#include #include SDL_Surface * renderTextSolid(TTF_Font *font, const char *text, SDL_Color *fg); SDL_Surface * renderUTF8Solid(TTF_Font *font, const char *text, SDL_Color *fg); SDL_Surface * renderGlyphSolid(TTF_Font *font, Uint16 ch, SDL_Color *fg); SDL_Surface * renderTextShaded(TTF_Font *font, const char *text, SDL_Color *fg, SDL_Color *bg); SDL_Surface * renderUTF8Shaded(TTF_Font *font, const char *text, SDL_Color *fg, SDL_Color *bg); SDL_Surface * renderGlyphShaded(TTF_Font *font, Uint16 ch, SDL_Color *fg, SDL_Color *bg); SDL_Surface * renderTextBlended(TTF_Font *font, const char *text, SDL_Color *fg); SDL_Surface * renderUTF8Blended(TTF_Font *font, const char *text, SDL_Color *fg); SDL_Surface * renderGlyphBlended(TTF_Font *font, Uint16 ch, SDL_Color *fg);