{-# Language BangPatterns #-} {- | Copyright : 2010-2011 Erlend Hamberg License : BSD3 Stability : experimental Portability : portable A framework for simple evolutionary algorithms. Provided with a function for evaluating a genome's fitness, a function for probabilistic selection among a pool of genomes, and recombination and mutation operators, 'runEA' will run an EA that lazily produces an infinite list of generations. 'AI.SimpleEA.Utils' contains utilitify functions that makes it easier to write the genetic operators. -} module AI.SimpleEA ( runEA , FitnessFunc , SelectionFunction , RecombinationOp , MutationOp , Fitness , Genome -- * Example Program -- $SimpleEAExample ) where import Control.Monad.Random type Fitness = Double type Genome a = [a] -- | A fitness functions assigns a fitness score to a genome. The rest of the -- individuals of that generation is also provided in case the fitness is -- in proportion to its neighbours. type FitnessFunc a = Genome a -> [Genome a] -> Fitness -- | A selection function is responsible for selection. It takes pairs of -- genomes and their fitness and is responsible for returning one or more -- individuals. type SelectionFunction a = [(Genome a, Fitness)] -> Rand StdGen [Genome a] -- | A recombination operator takes two /parent/ genomes and returns two -- /children/. type RecombinationOp a = (Genome a, Genome a) -> Rand StdGen (Genome a, Genome a) -- | A mutation operator takes a genome and returns an altered copy of it. type MutationOp a = Genome a -> Rand StdGen (Genome a) -- | Runs the evolutionary algorithm with the given start population. This will -- produce an infinite list of generations and 'take' or 'takeWhile' should be -- used to decide how many generations should be computed. To run a specific -- number of generations, use 'take': -- -- > let generations = take 50 $ runEA myFF mySF myROp myMOp myStdGen -- -- To run until a criterion is met, e.g. that an individual with a fitness of at -- least 19 is found, 'takeWhile' can be used: -- -- > let criterion = any id . map (\i -> snd i >= 19.0) -- > let generations = takeWhile (not . criterion) $ runEA myFF mySF myROp myMOp myStdGen runEA :: [Genome a] -> FitnessFunc a -> SelectionFunction a -> RecombinationOp a -> MutationOp a -> StdGen -> [[(Genome a,Fitness)]] runEA startPop fitFun selFun recOp mutOp g = let p = zip startPop (map (`fitFun` startPop) startPop) in evalRand (generations p selFun fitFun recOp mutOp) g generations :: [(Genome a, Fitness)] -> SelectionFunction a -> FitnessFunc a -> RecombinationOp a -> MutationOp a -> Rand StdGen [[(Genome a, Fitness)]] generations !pop selFun fitFun recOp mutOp = do -- first, select parents for the new generation newGen <- selFun pop -- then create offspring by using the recombination operator newGen <- doRecombinations newGen recOp -- mutate genomes using the mutation operator newGen <- mapM mutOp newGen let fitnessVals = map (`fitFun` newGen) newGen nextGens <- generations (zip newGen fitnessVals) selFun fitFun recOp mutOp return $ pop : nextGens doRecombinations :: [Genome a] -> RecombinationOp a -> Rand StdGen [Genome a] doRecombinations [] _ = return [] doRecombinations [_] _ = error "odd number of parents" doRecombinations (a:b:r) rec = do (a',b') <- rec (a,b) rest <- doRecombinations r rec return $ a':b':rest {- $SimpleEAExample The aim of this /OneMax/ EA is to maximize the number of @1@'s in a bitstring. The fitness of a bitstring i simply s defined to be the number of @1@'s it contains. >import AI.SimpleEA >import AI.SimpleEA.Utils > >import Control.Monad.Random >import Data.List >import System.Environment (getArgs) >import Control.Monad (unless) The @numOnes@ function will function as our 'FitnessFunc' and simply returns the number of @1@'s in the string. >numOnes :: FitnessFunc Char >numOnes g _ = (fromIntegral . length . filter (=='1')) g The @select@ function is our 'SelectionFunction'. It uses sigma-scaled, fitness-proportionate selection. 'sigmaScale' is defined in 'SimpleEA.Utils'. By first taking the four best genomes (by using the @elite@ function) we get elitism, making sure that maximum fitness never decreases. >select :: SelectionFunction Char >select gs = select' (take 4 $ elite gs) > where scaled = zip (map fst gs) (sigmaScale (map snd gs)) > select' gs' = > if length gs' >= length gs > then return gs' > else do > p1 <- fitPropSelect scaled > p2 <- fitPropSelect scaled > let newPop = p1:p2:gs' > select' newPop Crossover consists of finding a crossover point along the length of the genomes and swapping what comes after between the two genomes. The parameter @p@ determines the likelihood of crossover taking place. >crossOver :: Double -> RecombinationOp Char >crossOver p (g1,g2) = do > t <- getRandomR (0.0, 1.0) > if t < p > then do > r <- getRandomR (0, length g1-1) > return (take r g1 ++ drop r g2, take r g2 ++ drop r g1) > else return (g1,g2) Mutation flips a random bit along the length of the genome with probability @p@. >mutate :: Double -> MutationOp Char >mutate p g = do > t <- getRandomR (0.0, 1.0) > if t < p > then do > r <- getRandomR (0, length g-1) > return (take r g ++ flipBit (g !! r) : drop (r+1) g) > else return g > where > flipBit '0' = '1' > flipBit '1' = '0' The @main@ function creates a list of 100 random genomes (bit-strings) of length 20 and then runs the EA for 100 generations (101 generations including the random starting population). Average and maximum fitness values and standard deviation is then calculated for each generation and written to a file if a file name was provided as a parameter. This data can then be plotted with, e.g. gnuplot (). >main = do > args <- getArgs > g <- newStdGen > let (g1,g2) = split g > let p = take 100 $ randomGenomes 20 '0' '1' g1 > let gs = take 101 $ runEA p numOnes select (crossOver 0.75) (mutate 0.01) g2 > let fs = avgFitnesses gs > let ms = maxFitnesses gs > let ds = stdDeviations gs > mapM_ print $ zip5 gs [1..] fs ms ds > unless (null args) $ writeFile (head args) $ getPlottingData gs -}