#include void sfSoundStream_getPlayingOffset_helper (const sfSoundStream* stream, sfTime* time) { *time = sfSoundStream_getPlayingOffset (stream); } void sfSoundStream_setPosition_helper (sfSoundStream* stream, sfVector3f* position) { sfSoundStream_setPosition (stream, *position); } void sfSoundStream_getPosition_helper (const sfSoundStream* stream, sfVector3f* position) { *position = sfSoundStream_getPosition (stream); }