name: Vec-Transform version: 1.0.1 cabal-version: >=1.2.3 build-type: Simple license: BSD3 license-file: "" copyright: Tobias Bexelius maintainer: Tobias Bexelius build-depends: Vec -any, base ==4.1.0.0 stability: homepage: package-url: bug-reports: mailto:tobias_bexelius@hotmail.com synopsis: Extends the Vec package with some 4x4 transform matrices description: This package adds some 4x4 transform matrices to the Vec package, that is useful in graphics applications, such as those written with the GPipe package. Specifically, it adds translation, scaling, rotation, perspective projection and orthogonal projection matrices. category: Math, Graphics author: Tobias Bexelius tested-with: data-files: data-dir: "" extra-source-files: extra-tmp-files: exposed-modules: Data.Vec.LinAlg.Transform3D exposed: True buildable: True build-tools: cpp-options: cc-options: ld-options: pkgconfig-depends: frameworks: c-sources: extensions: extra-libraries: extra-lib-dirs: includes: install-includes: include-dirs: hs-source-dirs: src other-modules: ghc-prof-options: ghc-shared-options: ghc-options: hugs-options: nhc98-options: jhc-options: