{-# LANGUAGE DeriveDataTypeable #-} {-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE TypeFamilies #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} {-# OPTIONS_GHC -fno-warn-unused-binds #-} {-# OPTIONS_GHC -fno-warn-unused-matches #-} -- Derived from AWS service descriptions, licensed under Apache 2.0. -- | -- Module : Network.AWS.GameLift.UpdateFleetCapacity -- Copyright : (c) 2013-2016 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Stability : auto-generated -- Portability : non-portable (GHC extensions) -- -- Updates capacity settings for a fleet. Use this action to specify the -- number of EC2 instances (hosts) you want this fleet to contain. Before -- calling this action, you may want to call < DescribeEC2InstanceLimits> -- to get the maximum capacity based on the fleet\'s EC2 instance type. -- -- If you\'re using auto-scaling (see < PutScalingPolicy>), you may want to -- specify a minimum and\/or maximum capacity. If you don\'t provide these -- boundaries, auto-scaling can set capacity anywhere between zero and the -- . -- -- To update fleet capacity, specify the fleet ID and the desired number of -- instances. If successful, Amazon GameLift starts or terminates instances -- so that the fleet\'s active instance count matches the desired instance -- count. You can view a fleet\'s current capacity information by calling -- < DescribeFleetCapacity>. If the desired instance count is higher than -- the instance type\'s limit, the \"Limit Exceeded\" exception will occur. module Network.AWS.GameLift.UpdateFleetCapacity ( -- * Creating a Request updateFleetCapacity , UpdateFleetCapacity -- * Request Lenses , ufcMaxSize , ufcMinSize , ufcDesiredInstances , ufcFleetId -- * Destructuring the Response , updateFleetCapacityResponse , UpdateFleetCapacityResponse -- * Response Lenses , ufcrsFleetId , ufcrsResponseStatus ) where import Network.AWS.GameLift.Types import Network.AWS.GameLift.Types.Product import Network.AWS.Lens import Network.AWS.Prelude import Network.AWS.Request import Network.AWS.Response -- | Represents the input for a request action. -- -- /See:/ 'updateFleetCapacity' smart constructor. data UpdateFleetCapacity = UpdateFleetCapacity' { _ufcMaxSize :: !(Maybe Nat) , _ufcMinSize :: !(Maybe Nat) , _ufcDesiredInstances :: !(Maybe Nat) , _ufcFleetId :: !Text } deriving (Eq,Read,Show,Data,Typeable,Generic) -- | Creates a value of 'UpdateFleetCapacity' with the minimum fields required to make a request. -- -- Use one of the following lenses to modify other fields as desired: -- -- * 'ufcMaxSize' -- -- * 'ufcMinSize' -- -- * 'ufcDesiredInstances' -- -- * 'ufcFleetId' updateFleetCapacity :: Text -- ^ 'ufcFleetId' -> UpdateFleetCapacity updateFleetCapacity pFleetId_ = UpdateFleetCapacity' { _ufcMaxSize = Nothing , _ufcMinSize = Nothing , _ufcDesiredInstances = Nothing , _ufcFleetId = pFleetId_ } -- | Maximum value allowed for the fleet\'s instance count. Default if not -- set is 1. ufcMaxSize :: Lens' UpdateFleetCapacity (Maybe Natural) ufcMaxSize = lens _ufcMaxSize (\ s a -> s{_ufcMaxSize = a}) . mapping _Nat; -- | Minimum value allowed for the fleet\'s instance count. Default if not -- set is 0. ufcMinSize :: Lens' UpdateFleetCapacity (Maybe Natural) ufcMinSize = lens _ufcMinSize (\ s a -> s{_ufcMinSize = a}) . mapping _Nat; -- | Number of EC2 instances you want this fleet to host. ufcDesiredInstances :: Lens' UpdateFleetCapacity (Maybe Natural) ufcDesiredInstances = lens _ufcDesiredInstances (\ s a -> s{_ufcDesiredInstances = a}) . mapping _Nat; -- | Unique identifier for the fleet you want to update capacity for. ufcFleetId :: Lens' UpdateFleetCapacity Text ufcFleetId = lens _ufcFleetId (\ s a -> s{_ufcFleetId = a}); instance AWSRequest UpdateFleetCapacity where type Rs UpdateFleetCapacity = UpdateFleetCapacityResponse request = postJSON gameLift response = receiveJSON (\ s h x -> UpdateFleetCapacityResponse' <$> (x .?> "FleetId") <*> (pure (fromEnum s))) instance Hashable UpdateFleetCapacity instance ToHeaders UpdateFleetCapacity where toHeaders = const (mconcat ["X-Amz-Target" =# ("GameLift.UpdateFleetCapacity" :: ByteString), "Content-Type" =# ("application/x-amz-json-1.1" :: ByteString)]) instance ToJSON UpdateFleetCapacity where toJSON UpdateFleetCapacity'{..} = object (catMaybes [("MaxSize" .=) <$> _ufcMaxSize, ("MinSize" .=) <$> _ufcMinSize, ("DesiredInstances" .=) <$> _ufcDesiredInstances, Just ("FleetId" .= _ufcFleetId)]) instance ToPath UpdateFleetCapacity where toPath = const "/" instance ToQuery UpdateFleetCapacity where toQuery = const mempty -- | Represents the returned data in response to a request action. -- -- /See:/ 'updateFleetCapacityResponse' smart constructor. data UpdateFleetCapacityResponse = UpdateFleetCapacityResponse' { _ufcrsFleetId :: !(Maybe Text) , _ufcrsResponseStatus :: !Int } deriving (Eq,Read,Show,Data,Typeable,Generic) -- | Creates a value of 'UpdateFleetCapacityResponse' with the minimum fields required to make a request. -- -- Use one of the following lenses to modify other fields as desired: -- -- * 'ufcrsFleetId' -- -- * 'ufcrsResponseStatus' updateFleetCapacityResponse :: Int -- ^ 'ufcrsResponseStatus' -> UpdateFleetCapacityResponse updateFleetCapacityResponse pResponseStatus_ = UpdateFleetCapacityResponse' { _ufcrsFleetId = Nothing , _ufcrsResponseStatus = pResponseStatus_ } -- | Unique identifier for the updated fleet. ufcrsFleetId :: Lens' UpdateFleetCapacityResponse (Maybe Text) ufcrsFleetId = lens _ufcrsFleetId (\ s a -> s{_ufcrsFleetId = a}); -- | The response status code. ufcrsResponseStatus :: Lens' UpdateFleetCapacityResponse Int ufcrsResponseStatus = lens _ufcrsResponseStatus (\ s a -> s{_ufcrsResponseStatus = a});