{-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE DerivingStrategies #-} {-# LANGUAGE GeneralizedNewtypeDeriving #-} {-# LANGUAGE LambdaCase #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE PatternSynonyms #-} {-# LANGUAGE StrictData #-} {-# LANGUAGE NoImplicitPrelude #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} -- Derived from AWS service descriptions, licensed under Apache 2.0. -- | -- Module : Amazonka.MediaConvert.Types.H264FramerateConversionAlgorithm -- Copyright : (c) 2013-2023 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Stability : auto-generated -- Portability : non-portable (GHC extensions) module Amazonka.MediaConvert.Types.H264FramerateConversionAlgorithm ( H264FramerateConversionAlgorithm ( .., H264FramerateConversionAlgorithm_DUPLICATE_DROP, H264FramerateConversionAlgorithm_FRAMEFORMER, H264FramerateConversionAlgorithm_INTERPOLATE ), ) where import qualified Amazonka.Core as Core import qualified Amazonka.Data as Data import qualified Amazonka.Prelude as Prelude -- | Choose the method that you want MediaConvert to use when increasing or -- decreasing the frame rate. We recommend using drop duplicate -- (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to -- 30 fps. For numerically complex conversions, you can use interpolate -- (INTERPOLATE) to avoid stutter. This results in a smooth picture, but -- might introduce undesirable video artifacts. For complex frame rate -- conversions, especially if your source video has already been converted -- from its original cadence, use FrameFormer (FRAMEFORMER) to do -- motion-compensated interpolation. FrameFormer chooses the best -- conversion method frame by frame. Note that using FrameFormer increases -- the transcoding time and incurs a significant add-on cost. newtype H264FramerateConversionAlgorithm = H264FramerateConversionAlgorithm' { fromH264FramerateConversionAlgorithm :: Data.Text } deriving stock ( Prelude.Show, Prelude.Read, Prelude.Eq, Prelude.Ord, Prelude.Generic ) deriving newtype ( Prelude.Hashable, Prelude.NFData, Data.FromText, Data.ToText, Data.ToByteString, Data.ToLog, Data.ToHeader, Data.ToQuery, Data.FromJSON, Data.FromJSONKey, Data.ToJSON, Data.ToJSONKey, Data.FromXML, Data.ToXML ) pattern H264FramerateConversionAlgorithm_DUPLICATE_DROP :: H264FramerateConversionAlgorithm pattern H264FramerateConversionAlgorithm_DUPLICATE_DROP = H264FramerateConversionAlgorithm' "DUPLICATE_DROP" pattern H264FramerateConversionAlgorithm_FRAMEFORMER :: H264FramerateConversionAlgorithm pattern H264FramerateConversionAlgorithm_FRAMEFORMER = H264FramerateConversionAlgorithm' "FRAMEFORMER" pattern H264FramerateConversionAlgorithm_INTERPOLATE :: H264FramerateConversionAlgorithm pattern H264FramerateConversionAlgorithm_INTERPOLATE = H264FramerateConversionAlgorithm' "INTERPOLATE" {-# COMPLETE H264FramerateConversionAlgorithm_DUPLICATE_DROP, H264FramerateConversionAlgorithm_FRAMEFORMER, H264FramerateConversionAlgorithm_INTERPOLATE, H264FramerateConversionAlgorithm' #-}