SVGFonts This library parses the SVG-Fonts format which is in XML, so it is easy to manipulate by hand (See http://www.w3.org/TR/SVG/fonts.html). Features: - Complete implementation of the SVG-Font format - Outline generation with elimination of holes for easy extrusion - Kerning (i.e. the two characters in "VA" have a shorter distance than in "VV") - Rasterization with with antialiasing (subsampling with 256 grey values) (soon) - Font-Cache Usage: You can convert your favourite font (i.e. .ttf) into a .svg file with fontforge (the menu item under "Save All"). If a font converted on your own doesn't work, try the repair options, and if this still doens't work edit the file by hand or even cooler: help me with a patch to make this library more robust. Remember that a lot of fonts are not allowed to be distributed freely. src/Test/Font.hs is an example how to use this library. You can navigate around the 3d string with w,a,s,d, + arrows The main function to generate a visual representation of a string is: displayString :: String -> (Int,Int) -> Mode -> Spacing -> O -> V -> V -> P -> [AObj] The list [AObj] can contain various data: - Textures that can be used directly by OpenGL (TextureObject) - Names of texture files in the fontcache (collada-output needs this) - Extruded or non extruded outlines The data to generate can be specified by the last argument, the property-function: type P = [Char] -> [(Char,[CharProp])] that assigns properties to every character of the string (i.e. color of a char in syntaxhighlighting, Font) The [AObj] list has to be converted to whatever types you use