{-# LANGUAGE CPP, OverloadedLists, ViewPatterns #-} ----------------------------------------------------------------------------- -- | -- Module : Algebra.Graph.Test.NonEmpty.Graph -- Copyright : (c) Andrey Mokhov 2016-2018 -- License : MIT (see the file LICENSE) -- Maintainer : andrey.mokhov@gmail.com -- Stability : experimental -- -- Testsuite for "Algebra.Graph.NonEmpty". ----------------------------------------------------------------------------- module Algebra.Graph.Test.NonEmpty.Graph ( -- * Testsuite testNonEmptyGraph ) where import Prelude () import Prelude.Compat #if !MIN_VERSION_base(4,11,0) import Data.Semigroup #endif import Control.Monad import Data.Either import Data.Maybe import Data.Tree import Data.Tuple import Algebra.Graph.NonEmpty hiding (Graph) import Algebra.Graph.Test hiding (axioms, theorems) import Algebra.Graph.ToGraph (reachable, toGraph) import qualified Algebra.Graph as G import qualified Algebra.Graph.NonEmpty as NonEmpty import qualified Data.List.NonEmpty as NonEmpty import qualified Data.Set as Set type G = NonEmpty.Graph Int axioms :: G -> G -> G -> Property axioms x y z = conjoin [ x + y == y + x // "Overlay commutativity" , x + (y + z) == (x + y) + z // "Overlay associativity" , x * (y * z) == (x * y) * z // "Connect associativity" , x * (y + z) == x * y + x * z // "Left distributivity" , (x + y) * z == x * z + y * z // "Right distributivity" , x * y * z == x * y + x * z + y * z // "Decomposition" ] theorems :: G -> G -> Property theorems x y = conjoin [ x + x == x // "Overlay idempotence" , x + y + x * y == x * y // "Absorption" , x * x == x * x * x // "Connect saturation" , x <= x + y // "Overlay order" , x + y <= x * y // "Overlay-connect order" ] testNonEmptyGraph :: IO () testNonEmptyGraph = do putStrLn "\n============ NonEmpty.Graph.============" test "Axioms of non-empty graphs" axioms test "Theorems of non-empty graphs" theorems putStrLn $ "\n============ Ord (NonEmpty.Graph a) ============" test "vertex 1 < vertex 2" $ vertex 1 < vertex (2 :: Int) test "vertex 3 < edge 1 2" $ vertex 3 < edge 1 (2 :: Int) test "vertex 1 < edge 1 1" $ vertex 1 < edge 1 (1 :: Int) test "edge 1 1 < edge 1 2" $ edge 1 1 < edge 1 (2 :: Int) test "edge 1 2 < edge 1 1 + edge 2 2" $ edge 1 2 < edge 1 1 + edge 2 (2 :: Int) test "edge 1 2 < edge 1 3" $ edge 1 2 < edge 1 (3 :: Int) test "x <= x + y" $ \(x :: G) y -> x <= x + y test "x + y <= x * y" $ \(x :: G) y -> x + y <= x * y putStrLn $ "\n============ Functor (NonEmpty.Graph a) ============" test "fmap f (vertex x) == vertex (f x)" $ \(apply -> f) (x :: Int) -> fmap f (vertex x) == vertex (f x :: Int) test "fmap f (edge x y) == edge (f x) (f y)" $ \(apply -> f) (x :: Int) y -> fmap f (edge x y) == edge (f x) (f y :: Int) test "fmap id == id" $ \(x :: G) -> fmap id x == x test "fmap f . fmap g == fmap (f . g)" $ \(apply -> f) (apply -> g) (x :: G) -> (fmap f . fmap g) x == (fmap (f . (g :: Int -> Int)) x :: G) putStrLn $ "\n============ Monad (NonEmpty.Graph a) ============" test "(vertex x >>= f) == f x" $ \(apply -> f) (x :: Int) -> (vertex x >>= f) == (f x :: G) test "(edge x y >>= f) == connect (f x) (f y)" $ \(apply -> f) (x :: Int) y -> (edge x y >>= f) == connect (f x) (f y :: G) test "(vertices1 xs >>= f) == overlays1 (fmap f xs)" $ mapSize (min 10) $ \(xs' :: NonEmptyList Int) (apply -> f) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (vertices1 xs >>= f) == (overlays1 (fmap f xs) :: G) test "(x >>= vertex) == x" $ \(x :: G) -> (x >>= vertex) == x test "((x >>= f) >>= g) == (x >>= (\\y -> (f y) >>= g))" $ mapSize (min 10) $ \(x :: G) (apply -> f) (apply -> g) -> ((x >>= f) >>= g) == (x >>= (\(y :: Int) -> (f y) >>= (g :: Int -> G))) putStrLn $ "\n============ NonEmpty.Graph.toNonEmpty ============" test "toNonEmpty empty == Nothing" $ toNonEmpty (G.empty :: G.Graph Int) == Nothing test "toNonEmpty (toGraph x) == Just (x :: NonEmpty.Graph a)" $ \x -> toNonEmpty (toGraph x) == Just (x :: G) putStrLn $ "\n============ NonEmpty.Graph.vertex ============" test "hasVertex x (vertex x) == True" $ \(x :: Int) -> hasVertex x (vertex x) == True test "vertexCount (vertex x) == 1" $ \(x :: Int) -> vertexCount (vertex x) == 1 test "edgeCount (vertex x) == 0" $ \(x :: Int) -> edgeCount (vertex x) == 0 test "size (vertex x) == 1" $ \(x :: Int) -> size (vertex x) == 1 putStrLn $ "\n============ NonEmpty.Graph.edge ============" test "edge x y == connect (vertex x) (vertex y)" $ \(x :: Int) y -> edge x y == connect (vertex x) (vertex y) test "hasEdge x y (edge x y) == True" $ \(x :: Int) y -> hasEdge x y (edge x y) == True test "edgeCount (edge x y) == 1" $ \(x :: Int) y -> edgeCount (edge x y) == 1 test "vertexCount (edge 1 1) == 1" $ vertexCount (edge 1 1 :: G) == 1 test "vertexCount (edge 1 2) == 2" $ vertexCount (edge 1 2 :: G) == 2 putStrLn $ "\n============ NonEmpty.Graph.overlay ============" test "hasVertex z (overlay x y) == hasVertex z x || hasVertex z y" $ \(x :: G) y z -> hasVertex z (overlay x y) == hasVertex z x || hasVertex z y test "vertexCount (overlay x y) >= vertexCount x" $ \(x :: G) y -> vertexCount (overlay x y) >= vertexCount x test "vertexCount (overlay x y) <= vertexCount x + vertexCount y" $ \(x :: G) y -> vertexCount (overlay x y) <= vertexCount x + vertexCount y test "edgeCount (overlay x y) >= edgeCount x" $ \(x :: G) y -> edgeCount (overlay x y) >= edgeCount x test "edgeCount (overlay x y) <= edgeCount x + edgeCount y" $ \(x :: G) y -> edgeCount (overlay x y) <= edgeCount x + edgeCount y test "size (overlay x y) == size x + size y" $ \(x :: G) y -> size (overlay x y) == size x + size y test "vertexCount (overlay 1 2) == 2" $ vertexCount (overlay 1 2 :: G) == 2 test "edgeCount (overlay 1 2) == 0" $ edgeCount (overlay 1 2 :: G) == 0 putStrLn $ "\n============ NonEmpty.Graph.overlay1 ============" test " overlay1 empty x == x" $ \(x :: G) -> overlay1 G.empty x == x test "x /= empty ==> overlay1 x y == overlay (fromJust $ toNonEmpty x) y" $ \(x :: G.Graph Int) (y :: G) -> x /= G.empty ==> overlay1 x y == overlay (fromJust $ toNonEmpty x) y putStrLn $ "\n============ NonEmpty.Graph.connect ============" test "hasVertex z (connect x y) == hasVertex z x || hasVertex z y" $ \(x :: G) y z -> hasVertex z (connect x y) == hasVertex z x || hasVertex z y test "vertexCount (connect x y) >= vertexCount x" $ \(x :: G) y -> vertexCount (connect x y) >= vertexCount x test "vertexCount (connect x y) <= vertexCount x + vertexCount y" $ \(x :: G) y -> vertexCount (connect x y) <= vertexCount x + vertexCount y test "edgeCount (connect x y) >= edgeCount x" $ \(x :: G) y -> edgeCount (connect x y) >= edgeCount x test "edgeCount (connect x y) >= edgeCount y" $ \(x :: G) y -> edgeCount (connect x y) >= edgeCount y test "edgeCount (connect x y) >= vertexCount x * vertexCount y" $ \(x :: G) y -> edgeCount (connect x y) >= vertexCount x * vertexCount y test "edgeCount (connect x y) <= vertexCount x * vertexCount y + edgeCount x + edgeCount y" $ \(x :: G) y -> edgeCount (connect x y) <= vertexCount x * vertexCount y + edgeCount x + edgeCount y test "size (connect x y) == size x + size y" $ \(x :: G) y -> size (connect x y) == size x + size y test "vertexCount (connect 1 2) == 2" $ vertexCount (connect 1 2 :: G) == 2 test "edgeCount (connect 1 2) == 1" $ edgeCount (connect 1 2 :: G) == 1 putStrLn $ "\n============ NonEmpty.Graph.vertices1 ============" test "vertices1 [x] == vertex x" $ \(x :: Int) -> vertices1 [x] == vertex x test "hasVertex x . vertices1 == elem x" $ \(x :: Int) (xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (hasVertex x . vertices1) xs == elem x (NonEmpty.toList xs) test "vertexCount . vertices1 == length . nub" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (vertexCount . vertices1) xs == (NonEmpty.length . NonEmpty.nub) xs test "vertexSet . vertices1 == Set.fromList . toList" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (vertexSet . vertices1) xs == (Set.fromList . NonEmpty.toList) xs putStrLn $ "\n============ NonEmpty.Graph.edges1 ============" test "edges1 [(x,y)] == edge x y" $ \(x :: Int) y -> edges1 [(x,y)] == edge x y test "edgeCount . edges1 == length . nub" $ \(xs' :: NonEmptyList (Int, Int)) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (edgeCount . edges1) xs == (NonEmpty.length . NonEmpty.nub) xs putStrLn $ "\n============ NonEmpty.Graph.overlays1 ============" test "overlays1 [x] == x" $ \(x :: G) -> overlays1 [x] == x test "overlays1 [x,y] == overlay x y" $ \(x :: G) y -> overlays1 [x,y] == overlay x y putStrLn $ "\n============ NonEmpty.Graph.connects1 ============" test "connects1 [x] == x" $ \(x :: G) -> connects1 [x] == x test "connects1 [x,y] == connect x y" $ \(x :: G) y -> connects1 [x,y] == connect x y putStrLn $ "\n============ NonEmpty.Graph.foldg1 ============" test "foldg1 vertex overlay connect == id" $ \(x :: G) -> foldg1 vertex overlay connect x == id x test "foldg1 vertex overlay (flip connect) == transpose" $ \(x :: G) -> foldg1 vertex overlay (flip connect) x == transpose x test "foldg1 (const 1) (+) (+) == size" $ \(x :: G) -> foldg1 (const 1) (+) (+) x == size x test "foldg1 (== x) (||) (||) == hasVertex x" $ \(x :: Int) y -> foldg1 (== x) (||) (||) y == hasVertex x y putStrLn $ "\n============ NonEmpty.Graph.isSubgraphOf ============" test "isSubgraphOf x (overlay x y) == True" $ \(x :: G) y -> isSubgraphOf x (overlay x y) == True test "isSubgraphOf (overlay x y) (connect x y) == True" $ \(x :: G) y -> isSubgraphOf (overlay x y) (connect x y) == True test "isSubgraphOf (path1 xs) (circuit1 xs) == True" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in isSubgraphOf (path1 xs) (circuit1 xs) == True test "isSubgraphOf x y ==> x <= y" $ \(x :: G) z -> let y = x + z -- Make sure we hit the precondition in isSubgraphOf x y ==> x <= y putStrLn "\n============ NonEmpty.Graph.(===) ============" test " x === x == True" $ \(x :: G) -> (x === x) == True test "x + y === x + y == True" $ \(x :: G) y -> (x + y === x + y) == True test "1 + 2 === 2 + 1 == False" $ (1 + 2 === 2 + (1 :: G)) == False test "x + y === x * y == False" $ \(x :: G) y -> (x + y === x * y) == False putStrLn $ "\n============ NonEmpty.Graph.size ============" test "size (vertex x) == 1" $ \(x :: Int) -> size (vertex x) == 1 test "size (overlay x y) == size x + size y" $ \(x :: G) y -> size (overlay x y) == size x + size y test "size (connect x y) == size x + size y" $ \(x :: G) y -> size (connect x y) == size x + size y test "size x >= 1" $ \(x :: G) -> size x >= 1 test "size x >= vertexCount x" $ \(x :: G) -> size x >= vertexCount x putStrLn $ "\n============ NonEmpty.Graph.hasVertex ============" test "hasVertex x (vertex x) == True" $ \(x :: Int) -> hasVertex x (vertex x) == True test "hasVertex 1 (vertex 2) == False" $ hasVertex 1 (vertex 2 :: G) == False putStrLn $ "\n============ NonEmpty.Graph.hasEdge ============" test "hasEdge x y (vertex z) == False" $ \(x :: Int) y z -> hasEdge x y (vertex z) == False test "hasEdge x y (edge x y) == True" $ \(x :: Int) y -> hasEdge x y (edge x y) == True test "hasEdge x y . removeEdge x y == const False" $ \(x :: Int) y z -> (hasEdge x y . removeEdge x y) z == False test "hasEdge x y == elem (x,y) . edgeList" $ \(x :: Int) y z -> do (u, v) <- elements ((x, y) : edgeList z) return $ hasEdge u v z == elem (u, v) (edgeList z) putStrLn $ "\n============ NonEmpty.Graph.vertexCount ============" test "vertexCount (vertex x) == 1" $ \(x :: Int) -> vertexCount (vertex x) == 1 test "vertexCount x >= 1" $ \(x :: G) -> vertexCount x >= 1 test "vertexCount == length . vertexList1" $ \(x :: G) -> vertexCount x == (NonEmpty.length . vertexList1) x putStrLn $ "\n============ NonEmpty.Graph.edgeCount ============" test "edgeCount (vertex x) == 0" $ \(x :: Int) -> edgeCount (vertex x) == 0 test "edgeCount (edge x y) == 1" $ \(x :: Int) y -> edgeCount (edge x y) == 1 test "edgeCount == length . edgeList" $ \(x :: G) -> edgeCount x == (length . edgeList) x putStrLn $ "\n============ NonEmpty.Graph.vertexList1 ============" test "vertexList1 (vertex x) == [x]" $ \(x :: Int) -> vertexList1 (vertex x) == [x] test "vertexList1 . vertices1 == nub . sort" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (vertexList1 . vertices1) xs == (NonEmpty.nub . NonEmpty.sort) xs putStrLn $ "\n============ NonEmpty.Graph.edgeList ============" test "edgeList (vertex x) == []" $ \(x :: Int) -> edgeList (vertex x) == [] test "edgeList (edge x y) == [(x,y)]" $ \(x :: Int) y -> edgeList (edge x y) == [(x,y)] test "edgeList (star 2 [3,1]) == [(2,1), (2,3)]" $ edgeList (star 2 [3,1]) == [(2,1), (2,3 :: Int)] test "edgeList . edges1 == nub . sort . toList" $ \(xs' :: NonEmptyList (Int, Int)) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (edgeList . edges1) xs == (nubOrd . sort . NonEmpty.toList) xs test "edgeList . transpose == sort . map swap . edgeList" $ \(x :: G) -> (edgeList . transpose) x == (sort . map swap . edgeList) x putStrLn $ "\n============ NonEmpty.Graph.vertexSet ============" test "vertexSet . vertex == Set.singleton" $ \(x :: Int) -> (vertexSet . vertex) x == Set.singleton x test "vertexSet . vertices1 == Set.fromList . toList" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (vertexSet . vertices1) xs == (Set.fromList . NonEmpty.toList) xs test "vertexSet . clique1 == Set.fromList . toList" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (vertexSet . clique1) xs == (Set.fromList . NonEmpty.toList) xs putStrLn $ "\n============ NonEmpty.Graph.edgeSet ============" test "edgeSet (vertex x) == Set.empty" $ \(x :: Int) -> edgeSet (vertex x) == Set.empty test "edgeSet (edge x y) == Set.singleton (x,y)" $ \(x :: Int) y -> edgeSet (edge x y) == Set.singleton (x,y) test "edgeSet . edges1 == Set.fromList . toList" $ \(xs' :: NonEmptyList (Int, Int)) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (edgeSet . edges1) xs == (Set.fromList . NonEmpty.toList) xs putStrLn $ "\n============ NonEmpty.Graph.path1 ============" test "path1 [x] == vertex x" $ \(x :: Int) -> path1 [x] == vertex x test "path1 [x,y] == edge x y" $ \(x :: Int) y -> path1 [x,y] == edge x y test "path1 . reverse == transpose . path1" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (path1 . NonEmpty.reverse) xs == (transpose . path1) xs putStrLn $ "\n============ NonEmpty.Graph.circuit1 ============" test "circuit1 [x] == edge x x" $ \(x :: Int) -> circuit1 [x] == edge x x test "circuit1 [x,y] == edges1 [(x,y), (y,x)]" $ \(x :: Int) y -> circuit1 [x,y] == edges1 [(x,y), (y,x)] test "circuit1 . reverse == transpose . circuit1" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (circuit1 . NonEmpty.reverse) xs == (transpose . circuit1) xs putStrLn $ "\n============ NonEmpty.Graph.clique1 ============" test "clique1 [x] == vertex x" $ \(x :: Int) -> clique1 [x] == vertex x test "clique1 [x,y] == edge x y" $ \(x :: Int) y -> clique1 [x,y] == edge x y test "clique1 [x,y,z] == edges1 [(x,y), (x,z), (y,z)]" $ \(x :: Int) y z -> clique1 [x,y,z] == edges1 [(x,y), (x,z), (y,z)] test "clique1 (xs <> ys) == connect (clique1 xs) (clique1 ys)" $ \(xs' :: NonEmptyList Int) ys' -> let xs = NonEmpty.fromList (getNonEmpty xs') ys = NonEmpty.fromList (getNonEmpty ys') in clique1 (xs <> ys) == connect (clique1 xs) (clique1 ys) test "clique1 . reverse == transpose . clique1" $ \(xs' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') in (clique1 . NonEmpty.reverse) xs == (transpose . clique1) xs putStrLn $ "\n============ NonEmpty.Graph.biclique1 ============" test "biclique1 [x1,x2] [y1,y2] == edges1 [(x1,y1), (x1,y2), (x2,y1), (x2,y2)]" $ \(x1 :: Int) x2 y1 y2 -> biclique1 [x1,x2] [y1,y2] == edges1 [(x1,y1), (x1,y2), (x2,y1), (x2,y2)] test "biclique1 xs ys == connect (vertices1 xs) (vertices1 ys)" $ \(xs' :: NonEmptyList Int) ys' -> let xs = NonEmpty.fromList (getNonEmpty xs') ys = NonEmpty.fromList (getNonEmpty ys') in biclique1 xs ys == connect (vertices1 xs) (vertices1 ys) putStrLn $ "\n============ NonEmpty.Graph.star ============" test "star x [] == vertex x" $ \(x :: Int) -> star x [] == vertex x test "star x [y] == edge x y" $ \(x :: Int) y -> star x [y] == edge x y test "star x [y,z] == edges1 [(x,y), (x,z)]" $ \(x :: Int) y z -> star x [y,z] == edges1 [(x,y), (x,z)] putStrLn $ "\n============ NonEmpty.Graph.stars1 ============" test "stars1 [(x, [] )] == vertex x" $ \(x :: Int) -> stars1 [(x, [] )] == vertex x test "stars1 [(x, [y])] == edge x y" $ \(x :: Int) y -> stars1 [(x, [y])] == edge x y test "stars1 [(x, ys )] == star x ys" $ \(x :: Int) ys -> stars1 [(x, ys )] == star x ys test "stars1 == overlays1 . fmap (uncurry star)" $ \(xs' :: NonEmptyList (Int, [Int])) -> let xs = NonEmpty.fromList (getNonEmpty xs') in stars1 xs == overlays1 (fmap (uncurry star) xs) test "overlay (stars1 xs) (stars1 ys) == stars1 (xs <> ys)" $ \(xs' :: NonEmptyList (Int, [Int])) (ys' :: NonEmptyList (Int, [Int])) -> let xs = NonEmpty.fromList (getNonEmpty xs') ys = NonEmpty.fromList (getNonEmpty ys') in overlay (stars1 xs) (stars1 ys) == stars1 (xs <> ys) putStrLn $ "\n============ NonEmpty.Graph.tree ============" test "tree (Node x []) == vertex x" $ \(x :: Int) -> tree (Node x []) == vertex x test "tree (Node x [Node y [Node z []]]) == path1 [x,y,z]" $ \(x :: Int) y z -> tree (Node x [Node y [Node z []]]) == path1 [x,y,z] test "tree (Node x [Node y [], Node z []]) == star x [y,z]" $ \(x :: Int) y z -> tree (Node x [Node y [], Node z []]) == star x [y,z] test "tree (Node 1 [Node 2 [], Node 3 [Node 4 [], Node 5 []]]) == edges1 [(1,2), (1,3), (3,4), (3,5)]" $ tree (Node 1 [Node 2 [], Node 3 [Node 4 [], Node 5 []]]) == edges1 [(1,2), (1,3), (3,4), (3,5::Int)] putStrLn $ "\n============ NonEmpty.Graph.mesh1 ============" test "mesh1 [x] [y] == vertex (x, y)" $ \(x :: Int) (y :: Int) -> mesh1 [x] [y] == vertex (x, y) test "mesh1 xs ys == box (path1 xs) (path1 ys)" $ \(xs' :: NonEmptyList Int) (ys' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') ys = NonEmpty.fromList (getNonEmpty ys') in mesh1 xs ys == box (path1 xs) (path1 ys) test "mesh1 [1,2,3] ['a', 'b'] == " $ mesh1 [1,2,3] ['a', 'b'] == edges1 [ ((1,'a'),(1,'b')), ((1,'a'),(2,'a')) , ((1,'b'),(2,'b')), ((2,'a'),(2,'b')) , ((2,'a'),(3,'a')), ((2,'b'),(3,'b')) , ((3,'a'),(3 :: Int,'b')) ] test "size (mesh xs ys) == max 1 (3 * length xs * length ys - length xs - length ys -1)" $ \(xs' :: NonEmptyList Int) (ys' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') ys = NonEmpty.fromList (getNonEmpty ys') in size (mesh1 xs ys) == max 1 (3 * length xs * length ys - length xs - length ys -1) putStrLn $ "\n============ NonEmpty.Graph.torus1 ============" test "torus1 [x] [y] == edge (x,y) (x,y)" $ \(x :: Int) (y :: Int) -> torus1 [x] [y] == edge (x,y) (x,y) test "torus1 xs ys == box (circuit1 xs) (circuit1 ys)" $ \(xs' :: NonEmptyList Int) (ys' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') ys = NonEmpty.fromList (getNonEmpty ys') in torus1 xs ys == box (circuit1 xs) (circuit1 ys) test "torus1 [1,2] ['a', 'b'] == " $ torus1 [1,2] ['a', 'b'] == edges1 [ ((1,'a'),(1,'b')), ((1,'a'),(2,'a')) , ((1,'b'),(1,'a')), ((1,'b'),(2,'b')) , ((2,'a'),(1,'a')), ((2,'a'),(2,'b')) , ((2,'b'),(1,'b')), ((2,'b'),(2 :: Int,'a')) ] test "size (torus1 xs ys) == max 1 (3 * length xs * length ys)" $ \(xs' :: NonEmptyList Int) (ys' :: NonEmptyList Int) -> let xs = NonEmpty.fromList (getNonEmpty xs') ys = NonEmpty.fromList (getNonEmpty ys') in size (torus1 xs ys) == max 1 (3 * length xs * length ys) putStrLn $ "\n============ NonEmpty.Graph.removeVertex1 ============" test "removeVertex1 x (vertex x) == Nothing" $ \(x :: Int) -> removeVertex1 x (vertex x) == Nothing test "removeVertex1 1 (vertex 2) == Just (vertex 2)" $ removeVertex1 1 (vertex 2) == Just (vertex 2 :: G) test "removeVertex1 x (edge x x) == Nothing" $ \(x :: Int) -> removeVertex1 x (edge x x) == Nothing test "removeVertex1 1 (edge 1 2) == Just (vertex 2)" $ removeVertex1 1 (edge 1 2) == Just (vertex 2 :: G) test "removeVertex1 x >=> removeVertex1 x == removeVertex1 x" $ \(x :: Int) y -> (removeVertex1 x >=> removeVertex1 x) y == removeVertex1 x y putStrLn $ "\n============ NonEmpty.Graph.removeEdge ============" test "removeEdge x y (edge x y) == vertices1 [x,y]" $ \(x :: Int) y -> removeEdge x y (edge x y) == vertices1 [x,y] test "removeEdge x y . removeEdge x y == removeEdge x y" $ \(x :: Int) y z -> (removeEdge x y . removeEdge x y) z == removeEdge x y z test "removeEdge 1 1 (1 * 1 * 2 * 2) == 1 * 2 * 2" $ removeEdge 1 1 (1 * 1 * 2 * 2) == 1 * 2 * (2 :: G) test "removeEdge 1 2 (1 * 1 * 2 * 2) == 1 * 1 + 2 * 2" $ removeEdge 1 2 (1 * 1 * 2 * 2) == 1 * 1 + 2 * (2 :: G) test "size (removeEdge x y z) <= 3 * size z" $ \(x :: Int) y z -> size (removeEdge x y z) <= 3 * size z putStrLn $ "\n============ NonEmpty.Graph.replaceVertex ============" test "replaceVertex x x == id" $ \(x :: Int) y -> replaceVertex x x y == y test "replaceVertex x y (vertex x) == vertex y" $ \(x :: Int) y -> replaceVertex x y (vertex x) == vertex y test "replaceVertex x y == mergeVertices (== x) y" $ \(x :: Int) y z -> replaceVertex x y z == mergeVertices (== x) y z putStrLn $ "\n============ NonEmpty.Graph.mergeVertices ============" test "mergeVertices (const False) x == id" $ \(x :: Int) y -> mergeVertices (const False) x y == y test "mergeVertices (== x) y == replaceVertex x y" $ \(x :: Int) y z -> mergeVertices (== x) y z == replaceVertex x y z test "mergeVertices even 1 (0 * 2) == 1 * 1" $ mergeVertices even 1 (0 * 2) == (1 * 1 :: G) test "mergeVertices odd 1 (3 + 4 * 5) == 4 * 1" $ mergeVertices odd 1 (3 + 4 * 5) == (4 * 1 :: G) putStrLn $ "\n============ NonEmpty.Graph.splitVertex1 ============" test "splitVertex1 x [x] == id" $ \x (y :: G) -> splitVertex1 x [x] y == y test "splitVertex1 x [y] == replaceVertex x y" $ \x y (z :: G) -> splitVertex1 x [y] z == replaceVertex x y z test "splitVertex1 1 [0,1] $ 1 * (2 + 3) == (0 + 1) * (2 + 3)" $ splitVertex1 1 [0,1] (1 * (2 + 3)) == (0 + 1) * (2 + 3 :: G) putStrLn $ "\n============ NonEmpty.Graph.transpose ============" test "transpose (vertex x) == vertex x" $ \(x :: Int) -> transpose (vertex x) == vertex x test "transpose (edge x y) == edge y x" $ \(x :: Int) y -> transpose (edge x y) == edge y x test "transpose . transpose == id" $ \(x :: G) -> (transpose . transpose) x == x test "transpose (box x y) == box (transpose x) (transpose y)" $ mapSize (min 10) $ \(x :: G) (y :: G) -> transpose (box x y) == box (transpose x) (transpose y) test "edgeList . transpose == sort . map swap . edgeList" $ \(x :: G) -> (edgeList . transpose) x == (sort . map swap . edgeList) x putStrLn $ "\n============ NonEmpty.Graph.induce1 ============" test "induce1 (const True ) x == Just x" $ \(x :: G) -> induce1 (const True ) x == Just x test "induce1 (const False) x == Nothing" $ \(x :: G) -> induce1 (const False) x == Nothing test "induce1 (/= x) == removeVertex1 x" $ \(x :: Int) y -> induce1 (/= x) y == removeVertex1 x y test "induce1 p >=> induce1 q == induce1 (\\x -> p x && q x)" $ \(apply -> p) (apply -> q) (y :: G) -> (induce1 p >=> induce1 q) y == induce1 (\x -> p x && q x) y putStrLn $ "\n============ NonEmpty.Graph.simplify ============" test "simplify == id" $ \(x :: G) -> simplify x == x test "size (simplify x) <= size x" $ \(x :: G) -> size (simplify x) <= size x test "simplify 1 === 1" $ simplify 1 === (1 :: G) test "simplify (1 + 1) === 1" $ simplify (1 + 1) === (1 :: G) test "simplify (1 + 2 + 1) === 1 + 2" $ simplify (1 + 2 + 1) === (1 + 2 :: G) test "simplify (1 * 1 * 1) === 1 * 1" $ simplify (1 * 1 * 1) === (1 * 1 :: G) putStrLn "\n============ NonEmpty.Graph.sparsify ============" test "sort . reachable x == sort . rights . reachable (Right x) . sparsify" $ \x (y :: G) -> (sort . reachable x) y == (sort . rights . reachable (Right x) . sparsify) y test "vertexCount (sparsify x) <= vertexCount x + size x + 1" $ \(x :: G) -> vertexCount (sparsify x) <= vertexCount x + size x + 1 test "edgeCount (sparsify x) <= 3 * size x" $ \(x :: G) -> edgeCount (sparsify x) <= 3 * size x test "size (sparsify x) <= 3 * size x" $ \(x :: G) -> size (sparsify x) <= 3 * size x putStrLn "\n============ NonEmpty.Graph.box ============" test "box (path1 [0,1]) (path1 ['a','b']) == " $ mapSize (min 10) $ box (path1 [0,1]) (path1 ['a','b']) == edges1 [ ((0,'a'), (0,'b')) , ((0,'a'), (1,'a')) , ((0,'b'), (1,'b')) , ((1,'a'), (1::Int,'b')) ] let unit = fmap $ \(a, ()) -> a comm = fmap $ \(a, b) -> (b, a) test "box x y ~~ box y x" $ mapSize (min 10) $ \(x :: G) (y :: G) -> comm (box x y) == box y x test "box x (overlay y z) == overlay (box x y) (box x z)" $ mapSize (min 10) $ \(x :: G) (y :: G) z -> box x (overlay y z) == overlay (box x y) (box x z) test "box x (vertex ()) ~~ x" $ mapSize (min 10) $ \(x :: G) -> unit(box x (vertex ())) == x let assoc = fmap $ \(a, (b, c)) -> ((a, b), c) test "box x (box y z) ~~ box (box x y) z" $ mapSize (min 5) $ \(x :: G) (y :: G) (z :: G) -> assoc (box x (box y z)) == box (box x y) z test "transpose (box x y) == box (transpose x) (transpose y)" $ mapSize (min 10) $ \(x :: G) (y :: G) -> transpose (box x y) == box (transpose x) (transpose y) test "vertexCount (box x y) == vertexCount x * vertexCount y" $ mapSize (min 10) $ \(x :: G) (y :: G) -> vertexCount (box x y) == vertexCount x * vertexCount y test "edgeCount (box x y) <= vertexCount x * edgeCount y + edgeCount x * vertexCount y" $ mapSize (min 10) $ \(x :: G) (y :: G) -> edgeCount (box x y) <= vertexCount x * edgeCount y + edgeCount x * vertexCount y