DERIVATIVE_HINT , gl_FRONT , gl_FRONT_AND_BACK , gl_FRONT_FACE , gl_LINE , gl_LINE_SMOOTH , gl_LINE_SMOOTH_HINT , gl_LINE_WIDTH , gl_LOWER_LEFT , gl_MAX_CLIP_DISTANCES , gl_MAX_VIEWPORT_DIMS , gl_MULTISAMPLE , gl_NICEST , gl_POINT , gl_POINT_FADE_THRESHOLD_SIZE , gl_POINT_SIZE , gl_POINT_SIZE_GRANULARITY , gl_POINT_SIZE_RANGE , gl_POLYGON_OFFSET_FACTOR , gl_POLYGON_OFFSET_FILL , gl_POLYGON_OFFSET_LINE , gl_POLYGON_OFFSET_POINT , gl_POLYGON_OFFSET_UNITS , gl_POLYGON_SMOOTH , gl_POLYGON_SMOOTH_HINT , gl_SAMPLES , gl_SAMPLE_ALPHA_TO_COVERAGE , gl_SAMPLE_ALPHA_TO_ONE , gl_SAMPLE_BUFFERS , gl_SAMPLE_COVERAGE , gl_SAMPLE_COVERAGE_INVERT , gl_SAMPLE_COVERAGE_VALUE , gl_SCISSOR_BOX , gl_SCISSOR_TEST , gl_SMOOTH_LINE_WIDTH_GRANULARITY , gl_SMOOTH_LINE_WIDTH_RANGE , gl_SMOOTH_POINT_SIZE_GRANULARITY , gl_SMOOTH_POINT_SIZE_RANGE , gl_TEXTURE_COMPRESSION_HINT , gl_UPPER_LEFT , gl_VERTEX_PROGRAM_POINT_SIZE , gl_VIEWPORT , gl_INVALID_ENUM , gl_INVALID_OPERATION , gl_INVALID_VALUE , gl_NO_ERROR , gl_OUT_OF_MEMORY , gl_ALPHA , gl_BGR , gl_BGRA , gl_COMPRESSED_RGB , gl_COMPRESSED_RGBA , gl_COMPRESSED_SRGB , gl_COMPRESSED_SRGB_ALPHA , gl_COMPRESSED_TEXTURE_FORMATS , gl_DEPTH_COMPONENT , gl_DEPTH_COMPONENT16 , gl_DEPTH_COMPONENT24 , gl_DEPTH_COMPONENT32 , gl_NUM_COMPRESSED_TEXTURE_FORMATS , gl_R3_G3_B2 , gl_RGB , gl_RGB10 , gl_RGB10_A2 , gl_RGB12 , gl_RGB16 , gl_RGB4 , gl_RGB5 , gl_RGB5_A1 , gl_RGB8 , gl_RGBA , gl_RGBA12 , gl_RGBA16 , gl_RGBA2 , gl_RGBA4 , gl_RGBA8 , gl_SRGB , gl_SRGB8 , gl_SRGB8_ALPHA8 , gl_SRGB_ALPHA , gl_UNSIGNED_BYTE_2_3_3_REV , gl_UNSIGNED_BYTE_3_3_2 , gl_UNSIGNED_INT_10_10_10_2 , gl_UNSIGNED_INT_2_10_10_10_REV , gl_UNSIGNED_INT_8_8_8_8 , gl_UNSIGNED_INT_8_8_8_8_REV , gl_UNSIGNED_SHORT_1_5_5_5_REV , gl_UNSIGNED_SHORT_4_4_4_4 , gl_UNSIGNED_SHORT_4_4_4_4_REV , gl_UNSIGNED_SHORT_5_5_5_1 , gl_UNSIGNED_SHORT_5_6_5 , gl_UNSIGNED_SHORT_5_6_5_REV , gl_BACK_LEFT , gl_BACK_RIGHT , gl_COLOR , gl_COLOR_BUFFER_BIT , gl_COLOR_CLEAR_VALUE , gl_DEPTH , gl_DEPTH_BUFFER_BIT , gl_DEPTH_CLEAR_VALUE , gl_DRAW_BUFFER , gl_DRAW_BUFFER0 , gl_DRAW_BUFFER1 , gl_DRAW_BUFFER10 , gl_DRAW_BUFFER11 , gl_DRAW_BUFFER12 , gl_DRAW_BUFFER13 , gl_DRAW_BUFFER14 , gl_DRAW_BUFFER15 , gl_DRAW_BUFFER2 , gl_DRAW_BUFFER3 , gl_DRAW_BUFFER4 , gl_DRAW_BUFFER5 , gl_DRAW_BUFFER6 , gl_DRAW_BUFFER7 , gl_DRAW_BUFFER8 , gl_DRAW_BUFFER9 , gl_FRONT_LEFT , gl_FRONT_RIGHT , gl_LEFT , gl_MAX_DRAW_BUFFERS , gl_PACK_ALIGNMENT , gl_PACK_IMAGE_HEIGHT , gl_PACK_LSB_FIRST , gl_PACK_ROW_LENGTH , gl_PACK_SKIP_IMAGES , gl_PACK_SKIP_PIXELS , gl_PACK_SKIP_ROWS , gl_PACK_SWAP_BYTES , gl_READ_BUFFER , gl_RIGHT , gl_STENCIL , gl_STENCIL_BUFFER_BIT , gl_STENCIL_CLEAR_VALUE , gl_STENCIL_INDEX , gl_UNPACK_ALIGNMENT , gl_UNPACK_IMAGE_HEIGHT , gl_UNPACK_LSB_FIRST , gl_UNPACK_ROW_LENGTH , gl_UNPACK_SKIP_IMAGES , gl_UNPACK_SKIP_PIXELS , gl_UNPACK_SKIP_ROWS , gl_UNPACK_SWAP_BYTES , gl_DITHER , gl_DOUBLEBUFFER , gl_MAX_TEXTURE_LOD_BIAS , gl_MAX_VARYING_FLOATS , gl_STEREO , gl_ALWAYS , gl_AND , gl_AND_INVERTED , gl_AND_REVERSE , gl_BLEND , gl_BLEND_COLOR , gl_BLEND_DST_ALPHA , gl_BLEND_DST_RGB , gl_BLEND_EQUATION_ALPHA , gl_BLEND_EQUATION_RGB , gl_BLEND_SRC_ALPHA , gl_BLEND_SRC_RGB , gl_CLEAR , gl_COLOR_LOGIC_OP , gl_COLOR_WRITEMASK , gl_COPY , gl_COPY_INVERTED , gl_DECR , gl_DECR_WRAP , gl_DEPTH_FUNC , gl_DEPTH_RANGE , gl_DEPTH_TEST , gl_DEPTH_WRITEMASK , gl_DST_ALPHA , gl_DST_COLOR , gl_EQUAL , gl_EQUIV , gl_FUNC_ADD , gl_FUNC_REVERSE_SUBTRACT , gl_FUNC_SUBTRACT , gl_GEQUAL , gl_GREATER , gl_INCR , gl_INCR_WRAP , gl_INVERT , gl_KEEP , gl_LEQUAL , gl_LESS , gl_MAX , gl_MIN , gl_NAND , gl_NEVER , gl_NOOP , gl_NOR , gl_NOTEQUAL , gl_ONE , gl_ONE_MINUS_CONSTANT_ALPHA , gl_ONE_MINUS_CONSTANT_COLOR , gl_ONE_MINUS_DST_ALPHA , gl_ONE_MINUS_DST_COLOR , gl_ONE_MINUS_SRC_ALPHA , gl_ONE_MINUS_SRC_COLOR , gl_OR , gl_OR_INVERTED , gl_OR_REVERSE , gl_REPLACE , gl_SET , gl_SRC_ALPHA , gl_SRC_ALPHA_SATURATE , gl_SRC_COLOR , gl_STENCIL_BACK_FAIL , gl_STENCIL_BACK_FUNC , gl_STENCIL_BACK_PASS_DEPTH_FAIL , gl_STENCIL_BACK_PASS_DEPTH_PASS , gl_STENCIL_BACK_REF , gl_STENCIL_BACK_VALUE_MASK , gl_STENCIL_BACK_WRITEMASK , gl_STENCIL_FAIL , gl_STENCIL_FUNC , gl_STENCIL_PASS_DEPTH_FAIL , gl_STENCIL_PASS_DEPTH_PASS , gl_STENCIL_REF , gl_STENCIL_TEST , gl_STENCIL_VALUE_MASK , gl_STENCIL_WRITEMASK , gl_XOR , gl_ZERO , gl_CURRENT_QUERY , gl_QUERY_COUNTER_BITS , gl_QUERY_RESULT , gl_QUERY_RESULT_AVAILABLE , gl_SAMPLES_PASSED , gl_ACTIVE_ATTRIBUTES , gl_ACTIVE_ATTRIBUTE_MAX_LENGTH , gl_ACTIVE_UNIFORMS , gl_ACTIVE_UNIFORM_MAX_LENGTH , gl_ATTACHED_SHADERS , gl_COMPILE_STATUS , gl_CURRENT_PROGRAM , gl_DELETE_STATUS , gl_FRAGMENT_SHADER , gl_INFO_LOG_LENGTH , gl_LINK_STATUS , gl_SHADER_SOURCE_LENGTH , gl_SHADER_TYPE , gl_VALIDATE_STATUS , gl_VERTEX_SHADER , gl_MAX_FRAGMENT_UNIFORM_COMPONENTS , gl_MAX_VERTEX_UNIFORM_COMPONENTS , gl_RENDERER , gl_SHADING_LANGUAGE_VERSION , gl_VENDOR , gl_VERSION , gl_ACTIVE_TEXTURE , gl_BLUE , gl_CLAMP_TO_EDGE , gl_COMPARE_REF_TO_TEXTURE , gl_GREEN , gl_LINEAR , gl_LINEAR_MIPMAP_LINEAR , gl_LINEAR_MIPMAP_NEAREST , gl_MAX_3D_TEXTURE_SIZE , gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS , gl_MAX_CUBE_MAP_TEXTURE_SIZE , gl_MAX_TEXTURE_IMAGE_UNITS , gl_MAX_TEXTURE_SIZE , gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS , gl_MIRRORED_REPEAT , gl_NEAREST , gl_NEAREST_MIPMAP_LINEAR , gl_NEAREST_MIPMAP_NEAREST , gl_NONE , gl_PROXY_TEXTURE_1D , gl_PROXY_TEXTURE_2D , gl_PROXY_TEXTURE_3D , gl_PROXY_TEXTURE_CUBE_MAP , gl_RED , gl_REPEAT , gl_TEXTURE , gl_TEXTURE0 , gl_TEXTURE1 , gl_TEXTURE2 , gl_TEXTURE3 , gl_TEXTURE4 , gl_TEXTURE5 , gl_TEXTURE6 , gl_TEXTURE7 , gl_TEXTURE8 , gl_TEXTURE9 , gl_TEXTURE10 , gl_TEXTURE11 , gl_TEXTURE12 , gl_TEXTURE13 , gl_TEXTURE14 , gl_TEXTURE15 , gl_TEXTURE16 , gl_TEXTURE17 , gl_TEXTURE18 , gl_TEXTURE19 , gl_TEXTURE20 , gl_TEXTURE21 , gl_TEXTURE22 , gl_TEXTURE23 , gl_TEXTURE24 , gl_TEXTURE25 , gl_TEXTURE26 , gl_TEXTURE27 , gl_TEXTURE28 , gl_TEXTURE29 , gl_TEXTURE30 , gl_TEXTURE31 , gl_TEXTURE_1D , gl_TEXTURE_2D , gl_TEXTURE_3D , gl_TEXTURE_ALPHA_SIZE , gl_TEXTURE_BASE_LEVEL , gl_TEXTURE_BINDING_1D , gl_TEXTURE_BINDING_2D , gl_TEXTURE_BINDING_3D , gl_TEXTURE_BINDING_CUBE_MAP , gl_TEXTURE_BLUE_SIZE , gl_TEXTURE_COMPARE_FUNC , gl_TEXTURE_COMPARE_MODE , gl_TEXTURE_COMPRESSED , gl_TEXTURE_COMPRESSED_IMAGE_SIZE , gl_TEXTURE_CUBE_MAP , gl_TEXTURE_CUBE_MAP_NEGATIVE_X , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z , gl_TEXTURE_CUBE_MAP_POSITIVE_X , gl_TEXTURE_CUBE_MAP_POSITIVE_Y , gl_TEXTURE_CUBE_MAP_POSITIVE_Z , gl_TEXTURE_DEPTH , gl_TEXTURE_DEPTH_SIZE , gl_TEXTURE_GREEN_SIZE , gl_TEXTURE_HEIGHT , gl_TEXTURE_INTERNAL_FORMAT , gl_TEXTURE_LOD_BIAS , gl_TEXTURE_MAG_FILTER , gl_TEXTURE_MAX_LEVEL , gl_TEXTURE_MAX_LOD , gl_TEXTURE_MIN_FILTER , gl_TEXTURE_MIN_LOD , gl_TEXTURE_RED_SIZE , gl_TEXTURE_WIDTH , gl_TEXTURE_WRAP_R , gl_TEXTURE_WRAP_S , gl_TEXTURE_WRAP_T , gl_VERTEX_ATTRIB_ARRAY_POINTER , gl_CURRENT_VERTEX_ATTRIB , gl_MAX_VERTEX_ATTRIBS , gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING , gl_VERTEX_ATTRIB_ARRAY_ENABLED , gl_VERTEX_ATTRIB_ARRAY_NORMALIZED , gl_VERTEX_ATTRIB_ARRAY_SIZE , gl_VERTEX_ATTRIB_ARRAY_STRIDE , gl_VERTEX_ATTRIB_ARRAY_TYPE -- * Types , GLbitfield , GLboolean , GLbyte , GLchar , GLclampd , GLclampf , GLdouble , GLenum , GLfloat , GLint , GLintptr , GLshort , GLsizei , GLsizeiptr , GLubyte , GLuint , GLushort ) where import Graphics.Rendering.OpenGL.Raw.Core31