Resolving dependencies... cabal: Entering directory '/tmp/cabal-tmp-32216/ObjectName-1.1.0.1' Configuring ObjectName-1.1.0.1... Building ObjectName-1.1.0.1... Preprocessing library ObjectName-1.1.0.1... [1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o ) Running Haddock for ObjectName-1.1.0.1... Running hscolour for ObjectName-1.1.0.1... Preprocessing library ObjectName-1.1.0.1... Preprocessing library ObjectName-1.1.0.1... Haddock coverage: 100% ( 3 / 3) in 'Data.ObjectName' Documentation created: dist/doc/html/ObjectName/index.html, dist/doc/html/ObjectName/ObjectName.txt Creating package registration file: /tmp/pkgConf-ObjectName-1.1.02145174067468703135.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/ObjectName-1.1.0.1-HHHIolNI8Pm5H3OGkgSUrO Registering ObjectName-1.1.0.1... cabal: Leaving directory '/tmp/cabal-tmp-32216/ObjectName-1.1.0.1' Installed ObjectName-1.1.0.1 cabal: Entering directory '/tmp/cabal-tmp-32216/fixed-0.2.1.1' Configuring fixed-0.2.1.1... Building fixed-0.2.1.1... Preprocessing library fixed-0.2.1.1... [1 of 1] Compiling Numeric.Fixed ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o ) Running Haddock for fixed-0.2.1.1... Running hscolour for fixed-0.2.1.1... Preprocessing library fixed-0.2.1.1... Preprocessing library fixed-0.2.1.1... Haddock coverage: 100% ( 4 / 4) in 'Numeric.Fixed' Documentation created: dist/doc/html/fixed/index.html, dist/doc/html/fixed/fixed.txt Creating package registration file: /tmp/pkgConf-fixed-0.2.114115496761843993368.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/fixed-0.2.1.1-21JkkJmr6h52cZo1o8cauA Registering fixed-0.2.1.1... cabal: Leaving directory '/tmp/cabal-tmp-32216/fixed-0.2.1.1' Installed fixed-0.2.1.1 cabal: Entering directory '/tmp/cabal-tmp-32216/half-0.2.2.3' Configuring half-0.2.2.3... Building half-0.2.2.3... Preprocessing library half-0.2.2.3... on the commandline: warning: unrecognised warning flag: -fno-warn-missing-pat-syn-sigs [1 of 1] Compiling Numeric.Half ( src/Numeric/Half.hs, dist/build/Numeric/Half.o ) src/Numeric/Half.hs:151:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern POS_INF :: Half src/Numeric/Half.hs:154:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern NEG_INF :: Half src/Numeric/Half.hs:157:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern QNaN :: Half src/Numeric/Half.hs:160:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern SNaN :: Half src/Numeric/Half.hs:163:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MIN :: Half src/Numeric/Half.hs:166:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_NRM_MIN :: Half src/Numeric/Half.hs:169:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MAX :: Half src/Numeric/Half.hs:172:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_EPSILON :: Half src/Numeric/Half.hs:175:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_DIG :: forall a. (Num a, Eq a) => a src/Numeric/Half.hs:178:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MIN_10_EXP :: forall a. (Num a, Eq a) => a src/Numeric/Half.hs:181:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MAX_10_EXP :: forall a. (Num a, Eq a) => a Running Haddock for half-0.2.2.3... Running hscolour for half-0.2.2.3... Preprocessing library half-0.2.2.3... Preprocessing library half-0.2.2.3... src/Numeric/Half.hs:151:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern POS_INF :: Half src/Numeric/Half.hs:154:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern NEG_INF :: Half src/Numeric/Half.hs:157:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern QNaN :: Half src/Numeric/Half.hs:160:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern SNaN :: Half src/Numeric/Half.hs:163:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MIN :: Half src/Numeric/Half.hs:166:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_NRM_MIN :: Half src/Numeric/Half.hs:169:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MAX :: Half src/Numeric/Half.hs:172:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_EPSILON :: Half src/Numeric/Half.hs:175:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_DIG :: forall a. (Num a, Eq a) => a src/Numeric/Half.hs:178:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MIN_10_EXP :: forall a. (Num a, Eq a) => a src/Numeric/Half.hs:181:1: warning: [-Wmissing-signatures] Pattern synonym with no type signature: pattern HALF_MAX_10_EXP :: forall a. (Num a, Eq a) => a Haddock coverage: 81% ( 13 / 16) in 'Numeric.Half' Missing documentation for: Half (src/Numeric/Half.hs:61) HALF_MIN_10_EXP (src/Numeric/Half.hs:178) HALF_MAX_10_EXP (src/Numeric/Half.hs:181) Documentation created: dist/doc/html/half/index.html, dist/doc/html/half/half.txt Creating package registration file: /tmp/pkgConf-half-0.2.2150122846439493451.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/half-0.2.2.3-BFHx0LiJemg6baNXrjGThF Registering half-0.2.2.3... cabal: Leaving directory '/tmp/cabal-tmp-32216/half-0.2.2.3' Installed half-0.2.2.3 cabal: Entering directory '/tmp/cabal-tmp-32216/mtl-2.2.1' Configuring mtl-2.2.1... Building mtl-2.2.1... Preprocessing library mtl-2.2.1... [ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o ) [ 2 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o ) [ 3 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o ) [ 4 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o ) [ 5 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o ) [ 6 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o ) [ 7 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o ) [ 8 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o ) [ 9 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o ) [10 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o ) [11 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o ) [12 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o ) [13 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o ) [14 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o ) [15 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o ) [16 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o ) [17 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o ) [18 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o ) [19 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o ) [20 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o ) [21 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o ) [22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o ) Running Haddock for mtl-2.2.1... Running hscolour for mtl-2.2.1... Preprocessing library mtl-2.2.1... Preprocessing library mtl-2.2.1... Haddock coverage: 75% ( 3 / 4) in 'Control.Monad.Writer.Class' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) 100% ( 3 / 3) in 'Control.Monad.Trans' 89% ( 17 / 19) in 'Control.Monad.Writer.Lazy' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) runWriterT 100% ( 2 / 2) in 'Control.Monad.Writer' 94% ( 17 / 18) in 'Control.Monad.Writer.Strict' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) 100% ( 5 / 5) in 'Control.Monad.State.Class' 96% ( 24 / 25) in 'Control.Monad.State.Lazy' Missing documentation for: runStateT 96% ( 24 / 25) in 'Control.Monad.State.Strict' Missing documentation for: runStateT 100% ( 2 / 2) in 'Control.Monad.State' 100% ( 3 / 3) in 'Control.Monad.Reader.Class' 96% ( 22 / 23) in 'Control.Monad.Reader' Missing documentation for: runReaderT 80% ( 4 / 5) in 'Control.Monad.RWS.Class' Missing documentation for: MonadRWS (Control/Monad/RWS/Class.hs:44) 95% ( 21 / 22) in 'Control.Monad.RWS.Lazy' Missing documentation for: runRWST 95% ( 21 / 22) in 'Control.Monad.RWS.Strict' Missing documentation for: runRWST 100% ( 2 / 2) in 'Control.Monad.RWS' 100% ( 5 / 5) in 'Control.Monad.List' 100% ( 4 / 4) in 'Control.Monad.Identity' 100% ( 3 / 3) in 'Control.Monad.Error.Class' 100% ( 19 / 19) in 'Control.Monad.Except' 93% ( 14 / 15) in 'Control.Monad.Error' Missing documentation for: runErrorT 50% ( 1 / 2) in 'Control.Monad.Cont.Class' Missing documentation for: MonadCont (Control/Monad/Cont/Class.hs:73) 91% ( 20 / 22) in 'Control.Monad.Cont' Missing documentation for: MonadCont (Control/Monad/Cont/Class.hs:73) runContT Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt Creating package registration file: /tmp/pkgConf-mtl-2.24802984901398295499.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/mtl-2.2.1-6qsR1PHUy5lL47Hpoa4jCM Registering mtl-2.2.1... cabal: Leaving directory '/tmp/cabal-tmp-32216/mtl-2.2.1' Installed mtl-2.2.1 cabal: Entering directory '/tmp/cabal-tmp-32216/stm-2.4.4.1' Configuring stm-2.4.4.1... Building stm-2.4.4.1... Preprocessing library stm-2.4.4.1... [ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o ) [ 2 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o ) [ 3 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o ) [ 4 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o ) [ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o ) [ 6 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o ) [ 7 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o ) [ 8 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o ) [ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o ) [10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o ) Running Haddock for stm-2.4.4.1... Running hscolour for stm-2.4.4.1... Preprocessing library stm-2.4.4.1... Preprocessing library stm-2.4.4.1... Haddock coverage: 0% ( 0 / 11) in 'Control.Sequential.STM' Missing documentation for: Module header STM (Control/Sequential/STM.hs:29) atomically (Control/Sequential/STM.hs:47) throwSTM (Control/Sequential/STM.hs:54) catchSTM (Control/Sequential/STM.hs:57) TVar (Control/Sequential/STM.hs:72) newTVar (Control/Sequential/STM.hs:75) newTVarIO (Control/Sequential/STM.hs:78) readTVar (Control/Sequential/STM.hs:83) readTVarIO (Control/Sequential/STM.hs:86) writeTVar (Control/Sequential/STM.hs:89) 90% ( 9 / 10) in 'Control.Monad.STM' Missing documentation for: check (Control/Monad/STM.hs:81) 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar' 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue' 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar' 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan' 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue' 100% ( 2 / 2) in 'Control.Concurrent.STM.TArray' 100% ( 8 / 8) in 'Control.Concurrent.STM' 40% ( 2 / 5) in 'Control.Concurrent.STM.TSem' Missing documentation for: newTSem (Control/Concurrent/STM/TSem.hs:42) waitTSem (Control/Concurrent/STM/TSem.hs:45) signalTSem (Control/Concurrent/STM/TSem.hs:51) Warning: Control.Monad.STM: could not find link destinations for: getNumElements unsafeNewArray_ unsafeRead unsafeWrite Warning: Control.Concurrent.STM.TArray: could not find link destinations for: getNumElements unsafeNewArray_ unsafeRead unsafeWrite Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt Creating package registration file: /tmp/pkgConf-stm-2.4.412818308571386418627.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/stm-2.4.4.1-4z2NRWnB0NIIUvSJsHW0kF Registering stm-2.4.4.1... cabal: Leaving directory '/tmp/cabal-tmp-32216/stm-2.4.4.1' Installed stm-2.4.4.1 cabal: Entering directory '/tmp/cabal-tmp-32216/text-1.2.2.1' Configuring text-1.2.2.1... Building text-1.2.2.1... Preprocessing library text-1.2.2.1... [ 1 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o ) [ 2 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o ) [ 3 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o ) [ 4 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o ) [ 5 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o ) [ 6 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o ) [ 7 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o ) [ 8 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o ) [ 9 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o ) [10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o ) [11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o ) [12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o ) [13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o ) [14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o ) [15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o ) [16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o ) [17 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o ) [18 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o ) [19 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o ) [20 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o ) [21 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o ) [22 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o ) [23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o ) [24 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o ) [25 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o ) [26 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o ) [27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o ) [28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o ) Data/Text.hs:587:1: warning: [-Winline-rule-shadowing] Rule "TEXT compareN/length -> compareLength" may never fire because ‘length’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’ Data/Text.hs:592:1: warning: [-Winline-rule-shadowing] Rule "TEXT ==N/length -> compareLength/==EQ" may never fire because ‘length’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’ Data/Text.hs:597:1: warning: [-Winline-rule-shadowing] Rule "TEXT /=N/length -> compareLength//=EQ" may never fire because ‘length’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’ Data/Text.hs:602:1: warning: [-Winline-rule-shadowing] Rule "TEXT compareLength/==LT" may never fire because ‘length’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’ Data/Text.hs:607:1: warning: [-Winline-rule-shadowing] Rule "TEXT <=N/length -> compareLength//=GT" may never fire because ‘length’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’ Data/Text.hs:612:1: warning: [-Winline-rule-shadowing] Rule "TEXT >N/length -> compareLength/==GT" may never fire because ‘length’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’ Data/Text.hs:617:1: warning: [-Winline-rule-shadowing] Rule "TEXT >=N/length -> compareLength//=LT" may never fire because ‘length’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’ [29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o ) [30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o ) [31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o ) [32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o ) [33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o ) [34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o ) [35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o ) [36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o ) [37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o ) Data/Text/Internal/Builder.hs:324:1: warning: [-Winline-rule-shadowing] Rule "flush/flush" may never fire because ‘flush’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘flush’ [38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o ) [39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o ) [40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o ) [41 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o ) [42 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o ) [43 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o ) [44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o ) Running Haddock for text-1.2.2.1... Running hscolour for text-1.2.2.1... Preprocessing library text-1.2.2.1... Preprocessing library text-1.2.2.1... Haddock coverage: 100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift' 100% ( 3 / 3) in 'Data.Text.Internal.Unsafe' 14% ( 1 / 7) in 'Data.Text.Internal.Read' Missing documentation for: IReader (Data/Text/Internal/Read.hs:26) IParser (Data/Text/Internal/Read.hs:28) T (Data/Text/Internal/Read.hs:48) digitToInt (Data/Text/Internal/Read.hs:61) hexDigitToInt (Data/Text/Internal/Read.hs:55) perhaps (Data/Text/Internal/Read.hs:50) 100% ( 2 / 2) in 'Data.Text.Internal.Functions' 50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32' Missing documentation for: validate (Data/Text/Internal/Encoding/Utf32.hs:24) 25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16' Missing documentation for: chr2 (Data/Text/Internal/Encoding/Utf16.hs:29) validate1 (Data/Text/Internal/Encoding/Utf16.hs:38) validate2 (Data/Text/Internal/Encoding/Utf16.hs:42) 50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions' Missing documentation for: roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17) 0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits' Missing documentation for: Module header digits (Data/Text/Internal/Builder/Int/Digits.hs:21) 100% ( 12 / 12) in 'Data.Text.Encoding.Error' 100% ( 16 / 16) in 'Data.Text.Array' 33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char' Missing documentation for: ord (Data/Text/Internal/Unsafe/Char.hs:39) unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43) unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47) unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51) 95% ( 19 / 20) in 'Data.Text.Internal' Missing documentation for: textP (Data/Text/Internal.hs:97) 38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size' Missing documentation for: Size (Data/Text/Internal/Fusion/Size.hs:40) exactly (Data/Text/Internal/Fusion/Size.hs:44) exactSize (Data/Text/Internal/Fusion/Size.hs:49) maxSize (Data/Text/Internal/Fusion/Size.hs:57) betweenSize (Data/Text/Internal/Fusion/Size.hs:65) unknownSize (Data/Text/Internal/Fusion/Size.hs:74) compareSize (Data/Text/Internal/Fusion/Size.hs:143) isEmpty (Data/Text/Internal/Fusion/Size.hs:151) 88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types' Missing documentation for: Stream (Data/Text/Internal/Fusion/Types.hs:83) 0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping' Missing documentation for: Module header upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13) lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220) titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225) foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324) 89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common' Missing documentation for: singleton (Data/Text/Internal/Fusion/Common.hs:119) streamList (Data/Text/Internal/Fusion/Common.hs:125) unstreamList (Data/Text/Internal/Fusion/Common.hs:131) intercalate (Data/Text/Internal/Fusion/Common.hs:577) justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479) scanl (Data/Text/Internal/Fusion/Common.hs:656) replicateCharI (Data/Text/Internal/Fusion/Common.hs:671) replicateI (Data/Text/Internal/Fusion/Common.hs:682) 100% ( 2 / 2) in 'Data.Text.Internal.Search' 17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8' Missing documentation for: ord2 (Data/Text/Internal/Encoding/Utf8.hs:58) ord3 (Data/Text/Internal/Encoding/Utf8.hs:69) ord4 (Data/Text/Internal/Encoding/Utf8.hs:81) chr2 (Data/Text/Internal/Encoding/Utf8.hs:94) chr3 (Data/Text/Internal/Encoding/Utf8.hs:103) chr4 (Data/Text/Internal/Encoding/Utf8.hs:114) validate1 (Data/Text/Internal/Encoding/Utf8.hs:128) validate2 (Data/Text/Internal/Encoding/Utf8.hs:132) validate3 (Data/Text/Internal/Encoding/Utf8.hs:136) validate4 (Data/Text/Internal/Encoding/Utf8.hs:153) 93% ( 13 / 14) in 'Data.Text.Unsafe' Missing documentation for: Iter (Data/Text/Unsafe.hs:62) 33% ( 1 / 3) in 'Data.Text.Internal.Private' Missing documentation for: runText (Data/Text/Internal/Private.hs:33) span_ (Data/Text/Internal/Private.hs:23) 91% ( 20 / 22) in 'Data.Text.Internal.Fusion' Missing documentation for: Stream (Data/Text/Internal/Fusion/Types.hs:83) length (Data/Text/Internal/Fusion.hs:127) 33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common' Missing documentation for: restreamUtf16LE (Data/Text/Internal/Encoding/Fusion/Common.hs:63) restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39) restreamUtf32LE (Data/Text/Internal/Encoding/Fusion/Common.hs:106) restreamUtf32BE (Data/Text/Internal/Encoding/Fusion/Common.hs:87) 91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion' Missing documentation for: streamASCII (Data/Text/Internal/Encoding/Fusion.hs:57) 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion' 100% ( 4 / 4) in 'Data.Text.Show' 100% ( 33 / 33) in 'Data.Text.Encoding' 100% ( 18 / 18) in 'Data.Text.Foreign' 100% (127 /127) in 'Data.Text' 100% ( 3 / 3) in 'Data.Text.Internal.IO' 100% ( 20 / 20) in 'Data.Text.IO' 93% ( 14 / 15) in 'Data.Text.Internal.Lazy' Missing documentation for: Text (Data/Text/Internal/Lazy.hs:47) 100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search' 100% ( 2 / 2) in 'Data.Text.Lazy.Internal' 89% ( 24 / 27) in 'Data.Text.Lazy.Encoding' Missing documentation for: encodeUtf8 (Data/Text/Lazy/Encoding.hs:148) encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162) encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167) 99% (128 /129) in 'Data.Text.Lazy' Missing documentation for: Text (Data/Text/Internal/Lazy.hs:47) 94% ( 16 / 17) in 'Data.Text.Internal.Builder' Missing documentation for: append' (Data/Text/Internal/Builder.hs:301) 100% ( 12 / 12) in 'Data.Text.Lazy.Builder' 100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions' 0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int' Missing documentation for: Module header decimal (Data/Text/Lazy/Builder/Int.hs:52) hexadecimal (Data/Text/Lazy/Builder/Int.hs:162) 75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat' Missing documentation for: formatRealFloat (Data/Text/Lazy/Builder/RealFloat.hs:46) 100% ( 19 / 19) in 'Data.Text.Lazy.IO' 100% ( 7 / 7) in 'Data.Text.Lazy.Read' 100% ( 7 / 7) in 'Data.Text.Read' Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for: findIndicesI Warning: Data.Text: could not find link destinations for: replicateChar countChar Warning: Data.Text.Internal.IO: could not find link destinations for: Handle__ Warning: Data.Text.Lazy: could not find link destinations for: replicateChar dropWords splitAtWord countChar Warning: Data.Text.Internal.Builder: could not find link destinations for: empty append Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for: floatToDigits Documentation created: dist/doc/html/text/index.html, dist/doc/html/text/text.txt Creating package registration file: /tmp/pkgConf-text-1.2.21502781486703550253.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/text-1.2.2.1-9Yh8rJoh8fO2JMLWffT3Qs Registering text-1.2.2.1... cabal: Leaving directory '/tmp/cabal-tmp-32216/text-1.2.2.1' Installed text-1.2.2.1 cabal: Entering directory '/tmp/cabal-tmp-32216/StateVar-1.1.0.4' Configuring StateVar-1.1.0.4... Building StateVar-1.1.0.4... Preprocessing library StateVar-1.1.0.4... [1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o ) Running Haddock for StateVar-1.1.0.4... Running hscolour for StateVar-1.1.0.4... Preprocessing library StateVar-1.1.0.4... Preprocessing library StateVar-1.1.0.4... Haddock coverage: 100% ( 15 / 15) in 'Data.StateVar' Warning: Data.StateVar: could not find link destinations for: ~ Documentation created: dist/doc/html/StateVar/index.html, dist/doc/html/StateVar/StateVar.txt Creating package registration file: /tmp/pkgConf-StateVar-1.1.011225517421698487330.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/StateVar-1.1.0.4-CJpWsiXJdd89SnV9dZtTwc Registering StateVar-1.1.0.4... cabal: Leaving directory '/tmp/cabal-tmp-32216/StateVar-1.1.0.4' Installed StateVar-1.1.0.4 cabal: Entering directory '/tmp/cabal-tmp-32216/OpenGLRaw-3.2.3.0' Configuring OpenGLRaw-3.2.3.0... Building OpenGLRaw-3.2.3.0... Preprocessing library OpenGLRaw-3.2.3.0... [ 1 of 573] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o ) [ 2 of 573] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o ) [ 3 of 573] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o ) [ 4 of 573] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o ) [ 5 of 573] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o ) [ 6 of 573] Compiling Graphics.GL.Functions.F01 ( src/Graphics/GL/Functions/F01.hs, dist/build/Graphics/GL/Functions/F01.o ) [ 7 of 573] Compiling Graphics.GL.Functions.F02 ( src/Graphics/GL/Functions/F02.hs, dist/build/Graphics/GL/Functions/F02.o ) [ 8 of 573] Compiling Graphics.GL.Functions.F03 ( src/Graphics/GL/Functions/F03.hs, dist/build/Graphics/GL/Functions/F03.o ) [ 9 of 573] Compiling Graphics.GL.Functions.F04 ( src/Graphics/GL/Functions/F04.hs, dist/build/Graphics/GL/Functions/F04.o ) [ 10 of 573] Compiling Graphics.GL.Functions.F05 ( src/Graphics/GL/Functions/F05.hs, dist/build/Graphics/GL/Functions/F05.o ) [ 11 of 573] Compiling Graphics.GL.Functions.F06 ( src/Graphics/GL/Functions/F06.hs, dist/build/Graphics/GL/Functions/F06.o ) [ 12 of 573] Compiling Graphics.GL.Functions.F07 ( src/Graphics/GL/Functions/F07.hs, dist/build/Graphics/GL/Functions/F07.o ) [ 13 of 573] Compiling Graphics.GL.Functions.F08 ( src/Graphics/GL/Functions/F08.hs, dist/build/Graphics/GL/Functions/F08.o ) [ 14 of 573] Compiling Graphics.GL.Functions.F09 ( src/Graphics/GL/Functions/F09.hs, dist/build/Graphics/GL/Functions/F09.o ) [ 15 of 573] Compiling Graphics.GL.Functions.F10 ( src/Graphics/GL/Functions/F10.hs, dist/build/Graphics/GL/Functions/F10.o ) [ 16 of 573] Compiling Graphics.GL.Functions.F11 ( src/Graphics/GL/Functions/F11.hs, dist/build/Graphics/GL/Functions/F11.o ) [ 17 of 573] Compiling Graphics.GL.Functions.F12 ( src/Graphics/GL/Functions/F12.hs, dist/build/Graphics/GL/Functions/F12.o ) [ 18 of 573] Compiling Graphics.GL.Functions.F13 ( src/Graphics/GL/Functions/F13.hs, dist/build/Graphics/GL/Functions/F13.o ) [ 19 of 573] Compiling Graphics.GL.Functions.F14 ( src/Graphics/GL/Functions/F14.hs, dist/build/Graphics/GL/Functions/F14.o ) [ 20 of 573] Compiling Graphics.GL.Functions.F15 ( src/Graphics/GL/Functions/F15.hs, dist/build/Graphics/GL/Functions/F15.o ) [ 21 of 573] Compiling Graphics.GL.Functions.F16 ( src/Graphics/GL/Functions/F16.hs, dist/build/Graphics/GL/Functions/F16.o ) [ 22 of 573] Compiling Graphics.GL.Functions.F17 ( src/Graphics/GL/Functions/F17.hs, dist/build/Graphics/GL/Functions/F17.o ) [ 23 of 573] Compiling Graphics.GL.Functions.F18 ( src/Graphics/GL/Functions/F18.hs, dist/build/Graphics/GL/Functions/F18.o ) [ 24 of 573] Compiling Graphics.GL.Functions.F19 ( src/Graphics/GL/Functions/F19.hs, dist/build/Graphics/GL/Functions/F19.o ) [ 25 of 573] Compiling Graphics.GL.Functions.F20 ( src/Graphics/GL/Functions/F20.hs, dist/build/Graphics/GL/Functions/F20.o ) [ 26 of 573] Compiling Graphics.GL.Functions.F21 ( src/Graphics/GL/Functions/F21.hs, dist/build/Graphics/GL/Functions/F21.o ) [ 27 of 573] Compiling Graphics.GL.Functions.F22 ( src/Graphics/GL/Functions/F22.hs, dist/build/Graphics/GL/Functions/F22.o ) [ 28 of 573] Compiling Graphics.GL.Functions.F23 ( src/Graphics/GL/Functions/F23.hs, dist/build/Graphics/GL/Functions/F23.o ) [ 29 of 573] Compiling Graphics.GL.Functions.F24 ( src/Graphics/GL/Functions/F24.hs, dist/build/Graphics/GL/Functions/F24.o ) [ 30 of 573] Compiling Graphics.GL.Functions.F25 ( src/Graphics/GL/Functions/F25.hs, dist/build/Graphics/GL/Functions/F25.o ) [ 31 of 573] Compiling Graphics.GL.Functions.F26 ( src/Graphics/GL/Functions/F26.hs, dist/build/Graphics/GL/Functions/F26.o ) [ 32 of 573] Compiling Graphics.GL.Functions.F27 ( src/Graphics/GL/Functions/F27.hs, dist/build/Graphics/GL/Functions/F27.o ) [ 33 of 573] Compiling Graphics.GL.Functions.F28 ( src/Graphics/GL/Functions/F28.hs, dist/build/Graphics/GL/Functions/F28.o ) [ 34 of 573] Compiling Graphics.GL.Functions.F29 ( src/Graphics/GL/Functions/F29.hs, dist/build/Graphics/GL/Functions/F29.o ) [ 35 of 573] Compiling Graphics.GL.Functions.F30 ( src/Graphics/GL/Functions/F30.hs, dist/build/Graphics/GL/Functions/F30.o ) [ 36 of 573] Compiling Graphics.GL.Functions.F31 ( src/Graphics/GL/Functions/F31.hs, dist/build/Graphics/GL/Functions/F31.o ) [ 37 of 573] Compiling Graphics.GL.Functions.F32 ( src/Graphics/GL/Functions/F32.hs, dist/build/Graphics/GL/Functions/F32.o ) [ 38 of 573] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist/build/Graphics/GL/Functions.o ) [ 39 of 573] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o ) [ 40 of 573] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o ) [ 41 of 573] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o ) [ 42 of 573] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o ) [ 43 of 573] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o ) [ 44 of 573] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist/build/Graphics/GL/Version15.o ) [ 45 of 573] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist/build/Graphics/GL/Version20.o ) [ 46 of 573] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o ) [ 47 of 573] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o ) [ 48 of 573] Compiling Graphics.GL.GREMEDY.FrameTerminator ( src/Graphics/GL/GREMEDY/FrameTerminator.hs, dist/build/Graphics/GL/GREMEDY/FrameTerminator.o ) [ 49 of 573] Compiling Graphics.GL.GREMEDY.StringMarker ( src/Graphics/GL/GREMEDY/StringMarker.hs, dist/build/Graphics/GL/GREMEDY/StringMarker.o ) [ 50 of 573] Compiling Graphics.GL.GREMEDY ( src/Graphics/GL/GREMEDY.hs, dist/build/Graphics/GL/GREMEDY.o ) [ 51 of 573] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o ) [ 52 of 573] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist/build/Graphics/GL/HP/ImageTransform.o ) [ 53 of 573] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o ) [ 54 of 573] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o ) [ 55 of 573] Compiling Graphics.GL.HP ( src/Graphics/GL/HP.hs, dist/build/Graphics/GL/HP.o ) [ 56 of 573] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist/build/Graphics/GL/IBM/CullVertex.o ) [ 57 of 573] Compiling Graphics.GL.IBM.MultimodeDrawArrays ( src/Graphics/GL/IBM/MultimodeDrawArrays.hs, dist/build/Graphics/GL/IBM/MultimodeDrawArrays.o ) [ 58 of 573] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist/build/Graphics/GL/IBM/RasterposClip.o ) [ 59 of 573] Compiling Graphics.GL.IBM.StaticData ( src/Graphics/GL/IBM/StaticData.hs, dist/build/Graphics/GL/IBM/StaticData.o ) [ 60 of 573] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.o ) [ 61 of 573] Compiling Graphics.GL.IBM.VertexArrayLists ( src/Graphics/GL/IBM/VertexArrayLists.hs, dist/build/Graphics/GL/IBM/VertexArrayLists.o ) [ 62 of 573] Compiling Graphics.GL.IBM ( src/Graphics/GL/IBM.hs, dist/build/Graphics/GL/IBM.o ) [ 63 of 573] Compiling Graphics.GL.INGR.BlendFuncSeparate ( src/Graphics/GL/INGR/BlendFuncSeparate.hs, dist/build/Graphics/GL/INGR/BlendFuncSeparate.o ) [ 64 of 573] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist/build/Graphics/GL/INGR/ColorClamp.o ) [ 65 of 573] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o ) [ 66 of 573] Compiling Graphics.GL.INGR ( src/Graphics/GL/INGR.hs, dist/build/Graphics/GL/INGR.o ) [ 67 of 573] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, dist/build/Graphics/GL/INTEL/ConservativeRasterization.o ) [ 68 of 573] Compiling Graphics.GL.INTEL.FramebufferCmaa ( src/Graphics/GL/INTEL/FramebufferCmaa.hs, dist/build/Graphics/GL/INTEL/FramebufferCmaa.o ) [ 69 of 573] Compiling Graphics.GL.INTEL.MapTexture ( src/Graphics/GL/INTEL/MapTexture.hs, dist/build/Graphics/GL/INTEL/MapTexture.o ) [ 70 of 573] Compiling Graphics.GL.INTEL.ParallelArrays ( src/Graphics/GL/INTEL/ParallelArrays.hs, dist/build/Graphics/GL/INTEL/ParallelArrays.o ) [ 71 of 573] Compiling Graphics.GL.INTEL.PerformanceQuery ( src/Graphics/GL/INTEL/PerformanceQuery.hs, dist/build/Graphics/GL/INTEL/PerformanceQuery.o ) [ 72 of 573] Compiling Graphics.GL.INTEL ( src/Graphics/GL/INTEL.hs, dist/build/Graphics/GL/INTEL.o ) [ 73 of 573] Compiling Graphics.GL.KHR.BlendEquationAdvanced ( src/Graphics/GL/KHR/BlendEquationAdvanced.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvanced.o ) [ 74 of 573] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o ) [ 75 of 573] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist/build/Graphics/GL/KHR/ContextFlushControl.o ) [ 76 of 573] Compiling Graphics.GL.KHR.DebugCompatibility ( src/Graphics/GL/KHR/DebugCompatibility.hs, dist/build/Graphics/GL/KHR/DebugCompatibility.o ) [ 77 of 573] Compiling Graphics.GL.KHR.DebugCore ( src/Graphics/GL/KHR/DebugCore.hs, dist/build/Graphics/GL/KHR/DebugCore.o ) [ 78 of 573] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist/build/Graphics/GL/KHR/NoError.o ) [ 79 of 573] Compiling Graphics.GL.KHR.Robustness ( src/Graphics/GL/KHR/Robustness.hs, dist/build/Graphics/GL/KHR/Robustness.o ) [ 80 of 573] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.o ) [ 81 of 573] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCLDR.o ) [ 82 of 573] Compiling Graphics.GL.KHR ( src/Graphics/GL/KHR.hs, dist/build/Graphics/GL/KHR.o ) [ 83 of 573] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o ) [ 84 of 573] Compiling Graphics.GL.MESA.ResizeBuffers ( src/Graphics/GL/MESA/ResizeBuffers.hs, dist/build/Graphics/GL/MESA/ResizeBuffers.o ) [ 85 of 573] Compiling Graphics.GL.MESA.WindowPos ( src/Graphics/GL/MESA/WindowPos.hs, dist/build/Graphics/GL/MESA/WindowPos.o ) [ 86 of 573] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist/build/Graphics/GL/MESA/YCbCrTexture.o ) [ 87 of 573] Compiling Graphics.GL.MESA ( src/Graphics/GL/MESA.hs, dist/build/Graphics/GL/MESA.o ) [ 88 of 573] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o ) [ 89 of 573] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o ) [ 90 of 573] Compiling Graphics.GL.NV.BindlessMultiDrawIndirect ( src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirect.o ) [ 91 of 573] Compiling Graphics.GL.NV.BindlessMultiDrawIndirectCount ( src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.o ) [ 92 of 573] Compiling Graphics.GL.NV.BindlessTexture ( src/Graphics/GL/NV/BindlessTexture.hs, dist/build/Graphics/GL/NV/BindlessTexture.o ) [ 93 of 573] Compiling Graphics.GL.NV.BlendEquationAdvanced ( src/Graphics/GL/NV/BlendEquationAdvanced.hs, dist/build/Graphics/GL/NV/BlendEquationAdvanced.o ) [ 94 of 573] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o ) [ 95 of 573] Compiling Graphics.GL.NV.ClipSpaceWScaling ( src/Graphics/GL/NV/ClipSpaceWScaling.hs, dist/build/Graphics/GL/NV/ClipSpaceWScaling.o ) [ 96 of 573] Compiling Graphics.GL.NV.CommandList ( src/Graphics/GL/NV/CommandList.hs, dist/build/Graphics/GL/NV/CommandList.o ) [ 97 of 573] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o ) [ 98 of 573] Compiling 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[558 of 573] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist/build/Graphics/GL/AMD/SamplePositions.o ) [559 of 573] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist/build/Graphics/GL/AMD/QueryBufferObject.o ) [560 of 573] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist/build/Graphics/GL/AMD/PinnedMemory.o ) [561 of 573] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist/build/Graphics/GL/AMD/PerformanceMonitor.o ) [562 of 573] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.o ) [563 of 573] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist/build/Graphics/GL/AMD/NameGenDelete.o ) [564 of 573] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist/build/Graphics/GL/AMD/MultiDrawIndirect.o ) [565 of 573] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist/build/Graphics/GL/AMD/InterleavedElements.o ) [566 of 573] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist/build/Graphics/GL/AMD/GPUShaderInt64.o ) [567 of 573] Compiling Graphics.GL.AMD.GPUShaderHalfFloat ( src/Graphics/GL/AMD/GPUShaderHalfFloat.hs, dist/build/Graphics/GL/AMD/GPUShaderHalfFloat.o ) [568 of 573] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist/build/Graphics/GL/AMD/DrawBuffersBlend.o ) [569 of 573] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist/build/Graphics/GL/AMD/DepthClampSeparate.o ) [570 of 573] Compiling Graphics.GL.AMD.DebugOutput ( src/Graphics/GL/AMD/DebugOutput.hs, dist/build/Graphics/GL/AMD/DebugOutput.o ) [571 of 573] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o ) [572 of 573] Compiling Graphics.GL.AMD ( src/Graphics/GL/AMD.hs, dist/build/Graphics/GL/AMD.o ) [573 of 573] Compiling Graphics.GL ( src/Graphics/GL.hs, dist/build/Graphics/GL.o ) Running Haddock for OpenGLRaw-3.2.3.0... Running hscolour for OpenGLRaw-3.2.3.0... Preprocessing library OpenGLRaw-3.2.3.0... Preprocessing library OpenGLRaw-3.2.3.0... Haddock coverage: 60% ( 33 / 55) in 'Graphics.GL.Types' Missing documentation for: GLcharARB (src/Graphics/GL/Types.hs:168) GLint64EXT (src/Graphics/GL/Types.hs:170) GLuint64EXT (src/Graphics/GL/Types.hs:172) GLintptrARB (src/Graphics/GL/Types.hs:174) GLsizeiptrARB (src/Graphics/GL/Types.hs:176) GLhalfARB (src/Graphics/GL/Types.hs:178) GLhalfNV (src/Graphics/GL/Types.hs:180) GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:182) GLDEBUGPROCARB (src/Graphics/GL/Types.hs:199) GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:201) makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:203) GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:206) GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:208) makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:210) GLclampx (src/Graphics/GL/Types.hs:213) GLhandleARB (src/Graphics/GL/Types.hs:218) GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:221) GLeglImageOES (src/Graphics/GL/Types.hs:223) mkGLDEBUGPROC (src/Graphics/GL/Types.hs:226) mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:230) mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:234) mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:238) 0% ( 1 /5667) in 'Graphics.GL.Tokens' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46) GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:194) GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206) GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:208) GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218) GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:220) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:238) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258) GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264) GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:278) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306) GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:308) GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:310) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320) GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332) GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334) GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336) GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342) GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:344) GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:346) GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:348) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386) GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412) GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414) GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424) GL_BACK_RIGHT 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GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472) GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478) GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492) GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:494) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504) GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:506) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:512) GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:524) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:530) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574) GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:576) GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:606) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618) GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640) GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:692) GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:748) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:754) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:766) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:772) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:778) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:784) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:816) GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820) GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826) GL_CND_ATI (src/Graphics/GL/Tokens.hs:828) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836) GL_COLORBURN (src/Graphics/GL/Tokens.hs:838) GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842) GL_COLORDODGE (src/Graphics/GL/Tokens.hs:844) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864) GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868) GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:914) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:920) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:998) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1018) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1024) GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1030) GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1036) GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236) GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1306) GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310) GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1314) GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318) GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1322) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1326) GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1330) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1334) GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1336) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338) GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1342) GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1344) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350) GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1352) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1364) GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1366) GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370) GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374) GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390) GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1392) GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1466) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1470) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1478) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1486) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1490) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1492) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1494) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1498) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1526) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1528) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1530) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1540) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1544) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552) GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558) GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1582) GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588) GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1590) GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1592) GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1594) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1596) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1598) GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1600) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1602) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1604) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1606) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1614) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1624) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1628) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1630) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1632) GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1650) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1652) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1654) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1658) GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1660) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1668) GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1676) GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1678) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1680) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1682) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1684) GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1686) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1688) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1690) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1692) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1694) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1696) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1698) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1700) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1702) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1704) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1706) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1708) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1710) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1712) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1714) GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1716) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1718) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1720) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1722) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1724) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1726) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1728) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1730) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1732) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1734) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1736) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1738) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1740) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1742) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1744) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1746) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1748) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1750) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1752) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1754) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1756) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1758) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1760) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1762) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1764) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1784) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1788) GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1790) GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1792) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1810) GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1812) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1814) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1816) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1818) GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1820) GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1822) GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1824) GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1826) GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1828) GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1830) GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1832) GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1834) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1836) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1838) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1840) GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1842) GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1844) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1846) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1848) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1850) GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1852) GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1854) GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1856) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1862) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1864) GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1866) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1868) GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1870) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1872) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1874) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1876) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1892) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1894) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1898) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1906) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1948) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1950) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DARKEN (src/Graphics/GL/Tokens.hs:1954) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1956) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1958) GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1960) GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:1962) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:1968) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:1974) GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1976) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1978) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1980) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1982) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1984) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1986) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1990) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2000) GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2020) GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2056) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2068) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2092) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2134) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2144) GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2146) GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2148) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2152) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2154) GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2156) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2158) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2160) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2168) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2178) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2192) GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2194) GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2196) GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2200) GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2206) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2224) GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2226) GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2234) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2244) GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2246) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2276) GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2296) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2298) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2300) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2302) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2304) GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2306) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2308) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2310) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2314) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2316) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2318) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2320) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326) GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2328) GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2330) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2342) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2348) GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2350) GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2352) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2354) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2356) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2358) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2360) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2362) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2364) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2366) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2368) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2370) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2374) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2376) GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2378) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2380) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2382) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2436) GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2438) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2440) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2442) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2444) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2452) GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2454) GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2456) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2464) GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2466) GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2468) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2474) GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2476) GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2478) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2484) GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2486) GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2488) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2498) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2518) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2586) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2596) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2602) GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2606) GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2608) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2626) GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2628) GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2632) GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2636) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2646) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2650) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2652) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2654) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2656) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2658) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2660) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2662) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2670) GL_DST_NV (src/Graphics/GL/Tokens.hs:2672) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2674) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2676) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2678) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2680) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2682) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2684) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2686) GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2688) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2690) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2692) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2694) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2696) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2698) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2700) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2702) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2704) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2706) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2708) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2710) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2712) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2714) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2716) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2718) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2720) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2724) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2736) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738) GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2740) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2742) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2754) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2756) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2758) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2760) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2762) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2770) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2774) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2776) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2778) GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2780) GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2794) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2796) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2800) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2804) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2806) GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2808) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2810) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2812) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2822) GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2824) GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2826) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2830) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2832) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2834) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2836) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2838) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2840) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2842) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2844) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2846) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2848) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2850) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2852) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2854) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2856) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2858) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2860) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2862) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2864) GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2866) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2868) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2870) GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2872) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2878) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2880) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2884) GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2886) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2888) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2892) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2894) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2898) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2900) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2902) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2904) GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2906) GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2908) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2910) GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2912) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2926) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2928) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2930) GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2932) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2934) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2936) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2938) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2940) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FILL_NV (src/Graphics/GL/Tokens.hs:2944) GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2946) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2950) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2952) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2956) GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:2958) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:2976) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:2978) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:2980) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:2982) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:2984) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:2986) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:2988) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2990) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2996) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3002) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3094) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3096) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3098) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3112) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3140) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3142) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3150) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3152) GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3154) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3158) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3160) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3162) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3164) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3166) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3168) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3170) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3172) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3174) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3176) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3178) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3180) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3182) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3184) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3186) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3188) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3190) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3192) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3194) GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3196) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3198) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3204) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3208) GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3210) GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3212) GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3214) GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3216) GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3218) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3220) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3224) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3226) GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3228) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3230) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3242) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3244) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3246) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3248) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3250) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3252) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3254) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3256) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3262) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3264) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3266) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3268) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3270) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3272) GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3274) GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3276) GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3280) GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3282) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3284) GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3288) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3308) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3342) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3344) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3350) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3356) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3364) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3366) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3384) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3388) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3438) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3462) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3474) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3482) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3492) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3494) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3512) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3516) GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3522) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3524) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3538) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3540) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3552) GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3558) GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3560) GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3562) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3570) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3572) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3574) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3576) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3580) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3584) GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3586) GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3588) GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3590) GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3592) GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3594) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3598) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3602) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3604) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3608) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3612) GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3616) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3624) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3626) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3646) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3648) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3650) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3652) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3654) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3656) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3658) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3660) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3662) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3664) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3666) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3668) GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3670) GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3672) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3674) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3676) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3678) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3680) GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3682) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3696) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3700) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3702) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3706) GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3708) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3710) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3712) GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3714) GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3716) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3718) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3720) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3722) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3724) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3728) GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3730) GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3732) GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3734) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3736) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3738) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3740) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3746) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3748) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3750) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3754) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3756) GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3758) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3760) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3762) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3764) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3766) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3768) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3770) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3772) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3774) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3776) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3778) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3780) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3782) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3784) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3786) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3788) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3790) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3792) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3794) GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3796) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3798) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3800) GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3802) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3804) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3806) GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3808) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3810) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3812) GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3814) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3816) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3818) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3820) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3822) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3850) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3854) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3858) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3862) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3874) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3878) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3882) GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3920) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3952) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3956) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3960) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3980) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3984) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3986) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3988) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3990) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3994) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3998) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4002) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4006) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4016) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4028) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4034) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4036) GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4038) GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4040) GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4042) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4044) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4048) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4050) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4052) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4054) GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4056) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4058) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4060) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4062) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4064) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4066) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4068) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4070) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4072) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4074) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4076) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4078) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4088) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4092) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4096) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4098) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4100) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4102) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4106) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4110) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4112) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4116) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4118) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4120) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4122) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4124) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4126) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4128) GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4130) GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4132) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4134) GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4136) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4140) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4142) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4176) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4178) GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4180) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4218) GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4224) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4228) GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4260) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4268) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4272) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4276) GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4278) GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4280) GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4282) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4286) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4290) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4294) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4310) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4312) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4314) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4316) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4318) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4322) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4324) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4326) GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4328) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4332) GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4334) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4338) GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4344) GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4346) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4348) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4350) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4352) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4356) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4362) GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4364) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4366) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4368) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4372) GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4374) GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4376) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4378) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4380) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4386) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4406) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4410) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4416) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4426) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4434) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4436) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4438) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4442) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4446) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4448) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4450) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4458) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4460) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468) GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4470) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_NV (src/Graphics/GL/Tokens.hs:4476) GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4498) GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4500) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4504) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4508) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4524) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4528) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4530) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4532) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4534) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4538) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4542) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4548) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4550) GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4552) GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4554) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4562) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4564) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4576) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4582) GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4586) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4588) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4592) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4596) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4598) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4600) GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4602) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4604) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4606) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4616) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4620) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4624) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4630) GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4634) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4636) GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4638) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4640) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4644) GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4646) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4648) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4652) GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4654) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4656) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4658) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4662) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4664) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4670) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4672) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4680) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4686) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4688) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4690) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4692) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4696) GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4698) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4702) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4730) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4732) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4734) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4736) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4738) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4740) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4742) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4744) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4746) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4748) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4752) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4754) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4756) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4758) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4760) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4788) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4790) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4792) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4794) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4796) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4798) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4800) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4802) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4804) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4806) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4808) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4810) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4812) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4814) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4816) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4818) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4820) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4822) GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4824) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4830) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4834) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4838) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4842) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4846) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4850) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4854) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4858) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4862) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4864) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4866) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4868) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4870) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4872) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4874) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4876) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4878) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4880) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4882) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4884) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4886) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4888) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4890) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4892) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4894) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4896) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4898) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4900) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4902) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4904) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4906) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4908) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4910) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4912) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4914) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4916) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4918) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4920) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4922) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4926) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4928) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4930) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4932) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4934) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4936) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4938) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4940) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4942) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4944) GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:4946) GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:4948) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4950) GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:4952) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4954) GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4958) GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:4960) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4962) GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4968) GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4974) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4976) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4978) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4980) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4982) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4984) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:4994) GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4996) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4998) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5002) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5006) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5008) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5010) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5018) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5022) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5028) GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5034) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5038) GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5042) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5044) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5086) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5092) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5132) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5138) GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5144) GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5146) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5150) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5154) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5158) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5162) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5166) GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5168) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5170) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5172) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5184) GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5186) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5190) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5194) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5198) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5204) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5224) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5226) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5250) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5252) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5256) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5262) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5266) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5270) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5276) GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5282) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5288) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5292) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5294) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5298) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5304) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5310) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5318) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5322) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5326) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5332) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5334) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5338) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5340) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5350) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5364) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5370) GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5384) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5386) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5388) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5390) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5392) GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5394) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5398) GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5404) GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5408) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5410) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5412) GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5414) GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5416) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5420) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5422) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5424) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5426) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5428) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5430) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5432) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5434) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5436) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5438) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5440) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5442) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5444) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5446) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5448) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5450) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5452) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5456) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5458) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5460) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5462) GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5464) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5468) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5470) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5472) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5476) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5480) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5484) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5488) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5490) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5496) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5502) GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5508) GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5514) GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5518) GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5520) GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5522) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5526) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5530) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5534) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5536) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5538) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5540) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5542) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5552) GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5554) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5556) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5558) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5560) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5562) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5564) GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5566) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5568) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5570) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5584) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5590) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5596) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5602) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5608) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5614) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5620) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5626) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5632) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5638) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5650) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5656) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5662) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5668) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5674) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5680) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5686) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5698) GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5704) GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5708) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5738) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5772) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5776) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5794) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5804) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5806) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5810) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5814) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5818) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5828) GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5832) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5834) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:5838) GL_MAX_VIEWPORTS_OES (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5844) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5848) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINMAX (src/Graphics/GL/Tokens.hs:5856) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5858) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5860) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5862) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5864) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5866) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5870) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5872) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5874) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5878) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5880) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5882) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5894) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5900) GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:5902) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5904) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5912) GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:5914) GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5916) GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5918) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5920) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5922) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5924) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5926) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5928) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5930) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5932) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5934) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5938) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5942) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5946) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5948) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5950) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5952) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5954) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5956) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5958) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5960) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5964) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5966) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5968) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5970) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5972) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5974) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5976) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5978) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5980) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5982) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5986) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5988) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5990) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5992) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5994) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5996) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5998) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6000) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6002) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6004) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6006) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6008) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6010) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6012) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:6016) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6026) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6028) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6030) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6032) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6034) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6036) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6038) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6042) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6044) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6046) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6050) GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6054) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6058) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6060) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6062) GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6064) GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6066) GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6068) GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6070) GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6072) GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6074) GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6076) GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6078) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6080) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6082) GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6084) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6086) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6088) GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6090) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6092) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6094) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6096) GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6098) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6100) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6102) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6106) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6108) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6116) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6118) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6120) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6124) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6132) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6134) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6136) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6138) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6140) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6142) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6144) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6148) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NONE_OES (src/Graphics/GL/Tokens.hs:6156) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6160) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6166) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6170) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6174) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6178) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6180) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6182) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6184) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6186) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6190) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6194) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6198) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6204) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6206) GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6208) GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6210) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6216) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6218) GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6220) GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6222) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6230) GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6236) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6238) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6240) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6242) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6244) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6246) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6248) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6250) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6252) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6256) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6266) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6268) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6270) GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6272) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6274) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6276) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6278) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6280) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6282) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6284) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6286) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6288) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6290) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6292) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6294) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6296) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6298) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6302) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6306) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6310) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6314) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6318) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6320) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6322) GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6324) GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6326) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6328) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6332) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6334) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6336) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6338) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6340) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6342) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6344) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6346) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6348) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6350) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6352) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6354) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6356) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6358) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6360) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6362) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6364) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6368) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6372) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6376) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6388) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6402) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6408) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6414) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6420) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6426) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6428) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6430) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6432) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6434) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6436) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6438) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6440) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6442) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6444) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6446) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6448) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6450) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6452) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6454) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6456) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6458) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6460) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6462) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6464) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6466) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6468) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6470) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6472) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6474) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6476) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6478) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6480) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6490) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6492) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6494) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6496) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6498) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6500) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6502) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6504) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6506) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6508) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6510) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6512) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6514) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6516) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6518) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6520) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6522) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6524) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6526) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6528) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6530) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6532) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6534) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6536) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6538) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6540) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6542) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6544) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6546) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6548) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6550) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6552) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6554) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6556) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6558) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6560) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_OVERLAY (src/Graphics/GL/Tokens.hs:6564) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6566) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6568) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6572) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6582) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6588) GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6594) GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6596) GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6598) GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6600) GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6602) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6620) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6622) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6624) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6626) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6628) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6630) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6632) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6634) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6636) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6638) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6640) GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6642) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6644) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6646) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6648) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6660) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6664) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6668) GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6670) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6672) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6674) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6676) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6678) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6680) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6682) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6684) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6686) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6688) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6690) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6692) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6694) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6696) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6698) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6700) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6702) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6704) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6706) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6708) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6710) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6712) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6714) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6716) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6718) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6720) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6722) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6724) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6726) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6730) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6732) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6734) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6736) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6738) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6740) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6742) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6744) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6746) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6748) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6750) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6752) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6754) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6756) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6758) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6760) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6762) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6764) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6766) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6768) GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:6770) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6772) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6774) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6776) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6778) GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6780) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6782) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6784) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6786) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6788) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6790) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6792) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6794) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6796) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6798) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6800) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6802) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6804) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6806) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6808) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6810) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6812) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6814) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6816) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6818) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6822) GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6824) GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6826) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6828) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6830) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6834) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6836) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6838) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6842) GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6844) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6846) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6848) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6906) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6910) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6914) GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:6916) GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:6918) GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6920) GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6922) GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6924) GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:6926) GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:6928) GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:6930) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6932) GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6934) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6936) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6938) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6940) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6942) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6944) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6946) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6948) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6950) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6952) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6954) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6958) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6962) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6966) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6968) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6970) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6972) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6974) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6976) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6978) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6980) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6982) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6984) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6986) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6988) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6990) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7000) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7004) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7008) GL_POINT_NV (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7014) GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:7016) GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:7018) GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7022) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7028) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7030) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7036) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7038) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7040) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7058) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7076) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7080) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7106) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7108) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7112) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7114) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7116) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7118) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7120) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7122) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7126) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7128) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7130) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7132) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7134) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7136) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7138) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7140) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7142) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7144) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7146) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7148) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7150) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7152) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7154) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7156) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7158) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7160) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7162) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7164) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7166) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7168) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7170) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7172) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7174) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7176) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7178) GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7180) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7182) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7184) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7186) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7188) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7190) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7192) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7194) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7198) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7200) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7202) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7206) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7208) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7210) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7214) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7216) GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7218) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7222) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7224) GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7226) GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7228) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7230) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7236) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7238) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7244) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7250) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7252) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7256) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7258) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7260) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7262) GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7264) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7268) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7272) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7276) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7280) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7284) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7286) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7288) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7292) GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7294) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7296) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7300) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7302) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7304) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7306) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7308) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7310) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7312) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7314) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7316) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7318) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7320) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7322) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7326) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7328) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7334) GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7336) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7342) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7344) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7346) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7352) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7354) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7356) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7358) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7360) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7362) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7364) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7366) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7372) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7378) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7380) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7386) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7388) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7390) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7392) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7394) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7396) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7402) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7404) GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7412) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7414) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7420) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7428) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7432) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7436) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7444) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7446) GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7454) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7458) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7462) GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7466) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7470) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7472) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7474) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7476) GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7478) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7482) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7484) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7490) GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7492) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7510) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7516) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7518) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7522) GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7524) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7528) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7530) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7532) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7538) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7542) GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7546) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7550) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7552) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7554) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7558) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7560) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7566) GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7568) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7574) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_EXT (src/Graphics/GL/Tokens.hs:7580) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7584) GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7586) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7588) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7590) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7592) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7594) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7596) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7598) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7600) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7604) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_EXT (src/Graphics/GL/Tokens.hs:7618) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7624) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7626) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7628) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7630) GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7632) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7634) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7638) GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7640) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7646) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7652) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7654) GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7656) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7658) GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7660) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7664) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7672) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7676) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7680) GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7682) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7684) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_REDUCE (src/Graphics/GL/Tokens.hs:7690) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7692) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7698) GL_RED_EXT (src/Graphics/GL/Tokens.hs:7700) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7704) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7706) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7708) GL_RED_NV (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7714) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:7722) GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:7730) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:7736) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7742) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7746) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7748) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7750) GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:7752) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7754) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7756) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7758) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7760) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7762) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7764) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7766) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7768) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7770) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7772) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7774) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7776) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7778) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7780) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7782) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7784) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7786) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7788) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7790) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7792) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7794) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7796) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7798) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7800) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7802) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7804) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7806) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7808) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7810) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7812) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7814) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7816) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7818) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7820) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7822) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7824) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7826) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7830) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7832) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7834) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7836) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7838) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7840) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7842) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7844) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7846) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7848) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7850) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7852) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7854) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7856) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7858) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7866) GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7874) GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7876) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7880) GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:7882) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7884) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7890) GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:7892) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7894) GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900) GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:7902) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:7908) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:7914) GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:7916) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7920) GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:7922) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:7928) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7930) GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7934) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7938) GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:7940) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:7946) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:7950) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7958) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7960) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7962) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7964) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7966) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7968) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7970) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7972) GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7974) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7976) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7978) GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:7980) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7982) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7984) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7986) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7988) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7990) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7992) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7994) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7998) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8000) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8002) GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:8004) GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:8006) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8008) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8010) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8012) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8022) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8028) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8032) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8036) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8048) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8060) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8062) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8066) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8072) GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8074) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8078) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8082) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8084) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8088) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8090) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8096) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8100) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8104) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8108) GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8110) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8116) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8124) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8130) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8134) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8136) GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8138) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8144) GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8146) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8152) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8160) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8168) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8174) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8178) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8182) GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8192) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8196) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8200) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8208) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8216) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8220) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8222) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8224) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8228) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8230) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8232) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8236) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8238) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8244) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8246) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8248) GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8250) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8252) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8254) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8256) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8258) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8262) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8264) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8266) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8270) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8272) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8274) GL_RG_EXT (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8280) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8284) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8286) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8288) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8290) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8292) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8300) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8308) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8312) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8316) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8320) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8324) GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8332) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8340) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8344) GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8352) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8358) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8360) GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8366) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8370) GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8374) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8378) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8380) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8382) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8386) GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8388) GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8390) GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8394) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8396) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8398) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8402) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8404) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8406) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8410) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8412) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8418) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8420) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8424) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8426) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8428) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8432) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8434) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8436) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8442) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8446) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8450) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8454) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8458) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8460) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8464) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8466) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8470) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8472) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8474) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8482) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8486) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8490) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8494) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8498) GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8500) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8502) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8504) GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8506) GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8508) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8510) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8512) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8514) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8516) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8522) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SCREEN (src/Graphics/GL/Tokens.hs:8526) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8528) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8530) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8536) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8540) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8544) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8548) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8552) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8556) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8560) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8564) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8568) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8576) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8578) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8584) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8592) GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8594) GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8596) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8600) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8604) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8608) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8622) GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8630) GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8632) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8656) GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8658) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8660) GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8662) GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8664) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8666) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:8674) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8676) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8678) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8682) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8684) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8686) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8688) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8690) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8692) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8694) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8696) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8698) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8700) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8704) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8706) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8708) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8710) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8712) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8714) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8726) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8728) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8730) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8732) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8734) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8736) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8738) GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8740) GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:8742) GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:8744) GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:8746) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8754) GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8764) GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8766) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8768) GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:8770) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8772) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8774) GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8776) GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8778) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8782) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8792) GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8794) GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:8796) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8798) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8800) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8804) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8806) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8812) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8818) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8824) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8830) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8836) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8838) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8840) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8842) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8844) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8846) GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8848) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8850) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8852) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:8854) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8866) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8868) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8870) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8872) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8874) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8876) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8878) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8880) GL_SR8_EXT (src/Graphics/GL/Tokens.hs:8882) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8890) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:8906) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8908) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8912) GL_SRC_NV (src/Graphics/GL/Tokens.hs:8914) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8916) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8918) GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:8920) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8928) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:8932) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8936) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8938) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8940) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:8948) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:8952) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8954) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8956) GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8960) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8964) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8968) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8972) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8974) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8980) GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:8982) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8990) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9000) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9020) GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9022) GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9024) GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9026) GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9028) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9034) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9054) GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9056) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9062) GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9064) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9074) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9092) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9094) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9096) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9102) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9106) GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9112) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9114) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9116) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9122) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9124) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9126) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9130) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9132) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9134) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9136) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9138) GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9140) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9142) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9144) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9146) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9148) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9150) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9152) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9154) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9156) GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9158) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9160) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9164) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9168) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9172) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9176) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9180) GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9188) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9190) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9200) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9202) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9204) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9216) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9218) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9220) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9222) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9224) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9226) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9228) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9230) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9232) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9236) GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9238) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9240) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9248) GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9250) GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9256) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9264) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9266) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9272) GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9274) GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9280) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9290) GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9292) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9298) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9304) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9310) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9312) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9314) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9316) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9318) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9324) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9338) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9342) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9346) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9350) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9354) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9358) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9362) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9366) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9374) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9382) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9386) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9390) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9394) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9398) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9402) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9410) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9418) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9432) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9436) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9440) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9444) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9448) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9456) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9466) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9468) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9474) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9476) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9482) GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9484) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9486) GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9490) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9492) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9494) GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9496) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9500) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9536) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9540) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9544) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9548) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9552) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9556) GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9564) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9566) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9572) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9584) GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9592) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9596) GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9604) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9610) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:9620) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:9622) GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:9630) GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9634) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9638) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9642) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9646) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9652) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9656) GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:9658) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:9664) GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9666) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9674) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9698) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9702) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9706) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9740) GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:9796) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9844) GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:9864) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9942) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9950) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9954) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:9980) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9988) GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10002) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10006) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10018) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10030) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10044) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10050) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10054) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10082) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10090) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10102) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10120) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10126) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10130) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10134) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10138) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10142) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10144) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10146) GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10148) GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10150) GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10152) GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10154) GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10156) GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10158) GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10160) GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10162) GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10164) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10166) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10168) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10176) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10184) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10198) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10204) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10206) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10212) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10216) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10224) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10226) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10230) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10236) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10238) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10248) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10250) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10256) GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10258) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10260) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10262) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10264) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10266) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10268) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10270) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10274) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10276) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10282) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10284) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10288) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10292) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10300) GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10306) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10308) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10314) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10316) GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_TYPE (src/Graphics/GL/Tokens.hs:10324) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10326) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10328) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10332) GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10334) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10336) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10346) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10384) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10392) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10406) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10408) GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10410) GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10416) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10418) GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10420) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10440) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10444) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10448) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10454) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10458) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10462) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10466) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10470) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10476) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10494) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10496) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10500) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10502) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10504) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10506) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10508) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10510) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10512) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10514) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10516) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10518) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10520) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10522) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10524) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10528) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10530) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10536) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10542) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10544) GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10550) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10554) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10558) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10562) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10566) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10576) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10584) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10586) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10592) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10594) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10602) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10606) GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10616) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10620) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10626) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10628) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10634) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10636) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:10642) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10650) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10654) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:10658) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10662) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10666) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10670) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10676) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10680) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10684) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:10692) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:10698) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:10710) GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:10720) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:10724) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10728) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10730) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10732) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10736) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10738) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10740) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10748) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10750) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10752) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10754) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10756) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10758) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10760) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10762) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10764) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10766) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10768) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10770) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10772) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10774) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10776) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10778) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:10784) GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:10786) GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:10788) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10792) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10796) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10800) GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10808) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10810) GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10814) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10816) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10818) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10820) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10822) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10824) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10828) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10830) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10832) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10836) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10838) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10840) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10842) GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10844) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10848) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10850) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10858) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10862) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10866) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10868) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10870) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10872) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10874) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10876) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10878) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10880) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10882) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10884) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10886) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10888) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10890) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10892) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10896) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10900) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:10904) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:10908) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10914) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10918) GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10922) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10928) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10936) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10940) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10944) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10952) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10954) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10958) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10960) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10962) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10964) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10966) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10968) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10988) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10990) GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10992) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10994) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10996) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10998) GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:11000) GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:11002) GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:11004) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11006) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11008) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11012) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:11016) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11020) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11022) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11028) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11034) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11040) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11042) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11044) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11046) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11048) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11050) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11052) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11054) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11056) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11060) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11062) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11064) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11066) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11068) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11074) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11076) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11082) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11086) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11088) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11090) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11092) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11094) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11096) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11098) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11100) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11102) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11104) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11106) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11108) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11110) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11112) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11114) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11116) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11118) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11120) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11122) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11130) GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BOUNDS_RANGE_OES (src/Graphics/GL/Tokens.hs:11134) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11140) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11142) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:11144) GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11148) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11150) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11154) GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11156) GL_VIEWPORT_SUBPIXEL_BITS_OES (src/Graphics/GL/Tokens.hs:11158) GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11160) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11162) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11164) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11166) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11168) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11170) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11172) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11174) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11176) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11178) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11180) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11182) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11184) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11186) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11188) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11190) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11216) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11218) GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11220) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11222) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11224) GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11226) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11228) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11230) GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11232) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11234) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11236) GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11238) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11240) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11242) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11246) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11248) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11250) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11254) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11258) GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11260) GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11262) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11264) GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11266) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11268) GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11270) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11272) GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11274) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11276) GL_WEIGHT_ARRAY_TYPE_OES 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(src/Graphics/GL/Tokens.hs:11314) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11316) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11318) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11320) GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11322) GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11324) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11326) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11328) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11330) GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11332) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11334) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11336) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11338) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11340) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11342) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11346) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11348) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11354) 100% ( 2 / 2) in 'Graphics.GL.Groups' 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress' 0% ( 1 /890) in 'Graphics.GL.Foreign' Missing documentation for: getCommand (src/Graphics/GL/Foreign.hs:27) dyn202 (src/Graphics/GL/Foreign.hs:33) dyn203 (src/Graphics/GL/Foreign.hs:37) dyn204 (src/Graphics/GL/Foreign.hs:41) dyn205 (src/Graphics/GL/Foreign.hs:45) dyn380 (src/Graphics/GL/Foreign.hs:49) dyn379 (src/Graphics/GL/Foreign.hs:53) dyn69 (src/Graphics/GL/Foreign.hs:57) dyn123 (src/Graphics/GL/Foreign.hs:61) dyn191 (src/Graphics/GL/Foreign.hs:65) dyn108 (src/Graphics/GL/Foreign.hs:69) dyn36 (src/Graphics/GL/Foreign.hs:73) dyn722 (src/Graphics/GL/Foreign.hs:77) dyn462 (src/Graphics/GL/Foreign.hs:81) dyn216 (src/Graphics/GL/Foreign.hs:85) dyn696 (src/Graphics/GL/Foreign.hs:89) dyn223 (src/Graphics/GL/Foreign.hs:93) dyn80 (src/Graphics/GL/Foreign.hs:97) dyn695 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(src/Graphics/GL/Foreign.hs:3113) dyn26 (src/Graphics/GL/Foreign.hs:3117) dyn831 (src/Graphics/GL/Foreign.hs:3121) dyn834 (src/Graphics/GL/Foreign.hs:3125) dyn832 (src/Graphics/GL/Foreign.hs:3129) dyn57 (src/Graphics/GL/Foreign.hs:3133) dyn183 (src/Graphics/GL/Foreign.hs:3137) dyn174 (src/Graphics/GL/Foreign.hs:3141) dyn32 (src/Graphics/GL/Foreign.hs:3145) dyn835 (src/Graphics/GL/Foreign.hs:3149) dyn575 (src/Graphics/GL/Foreign.hs:3153) dyn305 (src/Graphics/GL/Foreign.hs:3157) dyn301 (src/Graphics/GL/Foreign.hs:3161) dyn307 (src/Graphics/GL/Foreign.hs:3165) dyn840 (src/Graphics/GL/Foreign.hs:3169) dyn816 (src/Graphics/GL/Foreign.hs:3173) dyn386 (src/Graphics/GL/Foreign.hs:3177) dyn471 (src/Graphics/GL/Foreign.hs:3181) dyn839 (src/Graphics/GL/Foreign.hs:3185) dyn838 (src/Graphics/GL/Foreign.hs:3189) dyn833 (src/Graphics/GL/Foreign.hs:3193) dyn776 (src/Graphics/GL/Foreign.hs:3197) dyn709 (src/Graphics/GL/Foreign.hs:3201) dyn227 (src/Graphics/GL/Foreign.hs:3205) dyn859 (src/Graphics/GL/Foreign.hs:3209) dyn77 (src/Graphics/GL/Foreign.hs:3213) dyn102 (src/Graphics/GL/Foreign.hs:3217) dyn382 (src/Graphics/GL/Foreign.hs:3221) dyn24 (src/Graphics/GL/Foreign.hs:3225) dyn3 (src/Graphics/GL/Foreign.hs:3229) dyn422 (src/Graphics/GL/Foreign.hs:3233) dyn486 (src/Graphics/GL/Foreign.hs:3237) dyn18 (src/Graphics/GL/Foreign.hs:3241) dyn388 (src/Graphics/GL/Foreign.hs:3245) dyn424 (src/Graphics/GL/Foreign.hs:3249) dyn611 (src/Graphics/GL/Foreign.hs:3253) dyn612 (src/Graphics/GL/Foreign.hs:3257) dyn872 (src/Graphics/GL/Foreign.hs:3261) dyn870 (src/Graphics/GL/Foreign.hs:3265) dyn868 (src/Graphics/GL/Foreign.hs:3269) dyn865 (src/Graphics/GL/Foreign.hs:3273) dyn2 (src/Graphics/GL/Foreign.hs:3277) dyn510 (src/Graphics/GL/Foreign.hs:3281) dyn273 (src/Graphics/GL/Foreign.hs:3285) dyn335 (src/Graphics/GL/Foreign.hs:3289) dyn298 (src/Graphics/GL/Foreign.hs:3293) dyn414 (src/Graphics/GL/Foreign.hs:3297) dyn827 (src/Graphics/GL/Foreign.hs:3301) dyn5 (src/Graphics/GL/Foreign.hs:3305) dyn310 (src/Graphics/GL/Foreign.hs:3309) dyn426 (src/Graphics/GL/Foreign.hs:3313) dyn828 (src/Graphics/GL/Foreign.hs:3317) dyn377 (src/Graphics/GL/Foreign.hs:3321) dyn844 (src/Graphics/GL/Foreign.hs:3325) dyn701 (src/Graphics/GL/Foreign.hs:3329) dyn385 (src/Graphics/GL/Foreign.hs:3333) dyn864 (src/Graphics/GL/Foreign.hs:3337) dyn238 (src/Graphics/GL/Foreign.hs:3341) dyn829 (src/Graphics/GL/Foreign.hs:3345) dyn376 (src/Graphics/GL/Foreign.hs:3349) dyn194 (src/Graphics/GL/Foreign.hs:3353) dyn879 (src/Graphics/GL/Foreign.hs:3357) dyn866 (src/Graphics/GL/Foreign.hs:3361) dyn830 (src/Graphics/GL/Foreign.hs:3365) dyn492 (src/Graphics/GL/Foreign.hs:3369) dyn491 (src/Graphics/GL/Foreign.hs:3373) dyn478 (src/Graphics/GL/Foreign.hs:3377) dyn118 (src/Graphics/GL/Foreign.hs:3381) dyn104 (src/Graphics/GL/Foreign.hs:3385) dyn465 (src/Graphics/GL/Foreign.hs:3389) dyn818 (src/Graphics/GL/Foreign.hs:3393) dyn823 (src/Graphics/GL/Foreign.hs:3397) dyn824 (src/Graphics/GL/Foreign.hs:3401) dyn820 (src/Graphics/GL/Foreign.hs:3405) dyn10 (src/Graphics/GL/Foreign.hs:3409) dyn333 (src/Graphics/GL/Foreign.hs:3413) dyn196 (src/Graphics/GL/Foreign.hs:3417) dyn339 (src/Graphics/GL/Foreign.hs:3421) dyn195 (src/Graphics/GL/Foreign.hs:3425) dyn263 (src/Graphics/GL/Foreign.hs:3429) dyn37 (src/Graphics/GL/Foreign.hs:3433) dyn387 (src/Graphics/GL/Foreign.hs:3437) dyn39 (src/Graphics/GL/Foreign.hs:3441) dyn673 (src/Graphics/GL/Foreign.hs:3445) dyn537 (src/Graphics/GL/Foreign.hs:3449) dyn538 (src/Graphics/GL/Foreign.hs:3453) dyn107 (src/Graphics/GL/Foreign.hs:3457) dyn676 (src/Graphics/GL/Foreign.hs:3461) dyn667 (src/Graphics/GL/Foreign.hs:3465) dyn41 (src/Graphics/GL/Foreign.hs:3469) dyn97 (src/Graphics/GL/Foreign.hs:3473) dyn111 (src/Graphics/GL/Foreign.hs:3477) dyn724 (src/Graphics/GL/Foreign.hs:3481) dyn726 (src/Graphics/GL/Foreign.hs:3485) dyn99 (src/Graphics/GL/Foreign.hs:3489) dyn332 (src/Graphics/GL/Foreign.hs:3493) dyn43 (src/Graphics/GL/Foreign.hs:3497) dyn610 (src/Graphics/GL/Foreign.hs:3501) dyn674 (src/Graphics/GL/Foreign.hs:3505) dyn45 (src/Graphics/GL/Foreign.hs:3509) dyn675 (src/Graphics/GL/Foreign.hs:3513) dyn101 (src/Graphics/GL/Foreign.hs:3517) dyn116 (src/Graphics/GL/Foreign.hs:3521) dyn269 (src/Graphics/GL/Foreign.hs:3525) dyn103 (src/Graphics/GL/Foreign.hs:3529) dyn277 (src/Graphics/GL/Foreign.hs:3533) dyn693 (src/Graphics/GL/Foreign.hs:3537) dyn683 (src/Graphics/GL/Foreign.hs:3541) dyn685 (src/Graphics/GL/Foreign.hs:3545) dyn689 (src/Graphics/GL/Foreign.hs:3549) dyn687 (src/Graphics/GL/Foreign.hs:3553) dyn237 (src/Graphics/GL/Foreign.hs:3557) dyn105 (src/Graphics/GL/Foreign.hs:3561) dyn822 (src/Graphics/GL/Foreign.hs:3565) dyn594 (src/Graphics/GL/Foreign.hs:3569) dyn374 (src/Graphics/GL/Foreign.hs:3573) dyn201 (src/Graphics/GL/Foreign.hs:3577) dyn819 (src/Graphics/GL/Foreign.hs:3581) 54% ( 55 /101) in 'Graphics.GL.Functions.F01' Missing documentation for: glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155) glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:181) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282) glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:319) glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:332) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345) glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467) glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595) glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:635) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032) glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1045) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162) glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1202) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228) glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1241) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407) glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492) glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523) 71% ( 72 /101) in 'Graphics.GL.Functions.F02' Missing documentation for: glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269) glBlendBarrier (src/Graphics/GL/Functions/F02.hs:287) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354) glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:409) glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:464) glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:687) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830) glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:865) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094) glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1160) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399) glClearColorx (src/Graphics/GL/Functions/F02.hs:1414) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457) glClearDepthx (src/Graphics/GL/Functions/F02.hs:1495) glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584) 63% ( 64 /101) in 'Graphics.GL.Functions.F03' Missing documentation for: glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:160) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:293) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:305) glClipPlanef (src/Graphics/GL/Functions/F03.hs:375) glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:388) glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:401) glClipPlanex (src/Graphics/GL/Functions/F03.hs:414) glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:427) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:440) glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:524) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:541) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:582) glColor3xOES (src/Graphics/GL/Functions/F03.hs:734) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:748) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:834) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:855) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:898) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:984) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1001) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1014) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1032) glColor4x (src/Graphics/GL/Functions/F03.hs:1116) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1131) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1146) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1158) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1172) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1190) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1211) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1401) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1417) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1433) glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1597) glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1614) 60% ( 61 /101) in 'Graphics.GL.Functions.F04' Missing documentation for: glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:128) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:141) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:154) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:167) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:180) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:194) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:207) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:245) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:260) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:279) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:299) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:320) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:339) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:360) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:673) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:692) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:712) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:752) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:792) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:836) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:859) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:872) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1079) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1093) glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1333) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1386) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1405) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1425) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1443) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1463) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1501) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1748) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1767) glCopyTextureLevelsAPPLE (src/Graphics/GL/Functions/F04.hs:1787) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1820) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1858) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1899) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1920) glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1938) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1951) 52% ( 53 /101) in 'Graphics.GL.Functions.F05' Missing documentation for: glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:128) glCoverageMaskNV (src/Graphics/GL/Functions/F05.hs:141) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:153) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:165) glCoverageOperationNV (src/Graphics/GL/Functions/F05.hs:178) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:204) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:231) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:351) glCreateShaderProgramvEXT (src/Graphics/GL/Functions/F05.hs:379) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:393) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:406) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:476) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:489) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:502) glCurrentPaletteMatrixOES (src/Graphics/GL/Functions/F05.hs:514) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:540) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:635) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:669) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:721) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:733) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:758) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:783) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:824) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:837) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:850) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:863) glDeleteFramebuffersOES (src/Graphics/GL/Functions/F05.hs:903) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:930) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:943) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:957) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:969) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:982) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:995) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1008) glDeleteProgramPipelinesEXT (src/Graphics/GL/Functions/F05.hs:1047) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1060) glDeleteQueriesEXT (src/Graphics/GL/Functions/F05.hs:1115) glDeleteRenderbuffersOES (src/Graphics/GL/Functions/F05.hs:1156) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1196) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1249) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1332) glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1344) glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1357) glDepthRangeArrayfvNV (src/Graphics/GL/Functions/F05.hs:1410) glDepthRangeArrayfvOES (src/Graphics/GL/Functions/F05.hs:1424) glDepthRangeIndexedfNV (src/Graphics/GL/Functions/F05.hs:1468) glDepthRangeIndexedfOES (src/Graphics/GL/Functions/F05.hs:1482) glDepthRangedNV (src/Graphics/GL/Functions/F05.hs:1496) 61% ( 62 /101) in 'Graphics.GL.Functions.F06' Missing documentation for: glDepthRangex (src/Graphics/GL/Functions/F06.hs:142) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:155) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:196) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:236) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:249) glDisableDriverControlQCOM (src/Graphics/GL/Functions/F06.hs:262) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:288) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:314) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:327) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:340) glDiscardFramebufferEXT (src/Graphics/GL/Functions/F06.hs:435) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:464) glDrawBuffersIndexedEXT (src/Graphics/GL/Functions/F06.hs:721) glDrawBuffersNV (src/Graphics/GL/Functions/F06.hs:735) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:748) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:763) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:779) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:795) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:812) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:826) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1134) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1166) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1182) glDrawTexfOES (src/Graphics/GL/Functions/F06.hs:1290) glDrawTexfvOES (src/Graphics/GL/Functions/F06.hs:1306) glDrawTexiOES (src/Graphics/GL/Functions/F06.hs:1318) glDrawTexivOES (src/Graphics/GL/Functions/F06.hs:1334) glDrawTexsOES (src/Graphics/GL/Functions/F06.hs:1346) glDrawTexsvOES (src/Graphics/GL/Functions/F06.hs:1362) glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1374) glDrawTexxOES (src/Graphics/GL/Functions/F06.hs:1396) glDrawTexxvOES (src/Graphics/GL/Functions/F06.hs:1412) glEGLImageTargetRenderbufferStorageOES (src/Graphics/GL/Functions/F06.hs:1498) glEGLImageTargetTexture2DOES (src/Graphics/GL/Functions/F06.hs:1511) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1537) glEdgeFlagPointerEXT 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(src/Graphics/GL/Functions/F07.hs:447) glEndQueryEXT (src/Graphics/GL/Functions/F07.hs:485) glEndTilingQCOM (src/Graphics/GL/Functions/F07.hs:511) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:559) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:570) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:634) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:646) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:712) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:725) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:737) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:809) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:820) glExtGetBufferPointervQCOM (src/Graphics/GL/Functions/F07.hs:834) glExtGetBuffersQCOM (src/Graphics/GL/Functions/F07.hs:847) glExtGetFramebuffersQCOM (src/Graphics/GL/Functions/F07.hs:861) glExtGetProgramBinarySourceQCOM (src/Graphics/GL/Functions/F07.hs:875) glExtGetProgramsQCOM (src/Graphics/GL/Functions/F07.hs:890) glExtGetRenderbuffersQCOM (src/Graphics/GL/Functions/F07.hs:904) glExtGetShadersQCOM (src/Graphics/GL/Functions/F07.hs:918) glExtGetTexLevelParameterivQCOM (src/Graphics/GL/Functions/F07.hs:932) glExtGetTexSubImageQCOM (src/Graphics/GL/Functions/F07.hs:948) glExtGetTexturesQCOM (src/Graphics/GL/Functions/F07.hs:970) glExtIsProgramBinaryQCOM (src/Graphics/GL/Functions/F07.hs:984) glExtTexObjectStateOverrideiQCOM (src/Graphics/GL/Functions/F07.hs:996) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1010) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1039) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1081) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1108) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1120) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1132) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1144) glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1157) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1240) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1254) glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1266) glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1277) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1289) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1302) glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1313) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1356) 44% ( 44 /101) in 'Graphics.GL.Functions.F08' Missing documentation for: glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:167) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:179) glFogx (src/Graphics/GL/Functions/F08.hs:248) glFogxOES (src/Graphics/GL/Functions/F08.hs:261) glFogxv (src/Graphics/GL/Functions/F08.hs:274) glFogxvOES (src/Graphics/GL/Functions/F08.hs:287) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:300) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:313) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:325) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:338) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:351) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:364) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:377) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:391) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:405) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:419) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:433) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:447) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:461) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:475) glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:489) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:500) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:512) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:525) glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:554) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:567) glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:612) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:627) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:642) glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:724) glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:759) glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:776) glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:793) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:895) glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:962) glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:997) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1015) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1048) glFrustumf (src/Graphics/GL/Functions/F08.hs:1091) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1108) glFrustumx (src/Graphics/GL/Functions/F08.hs:1125) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1142) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1159) glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1199) glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1212) glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1225) glGenFramebuffersOES (src/Graphics/GL/Functions/F08.hs:1265) glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1291) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1305) glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1318) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1330) glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F08.hs:1357) glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1370) glGenQueriesEXT (src/Graphics/GL/Functions/F08.hs:1425) glGenRenderbuffersOES (src/Graphics/GL/Functions/F08.hs:1466) glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1493) glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1522) 60% ( 61 /101) in 'Graphics.GL.Functions.F09' Missing documentation for: glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:156) glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:194) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:206) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:232) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:457) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:475) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:489) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:503) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:651) glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:756) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:769) glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:782) glGetClipPlanexOES 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(src/Graphics/GL/Functions/F09.hs:1205) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1219) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1233) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1266) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1324) glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F09.hs:1396) glGetDriverControlsQCOM (src/Graphics/GL/Functions/F09.hs:1411) glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1437) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1451) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1465) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1479) glGetFixedv (src/Graphics/GL/Functions/F09.hs:1491) glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1504) glGetFogFuncSGIS (src/Graphics/GL/Functions/F09.hs:1606) 37% ( 37 /101) in 'Graphics.GL.Functions.F10' Missing documentation for: glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:170) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:184) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:198) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:212) glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:258) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:288) glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:302) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:326) glGetGraphicsResetStatusEXT (src/Graphics/GL/Functions/F10.hs:337) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:360) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:389) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:420) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:449) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:463) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:477) glGetImageHandleNV 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glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F10.hs:1541) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F10.hs:1572) 27% ( 27 /101) in 'Graphics.GL.Functions.F11' Missing documentation for: glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:143) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:157) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:172) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:187) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:202) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:217) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:232) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:262) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:276) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:292) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:307) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:320) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:334) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:365) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:398) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:412) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:427) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:473) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:487) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:501) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:515) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:529) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:542) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:555) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:568) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:582) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:598) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:616) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:630) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:644) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:664) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:678) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:692) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:714) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:730) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:745) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:761) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:777) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:792) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:806) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:822) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:835) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:895) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:909) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:922) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:935) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:949) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:963) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:977) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1080) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1094) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1108) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1122) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1168) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1182) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1196) glGetProgramLocalParameterfvARB 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glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:917) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:932) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:946) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:960) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:974) glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:988) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1002) glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:1018) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1050) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1065) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1081) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1097) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1114) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1131) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1146) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1161) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1176) glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1191) glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1206) glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1221) glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1238) glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1255) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1269) glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1283) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1297) glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1311) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1325) glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1339) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1352) glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1365) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1384) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1421) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1454) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1485) glGetnUniformfvEXT (src/Graphics/GL/Functions/F13.hs:1500) glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1531) glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1562) glGetnUniformivEXT (src/Graphics/GL/Functions/F13.hs:1577) glGetnUniformui64vARB (src/Graphics/GL/Functions/F13.hs:1608) 50% ( 51 /101) in 'Graphics.GL.Functions.F14' Missing documentation for: glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:144) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:175) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:187) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:199) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:211) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:223) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:235) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:247) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:259) glHintPGI (src/Graphics/GL/Functions/F14.hs:285) glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:330) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:343) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:357) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:371) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:385) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:399) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:413) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:426) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:452) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:480) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:495) glIndexxOES (src/Graphics/GL/Functions/F14.hs:640) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:652) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:676) glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:690) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:703) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:731) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:876) glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:914) glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:926) glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:1021) glIsFenceNV (src/Graphics/GL/Functions/F14.hs:1033) glIsFramebufferOES (src/Graphics/GL/Functions/F14.hs:1071) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1083) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1095) glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1120) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1133) glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1145) glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1158) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1170) glIsPathNV (src/Graphics/GL/Functions/F14.hs:1182) glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1194) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1209) glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1236) glIsProgramPipelineEXT (src/Graphics/GL/Functions/F14.hs:1274) glIsQueryEXT (src/Graphics/GL/Functions/F14.hs:1312) glIsRenderbufferOES (src/Graphics/GL/Functions/F14.hs:1350) glIsStateNV (src/Graphics/GL/Functions/F14.hs:1388) glIsTextureEXT (src/Graphics/GL/Functions/F14.hs:1439) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1451) 47% ( 47 /101) in 'Graphics.GL.Functions.F15' Missing documentation for: glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:128) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:166) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:218) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:231) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:246) glLightModelx (src/Graphics/GL/Functions/F15.hs:315) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:328) glLightModelxv (src/Graphics/GL/Functions/F15.hs:341) glLightModelxvOES 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(src/Graphics/GL/Functions/F15.hs:1095) glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1190) glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1240) glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1290) glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1320) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1349) glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1364) glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1376) glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1390) glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1404) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1420) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1438) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1456) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F15.hs:1478) 46% ( 46 /101) in 'Graphics.GL.Functions.F16' Missing documentation for: glMaterialx (src/Graphics/GL/Functions/F16.hs:128) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:142) glMaterialxv (src/Graphics/GL/Functions/F16.hs:156) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:170) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:184) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:202) glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:217) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:232) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:245) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:258) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:271) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:284) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:297) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:322) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:335) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:348) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:361) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:387) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:400) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:413) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:426) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:439) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:452) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:465) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:478) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:496) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:508) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:520) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:536) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:552) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:567) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:582) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:597) glMaxShaderCompilerThreadsARB 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(src/Graphics/GL/Functions/F16.hs:1231) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1246) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1259) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1398) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F16.hs:1523) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F16.hs:1536) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F16.hs:1549) 59% ( 60 /101) in 'Graphics.GL.Functions.F17' Missing documentation for: glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:128) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:272) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:401) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:415) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:428) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:443) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:592) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:725) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:740) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:753) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:769) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:923) glMultiTexCoord4x (src/Graphics/GL/Functions/F17.hs:1060) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:1076) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:1092) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1217) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1249) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1280) glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1311) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1342) glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1373) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1388) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1408) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1429) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1451) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1466) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1497) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1528) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1543) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F17.hs:1557) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F17.hs:1576) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F17.hs:1597) glNamedBufferDataEXT (src/Graphics/GL/Functions/F17.hs:1636) 41% ( 41 /101) in 'Graphics.GL.Functions.F18' Missing documentation for: glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:128) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:143) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:222) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:282) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:326) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:341) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:356) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:387) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:403) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:419) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:436) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:451) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:484) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:519) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:553) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:587) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:621) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:636) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:652) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:668) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:684) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:716) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:748) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:765) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:781) glNewObjectBufferATI 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(src/Graphics/GL/Functions/F18.hs:1611) 43% ( 43 /101) in 'Graphics.GL.Functions.F19' Missing documentation for: glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:128) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:143) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:155) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:169) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:181) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:200) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:217) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:237) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:258) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:278) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:292) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:306) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:320) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:334) glPathStencilFuncNV 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glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:992) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:1069) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:1099) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1194) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1209) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1224) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1239) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1318) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1333) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1348) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1363) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1442) glProgramUniform3dv 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glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:423) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:440) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:455) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:538) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:555) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:572) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:587) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:652) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:681) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:695) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:726) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:757) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:823) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:889) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:955) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:1021) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:1087) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1153) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1219) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1285) glProgramUniformui64NV 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glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1001) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1023) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1038) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1057) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1071) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1089) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:1103) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1115) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1139) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1155) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1175) glReplacementCodeuiTexCoord2fVertex3fSUN 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glSampleMaskEXT (src/Graphics/GL/Functions/F22.hs:1537) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F22.hs:1550) 70% ( 71 /101) in 'Graphics.GL.Functions.F23' Missing documentation for: glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:128) glScalex (src/Graphics/GL/Functions/F23.hs:333) glScalexOES (src/Graphics/GL/Functions/F23.hs:347) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:698) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:990) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:1062) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:1092) glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:1148) glSetFenceNV (src/Graphics/GL/Functions/F23.hs:1160) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:1173) glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1186) glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1200) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1214) glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1258) glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1272) glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1287) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1350) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1364) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1377) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1390) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1403) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1416) glStartTilingQCOM (src/Graphics/GL/Functions/F23.hs:1427) glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1443) glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1456) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1469) glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1488) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F23.hs:1533) 46% ( 46 /101) in 'Graphics.GL.Functions.F24' Missing documentation for: glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:175) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:188) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:207) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:221) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:241) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:256) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:276) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:291) glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:303) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:316) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:329) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:346) glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:358) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:384) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:411) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:438) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:465) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:492) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:504) glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:518) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:530) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:542) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:554) glTestFenceNV (src/Graphics/GL/Functions/F24.hs:566) glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:578) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:702) glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:715) glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:728) glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:740) glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:817) glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:881) glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:893) glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:905) glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:918) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:971) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:990) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1004) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1027) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1042) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1062) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1076) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1095) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1109) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1125) glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:1165) glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1231) glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1244) glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1256) glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1270) glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1353) glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1421) glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1435) glTexCoord4bOES (src/Graphics/GL/Functions/F24.hs:1447) glTexCoord4bvOES (src/Graphics/GL/Functions/F24.hs:1462) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1519) 54% ( 55 /101) in 'Graphics.GL.Functions.F25' Missing documentation for: glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:128) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:143) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:162) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:204) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:274) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:289) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:301) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:435) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:451) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:467) glTexEnvx (src/Graphics/GL/Functions/F25.hs:541) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:555) glTexEnvxv (src/Graphics/GL/Functions/F25.hs:569) glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:583) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:597) glTexGenfOES (src/Graphics/GL/Functions/F25.hs:657) glTexGenfvOES (src/Graphics/GL/Functions/F25.hs:686) glTexGeniOES (src/Graphics/GL/Functions/F25.hs:715) glTexGenivOES (src/Graphics/GL/Functions/F25.hs:744) glTexGenxOES (src/Graphics/GL/Functions/F25.hs:758) glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:772) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:845) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:926) glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:967) glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:989) glTexParameterx (src/Graphics/GL/Functions/F25.hs:1180) glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1194) glTexParameterxv (src/Graphics/GL/Functions/F25.hs:1208) glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1222) glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1236) glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1407) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1574) glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1610) glTextureBufferEXT (src/Graphics/GL/Functions/F25.hs:1636) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F25.hs:1668) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F25.hs:1685) glTextureImage1DEXT (src/Graphics/GL/Functions/F25.hs:1700) glTextureImage2DEXT (src/Graphics/GL/Functions/F25.hs:1720) 50% ( 50 /101) in 'Graphics.GL.Functions.F26' Missing documentation for: glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:128) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:147) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:165) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:187) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:207) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:226) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:238) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:251) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:263) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:298) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:328) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:389) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:450) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:465) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:479) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:509) glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:542) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:577) glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:613) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:650) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:669) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:707) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:747) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:791) glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:874) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:889) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:935) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:983) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:998) glTranslatex (src/Graphics/GL/Functions/F26.hs:1043) glTranslatexOES (src/Graphics/GL/Functions/F26.hs:1057) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:1170) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1183) glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:1196) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1210) glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1282) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1295) glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1308) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1322) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1483) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1497) glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1511) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1525) glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1599) glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1613) glUniform2ui64vARB (src/Graphics/GL/Functions/F26.hs:1627) glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1641) 53% ( 54 /101) in 'Graphics.GL.Functions.F27' Missing documentation for: glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:235) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:250) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:265) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:279) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:355) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:370) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:385) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:399) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:570) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:586) glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:602) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:616) glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:694) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:710) glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:726) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:740) glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:816) glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:830) glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:857) glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:870) glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:899) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1351) glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1364) glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1378) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1441) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1453) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1465) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1478) glUseProgramStagesEXT (src/Graphics/GL/Functions/F27.hs:1535) glUseShaderProgramEXT (src/Graphics/GL/Functions/F27.hs:1549) glVDPAUFiniNV (src/Graphics/GL/Functions/F27.hs:1562) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F27.hs:1573) glVDPAUInitNV (src/Graphics/GL/Functions/F27.hs:1589) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F27.hs:1602) 47% ( 47 /101) in 'Graphics.GL.Functions.F28' Missing documentation for: glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:128) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:141) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:156) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:171) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:184) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:197) glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F28.hs:248) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:260) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:276) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:291) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:304) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:317) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:330) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:343) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:356) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:369) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:382) glVertex2bOES (src/Graphics/GL/Functions/F28.hs:395) glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:408) glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:488) glVertex2xOES (src/Graphics/GL/Functions/F28.hs:554) glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:566) glVertex3bOES (src/Graphics/GL/Functions/F28.hs:578) glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:592) glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:675) glVertex3xOES (src/Graphics/GL/Functions/F28.hs:743) glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:756) glVertex4bOES (src/Graphics/GL/Functions/F28.hs:768) glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:783) glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:869) glVertex4xOES (src/Graphics/GL/Functions/F28.hs:939) glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:953) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:1032) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1063) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:1080) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1109) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1125) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1141) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:1159) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:1175) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:1188) glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1201) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1214) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1231) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1248) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1262) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1276) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1293) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1309) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1327) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1343) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1361) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1380) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1429) 95% ( 96 /101) in 'Graphics.GL.Functions.F29' Missing documentation for: glVertexAttrib1hvNV (src/Graphics/GL/Functions/F29.hs:198) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:484) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:780) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1316) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F29.hs:1565) 74% ( 75 /101) in 'Graphics.GL.Functions.F30' Missing documentation for: glVertexAttribFormatNV (src/Graphics/GL/Functions/F30.hs:215) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:831) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:936) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:949) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:962) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:975) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:988) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:1001) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:1072) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:1086) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:1099) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:1113) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:1186) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1201) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1214) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1229) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1304) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1320) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1333) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1349) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1378) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F30.hs:1551) 18% ( 18 /101) in 'Graphics.GL.Functions.F31' Missing documentation for: glVertexAttribPointerNV (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F31.hs:144) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F31.hs:158) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F31.hs:172) glVertexAttribs1svNV (src/Graphics/GL/Functions/F31.hs:186) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F31.hs:200) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F31.hs:214) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F31.hs:228) glVertexAttribs2svNV (src/Graphics/GL/Functions/F31.hs:242) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F31.hs:256) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F31.hs:270) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F31.hs:284) glVertexAttribs3svNV (src/Graphics/GL/Functions/F31.hs:298) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F31.hs:312) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:326) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:340) glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:354) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:368) glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:396) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:408) glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:421) glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:434) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:542) glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:558) glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:574) glVertexStream1dATI 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glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:815) glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:828) glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:843) glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:856) glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:871) glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:884) glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:899) glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:912) glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:928) glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:941) glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:957) glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:970) glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:986) glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:999) glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:1015) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:1028) glVertexWeightfvEXT 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(src/Graphics/GL/Functions/F31.hs:1476) glWeightuivARB (src/Graphics/GL/Functions/F31.hs:1489) glWeightusvARB (src/Graphics/GL/Functions/F31.hs:1502) 90% ( 52 / 58) in 'Graphics.GL.Functions.F32' Missing documentation for: glWindowPos4dvMESA (src/Graphics/GL/Functions/F32.hs:747) glWindowPos4fvMESA (src/Graphics/GL/Functions/F32.hs:775) glWindowPos4ivMESA (src/Graphics/GL/Functions/F32.hs:803) glWindowPos4svMESA (src/Graphics/GL/Functions/F32.hs:831) glWindowRectanglesEXT (src/Graphics/GL/Functions/F32.hs:843) glWriteMaskEXT (src/Graphics/GL/Functions/F32.hs:857) 53% (1667 /3158) in 'Graphics.GL.Functions' Missing documentation for: glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155) glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:181) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245) 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glExtGetBuffersQCOM (src/Graphics/GL/Functions/F07.hs:847) glExtGetFramebuffersQCOM (src/Graphics/GL/Functions/F07.hs:861) glExtGetProgramBinarySourceQCOM (src/Graphics/GL/Functions/F07.hs:875) glExtGetProgramsQCOM (src/Graphics/GL/Functions/F07.hs:890) glExtGetRenderbuffersQCOM (src/Graphics/GL/Functions/F07.hs:904) glExtGetShadersQCOM (src/Graphics/GL/Functions/F07.hs:918) glExtGetTexLevelParameterivQCOM (src/Graphics/GL/Functions/F07.hs:932) glExtGetTexSubImageQCOM (src/Graphics/GL/Functions/F07.hs:948) glExtGetTexturesQCOM (src/Graphics/GL/Functions/F07.hs:970) glExtIsProgramBinaryQCOM (src/Graphics/GL/Functions/F07.hs:984) glExtTexObjectStateOverrideiQCOM (src/Graphics/GL/Functions/F07.hs:996) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1010) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1039) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1081) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1108) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1120) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1132) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1144) glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1157) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1240) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1254) glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1266) glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1277) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1289) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1302) glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1313) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1356) glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:167) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:179) glFogx (src/Graphics/GL/Functions/F08.hs:248) glFogxOES (src/Graphics/GL/Functions/F08.hs:261) glFogxv (src/Graphics/GL/Functions/F08.hs:274) glFogxvOES (src/Graphics/GL/Functions/F08.hs:287) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:300) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:313) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:325) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:338) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:351) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:364) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:377) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:391) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:405) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:419) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:433) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:447) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:461) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:475) glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:489) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:500) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:512) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:525) glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:554) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:567) glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:612) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:627) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:642) glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:724) glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:759) glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:776) glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:793) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:895) glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:962) glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:997) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1015) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1048) glFrustumf (src/Graphics/GL/Functions/F08.hs:1091) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1108) glFrustumx (src/Graphics/GL/Functions/F08.hs:1125) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1142) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1159) glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1199) glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1212) glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1225) glGenFramebuffersOES (src/Graphics/GL/Functions/F08.hs:1265) glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1291) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1305) glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1318) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1330) glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F08.hs:1357) glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1370) glGenQueriesEXT (src/Graphics/GL/Functions/F08.hs:1425) glGenRenderbuffersOES (src/Graphics/GL/Functions/F08.hs:1466) glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1493) glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1522) glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:156) glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:194) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:206) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:232) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:457) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:475) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:489) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:503) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:651) glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:756) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:769) glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:782) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:795) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:870) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:914) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:928) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:943) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:959) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:975) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:990) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1005) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1019) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1032) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1093) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1146) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1176) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1205) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1219) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1233) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1266) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1324) glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F09.hs:1396) glGetDriverControlsQCOM (src/Graphics/GL/Functions/F09.hs:1411) glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1437) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1451) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1465) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1479) glGetFixedv (src/Graphics/GL/Functions/F09.hs:1491) glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1504) glGetFogFuncSGIS (src/Graphics/GL/Functions/F09.hs:1606) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:170) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:184) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:198) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:212) glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:258) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:288) glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:302) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:326) glGetGraphicsResetStatusEXT (src/Graphics/GL/Functions/F10.hs:337) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:360) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:389) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:420) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:449) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:463) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:477) glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:493) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:509) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:523) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:537) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:552) glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:636) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:650) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:664) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:691) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:742) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:756) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:770) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:814) glGetLightxv (src/Graphics/GL/Functions/F10.hs:828) glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:842) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:856) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:870) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:884) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:898) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:912) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:926) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:941) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:956) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:974) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:988) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1047) glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1091) glGetMaterialxv (src/Graphics/GL/Functions/F10.hs:1105) glGetMaterialxvOES (src/Graphics/GL/Functions/F10.hs:1119) glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1150) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1181) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1210) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1224) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F10.hs:1239) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F10.hs:1254) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F10.hs:1269) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F10.hs:1284) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F10.hs:1299) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1316) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F10.hs:1332) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1348) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1363) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1378) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1393) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1468) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1482) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1511) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F10.hs:1541) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F10.hs:1572) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:143) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:157) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:172) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:187) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:202) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:217) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:232) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:262) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:276) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:292) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:307) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:320) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:334) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:365) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:398) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:412) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:427) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:473) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:487) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:501) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:515) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:529) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:542) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:555) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:568) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:582) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:598) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:616) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:630) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:644) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:664) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:678) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:692) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:714) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:730) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:745) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:761) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:777) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:792) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:806) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:822) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:835) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:895) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:909) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:922) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:935) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:949) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:963) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:977) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1080) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1094) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1108) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1122) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1168) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1182) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1196) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1210) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1224) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1239) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1254) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1269) glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F11.hs:1300) glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F11.hs:1330) glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F11.hs:1389) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1421) glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1476) glGetProgramStringNV (src/Graphics/GL/Functions/F11.hs:1490) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F11.hs:1504) glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1533) glGetProgramivNV (src/Graphics/GL/Functions/F11.hs:1547) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1561) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1576) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1591) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1606) glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:279) glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:323) glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:367) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:519) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:615) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:628) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:731) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:744) glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:787) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:801) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:815) glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:859) glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:888) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:902) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:965) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:1070) glGetTexParameterxv (src/Graphics/GL/Functions/F12.hs:1114) glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1128) glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1142) glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1167) glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1197) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1230) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1262) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1293) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1323) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1353) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1383) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1398) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1425) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1462) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1515) glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F12.hs:1576) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F12.hs:1605) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:156) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:229) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:243) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:287) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:301) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:345) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:359) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:373) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:387) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:401) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:415) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:429) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:474) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:489) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:503) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:518) glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:547) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:561) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:665) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:679) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:693) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:887) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:902) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:917) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:932) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:946) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:960) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:974) glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:988) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1002) glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:1018) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1050) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1065) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1081) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1097) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1114) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1131) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1146) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1161) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1176) glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1191) glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1206) glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1221) glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1238) glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1255) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1269) glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1283) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1297) glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1311) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1325) glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1339) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1352) glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1365) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1384) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1421) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1454) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1485) glGetnUniformfvEXT (src/Graphics/GL/Functions/F13.hs:1500) glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1531) glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1562) glGetnUniformivEXT (src/Graphics/GL/Functions/F13.hs:1577) glGetnUniformui64vARB (src/Graphics/GL/Functions/F13.hs:1608) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:144) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:175) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:187) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:199) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:211) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:223) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:235) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:247) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:259) glHintPGI (src/Graphics/GL/Functions/F14.hs:285) glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:330) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:343) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:357) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:371) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:385) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:399) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:413) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:426) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:452) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:480) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:495) glIndexxOES (src/Graphics/GL/Functions/F14.hs:640) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:652) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:676) glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:690) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:703) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:731) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:876) glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:914) glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:926) glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:1021) glIsFenceNV (src/Graphics/GL/Functions/F14.hs:1033) glIsFramebufferOES (src/Graphics/GL/Functions/F14.hs:1071) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1083) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1095) glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1120) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1133) glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1145) glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1158) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1170) glIsPathNV (src/Graphics/GL/Functions/F14.hs:1182) glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1194) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1209) glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1236) glIsProgramPipelineEXT (src/Graphics/GL/Functions/F14.hs:1274) glIsQueryEXT (src/Graphics/GL/Functions/F14.hs:1312) glIsRenderbufferOES (src/Graphics/GL/Functions/F14.hs:1350) glIsStateNV (src/Graphics/GL/Functions/F14.hs:1388) glIsTextureEXT (src/Graphics/GL/Functions/F14.hs:1439) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1451) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:128) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:166) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:218) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:231) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:246) glLightModelx (src/Graphics/GL/Functions/F15.hs:315) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:328) glLightModelxv (src/Graphics/GL/Functions/F15.hs:341) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:354) glLightx (src/Graphics/GL/Functions/F15.hs:427) glLightxOES (src/Graphics/GL/Functions/F15.hs:441) glLightxv (src/Graphics/GL/Functions/F15.hs:455) glLightxvOES (src/Graphics/GL/Functions/F15.hs:469) glLineWidthx (src/Graphics/GL/Functions/F15.hs:510) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:522) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:573) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:591) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:605) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:619) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:633) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:659) glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:697) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:709) glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:734) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:745) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:812) glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:824) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:850) glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:862) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:875) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:887) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:899) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:912) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:925) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:937) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:950) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:962) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:974) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:986) glMap1xOES (src/Graphics/GL/Functions/F15.hs:1034) glMap2xOES (src/Graphics/GL/Functions/F15.hs:1095) glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1190) glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1240) glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1290) glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1320) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1349) glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1364) glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1376) glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1390) glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1404) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1420) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1438) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1456) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F15.hs:1478) glMaterialx (src/Graphics/GL/Functions/F16.hs:128) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:142) glMaterialxv (src/Graphics/GL/Functions/F16.hs:156) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:170) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:184) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:202) glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:217) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:232) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:245) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:258) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:271) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:284) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:297) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:322) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:335) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:348) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:361) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:387) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:400) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:413) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:426) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:439) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:452) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:465) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:478) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:496) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:508) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:520) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:536) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:552) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:567) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:582) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:597) glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:612) glMultMatrixx (src/Graphics/GL/Functions/F16.hs:758) glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:770) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:834) glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:910) glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:927) glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:943) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:975) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1112) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1130) glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1147) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1181) glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1198) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1214) glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1231) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1246) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1259) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1398) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F16.hs:1523) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F16.hs:1536) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F16.hs:1549) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:128) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:272) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:401) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:415) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:428) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:443) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:592) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:725) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:740) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:753) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:769) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:923) glMultiTexCoord4x (src/Graphics/GL/Functions/F17.hs:1060) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:1076) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:1092) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1217) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1249) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1280) glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1311) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1342) glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1373) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1388) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1408) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1429) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1451) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1466) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1497) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1528) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1543) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F17.hs:1557) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F17.hs:1576) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F17.hs:1597) glNamedBufferDataEXT (src/Graphics/GL/Functions/F17.hs:1636) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:128) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:143) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:222) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:282) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:326) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:341) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:356) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:387) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:403) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:419) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:436) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:451) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:484) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:519) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:553) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:587) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:621) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:636) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:652) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:668) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:684) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:716) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:748) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:765) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:781) glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:811) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:896) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:913) glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:954) glNormal3x (src/Graphics/GL/Functions/F18.hs:1022) glNormal3xOES (src/Graphics/GL/Functions/F18.hs:1036) glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:1050) glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:1062) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1116) glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1131) glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1146) glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1159) glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1174) glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1187) glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1202) glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1215) glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1230) glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1243) glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1258) glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1271) glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1286) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1361) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1375) glOrthof (src/Graphics/GL/Functions/F18.hs:1407) glOrthofOES (src/Graphics/GL/Functions/F18.hs:1424) glOrthox (src/Graphics/GL/Functions/F18.hs:1441) glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1458) glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1475) glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1488) glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1501) glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1528) glPathColorGenNV (src/Graphics/GL/Functions/F18.hs:1596) glPathCommandsNV (src/Graphics/GL/Functions/F18.hs:1611) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:128) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:143) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:155) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:169) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:181) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:200) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:217) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:237) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:258) glPathParameterfNV 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glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:616) glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:656) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:669) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:683) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:697) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:711) glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:739) glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:752) glPointParameterx (src/Graphics/GL/Functions/F19.hs:939) glPointParameterxOES (src/Graphics/GL/Functions/F19.hs:952) glPointParameterxv (src/Graphics/GL/Functions/F19.hs:965) glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:978) glPointSizePointerOES (src/Graphics/GL/Functions/F19.hs:1004) glPointSizex (src/Graphics/GL/Functions/F19.hs:1018) glPointSizexOES (src/Graphics/GL/Functions/F19.hs:1030) glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:1042) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:1054) glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:1108) glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1122) glPolygonOffsetx (src/Graphics/GL/Functions/F19.hs:1135) glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1148) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1222) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1257) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1281) glPrimitiveBoundingBox (src/Graphics/GL/Functions/F19.hs:1303) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1395) glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1407) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1448) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F19.hs:1494) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F19.hs:1510) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F19.hs:1526) glProgramEnvParameter4dvARB 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(src/Graphics/GL/Functions/F20.hs:461) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:495) glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:528) glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:560) glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:619) glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:634) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:649) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:665) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:680) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:708) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:737) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:829) glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:843) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:857) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:872) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:949) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:963) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:977) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:992) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:1069) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:1099) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1194) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1209) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1224) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1239) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1318) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1333) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1348) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1363) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1442) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1473) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1571) glProgramUniform3i64NV (src/Graphics/GL/Functions/F20.hs:1587) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F20.hs:1603) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F20.hs:1618) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:145) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:161) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:177) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:192) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:273) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:305) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:406) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:423) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:440) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:455) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:538) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:555) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:572) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:587) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:652) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:681) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:695) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:726) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:757) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:823) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:889) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:955) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:1021) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:1087) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1153) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1219) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1285) glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1335) glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1349) glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1364) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1429) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1473) glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1539) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1552) glRasterPos2xOES (src/Graphics/GL/Functions/F21.hs:1675) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:128) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:252) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:266) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:394) glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:409) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:421) glReadBufferIndexedEXT (src/Graphics/GL/Functions/F22.hs:447) glReadBufferNV (src/Graphics/GL/Functions/F22.hs:460) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:472) glRectxOES (src/Graphics/GL/Functions/F22.hs:703) glRectxvOES (src/Graphics/GL/Functions/F22.hs:718) glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:731) glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F22.hs:817) glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F22.hs:833) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:849) glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F22.hs:883) glRenderbufferStorageOES (src/Graphics/GL/Functions/F22.hs:916) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:931) glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:945) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:957) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:969) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:987) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1001) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1023) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1038) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1057) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1071) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1089) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:1103) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1115) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1139) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1155) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1175) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1190) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1207) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1221) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1236) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F22.hs:1249) glReplacementCodeusSUN (src/Graphics/GL/Functions/F22.hs:1261) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F22.hs:1273) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F22.hs:1285) glResizeBuffersMESA (src/Graphics/GL/Functions/F22.hs:1350) glResolveDepthValuesNV (src/Graphics/GL/Functions/F22.hs:1361) glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F22.hs:1372) glRotatex (src/Graphics/GL/Functions/F22.hs:1439) glRotatexOES (src/Graphics/GL/Functions/F22.hs:1454) glSampleCoveragex (src/Graphics/GL/Functions/F22.hs:1497) glSampleCoveragexOES (src/Graphics/GL/Functions/F22.hs:1510) glSampleMapATI (src/Graphics/GL/Functions/F22.hs:1523) glSampleMaskEXT (src/Graphics/GL/Functions/F22.hs:1537) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F22.hs:1550) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:128) glScalex (src/Graphics/GL/Functions/F23.hs:333) glScalexOES (src/Graphics/GL/Functions/F23.hs:347) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:698) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:990) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:1062) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:1092) glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:1148) glSetFenceNV (src/Graphics/GL/Functions/F23.hs:1160) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:1173) glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1186) glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1200) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1214) glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1258) glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1272) glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1287) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1350) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1364) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1377) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1390) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1403) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1416) glStartTilingQCOM (src/Graphics/GL/Functions/F23.hs:1427) glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1443) glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1456) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1469) glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1488) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F23.hs:1533) glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:175) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:188) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:207) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:221) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:241) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:256) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:276) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:291) glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:303) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:316) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:329) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:346) glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:358) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:384) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:411) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:438) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:465) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:492) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:504) glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:518) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:530) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:542) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:554) glTestFenceNV (src/Graphics/GL/Functions/F24.hs:566) glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:578) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:702) glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:715) glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:728) glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:740) glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:817) glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:881) glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:893) glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:905) glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:918) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:971) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:990) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1004) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1027) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1042) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1062) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1076) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1095) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1109) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1125) glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:1165) glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1231) glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1244) glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1256) glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1270) glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1353) glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1421) glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1435) glTexCoord4bOES (src/Graphics/GL/Functions/F24.hs:1447) glTexCoord4bvOES (src/Graphics/GL/Functions/F24.hs:1462) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1519) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:128) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:143) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:162) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:204) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:274) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:289) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:301) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:435) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:451) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:467) glTexEnvx (src/Graphics/GL/Functions/F25.hs:541) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:555) glTexEnvxv (src/Graphics/GL/Functions/F25.hs:569) glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:583) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:597) glTexGenfOES (src/Graphics/GL/Functions/F25.hs:657) glTexGenfvOES (src/Graphics/GL/Functions/F25.hs:686) glTexGeniOES (src/Graphics/GL/Functions/F25.hs:715) glTexGenivOES (src/Graphics/GL/Functions/F25.hs:744) glTexGenxOES (src/Graphics/GL/Functions/F25.hs:758) glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:772) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:845) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:926) glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:967) glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:989) glTexParameterx (src/Graphics/GL/Functions/F25.hs:1180) glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1194) glTexParameterxv (src/Graphics/GL/Functions/F25.hs:1208) glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1222) glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1236) glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1407) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1574) glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1610) glTextureBufferEXT (src/Graphics/GL/Functions/F25.hs:1636) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F25.hs:1668) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F25.hs:1685) glTextureImage1DEXT (src/Graphics/GL/Functions/F25.hs:1700) glTextureImage2DEXT (src/Graphics/GL/Functions/F25.hs:1720) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:128) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:147) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:165) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:187) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:207) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:226) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:238) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:251) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:263) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:298) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:328) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:389) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:450) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:465) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:479) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:509) glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:542) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:577) glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:613) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:650) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:669) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:707) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:747) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:791) glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:874) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:889) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:935) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:983) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:998) glTranslatex (src/Graphics/GL/Functions/F26.hs:1043) glTranslatexOES (src/Graphics/GL/Functions/F26.hs:1057) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:1170) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1183) glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:1196) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1210) glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1282) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1295) glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1308) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1322) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1483) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1497) glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1511) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1525) glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1599) glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1613) glUniform2ui64vARB (src/Graphics/GL/Functions/F26.hs:1627) glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1641) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:235) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:250) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:265) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:279) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:355) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:370) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:385) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:399) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:570) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:586) glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:602) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:616) glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:694) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:710) glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:726) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:740) glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:816) glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:830) glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:857) glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:870) glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:899) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1351) glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1364) glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1378) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1441) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1453) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1465) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1478) glUseProgramStagesEXT (src/Graphics/GL/Functions/F27.hs:1535) glUseShaderProgramEXT (src/Graphics/GL/Functions/F27.hs:1549) glVDPAUFiniNV (src/Graphics/GL/Functions/F27.hs:1562) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F27.hs:1573) glVDPAUInitNV (src/Graphics/GL/Functions/F27.hs:1589) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F27.hs:1602) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:128) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:141) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:156) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:171) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:184) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:197) glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F28.hs:248) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:260) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:276) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:291) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:304) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:317) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:330) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:343) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:356) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:369) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:382) glVertex2bOES (src/Graphics/GL/Functions/F28.hs:395) glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:408) glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:488) glVertex2xOES (src/Graphics/GL/Functions/F28.hs:554) glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:566) glVertex3bOES (src/Graphics/GL/Functions/F28.hs:578) glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:592) glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:675) glVertex3xOES (src/Graphics/GL/Functions/F28.hs:743) glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:756) glVertex4bOES (src/Graphics/GL/Functions/F28.hs:768) glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:783) glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:869) glVertex4xOES (src/Graphics/GL/Functions/F28.hs:939) glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:953) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:1032) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1063) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:1080) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1109) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1125) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1141) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:1159) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:1175) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:1188) glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1201) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1214) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1231) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1248) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1262) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1276) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1293) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1309) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1327) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1343) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1361) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1380) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1429) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F29.hs:198) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:484) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:780) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1316) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F29.hs:1565) glVertexAttribFormatNV (src/Graphics/GL/Functions/F30.hs:215) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:831) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:936) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:949) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:962) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:975) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:988) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:1001) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:1072) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:1086) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:1099) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:1113) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:1186) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1201) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1214) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1229) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1304) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1320) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1333) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1349) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1378) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F30.hs:1551) glVertexAttribPointerNV (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F31.hs:144) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F31.hs:158) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F31.hs:172) glVertexAttribs1svNV (src/Graphics/GL/Functions/F31.hs:186) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F31.hs:200) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F31.hs:214) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F31.hs:228) glVertexAttribs2svNV (src/Graphics/GL/Functions/F31.hs:242) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F31.hs:256) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F31.hs:270) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F31.hs:284) glVertexAttribs3svNV (src/Graphics/GL/Functions/F31.hs:298) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F31.hs:312) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:326) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:340) glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:354) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:368) glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:396) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:408) glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:421) glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:434) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:542) glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:558) glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:574) glVertexStream1dATI (src/Graphics/GL/Functions/F31.hs:588) glVertexStream1dvATI (src/Graphics/GL/Functions/F31.hs:601) glVertexStream1fATI (src/Graphics/GL/Functions/F31.hs:614) glVertexStream1fvATI (src/Graphics/GL/Functions/F31.hs:627) glVertexStream1iATI (src/Graphics/GL/Functions/F31.hs:640) glVertexStream1ivATI (src/Graphics/GL/Functions/F31.hs:653) glVertexStream1sATI (src/Graphics/GL/Functions/F31.hs:666) glVertexStream1svATI (src/Graphics/GL/Functions/F31.hs:679) glVertexStream2dATI (src/Graphics/GL/Functions/F31.hs:692) glVertexStream2dvATI (src/Graphics/GL/Functions/F31.hs:706) glVertexStream2fATI (src/Graphics/GL/Functions/F31.hs:719) glVertexStream2fvATI (src/Graphics/GL/Functions/F31.hs:733) glVertexStream2iATI (src/Graphics/GL/Functions/F31.hs:746) glVertexStream2ivATI (src/Graphics/GL/Functions/F31.hs:760) glVertexStream2sATI (src/Graphics/GL/Functions/F31.hs:773) glVertexStream2svATI (src/Graphics/GL/Functions/F31.hs:787) glVertexStream3dATI (src/Graphics/GL/Functions/F31.hs:800) glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:815) glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:828) glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:843) glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:856) glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:871) glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:884) glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:899) glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:912) glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:928) glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:941) glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:957) glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:970) glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:986) glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:999) glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:1015) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:1028) glVertexWeightfvEXT (src/Graphics/GL/Functions/F31.hs:1056) glVertexWeighthvNV (src/Graphics/GL/Functions/F31.hs:1081) glVideoCaptureNV (src/Graphics/GL/Functions/F31.hs:1093) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F31.hs:1107) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F31.hs:1122) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F31.hs:1137) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F31.hs:1306) glViewportSwizzleNV 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(323 /851) in 'Graphics.GL.Version10' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 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GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) 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GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING 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(src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 40% (355 /883) in 'Graphics.GL.Version11' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT 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GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SCISSOR_BIT 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GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 39% (359 /928) in 'Graphics.GL.Version12' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 38% (405 /1070) in 'Graphics.GL.Version13' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z 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GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE 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GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 39% (452 /1165) in 'Graphics.GL.Version14' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 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GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 38% (473 /1236) in 'Graphics.GL.Version15' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 40% (567 /1414) in 'Graphics.GL.Version20' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 40% (573 /1443) in 'Graphics.GL.Version21' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 100% (943 /943) in 'Graphics.GL.ExtensionPredicates' 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator' Missing documentation for: glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:489) 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker' Missing documentation for: glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:303) 100% ( 3 / 3) in 'Graphics.GL.GREMEDY' 56% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes' Missing documentation for: GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1620) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1694) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3822) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7978) 22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform' Missing documentation for: GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1850) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3920) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3952) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7178) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7396) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:509) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:523) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:343) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:357) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:371) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:385) 71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest' Missing documentation for: GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6326) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6328) 62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting' Missing documentation for: GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9984) 100% ( 5 / 5) in 'Graphics.GL.HP' 83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex' Missing documentation for: GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1870) 71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays' Missing documentation for: glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1198) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1214) 83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip' Missing documentation for: GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7632) 67% ( 6 / 9) in 'Graphics.GL.IBM.StaticData' Missing documentation for: GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8974) glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1277) 83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5912) 20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists' Missing documentation for: GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2760) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2762) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3096) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3098) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3988) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3990) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6182) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6184) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8548) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9706) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9708) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10816) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10818) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1417) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F06.hs:1577) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1356) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:495) glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1131) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:1062) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:451) glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:558) 100% ( 7 / 7) in 'Graphics.GL.IBM' 100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate' 38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp' Missing documentation for: GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3700) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7706) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7708) 83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead' Missing documentation for: GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4132) 100% ( 4 / 4) in 'Graphics.GL.INGR' 83% ( 5 / 6) in 'Graphics.GL.INTEL.ConservativeRasterization' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1590) 83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa' Missing documentation for: glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358) 46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture' Missing documentation for: GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4376) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4378) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4380) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9966) glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1404) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:346) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1465) 40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays' Missing documentation for: GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6186) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6640) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9710) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10824) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1433) glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1146) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:467) glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:574) 17% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery' Missing documentation for: GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6780) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6782) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6784) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6786) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6788) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6790) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6792) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6794) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6796) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6798) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6800) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6802) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6804) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6806) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6808) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6810) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6812) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6814) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6816) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6818) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:231) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1008) glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:447) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1479) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:307) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:692) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:806) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:822) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:835) 100% ( 6 / 6) in 'Graphics.GL.INTEL' 32% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced' Missing documentation for: GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1956) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2308) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2868) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3736) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3798) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3804) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3810) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3816) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4408) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6044) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6566) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8530) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8798) 83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472) 62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl' Missing documentation for: GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666) GL_NONE (src/Graphics/GL/Tokens.hs:6154) 29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) 30% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) 83% ( 5 / 6) in 'Graphics.GL.KHR.NoError' Missing documentation for: GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1648) 55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness' Missing documentation for: GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1672) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3710) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4034) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4548) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6216) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8000) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10406) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504) 100% ( 10 / 10) in 'Graphics.GL.KHR' 83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert' Missing documentation for: GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6590) 83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers' Missing documentation for: glResizeBuffersMESA (src/Graphics/GL/Functions/F22.hs:1350) 86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos' Missing documentation for: glWindowPos4dvMESA (src/Graphics/GL/Functions/F32.hs:747) glWindowPos4fvMESA (src/Graphics/GL/Functions/F32.hs:775) glWindowPos4ivMESA (src/Graphics/GL/Functions/F32.hs:803) glWindowPos4svMESA (src/Graphics/GL/Functions/F32.hs:831) 62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture' Missing documentation for: GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10728) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10732) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11318) 100% ( 5 / 5) in 'Graphics.GL.MESA' 45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack' Missing documentation for: GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7420) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9476) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9478) 100% ( 2 / 2) in 'Graphics.GL.MESAX' 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect' Missing documentation for: glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:927) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1130) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount' Missing documentation for: glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:910) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1112) 28% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture' Missing documentation for: glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:493) glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1167) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1425) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1095) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:128) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:887) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:912) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:962) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:986) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:681) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:726) glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:857) glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:899) 12% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced' Missing documentation for: GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1680) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1958) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2310) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2320) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2666) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2670) GL_DST_NV (src/Graphics/GL/Tokens.hs:2672) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2674) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2676) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2870) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3702) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3738) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3740) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3800) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3806) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3812) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3818) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4324) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4326) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4410) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4434) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4436) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4438) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5870) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5872) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6046) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6568) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6830) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6968) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6970) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6972) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6974) GL_RED_NV (src/Graphics/GL/Tokens.hs:7710) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8532) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8800) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8908) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8912) GL_SRC_NV (src/Graphics/GL/Tokens.hs:8914) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8916) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8918) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10326) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11240) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11310) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830) 83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474) 60% ( 6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling' Missing documentation for: GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11148) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11150) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F31.hs:1306) 14% ( 6 / 42) in 'Graphics.GL.NV.CommandList' Missing documentation for: GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2440) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2442) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2444) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2614) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2776) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3532) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4508) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6160) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7074) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8522) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9074) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9228) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10338) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11136) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:194) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:207) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:204) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:393) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:824) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1196) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:748) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:763) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:779) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:795) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1019) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:628) glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:926) glIsStateNV (src/Graphics/GL/Functions/F14.hs:1388) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:573) glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1443) 71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5' Missing documentation for: GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562) 67% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7510) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7530) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7560) 55% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1592) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5570) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9122) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9124) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:316) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate' Missing documentation for: GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1594) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1596) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1598) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:859) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1600) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1602) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1604) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:872) 71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor' Missing documentation for: GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2286) 83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage' Missing documentation for: glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1333) 71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D' Missing documentation for: GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5168) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5170) 46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2206) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2242) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3000) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457) glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1357) glDepthRangedNV (src/Graphics/GL/Functions/F05.hs:1496) 83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2214) 83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture' Missing documentation for: glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1374) 15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators' Missing documentation for: GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2826) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2830) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2832) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2834) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2836) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2838) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2840) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2842) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2844) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2846) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2848) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2850) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2852) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2854) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2856) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2858) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2860) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2862) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2864) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4818) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4820) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4850) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5364) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5498) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:737) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:926) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:941) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:956) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:974) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:988) glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1190) glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1376) glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1390) 37% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample' Missing documentation for: GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4282) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5526) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8398) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8494) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9566) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10014) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10672) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F22.hs:1550) glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1236) 38% ( 6 / 16) in 'Graphics.GL.NV.Fence' Missing documentation for: GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2928) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2930) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:850) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1132) glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1212) glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1437) glIsFenceNV (src/Graphics/GL/Functions/F14.hs:1033) glSetFenceNV (src/Graphics/GL/Functions/F23.hs:1160) glTestFenceNV (src/Graphics/GL/Functions/F24.hs:566) 83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle' Missing documentation for: GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2946) 25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer' Missing documentation for: GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3002) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3064) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9844) 56% ( 5 / 9) in 'Graphics.GL.NV.FogDistance' Missing documentation for: GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2898) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2902) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3136) 67% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor' Missing documentation for: GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3228) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3230) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:313) 44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram' Missing documentation for: GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3274) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3284) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5226) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5720) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7284) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1224) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1239) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:461) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:495) 50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5416) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5420) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5426) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5432) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5434) 25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1836) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1838) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1840) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2266) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5496) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5932) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5934) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6094) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7628) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7630) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7634) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9078) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:153) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:165) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1233) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:421) 55% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage' Missing documentation for: GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5370) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6080) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7884) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7886) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:849) 33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4' Missing documentation for: GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5414) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5422) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5424) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5478) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5890) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7262) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7348) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1080) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1094) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1168) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1182) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:178) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:210) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:239) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:254) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:351) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:383) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:412) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:427) 38% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5' Missing documentation for: GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3282) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5220) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5294) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5468) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5470) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5486) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5878) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5896) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F11.hs:1504) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:680) 9% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2990) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2996) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4048) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4050) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4052) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4054) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4058) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4062) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4066) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4070) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4072) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4074) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4076) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4078) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10494) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10496) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10504) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10508) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10512) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10516) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10518) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10520) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10522) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10524) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:243) glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:843) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:872) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:963) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:992) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1209) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1239) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1333) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1363) glProgramUniform3i64NV (src/Graphics/GL/Functions/F20.hs:1587) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F20.hs:1618) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:161) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:192) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:423) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:455) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:555) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:587) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1183) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1210) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1295) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1322) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1497) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1525) glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1613) glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1641) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:250) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:279) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:370) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:399) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:586) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:616) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:710) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:740) 35% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3342) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3460) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3602) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3638) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4498) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5312) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5456) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5492) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7344) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10300) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10316) glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1364) 51% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat' Missing documentation for: GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3730) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:582) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:898) glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:167) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1398) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:272) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:592) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:923) glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:954) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:698) glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:817) glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:1165) glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1353) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:204) glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:488) glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:675) glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:869) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F29.hs:198) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:484) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:780) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1316) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F31.hs:172) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F31.hs:228) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F31.hs:284) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:340) glVertexWeighthvNV (src/Graphics/GL/Functions/F31.hs:1081) 43% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery' Missing documentation for: GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6050) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9136) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9138) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:691) 71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent' Missing documentation for: GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5568) 71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8404) 83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint' Missing documentation for: GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6084) 35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery' Missing documentation for: GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1902) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6836) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6838) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6840) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:969) glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:424) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1305) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:473) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:487) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1170) 71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil' Missing documentation for: GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2278) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10544) 43% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject' Missing documentation for: GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3286) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3604) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5460) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5462) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11008) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F19.hs:1494) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F19.hs:1510) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F19.hs:1526) 3% ( 6 /234) in 'Graphics.GL.NV.PathRenderingCompatibility' Missing documentation for: GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1632) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1682) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1816) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1818) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1846) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2720) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2892) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2940) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2952) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3158) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3160) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3162) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3164) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3166) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3168) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3170) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3172) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3174) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3176) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3178) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3180) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3182) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3184) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3186) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3188) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3190) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3192) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3236) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3650) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3652) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3654) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3656) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3658) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3660) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3662) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3664) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3666) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3794) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4344) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4356) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4358) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4504) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5928) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5930) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6032) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6034) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6036) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6302) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6672) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6674) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6676) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6678) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6680) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6682) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6684) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6686) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6688) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6690) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6692) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6694) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6696) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6698) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6700) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6702) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6704) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6706) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6708) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6710) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6712) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6714) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6716) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6718) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6720) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6722) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6724) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6726) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6730) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6732) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6734) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6736) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6738) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6740) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6742) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6744) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6746) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6748) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6750) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6752) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6754) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6756) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6758) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6760) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6762) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6764) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6766) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7210) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7454) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7686) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7820) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7822) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7824) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7826) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7830) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7832) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7834) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7836) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7838) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7840) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7842) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7844) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7846) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7848) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7850) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7852) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7854) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7856) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8008) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8284) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8286) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8288) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8290) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8292) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8566) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8738) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8772) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8774) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8782) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8792) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8880) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8954) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8956) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9190) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10260) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10262) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10264) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10266) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10268) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10270) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10320) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10736) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10738) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10740) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11088) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1501) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1920) glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1938) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1951) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:128) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:982) glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1318) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:501) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:515) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:529) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:542) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:555) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:568) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:582) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:598) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:616) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:630) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:644) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:664) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:678) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1421) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:731) glIsPathNV (src/Graphics/GL/Functions/F14.hs:1182) glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1194) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1209) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:271) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:284) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:387) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:400) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:413) glPathColorGenNV (src/Graphics/GL/Functions/F18.hs:1596) glPathCommandsNV (src/Graphics/GL/Functions/F18.hs:1611) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:128) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:143) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:155) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:169) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:181) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:200) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:217) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:237) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:258) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:278) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:292) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:306) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:320) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:334) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:347) glPathStringNV (src/Graphics/GL/Functions/F19.hs:361) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:376) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:395) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:411) glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:752) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:649) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1469) glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1488) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:188) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:207) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:221) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:241) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:256) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:276) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:998) glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1366) 3% ( 6 /216) in 'Graphics.GL.NV.PathRenderingCore' Missing documentation for: GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1682) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1816) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1818) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1846) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2720) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2940) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2952) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3158) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3160) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3162) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3164) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3166) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3168) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3170) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3172) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3174) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3176) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3178) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3180) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3182) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3184) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3186) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3188) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3190) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3192) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3236) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3650) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3652) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3654) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3656) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3658) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3660) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3662) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3664) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3666) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3794) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4344) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4356) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4358) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4504) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5928) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5930) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6032) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6034) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6036) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6672) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6674) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6676) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6678) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6680) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6682) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6684) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6686) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6688) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6690) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6692) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6694) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6696) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6698) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6700) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6704) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6706) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6708) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6712) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6714) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6716) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6718) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6720) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6722) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6724) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6726) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6730) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6732) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6734) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6736) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6738) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6740) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6742) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6744) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6746) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6748) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6750) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6752) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6754) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6756) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6758) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6760) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6762) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6764) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6766) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7454) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7686) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7820) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7822) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7824) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7826) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7830) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7832) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7834) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7836) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7838) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7840) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7842) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7844) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7846) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7848) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7850) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7852) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7854) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7856) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8008) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8284) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8286) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8288) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8290) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8292) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8738) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8772) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8774) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8782) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8792) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8880) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8954) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8956) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9190) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10260) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10262) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10264) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10266) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10268) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10270) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10320) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10736) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10738) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10740) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11088) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1501) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1920) glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1938) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1951) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:128) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:982) glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1318) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:529) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:542) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:555) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:568) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:582) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:598) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:616) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:630) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:644) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1421) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:731) glIsPathNV (src/Graphics/GL/Functions/F14.hs:1182) glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1194) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1209) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:271) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:284) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:387) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:400) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:413) glPathCommandsNV (src/Graphics/GL/Functions/F18.hs:1611) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:128) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:143) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:155) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:181) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:200) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:217) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:237) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:258) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:278) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:292) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:306) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:320) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:334) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:347) glPathStringNV (src/Graphics/GL/Functions/F19.hs:361) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:376) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:395) glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:752) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:649) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1469) glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1488) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:188) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:207) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:221) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:241) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:256) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:276) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:998) glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1366) 83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge' Missing documentation for: GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8662) 43% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange' Missing documentation for: GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7672) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7676) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11300) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11302) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11304) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1254) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:450) 73% ( 8 / 11) in 'Graphics.GL.NV.PointSprite' Missing documentation for: GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1790) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7058) 33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo' Missing documentation for: GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1940) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2934) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3524) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6236) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7190) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7192) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:946) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:960) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:974) glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:988) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1257) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1281) 60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart' Missing documentation for: GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7244) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1395) glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1407) 8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners' Missing documentation for: GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1624) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1626) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2316) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2878) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2880) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2904) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3720) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3722) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5252) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6242) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7210) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7754) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8512) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8514) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8516) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8566) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8686) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8700) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8842) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8844) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8846) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9324) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9368) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10686) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10748) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10750) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10752) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10754) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10756) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10758) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10760) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1597) glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1614) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:128) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:141) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:154) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:167) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1081) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:943) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:959) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:975) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:990) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1451) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1465) 67% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2' Missing documentation for: GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6824) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:180) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1005) 83% ( 5 / 6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge' Missing documentation for: GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7448) 35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3494) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3502) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7250) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7254) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8454) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8458) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8466) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:642) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:356) glResolveDepthValuesNV (src/Graphics/GL/Functions/F22.hs:1361) 26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad' Missing documentation for: GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3668) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5532) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:651) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:664) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1482) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:301) glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:914) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1133) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:850) glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:862) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:925) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:937) glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1335) glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1349) glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1351) glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1364) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore' Missing documentation for: GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8610) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup' Missing documentation for: GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8794) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11248) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11250) 50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5' Missing documentation for: GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5464) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9240) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9242) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9264) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9266) 62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss' Missing documentation for: GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2808) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2810) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2812) 71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection' Missing documentation for: GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6208) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7750) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier' Missing documentation for: glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1610) 50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4' Missing documentation for: GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6430) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6432) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8838) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8840) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal' Missing documentation for: GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10076) 43% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample' Missing documentation for: GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9646) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9730) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:845) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:926) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:128) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:147) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:187) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:207) 56% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5504) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7444) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9564) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10000) 6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader' Missing documentation for: GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1634) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1862) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1864) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2152) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2154) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2362) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2364) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2366) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2368) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2376) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2380) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2382) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2650) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2652) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2654) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2656) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2658) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2660) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2662) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2678) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2680) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2682) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2684) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3746) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3750) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3790) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3792) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4562) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4564) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4690) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4692) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6348) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6350) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6352) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6354) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6356) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6358) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6360) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6362) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6364) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6648) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7202) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8248) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8608) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8630) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8676) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8678) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8684) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8688) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8690) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8692) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8694) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8696) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8698) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8704) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8706) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8708) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8710) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8712) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8714) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10024) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10620) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11092) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11094) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2' Missing documentation for: GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2378) 23% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3' Missing documentation for: GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2156) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2158) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2160) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2360) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2370) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2374) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3194) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3748) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6332) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6334) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6336) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6338) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6340) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6342) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6344) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6346) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8682) 22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback' Missing documentation for: GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3572) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4142) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4368) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5758) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6148) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7216) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7230) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7626) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8584) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8728) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8730) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8732) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8734) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9728) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10176) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10206) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10224) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10238) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10250) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10988) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:457) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1515) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:429) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:889) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:935) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:983) 71% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10184) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10212) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10228) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381) 62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory' Missing documentation for: GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10384) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10392) 30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop' Missing documentation for: GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9140) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9142) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9144) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11292) glVDPAUFiniNV (src/Graphics/GL/Functions/F27.hs:1562) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F27.hs:1573) glVDPAUInitNV (src/Graphics/GL/Functions/F27.hs:1589) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F27.hs:1602) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:128) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:141) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:156) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:171) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:184) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:197) 46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange' Missing documentation for: GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5776) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10836) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10840) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10842) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1302) glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1201) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2' Missing documentation for: GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10844) 22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit' Missing documentation for: GL_INT64_NV (src/Graphics/GL/Tokens.hs:4058) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10504) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:665) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:693) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:936) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:949) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:975) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:1001) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:1072) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:1086) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:1099) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:1113) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:1186) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1201) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1214) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1229) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1304) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1320) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1333) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1349) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1378) 14% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory' Missing documentation for: GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2636) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2644) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2758) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2778) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2796) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2806) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3124) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3986) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6170) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6180) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8536) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8544) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9704) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10796) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10814) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10892) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10922) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10946) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1158) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1537) glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1313) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:650) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:413) glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:1062) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:990) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:301) glVertexAttribFormatNV (src/Graphics/GL/Functions/F30.hs:215) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:831) glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:434) 27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram' Missing documentation for: GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1874) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1894) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1898) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3820) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4316) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4318) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4730) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4732) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4734) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4736) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4738) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4740) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4742) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4744) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4746) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4748) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4752) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4754) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4756) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4758) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4788) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4790) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4792) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4794) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4796) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4798) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4800) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4802) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4804) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4806) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4808) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4810) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4812) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4814) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4816) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4864) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4888) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4912) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4920) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4928) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4932) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4936) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5738) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6018) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7280) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7328) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7346) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7356) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7358) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10166) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10168) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10282) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10862) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10866) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10868) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10870) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10872) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10874) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10876) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10878) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10880) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10882) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10884) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10886) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10888) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10890) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10998) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11006) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11022) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11052) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:820) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1254) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1269) glGetProgramStringNV (src/Graphics/GL/Functions/F11.hs:1490) glGetProgramivNV (src/Graphics/GL/Functions/F11.hs:1547) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1462) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:745) glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:528) glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:560) glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:619) glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:634) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F22.hs:1285) glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:874) glVertexAttribPointerNV (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F31.hs:144) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F31.hs:158) glVertexAttribs1svNV (src/Graphics/GL/Functions/F31.hs:186) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F31.hs:200) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F31.hs:214) glVertexAttribs2svNV (src/Graphics/GL/Functions/F31.hs:242) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F31.hs:256) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F31.hs:270) glVertexAttribs3svNV (src/Graphics/GL/Functions/F31.hs:298) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F31.hs:312) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:326) glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:354) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:368) 71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5416) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5420) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3' Missing documentation for: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5818) 97% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10920) 13% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture' Missing documentation for: GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2912) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2936) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2938) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4366) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6150) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6268) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6646) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9134) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11096) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11098) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11100) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11102) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11104) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11106) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11108) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11110) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11112) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11114) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11116) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11118) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11120) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11122) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11314) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11320) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11334) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11336) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11338) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11340) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11342) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:570) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:887) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:902) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:917) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:932) glVideoCaptureNV (src/Graphics/GL/Functions/F31.hs:1093) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F31.hs:1107) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F31.hs:1122) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F31.hs:1137) 32% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle' Missing documentation for: GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11160) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11162) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11164) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11166) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11168) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11170) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11172) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11174) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11176) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11178) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11180) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11182) glViewportSwizzleNV (src/Graphics/GL/Functions/F31.hs:1320) 100% ( 81 / 81) in 'Graphics.GL.NV' 86% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender' Missing documentation for: glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548) 50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo' Missing documentation for: GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3672) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3674) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3676) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3678) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3680) 100% ( 3 / 3) in 'Graphics.GL.NVX' 26% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates' Missing documentation for: GL_BYTE (src/Graphics/GL/Tokens.hs:654) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1246) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1259) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F16.hs:1549) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:128) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:428) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:443) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:753) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:769) glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:728) glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:740) glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:905) glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:918) glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1256) glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1270) glTexCoord4bOES (src/Graphics/GL/Functions/F24.hs:1447) glTexCoord4bvOES (src/Graphics/GL/Functions/F24.hs:1462) glVertex2bOES (src/Graphics/GL/Functions/F28.hs:395) glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:408) glVertex3bOES (src/Graphics/GL/Functions/F28.hs:578) glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:592) glVertex4bOES (src/Graphics/GL/Functions/F28.hs:768) glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:783) 33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture' Missing documentation for: GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6620) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6622) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6624) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6626) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6628) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6630) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6632) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6634) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6636) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6638) 5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint' Missing documentation for: GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2962) glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429) glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:440) glColor3xOES (src/Graphics/GL/Functions/F03.hs:734) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:748) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1131) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1146) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1079) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1093) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:155) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:634) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:646) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:712) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:725) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1039) glFogxOES (src/Graphics/GL/Functions/F08.hs:261) glFogxvOES (src/Graphics/GL/Functions/F08.hs:287) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1142) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:795) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1219) glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1504) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:463) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:814) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1047) glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1091) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:895) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:801) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:902) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:965) glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1128) glIndexxOES (src/Graphics/GL/Functions/F14.hs:640) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:652) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:328) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:354) glLightxOES (src/Graphics/GL/Functions/F15.hs:441) glLightxvOES (src/Graphics/GL/Functions/F15.hs:469) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:522) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:709) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:812) glMap1xOES (src/Graphics/GL/Functions/F15.hs:1034) glMap2xOES (src/Graphics/GL/Functions/F15.hs:1095) glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1240) glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1290) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:142) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:170) glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:770) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:834) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F16.hs:1523) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F16.hs:1536) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:401) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:415) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:725) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:740) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:1076) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:1092) glNormal3xOES (src/Graphics/GL/Functions/F18.hs:1036) glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:1050) glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1458) glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1528) glPixelMapx (src/Graphics/GL/Functions/F19.hs:509) glPixelStorex (src/Graphics/GL/Functions/F19.hs:551) glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:656) glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:739) glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:978) glPointSizexOES (src/Graphics/GL/Functions/F19.hs:1030) glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1148) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1448) glRasterPos2xOES (src/Graphics/GL/Functions/F21.hs:1675) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:128) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:252) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:266) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:394) glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:409) glRectxOES (src/Graphics/GL/Functions/F22.hs:703) glRectxvOES (src/Graphics/GL/Functions/F22.hs:718) glRotatexOES (src/Graphics/GL/Functions/F22.hs:1454) glScalexOES (src/Graphics/GL/Functions/F23.hs:347) glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:881) glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:893) glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1231) glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1244) glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1421) glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1435) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:274) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:289) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:555) glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:583) glTexGenxOES (src/Graphics/GL/Functions/F25.hs:758) glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:772) glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1194) glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1222) glTranslatexOES (src/Graphics/GL/Functions/F26.hs:1057) glVertex2xOES (src/Graphics/GL/Functions/F28.hs:554) glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:566) glVertex3xOES (src/Graphics/GL/Functions/F28.hs:743) glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:756) glVertex4xOES (src/Graphics/GL/Functions/F28.hs:939) glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:953) 83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix' Missing documentation for: glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1539) 71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat' Missing documentation for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3956) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3960) 64% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision' Missing documentation for: glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:401) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1108) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:769) glOrthofOES (src/Graphics/GL/Functions/F18.hs:1424) 100% ( 7 / 7) in 'Graphics.GL.OES' 71% ( 5 / 7) in 'Graphics.GL.OML.Interlace' Missing documentation for: GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4130) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4134) 45% ( 5 / 11) in 'Graphics.GL.OML.Resample' Missing documentation for: GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6596) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7982) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7984) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7988) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7992) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10446) 71% ( 5 / 7) in 'Graphics.GL.OML.Subsample' Missing documentation for: GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3196) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3198) 100% ( 4 / 4) in 'Graphics.GL.OML' 60% ( 6 / 10) in 'Graphics.GL.OVR.Multiview' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3366) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3384) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5844) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1015) 100% ( 2 / 2) in 'Graphics.GL.OVR' 22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints' Missing documentation for: GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1606) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3540) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6116) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6118) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6120) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7188) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7684) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9114) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9116) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9118) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11282) glHintPGI (src/Graphics/GL/Functions/F14.hs:285) 19% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints' Missing documentation for: GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2742) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4006) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4860) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4974) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4976) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4978) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4980) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4982) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4984) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5794) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6200) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9312) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9314) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9316) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9318) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10792) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10984) 100% ( 3 / 3) in 'Graphics.GL.PGI' 71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates' Missing documentation for: GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4322) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8528) 100% ( 2 / 2) in 'Graphics.GL.REND' 45% ( 5 / 11) in 'Graphics.GL.S3.S3TC' Missing documentation for: GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8110) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8196) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8202) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8220) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8242) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8266) 100% ( 2 / 2) in 'Graphics.GL.S3' 31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix' Missing documentation for: GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5044) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7108) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7112) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7116) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7120) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7128) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7132) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7136) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7140) 34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable' Missing documentation for: GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7160) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7390) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7394) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:870) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:914) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:928) 71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable' Missing documentation for: GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7428) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9648) 100% ( 4 / 4) in 'Graphics.GL.SGI' 38% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture' Missing documentation for: GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2296) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2298) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2300) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2302) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2304) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4446) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4448) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4450) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:196) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1324) 55% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction' Missing documentation for: GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3140) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3142) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5206) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:179) glGetFogFuncSGIS (src/Graphics/GL/Functions/F09.hs:1606) 71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap' Missing documentation for: GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3570) 33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample' Missing documentation for: GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6096) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8412) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8420) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8428) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8474) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8486) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8490) 38% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture' Missing documentation for: GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6844) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6846) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6848) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6914) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:909) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:922) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:564) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:577) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:590) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:603) 38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen' Missing documentation for: GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2886) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2888) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2894) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2900) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6294) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6296) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6310) 67% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2330) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7008) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7040) 50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture' Missing documentation for: GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4458) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4460) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8666) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:615) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1350) 33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D' Missing documentation for: GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4996) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6584) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6614) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7426) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9490) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9492) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9494) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10114) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10468) glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:967) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1574) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696) 75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask' Missing documentation for: GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9650) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F25.hs:1685) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp' Missing documentation for: GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700) 60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4' Missing documentation for: GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2950) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9836) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:815) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:597) 56% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD' Missing documentation for: GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9972) 19% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect' Missing documentation for: GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2688) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2690) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2692) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2694) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2696) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2698) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2700) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2702) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2704) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2706) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2708) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2710) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2712) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2714) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2716) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7466) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7470) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7472) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7474) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7476) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7482) 100% ( 16 / 16) in 'Graphics.GL.SGIS' 46% ( 6 / 13) in 'Graphics.GL.SGIX.Async' Missing documentation for: GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:783) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1108) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1159) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:876) glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:1042) 71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram' Missing documentation for: GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5006) 45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel' Missing documentation for: GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5008) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5010) 71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax' Missing documentation for: GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264) 83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment' Missing documentation for: GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664) 29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap' Missing documentation for: GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4442) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4444) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5022) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5024) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6124) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6126) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9634) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9638) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9642) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9644) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy' Missing documentation for: GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1716) 62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2248) 83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster' Missing documentation for: glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1266) 71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset' Missing documentation for: GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3150) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3152) 14% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting' Missing documentation for: GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1922) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3224) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3226) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3242) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3244) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3246) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3248) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3250) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3252) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3254) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3256) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3262) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3264) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3266) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4416) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4998) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5224) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:300) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:325) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:338) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:351) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:364) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:377) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:391) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:405) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:419) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:433) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:447) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:461) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:475) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:170) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:184) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:198) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:212) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:246) 60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom' Missing documentation for: GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3522) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5250) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:500) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface' Missing documentation for: glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:330) 43% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments' Missing documentation for: GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4042) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4044) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:552) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:703) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:1054) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:472) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1416) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:291) 83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace' Missing documentation for: GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4136) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1' Missing documentation for: GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4328) 46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority' Missing documentation for: GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4524) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:856) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:870) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:591) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:605) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:619) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:633) 67% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture' Missing documentation for: GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6924) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6932) glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:616) 38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles' Missing documentation for: GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6934) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6936) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6938) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6940) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6942) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6944) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6946) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6948) 38% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD' Missing documentation for: GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2148) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3574) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3576) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5172) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9802) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:721) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:733) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:758) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:659) 67% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane' Missing documentation for: GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7742) glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:731) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample' Missing documentation for: GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6598) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7986) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7990) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7994) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10448) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint' Missing documentation for: GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8506) 56% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow' Missing documentation for: GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9666) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9910) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient' Missing documentation for: GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8658) 35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite' Missing documentation for: GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8866) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8868) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8870) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8872) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8874) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8876) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8878) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1364) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1377) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1390) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1403) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample' Missing documentation for: GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6616) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6910) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6912) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10470) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer' Missing documentation for: glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:358) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv' Missing documentation for: GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9824) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp' Missing documentation for: GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9950) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9954) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias' Missing documentation for: GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9924) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer' Missing documentation for: GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9974) 56% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias' Missing documentation for: GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7180) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7182) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7184) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7186) 71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip' Missing documentation for: GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10992) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10994) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb' Missing documentation for: GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11324) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11326) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA' Missing documentation for: GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11322) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11328) 100% ( 37 / 37) in 'Graphics.GL.SGIX' 83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes' Missing documentation for: GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11288) 38% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha' Missing documentation for: GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3646) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3648) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:175) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:187) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:199) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:211) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:223) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:235) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:247) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:259) 67% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray' Missing documentation for: GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7478) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10308) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1134) 83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum' Missing documentation for: GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8740) 20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList' Missing documentation for: GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7586) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7588) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7590) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7592) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7594) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7596) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7598) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7600) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7958) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7960) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7962) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7964) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7966) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7970) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7972) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8010) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10306) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:931) glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:945) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:957) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:1103) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F22.hs:1249) glReplacementCodeusSUN (src/Graphics/GL/Functions/F22.hs:1261) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F22.hs:1273) 11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex' Missing documentation for: glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:524) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:541) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:834) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:855) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:984) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1001) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1014) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1032) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:896) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:913) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:969) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:987) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1001) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1023) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1038) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1057) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1071) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1089) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1115) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1139) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1155) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1175) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1190) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1207) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1221) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1236) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:971) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:990) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1004) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1027) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1042) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1062) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1076) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1095) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1109) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1125) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1519) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:128) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:143) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:162) 100% ( 7 / 7) in 'Graphics.GL.SUN' 67% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData' Missing documentation for: GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9690) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10432) glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1157) 100% ( 2 / 2) in 'Graphics.GL.SUNX' 56% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample' Missing documentation for: GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6058) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8402) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8432) 83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer' Missing documentation for: glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:518) 71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1' Missing documentation for: GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390) 100% ( 4 / 4) in 'Graphics.GL.ThreeDFX' 71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading' Missing documentation for: GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6826) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6828) 83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog' Missing documentation for: GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3154) 100% ( 3 / 3) in 'Graphics.GL.WIN' 75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject' Missing documentation for: GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9188) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:399) 46% ( 6 / 13) in 'Graphics.GL.EXT.WindowRectangles' Missing documentation for: GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2872) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:3962) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5848) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6274) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11284) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11286) glWindowRectanglesEXT (src/Graphics/GL/Functions/F32.hs:843) 32% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting' Missing documentation for: GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1948) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5942) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5968) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5970) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5972) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11076) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11082) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11086) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:1028) glVertexWeightfvEXT (src/Graphics/GL/Functions/F31.hs:1056) 4% ( 6 /158) in 'Graphics.GL.EXT.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1946) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3538) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4310) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4312) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4314) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4528) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4530) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4532) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4534) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4942) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5384) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5386) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5388) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5390) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5804) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5806) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5810) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6102) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6134) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6138) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6140) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6142) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6144) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6166) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6368) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6434) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6436) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6438) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6440) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6442) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6444) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6446) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6448) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6450) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6452) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6454) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6456) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6458) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6460) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6462) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6464) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6466) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6468) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6470) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6472) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6474) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6476) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6478) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6480) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6490) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6492) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6494) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6496) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6498) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6500) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6502) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6504) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6506) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6508) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6510) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6512) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6514) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6516) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6518) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6520) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6522) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6524) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6526) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6528) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6530) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6532) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6534) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6536) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6538) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6540) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6542) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6544) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6546) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6548) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6550) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6552) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6554) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6556) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6558) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6560) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8504) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10762) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10764) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10766) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10768) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10770) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10772) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10774) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10778) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11028) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11034) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11042) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11044) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11046) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11048) GL_W_EXT (src/Graphics/GL/Tokens.hs:11306) GL_X_EXT (src/Graphics/GL/Tokens.hs:11312) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11330) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11346) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11354) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339) glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1332) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:288) glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:206) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:559) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1010) glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1493) glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:156) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:742) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:756) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:770) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:884) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:898) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:912) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:373) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:387) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:401) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:415) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:676) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:166) glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1186) glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1200) glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1258) glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1272) glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1287) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:329) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:276) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:291) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:304) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:317) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:330) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:343) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:356) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:369) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:382) glWriteMaskEXT (src/Graphics/GL/Functions/F32.hs:857) 55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2436) 83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:434) 19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray' Missing documentation for: GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2754) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2756) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2770) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3984) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3994) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3998) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4002) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6178) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6190) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6194) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6198) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9702) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9726) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10808) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10810) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10828) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10848) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10858) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1401) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F06.hs:1563) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:480) glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1116) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:435) glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:542) 43% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback' Missing documentation for: GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4140) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5756) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7214) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7624) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8582) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10198) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10204) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10216) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10236) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10248) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10254) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828) 89% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery' Missing documentation for: GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10142) 50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10050) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10054) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10066) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent' Missing documentation for: GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8146) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10030) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10556) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode' Missing documentation for: GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2138) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8736) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10036) 24% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB' Missing documentation for: GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8754) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8764) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8768) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8928) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8930) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8936) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8940) 17% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm' Missing documentation for: GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4096) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4116) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4128) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4598) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4634) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4640) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4686) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7714) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8246) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8274) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8280) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) 67% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal' Missing documentation for: GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6822) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9976) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:251) 47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject' Missing documentation for: GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9456) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9468) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9482) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9988) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10018) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1249) glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1522) glIsTextureEXT (src/Graphics/GL/Functions/F14.hs:1439) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp' Missing documentation for: GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5918) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5920) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5926) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias' Missing documentation for: GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5724) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9918) 17% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger' Missing documentation for: GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3696) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4092) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4100) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4102) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4110) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4112) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4586) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4588) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4604) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4606) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4624) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4648) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4656) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4658) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4662) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4672) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4684) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7704) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8078) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8082) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8100) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8104) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8130) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8134) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8168) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8192) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8208) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8236) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8238) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8262) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399) 46% ( 6 / 13) in 'Graphics.GL.EXT.TextureFilterMinmax' Missing documentation for: GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5496) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6094) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7628) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7630) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7634) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:421) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5726) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9948) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2350) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2356) 19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1630) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4178) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6428) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7200) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7208) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8272) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8806) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8812) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8818) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8824) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8830) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8836) 29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5140) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6206) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7438) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7748) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9794) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC' Missing documentation for: GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC' Missing documentation for: GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402) 58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5706) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9604) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9612) 44% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray' Missing documentation for: GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3376) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5002) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7402) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7412) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9466) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9522) 47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D' Missing documentation for: GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4992) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6588) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6608) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7424) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9486) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10118) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10440) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10458) 10% ( 5 / 48) in 'Graphics.GL.EXT.Texture' Missing documentation for: GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4106) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4118) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4576) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4592) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4596) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4616) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4620) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4630) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4636) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7404) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7414) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7968) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8060) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8062) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8066) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8084) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8090) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8108) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8124) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8136) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8152) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8170) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8178) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8198) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8214) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9500) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9572) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10006) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10072) 100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture' 71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap' Missing documentation for: GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2144) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3968) 67% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide' Missing documentation for: GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9084) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194) 67% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag' Missing documentation for: GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9028) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9080) glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1456) 83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette' Missing documentation for: GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8664) 11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2786) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3392) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3850) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3854) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3858) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3862) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3874) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3878) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3882) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3916) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4218) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4224) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4228) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5072) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5350) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6834) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8614) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10080) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10180) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10346) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10576) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10584) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10586) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10592) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10594) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10602) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10606) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10616) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10896) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077) 62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor' Missing documentation for: GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4422) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8588) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8726) 60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:351) glUseShaderProgramEXT (src/Graphics/GL/Functions/F27.hs:1549) 77% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor' Missing documentation for: GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1934) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8552) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8556) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8560) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8564) 83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal' Missing documentation for: GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7998) 46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample' Missing documentation for: GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5496) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6094) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7628) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7630) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7634) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:421) 64% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2956) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4362) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7378) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7462) 75% ( 6 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7072) glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:1108) 60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset' Missing documentation for: GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7076) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7080) glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1122) 67% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2328) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7006) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7030) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7038) 29% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform' Missing documentation for: GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1848) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5404) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6842) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6950) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6952) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6954) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:935) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:949) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:669) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:683) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:697) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:711) 56% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6906) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6966) 59% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture' Missing documentation for: GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9896) 50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels' Missing documentation for: GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10562) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10716) 62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat' Missing documentation for: GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7568) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8244) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10530) 56% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil' Missing documentation for: GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2274) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10042) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10540) 24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6062) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6082) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8406) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8418) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8426) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8436) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8470) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8472) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8482) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8488) glSampleMaskEXT (src/Graphics/GL/Functions/F22.hs:1537) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:128) 100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays' 32% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture' Missing documentation for: GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3220) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3268) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3270) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8660) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9942) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:226) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:238) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial' Missing documentation for: GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4016) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:452) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc' Missing documentation for: GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4028) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:426) 38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats' Missing documentation for: GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4346) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4348) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4350) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4352) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9200) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9202) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9204) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9206) 33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram' Missing documentation for: GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3758) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3762) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3764) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3768) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3772) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3776) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3780) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3784) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3788) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5858) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5862) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5866) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7386) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9218) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:389) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:420) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:449) glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1150) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1181) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1210) 26% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3342) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3460) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3616) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3638) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4498) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5334) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5340) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5834) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7344) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10300) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10316) 38% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4' Missing documentation for: GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4260) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4272) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5476) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5888) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8308) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8320) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8324) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8360) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8386) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10626) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10628) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10634) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10636) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10650) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10662) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10676) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10680) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10684) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10918) 71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters' Missing documentation for: glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:224) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:397) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3508) 28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject' Missing documentation for: GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2176) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3516) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4300) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5038) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5508) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7866) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7874) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7880) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7890) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7894) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7920) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7938) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7944) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8980) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9054) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9060) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled' Missing documentation for: GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8508) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8510) 70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample' Missing documentation for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3478) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5518) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7930) 64% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit' Missing documentation for: GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2628) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2632) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7654) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7658) 56% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels' Missing documentation for: GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) 58% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord' Missing documentation for: GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1886) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3094) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3112) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3116) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3234) 78% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements' Missing documentation for: GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5194) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5198) 100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced' 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2' 24% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess' Missing documentation for: GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7300) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7302) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10284) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:305) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:260) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:279) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:299) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:320) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:339) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:360) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:673) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:692) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:712) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:752) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:792) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:836) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1386) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1405) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1425) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1443) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1463) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1748) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1767) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1820) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1858) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1899) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:236) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:249) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:314) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:327) glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:154) glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:167) glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:232) glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:245) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1240) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:512) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:525) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:567) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:206) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:232) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1032) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1093) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:288) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1224) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F10.hs:1239) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F10.hs:1254) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F10.hs:1269) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F10.hs:1284) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F10.hs:1299) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1316) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F10.hs:1332) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1348) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1363) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1378) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1393) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1468) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1511) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F10.hs:1541) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F10.hs:1572) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:143) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:157) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:172) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:187) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:202) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:217) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:232) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:262) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:963) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:977) glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1197) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1230) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1262) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1293) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1323) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1353) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1383) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:474) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:489) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:503) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:518) glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1320) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1349) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:184) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:297) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:322) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:335) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:348) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:361) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:426) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:439) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:452) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:465) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:478) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:496) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:508) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:520) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:536) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:552) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:567) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:582) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:597) glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1231) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1217) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1249) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1280) glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1311) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1342) glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1373) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1388) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1408) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1429) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1451) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1466) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1497) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1528) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1543) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F17.hs:1557) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F17.hs:1576) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F17.hs:1597) glNamedBufferDataEXT (src/Graphics/GL/Functions/F17.hs:1636) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:222) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:282) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:326) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:387) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:403) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:419) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:436) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:451) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:484) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:519) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:553) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:587) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:621) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:636) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:652) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:668) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:684) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:716) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:748) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:765) glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:708) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:737) glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:1069) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:1099) glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1442) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1473) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:273) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:305) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:757) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:823) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:889) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:955) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:1021) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:1087) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1153) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1219) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1285) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1429) glTextureBufferEXT (src/Graphics/GL/Functions/F25.hs:1636) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F25.hs:1668) glTextureImage1DEXT (src/Graphics/GL/Functions/F25.hs:1700) glTextureImage2DEXT (src/Graphics/GL/Functions/F25.hs:1720) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:165) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:263) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:298) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:328) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:389) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:450) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:479) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:509) glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:542) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:577) glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:613) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:650) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:707) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:747) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:791) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1441) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:1032) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1063) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:1080) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1109) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1125) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1141) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:1159) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1214) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1231) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1248) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1262) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1276) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1293) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1309) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1327) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1343) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1361) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1380) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1429) 67% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest' Missing documentation for: GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2186) glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1344) 62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker' Missing documentation for: glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:690) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1222) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1473) 38% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel' Missing documentation for: GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7322) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7338) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7534) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8628) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10822) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:365) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:231) 55% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex' Missing documentation for: GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1866) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1868) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1872) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:476) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:489) 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture' 38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame' Missing documentation for: GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1876) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1936) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4702) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4714) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4760) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4772) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9220) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9222) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9224) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9226) glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:384) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:411) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:438) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:465) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:492) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:504) 38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution' Missing documentation for: GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1686) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1690) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1698) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1702) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1706) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1710) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1714) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1720) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5134) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7144) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7148) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7152) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7156) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7164) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7168) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7172) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7176) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7692) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8578) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1146) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1176) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1205) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:519) 60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray' Missing documentation for: GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324) glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:824) glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1378) 100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable' 83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint' Missing documentation for: GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818) 56% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA' Missing documentation for: GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6572) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10418) 71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract' Missing documentation for: GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3552) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3558) 64% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax' Missing documentation for: GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3546) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5204) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5874) 64% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate' Missing documentation for: GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528) 78% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate' Missing documentation for: GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510) 58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor' Missing documentation for: GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1628) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6372) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6376) 40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform' Missing documentation for: GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5018) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5212) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5266) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5792) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10382) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F12.hs:1605) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:156) glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:816) 71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA' Missing documentation for: GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446) 83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR' Missing documentation for: GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) 100% ( 93 / 93) in 'Graphics.GL.EXT' 32% (640 /2025) in 'Graphics.GL.Core45' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1652) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3710) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4034) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4538) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4548) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4822) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5144) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5922) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6136) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6216) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7236) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7490) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7528) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7554) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7558) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8000) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE 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(src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11216) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11348) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1561) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1576) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1591) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1606) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 28% (534 /1893) in 'Graphics.GL.Core44' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) 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(src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4538) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4822) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5922) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7236) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7490) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10144) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10146) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10226) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_TYPE (src/Graphics/GL/Tokens.hs:10324) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM 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GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV 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GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT 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GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_SUBROUTINE 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glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 28% (525 /1865) in 'Graphics.GL.Core43' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10144) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10146) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_TYPE (src/Graphics/GL/Tokens.hs:10324) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10336) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11074) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11184) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11186) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11188) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11190) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11216) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 31% (478 /1557) in 'Graphics.GL.Core42' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 33% (466 /1433) in 'Graphics.GL.Core41' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 30% (395 /1310) in 'Graphics.GL.Core40' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 31% (366 /1186) in 'Graphics.GL.Core33' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 30% (342 /1142) in 'Graphics.GL.Core32' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 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GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) 37% (670 /1835) in 'Graphics.GL.Core31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 37% (658 /1762) in 'Graphics.GL.Core30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 35% (989 /2845) in 'Graphics.GL.Compatibility45' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1652) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3710) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4034) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4538) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4548) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4822) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5144) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5922) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6136) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6216) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7236) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7490) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7528) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7554) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7558) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8000) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10144) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10146) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10226) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_TYPE (src/Graphics/GL/Tokens.hs:10324) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10336) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10406) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11074) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11184) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11186) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11188) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11190) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11216) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11348) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1561) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1576) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1591) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1606) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1002) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1065) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1097) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1131) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1161) glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1191) glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1221) glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1255) glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1283) glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1311) glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1339) glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1365) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 33% (883 /2701) in 'Graphics.GL.Compatibility44' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4538) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4822) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5922) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7236) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7490) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10144) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10146) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10226) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_TYPE (src/Graphics/GL/Tokens.hs:10324) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10336) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11074) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11184) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11186) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11188) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11190) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11216) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 33% (874 /2673) in 'Graphics.GL.Compatibility43' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD 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GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 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(src/Graphics/GL/Tokens.hs:532) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER (src/Graphics/GL/Tokens.hs:578) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5354) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7246) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY (src/Graphics/GL/Tokens.hs:7486) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8296) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10144) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10146) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_TYPE (src/Graphics/GL/Tokens.hs:10324) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10336) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11074) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11184) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11186) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11188) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11190) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11216) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 35% (828 /2368) in 'Graphics.GL.Compatibility42' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10174) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 36% (816 /2244) in 'Graphics.GL.Compatibility41' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 35% (745 /2121) in 'Graphics.GL.Compatibility40' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) 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(src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS 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GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5892) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5898) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8496) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 36% (716 /1998) in 'Graphics.GL.Compatibility33' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 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(src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 36% (692 /1924) in 'Graphics.GL.Compatibility32' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3634) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4464) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4494) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7340) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10296) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10312) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 36% (670 /1838) in 'Graphics.GL.Compatibility31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7240) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7440) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7582) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7620) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8030) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8050) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8086) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8172) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8702) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW 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GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BIT 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GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD 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(src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 37% (658 /1765) in 'Graphics.GL.Compatibility30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280) GL_ALWAYS (src/Graphics/GL/Tokens.hs:288) GL_AMBIENT (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296) GL_AND (src/Graphics/GL/Tokens.hs:298) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400) GL_AUX0 (src/Graphics/GL/Tokens.hs:402) GL_AUX1 (src/Graphics/GL/Tokens.hs:404) GL_AUX2 (src/Graphics/GL/Tokens.hs:406) GL_AUX3 (src/Graphics/GL/Tokens.hs:408) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410) GL_BACK (src/Graphics/GL/Tokens.hs:418) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426) GL_BGR (src/Graphics/GL/Tokens.hs:432) GL_BGRA (src/Graphics/GL/Tokens.hs:434) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448) GL_BITMAP (src/Graphics/GL/Tokens.hs:466) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468) GL_BLEND (src/Graphics/GL/Tokens.hs:470) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552) GL_BOOL (src/Graphics/GL/Tokens.hs:556) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636) GL_BYTE (src/Graphics/GL/Tokens.hs:654) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662) GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CLAMP (src/Graphics/GL/Tokens.hs:676) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLEAR (src/Graphics/GL/Tokens.hs:706) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814) GL_COEFF (src/Graphics/GL/Tokens.hs:830) GL_COLOR (src/Graphics/GL/Tokens.hs:832) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138) GL_COMBINE (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208) GL_COMPILE (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786) GL_COPY (src/Graphics/GL/Tokens.hs:1794) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_DECAL (src/Graphics/GL/Tokens.hs:2136) GL_DECR (src/Graphics/GL/Tokens.hs:2140) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150) GL_DEPTH (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312) GL_DITHER (src/Graphics/GL/Tokens.hs:2332) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792) GL_EMISSION (src/Graphics/GL/Tokens.hs:2814) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_EQUIV (src/Graphics/GL/Tokens.hs:2820) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828) GL_EXP (src/Graphics/GL/Tokens.hs:2874) GL_EXP2 (src/Graphics/GL/Tokens.hs:2876) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896) GL_FALSE (src/Graphics/GL/Tokens.hs:2914) GL_FASTEST (src/Graphics/GL/Tokens.hs:2916) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924) GL_FILL (src/Graphics/GL/Tokens.hs:2942) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964) GL_FLAT (src/Graphics/GL/Tokens.hs:2968) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3074) GL_FOG (src/Graphics/GL/Tokens.hs:3078) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3080) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3134) GL_FOG_END (src/Graphics/GL/Tokens.hs:3138) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3146) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3148) GL_FOG_START (src/Graphics/GL/Tokens.hs:3156) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3300) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_FRONT (src/Graphics/GL/Tokens.hs:3526) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3528) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3536) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3564) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3566) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3640) GL_GREATER (src/Graphics/GL/Tokens.hs:3684) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3688) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3704) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3752) GL_INCR (src/Graphics/GL/Tokens.hs:3964) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3966) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3974) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4030) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4032) GL_INT (src/Graphics/GL/Tokens.hs:4046) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4080) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4108) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4138) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4174) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4232) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4270) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4284) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4292) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4308) GL_INVERT (src/Graphics/GL/Tokens.hs:4320) GL_KEEP (src/Graphics/GL/Tokens.hs:4354) GL_LEFT (src/Graphics/GL/Tokens.hs:4382) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4384) GL_LESS (src/Graphics/GL/Tokens.hs:4388) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4390) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4414) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4428) GL_LINE (src/Graphics/GL/Tokens.hs:4430) GL_LINEAR (src/Graphics/GL/Tokens.hs:4432) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4440) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4454) GL_LINES (src/Graphics/GL/Tokens.hs:4462) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4474) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4480) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4482) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4484) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4486) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4492) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4502) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4512) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4514) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4518) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4520) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4522) GL_LOAD (src/Graphics/GL/Tokens.hs:4526) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4546) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4566) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4642) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4694) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4966) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4990) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5016) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5032) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5090) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5178) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5362) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5368) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5376) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5494) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5842) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5868) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5886) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5908) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5936) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6020) GL_MODULATE (src/Graphics/GL/Tokens.hs:6022) GL_MULT (src/Graphics/GL/Tokens.hs:6040) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6048) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6056) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6104) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6112) GL_NAND (src/Graphics/GL/Tokens.hs:6114) GL_NEAREST (src/Graphics/GL/Tokens.hs:6122) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6130) GL_NEVER (src/Graphics/GL/Tokens.hs:6146) GL_NICEST (src/Graphics/GL/Tokens.hs:6152) GL_NONE (src/Graphics/GL/Tokens.hs:6154) GL_NOOP (src/Graphics/GL/Tokens.hs:6158) GL_NOR (src/Graphics/GL/Tokens.hs:6162) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6164) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6202) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6212) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6228) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6234) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6308) GL_ONE (src/Graphics/GL/Tokens.hs:6366) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6392) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6424) GL_OR (src/Graphics/GL/Tokens.hs:6482) GL_ORDER (src/Graphics/GL/Tokens.hs:6484) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6486) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6488) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6562) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6570) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6586) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6592) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6604) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6606) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6618) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6650) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6820) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6960) GL_POINT (src/Graphics/GL/Tokens.hs:6992) GL_POINTS (src/Graphics/GL/Tokens.hs:6994) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6996) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6998) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7052) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON (src/Graphics/GL/Tokens.hs:7062) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7064) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7066) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7102) GL_POSITION (src/Graphics/GL/Tokens.hs:7104) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7196) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7204) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7212) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7374) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7450) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7452) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7480) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_R (src/Graphics/GL/Tokens.hs:7562) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7564) GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7610) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7622) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7636) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7662) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7678) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7694) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7702) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7712) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7744) GL_RENDER (src/Graphics/GL/Tokens.hs:7860) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_RENDERER (src/Graphics/GL/Tokens.hs:7948) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7952) GL_REPEAT (src/Graphics/GL/Tokens.hs:7954) GL_REPLACE (src/Graphics/GL/Tokens.hs:7956) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7996) GL_RETURN (src/Graphics/GL/Tokens.hs:8014) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RGB (src/Graphics/GL/Tokens.hs:8052) GL_RGB10 (src/Graphics/GL/Tokens.hs:8054) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8056) GL_RGB12 (src/Graphics/GL/Tokens.hs:8064) GL_RGB16 (src/Graphics/GL/Tokens.hs:8068) GL_RGB16F (src/Graphics/GL/Tokens.hs:8070) GL_RGB16I (src/Graphics/GL/Tokens.hs:8076) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8080) GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) GL_RGB4 (src/Graphics/GL/Tokens.hs:8106) GL_RGB5 (src/Graphics/GL/Tokens.hs:8112) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8118) GL_RGB8 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8I (src/Graphics/GL/Tokens.hs:8128) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8132) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8142) GL_RGBA (src/Graphics/GL/Tokens.hs:8148) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8154) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8156) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8166) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8180) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8190) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8194) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8204) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8240) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8260) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) GL_RIGHT (src/Graphics/GL/Tokens.hs:8282) GL_S (src/Graphics/GL/Tokens.hs:8294) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8298) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8448) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8518) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8534) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8538) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8562) GL_SELECT (src/Graphics/GL/Tokens.hs:8570) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8572) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8574) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8580) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8586) GL_SET (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8650) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8652) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8654) GL_SHININESS (src/Graphics/GL/Tokens.hs:8668) GL_SHORT (src/Graphics/GL/Tokens.hs:8670) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8724) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8748) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8750) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8752) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8762) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8780) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8784) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8790) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8802) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8832) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8856) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8858) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8860) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8862) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8864) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8884) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8886) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8896) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8898) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8902) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8904) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SRGB (src/Graphics/GL/Tokens.hs:8922) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8924) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8926) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8934) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8946) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8950) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8962) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8970) GL_STENCIL (src/Graphics/GL/Tokens.hs:8976) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9088) GL_STEREO (src/Graphics/GL/Tokens.hs:9090) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9100) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9104) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9110) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9120) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9192) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9194) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9196) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9198) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9208) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9210) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9212) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9214) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9320) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9322) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10124) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10170) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10252) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10272) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10290) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10310) GL_TRUE (src/Graphics/GL/Tokens.hs:10322) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10472) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10478) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10722) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_V2F (src/Graphics/GL/Tokens.hs:10742) GL_V3F (src/Graphics/GL/Tokens.hs:10744) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10746) GL_VENDOR (src/Graphics/GL/Tokens.hs:10780) GL_VERSION (src/Graphics/GL/Tokens.hs:10782) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10794) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11024) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11126) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11256) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11294) GL_XOR (src/Graphics/GL/Tokens.hs:11308) GL_ZERO (src/Graphics/GL/Tokens.hs:11344) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11350) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11352) 10% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams' Missing documentation for: GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5814) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11050) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11054) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11056) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11060) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11062) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11064) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11066) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11068) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:293) glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1159) glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1174) glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1187) glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1202) glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1215) glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1230) glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1243) glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1258) glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1271) glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1286) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:408) glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:421) glVertexStream1dATI (src/Graphics/GL/Functions/F31.hs:588) glVertexStream1dvATI (src/Graphics/GL/Functions/F31.hs:601) glVertexStream1fATI (src/Graphics/GL/Functions/F31.hs:614) glVertexStream1fvATI (src/Graphics/GL/Functions/F31.hs:627) glVertexStream1iATI (src/Graphics/GL/Functions/F31.hs:640) glVertexStream1ivATI (src/Graphics/GL/Functions/F31.hs:653) glVertexStream1sATI (src/Graphics/GL/Functions/F31.hs:666) glVertexStream1svATI (src/Graphics/GL/Functions/F31.hs:679) glVertexStream2dATI (src/Graphics/GL/Functions/F31.hs:692) glVertexStream2dvATI (src/Graphics/GL/Functions/F31.hs:706) glVertexStream2fATI (src/Graphics/GL/Functions/F31.hs:719) glVertexStream2fvATI (src/Graphics/GL/Functions/F31.hs:733) glVertexStream2iATI (src/Graphics/GL/Functions/F31.hs:746) glVertexStream2ivATI (src/Graphics/GL/Functions/F31.hs:760) glVertexStream2sATI (src/Graphics/GL/Functions/F31.hs:773) glVertexStream2svATI (src/Graphics/GL/Functions/F31.hs:787) glVertexStream3dATI (src/Graphics/GL/Functions/F31.hs:800) glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:815) glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:828) glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:843) glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:856) glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:871) glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:884) glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:899) glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:912) glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:928) glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:941) glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:957) glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:970) glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:986) glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:999) glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:1015) 62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject' Missing documentation for: glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:547) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:561) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F29.hs:1565) 23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject' Missing documentation for: GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2314) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2724) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6286) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6288) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7194) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8960) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1048) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:475) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:489) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:320) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:334) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:345) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:359) glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1158) glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:811) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1478) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:260) 71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce' Missing documentation for: GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5916) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5924) 29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat' Missing documentation for: GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4122) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4126) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4670) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4682) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8224) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8228) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8254) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8258) 62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3' Missing documentation for: GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6028) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6030) 83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader' Missing documentation for: GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10126) 58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil' Missing documentation for: GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8990) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9000) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F23.hs:1533) 71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat' Missing documentation for: GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8232) 35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles' Missing documentation for: GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5406) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6976) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6978) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6980) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6982) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6984) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6986) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6988) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6990) glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1475) glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1488) 62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo' Missing documentation for: GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7896) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9848) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10776) 71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer' Missing documentation for: glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1364) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1453) 5% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader' Missing documentation for: GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826) GL_CND_ATI (src/Graphics/GL/Tokens.hs:828) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1722) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1724) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1726) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1728) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1730) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1732) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1734) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1736) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1738) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1740) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1742) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1744) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1746) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1748) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1750) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1752) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1754) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1756) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1758) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1760) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1762) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1764) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1784) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2342) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2358) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2774) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3294) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3692) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3724) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4386) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4688) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6038) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6100) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6132) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6238) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6240) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6244) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6246) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6248) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6250) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6252) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7484) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7698) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7756) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7758) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7760) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7762) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7764) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7766) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7768) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7770) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7772) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7774) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7776) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7778) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7780) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7782) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7784) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7786) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7788) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7790) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7792) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7794) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7796) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7798) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7800) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7802) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7804) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7806) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7808) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7810) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7812) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7814) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7816) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7818) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8502) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8568) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9132) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9146) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9148) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9150) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9152) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9154) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9156) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1172) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1190) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1211) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:863) glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:401) glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1225) glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1501) glSampleMapATI (src/Graphics/GL/Functions/F22.hs:1523) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:1173) 33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap' Missing documentation for: GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2686) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2718) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:731) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:744) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:702) glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:715) 50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2800) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2804) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:826) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1182) glElementPointerATI (src/Graphics/GL/Functions/F06.hs:1617) 29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2452) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2464) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2474) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2484) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2602) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5182) 100% ( 17 / 17) in 'Graphics.GL.ATI' 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos' 55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray' Missing documentation for: GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4370) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5836) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8520) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8524) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10330) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11124) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11128) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11152) 62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) 22% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4182) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10548) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1105) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1119) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1133) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1147) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1161) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1175) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1189) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1203) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1075) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1088) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1004) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1017) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:315) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:328) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:341) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:354) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:367) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:380) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:393) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:406) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1443) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1474) glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1505) glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1536) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:448) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:461) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:474) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:487) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:500) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:513) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev' Missing documentation for: GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10526) 67% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1944) GL_FLOAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3076) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5092) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5718) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5772) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5818) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5824) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6276) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6278) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10914) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10928) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10936) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10940) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10944) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11012) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11020) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11026) 36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram' Missing documentation for: GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1944) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4862) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4866) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4868) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4870) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4872) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4874) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4876) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4878) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4880) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4882) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4884) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4886) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4890) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4892) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4894) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4896) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4898) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4900) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4902) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4904) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4906) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4908) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4910) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4914) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4916) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4918) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4922) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4926) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4930) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4934) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4938) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4940) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5408) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5412) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5428) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5430) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5436) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5438) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5440) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5444) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5446) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5448) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5450) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5458) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5472) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5784) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7256) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7260) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7276) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7286) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7288) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7292) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7296) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7304) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7308) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7310) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7312) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7314) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7326) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7354) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7360) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7366) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10276) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10914) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10928) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10936) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10940) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10944) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10996) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11012) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11020) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1060) glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1370) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1108) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1122) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1196) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1210) glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1476) glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1533) glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1236) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F19.hs:1560) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:146) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:287) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:319) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:665) 35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject' Missing documentation for: GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2752) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2794) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3092) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3980) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6174) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7664) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7680) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8540) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8964) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8968) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8972) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9102) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9106) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9112) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9698) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10900) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11258) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11296) 10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend' Missing documentation for: GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1950) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5828) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5938) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5946) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5948) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5950) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5952) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5954) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5956) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5958) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5960) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5964) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5966) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5974) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5976) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5978) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5980) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5982) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5986) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5988) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5990) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5992) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5994) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5996) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5998) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6000) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6002) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6004) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6006) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6008) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6010) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6012) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10980) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11254) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11264) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11268) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11272) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11276) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11280) glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:396) glWeightPointerARB (src/Graphics/GL/Functions/F31.hs:1381) glWeightbvARB (src/Graphics/GL/Functions/F31.hs:1411) glWeightdvARB (src/Graphics/GL/Functions/F31.hs:1424) glWeightfvARB (src/Graphics/GL/Functions/F31.hs:1437) glWeightivARB (src/Graphics/GL/Functions/F31.hs:1450) glWeightsvARB (src/Graphics/GL/Functions/F31.hs:1463) glWeightubvARB (src/Graphics/GL/Functions/F31.hs:1476) glWeightuivARB (src/Graphics/GL/Functions/F31.hs:1489) glWeightusvARB (src/Graphics/GL/Functions/F31.hs:1502) 63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding' Missing documentation for: GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5788) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10978) 55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) 91% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10798) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:434) 33% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject' Missing documentation for: GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4304) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5096) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5760) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5762) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5820) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10340) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10404) 71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix' Missing documentation for: GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10274) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10288) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10292) 71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery' Missing documentation for: GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10230) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10242) 100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced' 83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3' Missing documentation for: GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5740) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) 76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10172) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10210) 82% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery' Missing documentation for: GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10136) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10140) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView' Missing documentation for: GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10104) 50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10062) 100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample' 90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage' Missing documentation for: GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9890) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8' Missing documentation for: GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5502) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7442) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9998) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI' Missing documentation for: GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8058) 19% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG' Missing documentation for: GL_R16 (src/Graphics/GL/Tokens.hs:7570) GL_R16F (src/Graphics/GL/Tokens.hs:7572) GL_R16I (src/Graphics/GL/Tokens.hs:7576) GL_R16UI (src/Graphics/GL/Tokens.hs:7578) GL_R32F (src/Graphics/GL/Tokens.hs:7602) GL_R32I (src/Graphics/GL/Tokens.hs:7606) GL_R32UI (src/Graphics/GL/Tokens.hs:7608) GL_R8 (src/Graphics/GL/Tokens.hs:7612) GL_R8I (src/Graphics/GL/Tokens.hs:7614) GL_R8UI (src/Graphics/GL/Tokens.hs:7616) GL_RG (src/Graphics/GL/Tokens.hs:8016) GL_RG16 (src/Graphics/GL/Tokens.hs:8018) GL_RG16F (src/Graphics/GL/Tokens.hs:8020) GL_RG16I (src/Graphics/GL/Tokens.hs:8024) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG32F (src/Graphics/GL/Tokens.hs:8034) GL_RG32I (src/Graphics/GL/Tokens.hs:8038) GL_RG32UI (src/Graphics/GL/Tokens.hs:8040) GL_RG8 (src/Graphics/GL/Tokens.hs:8042) GL_RG8I (src/Graphics/GL/Tokens.hs:8044) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8278) 32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample' Missing documentation for: GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4250) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5046) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5176) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5352) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5524) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8492) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10020) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10640) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5910) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge' Missing documentation for: GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5922) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather' Missing documentation for: GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5480) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5484) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5894) 20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat' Missing documentation for: GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4088) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4098) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4582) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4600) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4644) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4652) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8072) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8094) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8158) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8182) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10010) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10690) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10002) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11252) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2348) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2354) 19% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1614) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4176) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6402) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6408) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6414) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6420) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6426) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7198) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7206) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8270) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8804) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8834) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9130) 42% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray' Missing documentation for: GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4276) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7436) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8370) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8378) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9548) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9740) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10666) 29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5138) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6204) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7432) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7746) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9544) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9792) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC' Missing documentation for: GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522) 54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression' Missing documentation for: GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6230) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9674) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9688) 70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange' Missing documentation for: GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9628) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32' Missing documentation for: GL_RGB32F (src/Graphics/GL/Tokens.hs:8092) GL_RGB32I (src/Graphics/GL/Tokens.hs:8098) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8102) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5704) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9536) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9592) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9610) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688) 100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier' 18% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader' Missing documentation for: GL_CCW (src/Graphics/GL/Tokens.hs:668) GL_CW (src/Graphics/GL/Tokens.hs:1952) GL_EQUAL (src/Graphics/GL/Tokens.hs:2818) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3206) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4330) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5084) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5396) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5696) GL_PATCHES (src/Graphics/GL/Tokens.hs:6652) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6658) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6666) GL_QUADS (src/Graphics/GL/Tokens.hs:7456) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9234) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9244) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9268) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9288) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9306) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10294) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10370) 46% ( 13 / 28) in 'Graphics.GL.ARB.Sync' Missing documentation for: GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5528) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6316) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8672) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9162) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9184) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10128) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10132) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10474) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11244) 83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing' Missing documentation for: GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282) 33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5552) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5558) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5564) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6264) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6270) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8852) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10032) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11218) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11224) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11230) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11236) glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:989) 55% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer' Missing documentation for: GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8848) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8850) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:128) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:143) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient' Missing documentation for: GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9652) 62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow' Missing documentation for: GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9656) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9662) 40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude' Missing documentation for: GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6106) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6108) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8622) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:245) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:930) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:276) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:292) glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1145) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:781) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100' Missing documentation for: GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8656) 56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine' Missing documentation for: GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5574) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10402) 29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject' Missing documentation for: GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5546) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5666) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5808) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8648) 49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects' Missing documentation for: GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3076) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4286) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4290) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4294) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6280) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6282) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6284) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6290) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6292) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6298) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6306) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6314) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6320) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6322) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7320) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8300) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8312) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8316) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8340) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8344) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8366) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8626) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:957) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:503) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:360) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:537) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:398) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:427) 11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3390) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3824) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4184) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4226) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5070) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5268) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5344) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5348) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5648) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5796) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6832) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8612) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10078) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10178) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10344) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10614) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10894) 19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5014) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5050) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5576) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5642) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10342) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10570) 65% ( 49 / 75) in 'Graphics.GL.ARB.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3296) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3610) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7350) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9246) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9270) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11030) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:694) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:722) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1054) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1084) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1426) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1458) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:290) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:741) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:807) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:873) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:939) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1005) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1071) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1137) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1203) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1269) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) 95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects' Missing documentation for: GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8354) 78% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading' Missing documentation for: GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5900) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8498) 35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3492) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3500) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7252) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8460) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8464) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:809) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:627) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:341) 32% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1654) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3712) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4036) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4550) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6218) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8002) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10408) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:326) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1050) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1421) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1454) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1485) glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1562) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:144) 21% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1654) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3712) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4036) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4550) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6214) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6218) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8002) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10408) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:326) glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:1018) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1050) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1081) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1114) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1146) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1176) glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1206) glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1238) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1269) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1297) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1325) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1352) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1384) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1421) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1454) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1485) glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1562) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:144) 56% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7490) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7548) 64% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4360) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7376) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7460) 19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery' Missing documentation for: GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3314) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3630) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4336) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4342) GL_LOCATION (src/Graphics/GL/Tokens.hs:4536) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4540) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4972) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5374) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5380) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6110) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6224) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6226) GL_OFFSET (src/Graphics/GL/Tokens.hs:6330) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7324) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7716) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7718) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7738) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8638) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9260) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9284) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10144) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10146) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10244) GL_TYPE (src/Graphics/GL/Tokens.hs:10324) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10336) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10348) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11072) 71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite' Missing documentation for: GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1788) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7050) 67% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters' Missing documentation for: GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7000) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7004) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7028) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7036) 56% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6958) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6962) 31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery' Missing documentation for: GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3310) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3626) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7220) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9256) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9278) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11040) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11090) 67% ( 6 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5538) glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:612) 83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2' Missing documentation for: GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304) 74% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery' Missing documentation for: GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1912) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7538) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7542) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8410) 53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture' Missing documentation for: GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5734) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9324) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9338) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9342) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9346) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9350) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9354) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9358) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9362) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9366) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9374) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9382) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9386) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9390) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9394) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9398) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9402) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9410) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9418) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9432) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9436) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9440) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9444) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9448) 44% ( 7 / 16) in 'Graphics.GL.ARB.Multisample' Missing documentation for: GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6054) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6060) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8404) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8424) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8434) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8442) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8446) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8450) 100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect' 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind' 29% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette' Missing documentation for: GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1892) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1904) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4944) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4950) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4954) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4958) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4962) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4968) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5366) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5392) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:502) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:202) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:232) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:245) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:258) 57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange' Missing documentation for: GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4852) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) 83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment' Missing documentation for: GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5884) 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata' 6% ( 7 /122) in 'Graphics.GL.ARB.InternalformatQuery2' Missing documentation for: GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264) GL_FILTER (src/Graphics/GL/Tokens.hs:2948) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3316) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3498) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3542) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3632) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3642) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3644) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3946) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4144) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4172) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4700) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5058) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5846) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5906) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7666) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7668) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7670) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8400) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8620) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8716) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8718) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8720) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8722) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8938) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8944) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9076) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9262) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9286) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10084) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11074) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11184) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11186) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11188) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11190) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11216) 88% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery' Missing documentation for: GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6258) 88% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10906) 60% ( 6 / 10) in 'Graphics.GL.ARB.IndirectParameters' Missing documentation for: GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6642) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6644) glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:943) glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1147) 42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) 35% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1684) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1688) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1692) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1696) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1700) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1704) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1708) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1712) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1718) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3544) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3556) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3754) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3756) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3760) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3766) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3770) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3774) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3778) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3782) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3786) GL_MAX (src/Graphics/GL/Tokens.hs:4988) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5042) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5132) GL_MIN (src/Graphics/GL/Tokens.hs:5854) GL_MINMAX (src/Graphics/GL/Tokens.hs:5856) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5860) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5864) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6374) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7106) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7114) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7118) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7122) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7126) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7130) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7134) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7138) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7142) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7146) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7150) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7154) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7158) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7162) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7166) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7170) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7174) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7380) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7388) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7392) GL_REDUCE (src/Graphics/GL/Tokens.hs:7690) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7976) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8576) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9216) 88% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex' Missing documentation for: GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3726) 75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel' Missing documentation for: GLhalfARB (src/Graphics/GL/Types.hs:178) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3728) 100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage' 69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary' Missing documentation for: GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6254) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7274) 30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3458) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3580) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3598) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3608) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3636) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4466) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4496) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5288) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5310) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5318) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5332) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5338) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5832) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7342) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10314) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:895) 12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64' Missing documentation for: GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4056) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4060) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4064) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4068) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10502) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10506) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10510) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10514) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:229) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:287) glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1531) glGetnUniformui64vARB (src/Graphics/GL/Functions/F13.hs:1608) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:829) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:857) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:949) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:977) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1194) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1224) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1318) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1348) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1571) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F20.hs:1603) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:145) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:177) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:406) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:440) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:538) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:572) glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:1170) glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:1196) glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1282) glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1308) glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1483) glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1511) glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1599) glUniform2ui64vARB (src/Graphics/GL/Functions/F26.hs:1627) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:235) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:265) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:355) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:385) glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:570) glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:602) glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:694) glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:726) 19% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434) glUniform1d (src/Graphics/GL/Functions/F26.hs:1071) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1084) glUniform2d (src/Graphics/GL/Functions/F26.hs:1380) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1394) glUniform3d (src/Graphics/GL/Functions/F27.hs:128) glUniform3dv (src/Graphics/GL/Functions/F27.hs:143) glUniform4d (src/Graphics/GL/Functions/F27.hs:459) glUniform4dv (src/Graphics/GL/Functions/F27.hs:475) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:913) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:960) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1007) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1054) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1101) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1148) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1195) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1242) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1289) 45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5' Missing documentation for: GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3238) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3618) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5218) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5296) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5812) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5876) 83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3504) 27% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) 26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3514) GL_INDEX (src/Graphics/GL/Tokens.hs:3972) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4298) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5036) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5506) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5512) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7642) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7648) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7862) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7864) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7942) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9058) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10040) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10688) 47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments' Missing documentation for: GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3424) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5248) 62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader' Missing documentation for: GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3302) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5234) 10% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram' Missing documentation for: GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1896) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3272) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4862) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4866) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4868) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4870) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4872) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4874) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4876) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4878) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4880) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4882) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4884) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4886) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4890) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4892) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4894) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4896) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4898) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4900) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4902) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4904) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4906) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4908) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4910) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4914) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4916) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4918) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4922) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4926) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4930) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4934) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4938) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4940) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5410) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5412) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5428) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5430) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5436) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5438) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5442) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5444) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5446) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5448) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5450) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5452) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5458) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5472) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5488) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5490) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5718) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7258) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7260) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7276) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7286) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7288) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7292) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7296) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7306) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7308) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7310) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7312) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7314) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7316) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7318) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7326) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7354) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7360) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7362) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7364) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7366) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10276) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1060) glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1370) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1108) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1122) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1196) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1210) glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1476) glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1533) glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1236) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F19.hs:1560) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:146) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:287) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:319) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:665) 83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation' Missing documentation for: GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5764) 56% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts' Missing documentation for: GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4538) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10226) 28% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility' Missing documentation for: GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5200) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7234) 70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility' Missing documentation for: GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6088) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6092) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7224) 88% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility' Missing documentation for: GL_BACK (src/Graphics/GL/Tokens.hs:418) 41% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility' Missing documentation for: GL_FIXED (src/Graphics/GL/Tokens.hs:2960) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3742) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3744) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3954) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3958) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4558) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4560) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5826) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5852) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6260) GL_RGB565 (src/Graphics/GL/Tokens.hs:8114) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8602) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8606) 100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced' 80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect' Missing documentation for: GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640) 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex' 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend' 29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2600) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5180) 85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess' Missing documentation for: GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7554) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10068) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1561) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1576) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1591) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1606) 50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2244) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2292) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9812) 83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208) 62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2998) 31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput' Missing documentation for: GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2000) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2132) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5164) 71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance' Missing documentation for: GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5052) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5144) 100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage' 78% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer' Missing documentation for: GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806) 56% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7528) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7558) 55% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize' Missing documentation for: GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5120) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:464) 31% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader' Missing documentation for: GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5126) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10362) 38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage' Missing documentation for: GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6580) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10428) 58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat' Missing documentation for: GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2966) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8230) 54% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl' Missing documentation for: GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4556) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6136) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10734) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11348) 89% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture' Missing documentation for: GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710) 100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject' 67% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent' Missing documentation for: GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9158) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9160) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:406) 44% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage' Missing documentation for: GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4822) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4856) 62% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended' Missing documentation for: GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5188) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6386) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8888) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8892) 26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture' Missing documentation for: GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10502) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:477) glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1142) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1398) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:679) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1083) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1451) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:875) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:899) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:950) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:974) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:652) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:695) glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:830) glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:870) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:962) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:988) 100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance' 100% (139 /139) in 'Graphics.GL.ARB' 62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422' Missing documentation for: GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10730) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11316) 26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators' Missing documentation for: GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10952) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10954) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10958) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10960) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10962) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10964) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10966) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10968) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:340) glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:258) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:218) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1420) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1438) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1456) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F15.hs:1478) 38% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9092) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9094) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9098) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10830) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10832) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10838) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10850) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1289) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:1175) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:1188) 82% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10800) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407) 83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint' Missing documentation for: GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10256) 43% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9092) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9096) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9098) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10044) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:1070) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:465) 83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector' Missing documentation for: GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4426) 71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes' Missing documentation for: GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6602) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10450) 56% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422' Missing documentation for: GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8250) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8264) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10730) 40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable' Missing documentation for: GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7446) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7858) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8012) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10328) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11242) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:412) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1361) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1375) 70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange' Missing documentation for: GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016) 26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels' Missing documentation for: GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3718) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4120) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4124) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4664) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4680) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8222) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8226) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8252) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8256) 38% ( 6 / 16) in 'Graphics.GL.APPLE.Fence' Missing documentation for: GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2646) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2926) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:837) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1120) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1144) glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1199) glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:1021) glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:1148) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:554) glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:578) 43% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2780) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2802) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:812) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1166) glElementPointerAPPLE (src/Graphics/GL/Functions/F06.hs:1604) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:975) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1181) 83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage' Missing documentation for: GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10416) 83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil' Missing documentation for: GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412) 100% ( 17 / 17) in 'Graphics.GL.APPLE' 40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator' Missing documentation for: GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1678) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2318) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4264) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8358) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9230) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9232) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10654) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:530) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:542) 83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4' Missing documentation for: GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9108) 55% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended' Missing documentation for: GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7974) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8592) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9066) glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:175) 35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5556) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5562) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5882) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5904) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10046) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11222) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11228) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11234) glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1407) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:669) 83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9798) 75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions' Missing documentation for: GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9126) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1214) 62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7492) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7550) 83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory' Missing documentation for: GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2884) 25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor' Missing documentation for: GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1812) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1814) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6768) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6772) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6774) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6776) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10500) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:995) glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:435) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1330) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:714) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:730) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:745) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:761) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:777) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:792) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:1092) 46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent' Missing documentation for: GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6324) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7518) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7522) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7552) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1552) 43% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete' Missing documentation for: GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1960) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6778) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7532) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8396) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10820) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:943) glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1291) glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1120) 100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect' 38% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements' Missing documentation for: GL_ALPHA (src/Graphics/GL/Tokens.hs:198) GL_BLUE (src/Graphics/GL/Tokens.hs:534) GL_GREEN (src/Graphics/GL/Tokens.hs:3686) GL_RED (src/Graphics/GL/Tokens.hs:7688) GL_RG16UI (src/Graphics/GL/Tokens.hs:8026) GL_RG8UI (src/Graphics/GL/Tokens.hs:8046) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8210) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10990) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F30.hs:1551) 9% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2990) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2996) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4048) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4050) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4052) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4054) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4058) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4062) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4066) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4070) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4072) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4074) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4076) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4078) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10494) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10496) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10504) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10508) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10512) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10516) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10518) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10520) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10522) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10524) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:243) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:301) glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:843) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:872) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:963) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:992) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1209) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1239) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1333) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1363) glProgramUniform3i64NV (src/Graphics/GL/Functions/F20.hs:1587) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F20.hs:1618) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:161) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:192) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:423) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:455) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:555) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:587) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1183) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1210) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1295) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1322) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1497) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1525) glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1613) glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1641) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:250) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:279) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:370) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:399) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:586) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:616) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:710) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:740) 28% ( 5 / 18) in 'Graphics.GL.AMD.GPUShaderHalfFloat' Missing documentation for: GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:2976) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:2978) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:2980) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:2982) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:2984) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:2986) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:2988) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2990) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2996) 100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend' 71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate' Missing documentation for: GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2212) 25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput' Missing documentation for: GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1976) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1978) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1980) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1982) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1984) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1986) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1990) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2042) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5154) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5162) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:540) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:635) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:669) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1266) 71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2908) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2910) 100% ( 20 / 20) in 'Graphics.GL.AMD' 100% ( 31 / 31) in 'Graphics.GL' Documentation created: dist/doc/html/OpenGLRaw/index.html, dist/doc/html/OpenGLRaw/OpenGLRaw.txt Creating package registration file: /tmp/pkgConf-OpenGLRaw-3.2.3177332700305564045.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/OpenGLRaw-3.2.3.0-aC8Y3fCdbHFKGaJCzLjB5 Registering OpenGLRaw-3.2.3.0... cabal: Leaving directory '/tmp/cabal-tmp-32216/OpenGLRaw-3.2.3.0' Installed OpenGLRaw-3.2.3.0 cabal: Entering directory '/tmp/cabal-tmp-32216/GLURaw-2.0.0.2' Configuring GLURaw-2.0.0.2... Building GLURaw-2.0.0.2... Preprocessing library GLURaw-2.0.0.2... [1 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, dist/build/Graphics/GLU/TypesInternal.o ) [2 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, dist/build/Graphics/GLU/Types.o ) [3 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, dist/build/Graphics/GLU/Tokens.o ) [4 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, dist/build/Graphics/GLU/Functions.o ) [5 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, dist/build/Graphics/GLU/Callbacks.o ) [6 of 6] Compiling Graphics.GLU ( src/Graphics/GLU.hs, dist/build/Graphics/GLU.o ) Running Haddock for GLURaw-2.0.0.2... Running hscolour for GLURaw-2.0.0.2... Preprocessing library GLURaw-2.0.0.2... Preprocessing library GLURaw-2.0.0.2... Haddock coverage: 25% ( 1 / 4) in 'Graphics.GLU.TypesInternal' Missing documentation for: GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18) GLUquadric (src/Graphics/GLU/TypesInternal.hs:20) GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22) 25% ( 1 / 4) in 'Graphics.GLU.Types' Missing documentation for: GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18) GLUquadric (src/Graphics/GLU/TypesInternal.hs:20) GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22) 1% ( 1 /150) in 'Graphics.GLU.Tokens' Missing documentation for: GLU_FALSE (src/Graphics/GLU/Tokens.hs:26) GLU_TRUE (src/Graphics/GLU/Tokens.hs:27) GLU_VERSION (src/Graphics/GLU/Tokens.hs:30) GLU_EXTENSIONS (src/Graphics/GLU/Tokens.hs:31) GLU_INVALID_ENUM (src/Graphics/GLU/Tokens.hs:34) GLU_INVALID_VALUE (src/Graphics/GLU/Tokens.hs:35) GLU_OUT_OF_MEMORY (src/Graphics/GLU/Tokens.hs:36) GLU_INCOMPATIBLE_GL_VERSION (src/Graphics/GLU/Tokens.hs:37) GLU_INVALID_OPERATION (src/Graphics/GLU/Tokens.hs:38) GLU_OUTLINE_POLYGON (src/Graphics/GLU/Tokens.hs:42) GLU_OUTLINE_PATCH (src/Graphics/GLU/Tokens.hs:43) GLU_NURBS_ERROR (src/Graphics/GLU/Tokens.hs:46) GLU_ERROR (src/Graphics/GLU/Tokens.hs:47) GLU_NURBS_BEGIN (src/Graphics/GLU/Tokens.hs:48) GLU_NURBS_BEGIN_EXT (src/Graphics/GLU/Tokens.hs:49) GLU_NURBS_VERTEX (src/Graphics/GLU/Tokens.hs:50) GLU_NURBS_VERTEX_EXT (src/Graphics/GLU/Tokens.hs:51) GLU_NURBS_NORMAL (src/Graphics/GLU/Tokens.hs:52) GLU_NURBS_NORMAL_EXT (src/Graphics/GLU/Tokens.hs:53) GLU_NURBS_COLOR (src/Graphics/GLU/Tokens.hs:54) GLU_NURBS_COLOR_EXT (src/Graphics/GLU/Tokens.hs:55) GLU_NURBS_TEXTURE_COORD (src/Graphics/GLU/Tokens.hs:56) GLU_NURBS_TEX_COORD_EXT (src/Graphics/GLU/Tokens.hs:57) GLU_NURBS_END (src/Graphics/GLU/Tokens.hs:58) GLU_NURBS_END_EXT (src/Graphics/GLU/Tokens.hs:59) GLU_NURBS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:60) GLU_NURBS_BEGIN_DATA_EXT (src/Graphics/GLU/Tokens.hs:61) GLU_NURBS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:62) GLU_NURBS_VERTEX_DATA_EXT (src/Graphics/GLU/Tokens.hs:63) GLU_NURBS_NORMAL_DATA (src/Graphics/GLU/Tokens.hs:64) GLU_NURBS_NORMAL_DATA_EXT (src/Graphics/GLU/Tokens.hs:65) GLU_NURBS_COLOR_DATA (src/Graphics/GLU/Tokens.hs:66) GLU_NURBS_COLOR_DATA_EXT (src/Graphics/GLU/Tokens.hs:67) GLU_NURBS_TEXTURE_COORD_DATA (src/Graphics/GLU/Tokens.hs:68) GLU_NURBS_TEX_COORD_DATA_EXT (src/Graphics/GLU/Tokens.hs:69) GLU_NURBS_END_DATA (src/Graphics/GLU/Tokens.hs:70) GLU_NURBS_END_DATA_EXT (src/Graphics/GLU/Tokens.hs:71) GLU_NURBS_ERROR1 (src/Graphics/GLU/Tokens.hs:74) GLU_NURBS_ERROR2 (src/Graphics/GLU/Tokens.hs:75) GLU_NURBS_ERROR3 (src/Graphics/GLU/Tokens.hs:76) GLU_NURBS_ERROR4 (src/Graphics/GLU/Tokens.hs:77) GLU_NURBS_ERROR5 (src/Graphics/GLU/Tokens.hs:78) GLU_NURBS_ERROR6 (src/Graphics/GLU/Tokens.hs:79) GLU_NURBS_ERROR7 (src/Graphics/GLU/Tokens.hs:80) GLU_NURBS_ERROR8 (src/Graphics/GLU/Tokens.hs:81) GLU_NURBS_ERROR9 (src/Graphics/GLU/Tokens.hs:82) GLU_NURBS_ERROR10 (src/Graphics/GLU/Tokens.hs:83) GLU_NURBS_ERROR11 (src/Graphics/GLU/Tokens.hs:84) GLU_NURBS_ERROR12 (src/Graphics/GLU/Tokens.hs:85) GLU_NURBS_ERROR13 (src/Graphics/GLU/Tokens.hs:86) GLU_NURBS_ERROR14 (src/Graphics/GLU/Tokens.hs:87) GLU_NURBS_ERROR15 (src/Graphics/GLU/Tokens.hs:88) GLU_NURBS_ERROR16 (src/Graphics/GLU/Tokens.hs:89) GLU_NURBS_ERROR17 (src/Graphics/GLU/Tokens.hs:90) GLU_NURBS_ERROR18 (src/Graphics/GLU/Tokens.hs:91) GLU_NURBS_ERROR19 (src/Graphics/GLU/Tokens.hs:92) GLU_NURBS_ERROR20 (src/Graphics/GLU/Tokens.hs:93) GLU_NURBS_ERROR21 (src/Graphics/GLU/Tokens.hs:94) GLU_NURBS_ERROR22 (src/Graphics/GLU/Tokens.hs:95) GLU_NURBS_ERROR23 (src/Graphics/GLU/Tokens.hs:96) GLU_NURBS_ERROR24 (src/Graphics/GLU/Tokens.hs:97) GLU_NURBS_ERROR25 (src/Graphics/GLU/Tokens.hs:98) GLU_NURBS_ERROR26 (src/Graphics/GLU/Tokens.hs:99) GLU_NURBS_ERROR27 (src/Graphics/GLU/Tokens.hs:100) GLU_NURBS_ERROR28 (src/Graphics/GLU/Tokens.hs:101) GLU_NURBS_ERROR29 (src/Graphics/GLU/Tokens.hs:102) GLU_NURBS_ERROR30 (src/Graphics/GLU/Tokens.hs:103) GLU_NURBS_ERROR31 (src/Graphics/GLU/Tokens.hs:104) GLU_NURBS_ERROR32 (src/Graphics/GLU/Tokens.hs:105) GLU_NURBS_ERROR33 (src/Graphics/GLU/Tokens.hs:106) GLU_NURBS_ERROR34 (src/Graphics/GLU/Tokens.hs:107) GLU_NURBS_ERROR35 (src/Graphics/GLU/Tokens.hs:108) GLU_NURBS_ERROR36 (src/Graphics/GLU/Tokens.hs:109) GLU_NURBS_ERROR37 (src/Graphics/GLU/Tokens.hs:110) GLU_AUTO_LOAD_MATRIX (src/Graphics/GLU/Tokens.hs:113) GLU_CULLING (src/Graphics/GLU/Tokens.hs:114) GLU_SAMPLING_TOLERANCE (src/Graphics/GLU/Tokens.hs:115) GLU_DISPLAY_MODE (src/Graphics/GLU/Tokens.hs:116) GLU_PARAMETRIC_TOLERANCE (src/Graphics/GLU/Tokens.hs:117) GLU_SAMPLING_METHOD (src/Graphics/GLU/Tokens.hs:118) GLU_U_STEP (src/Graphics/GLU/Tokens.hs:119) GLU_V_STEP (src/Graphics/GLU/Tokens.hs:120) GLU_NURBS_MODE (src/Graphics/GLU/Tokens.hs:121) GLU_NURBS_MODE_EXT (src/Graphics/GLU/Tokens.hs:122) GLU_NURBS_TESSELLATOR (src/Graphics/GLU/Tokens.hs:123) GLU_NURBS_TESSELLATOR_EXT (src/Graphics/GLU/Tokens.hs:124) GLU_NURBS_RENDERER (src/Graphics/GLU/Tokens.hs:125) GLU_NURBS_RENDERER_EXT (src/Graphics/GLU/Tokens.hs:126) GLU_OBJECT_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:129) GLU_OBJECT_PARAMETRIC_ERROR_EXT (src/Graphics/GLU/Tokens.hs:130) GLU_OBJECT_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:131) GLU_OBJECT_PATH_LENGTH_EXT (src/Graphics/GLU/Tokens.hs:132) GLU_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:133) GLU_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:134) GLU_DOMAIN_DISTANCE (src/Graphics/GLU/Tokens.hs:135) GLU_MAP1_TRIM_2 (src/Graphics/GLU/Tokens.hs:138) GLU_MAP1_TRIM_3 (src/Graphics/GLU/Tokens.hs:139) GLU_POINT (src/Graphics/GLU/Tokens.hs:142) GLU_LINE (src/Graphics/GLU/Tokens.hs:143) GLU_FILL (src/Graphics/GLU/Tokens.hs:144) GLU_SILHOUETTE (src/Graphics/GLU/Tokens.hs:145) GLU_SMOOTH (src/Graphics/GLU/Tokens.hs:151) GLU_FLAT (src/Graphics/GLU/Tokens.hs:152) GLU_NONE (src/Graphics/GLU/Tokens.hs:153) GLU_OUTSIDE (src/Graphics/GLU/Tokens.hs:156) GLU_INSIDE (src/Graphics/GLU/Tokens.hs:157) GLU_TESS_BEGIN (src/Graphics/GLU/Tokens.hs:160) GLU_BEGIN (src/Graphics/GLU/Tokens.hs:161) GLU_TESS_VERTEX (src/Graphics/GLU/Tokens.hs:162) GLU_VERTEX (src/Graphics/GLU/Tokens.hs:163) GLU_TESS_END (src/Graphics/GLU/Tokens.hs:164) GLU_END (src/Graphics/GLU/Tokens.hs:165) GLU_TESS_ERROR (src/Graphics/GLU/Tokens.hs:166) GLU_TESS_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:167) GLU_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:168) GLU_TESS_COMBINE (src/Graphics/GLU/Tokens.hs:169) GLU_TESS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:170) GLU_TESS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:171) GLU_TESS_END_DATA (src/Graphics/GLU/Tokens.hs:172) GLU_TESS_ERROR_DATA (src/Graphics/GLU/Tokens.hs:173) GLU_TESS_EDGE_FLAG_DATA (src/Graphics/GLU/Tokens.hs:174) GLU_TESS_COMBINE_DATA (src/Graphics/GLU/Tokens.hs:175) GLU_CW (src/Graphics/GLU/Tokens.hs:178) GLU_CCW (src/Graphics/GLU/Tokens.hs:179) GLU_INTERIOR (src/Graphics/GLU/Tokens.hs:180) GLU_EXTERIOR (src/Graphics/GLU/Tokens.hs:181) GLU_UNKNOWN (src/Graphics/GLU/Tokens.hs:182) GLU_TESS_WINDING_RULE (src/Graphics/GLU/Tokens.hs:185) GLU_TESS_BOUNDARY_ONLY (src/Graphics/GLU/Tokens.hs:186) GLU_TESS_TOLERANCE (src/Graphics/GLU/Tokens.hs:187) GLU_TESS_ERROR1 (src/Graphics/GLU/Tokens.hs:190) GLU_TESS_ERROR2 (src/Graphics/GLU/Tokens.hs:191) GLU_TESS_ERROR3 (src/Graphics/GLU/Tokens.hs:192) GLU_TESS_ERROR4 (src/Graphics/GLU/Tokens.hs:193) GLU_TESS_ERROR5 (src/Graphics/GLU/Tokens.hs:194) GLU_TESS_ERROR6 (src/Graphics/GLU/Tokens.hs:195) GLU_TESS_ERROR7 (src/Graphics/GLU/Tokens.hs:196) GLU_TESS_ERROR8 (src/Graphics/GLU/Tokens.hs:197) GLU_TESS_MISSING_BEGIN_POLYGON (src/Graphics/GLU/Tokens.hs:198) GLU_TESS_MISSING_BEGIN_CONTOUR (src/Graphics/GLU/Tokens.hs:199) GLU_TESS_MISSING_END_POLYGON (src/Graphics/GLU/Tokens.hs:200) GLU_TESS_MISSING_END_CONTOUR (src/Graphics/GLU/Tokens.hs:201) GLU_TESS_COORD_TOO_LARGE (src/Graphics/GLU/Tokens.hs:202) GLU_TESS_NEED_COMBINE_CALLBACK (src/Graphics/GLU/Tokens.hs:203) GLU_TESS_WINDING_ODD (src/Graphics/GLU/Tokens.hs:206) GLU_TESS_WINDING_NONZERO (src/Graphics/GLU/Tokens.hs:207) GLU_TESS_WINDING_POSITIVE (src/Graphics/GLU/Tokens.hs:208) GLU_TESS_WINDING_NEGATIVE (src/Graphics/GLU/Tokens.hs:209) GLU_TESS_WINDING_ABS_GEQ_TWO (src/Graphics/GLU/Tokens.hs:210) 2% ( 1 / 60) in 'Graphics.GLU.Functions' Missing documentation for: gluBeginCurve (src/Graphics/GLU/Functions.hs:104) gluBeginPolygon (src/Graphics/GLU/Functions.hs:117) gluBeginSurface (src/Graphics/GLU/Functions.hs:130) gluBeginTrim (src/Graphics/GLU/Functions.hs:143) gluBuild1DMipmapLevels (src/Graphics/GLU/Functions.hs:156) gluBuild1DMipmaps (src/Graphics/GLU/Functions.hs:169) gluBuild2DMipmapLevels (src/Graphics/GLU/Functions.hs:182) gluBuild2DMipmaps (src/Graphics/GLU/Functions.hs:195) gluBuild3DMipmapLevels (src/Graphics/GLU/Functions.hs:208) gluBuild3DMipmaps (src/Graphics/GLU/Functions.hs:221) gluCheckExtension (src/Graphics/GLU/Functions.hs:234) gluCylinder (src/Graphics/GLU/Functions.hs:247) gluDeleteNurbsRenderer (src/Graphics/GLU/Functions.hs:260) gluDeleteQuadric (src/Graphics/GLU/Functions.hs:273) gluDeleteTess (src/Graphics/GLU/Functions.hs:286) gluDisk (src/Graphics/GLU/Functions.hs:299) gluEndCurve (src/Graphics/GLU/Functions.hs:312) gluEndPolygon (src/Graphics/GLU/Functions.hs:325) gluEndSurface (src/Graphics/GLU/Functions.hs:338) gluEndTrim (src/Graphics/GLU/Functions.hs:351) gluErrorString (src/Graphics/GLU/Functions.hs:364) gluGetNurbsProperty (src/Graphics/GLU/Functions.hs:377) gluGetString (src/Graphics/GLU/Functions.hs:390) gluGetTessProperty (src/Graphics/GLU/Functions.hs:403) gluLoadSamplingMatrices (src/Graphics/GLU/Functions.hs:416) gluLookAt (src/Graphics/GLU/Functions.hs:429) gluNewNurbsRenderer (src/Graphics/GLU/Functions.hs:442) gluNewQuadric (src/Graphics/GLU/Functions.hs:455) gluNewTess (src/Graphics/GLU/Functions.hs:468) gluNextContour (src/Graphics/GLU/Functions.hs:481) gluNurbsCallback (src/Graphics/GLU/Functions.hs:494) gluNurbsCallbackData (src/Graphics/GLU/Functions.hs:507) gluNurbsCallbackDataEXT (src/Graphics/GLU/Functions.hs:520) gluNurbsCurve (src/Graphics/GLU/Functions.hs:533) gluNurbsProperty (src/Graphics/GLU/Functions.hs:546) gluNurbsSurface (src/Graphics/GLU/Functions.hs:559) gluOrtho2D (src/Graphics/GLU/Functions.hs:572) gluPartialDisk (src/Graphics/GLU/Functions.hs:585) gluPerspective (src/Graphics/GLU/Functions.hs:598) gluPickMatrix (src/Graphics/GLU/Functions.hs:611) gluProject (src/Graphics/GLU/Functions.hs:624) gluPwlCurve (src/Graphics/GLU/Functions.hs:637) gluQuadricCallback (src/Graphics/GLU/Functions.hs:650) gluQuadricDrawStyle (src/Graphics/GLU/Functions.hs:663) gluQuadricNormals (src/Graphics/GLU/Functions.hs:676) gluQuadricOrientation (src/Graphics/GLU/Functions.hs:689) gluQuadricTexture (src/Graphics/GLU/Functions.hs:702) gluScaleImage (src/Graphics/GLU/Functions.hs:715) gluSphere (src/Graphics/GLU/Functions.hs:728) gluTessBeginContour (src/Graphics/GLU/Functions.hs:741) gluTessBeginPolygon (src/Graphics/GLU/Functions.hs:754) gluTessCallback (src/Graphics/GLU/Functions.hs:767) gluTessEndContour (src/Graphics/GLU/Functions.hs:780) gluTessEndPolygon (src/Graphics/GLU/Functions.hs:793) gluTessNormal (src/Graphics/GLU/Functions.hs:806) gluTessProperty (src/Graphics/GLU/Functions.hs:819) gluTessVertex (src/Graphics/GLU/Functions.hs:832) gluUnProject (src/Graphics/GLU/Functions.hs:845) gluUnProject4 (src/Graphics/GLU/Functions.hs:858) 13% ( 8 / 60) in 'Graphics.GLU.Callbacks' Missing documentation for: TessBeginCallback (src/Graphics/GLU/Callbacks.hs:57) makeTessBeginCallback (src/Graphics/GLU/Callbacks.hs:59) TessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:62) makeTessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:64) TessVertexCallback (src/Graphics/GLU/Callbacks.hs:67) makeTessVertexCallback (src/Graphics/GLU/Callbacks.hs:69) TessEndCallback (src/Graphics/GLU/Callbacks.hs:72) makeTessEndCallback (src/Graphics/GLU/Callbacks.hs:74) TessErrorCallback (src/Graphics/GLU/Callbacks.hs:77) makeTessErrorCallback (src/Graphics/GLU/Callbacks.hs:79) TessCombineCallback (src/Graphics/GLU/Callbacks.hs:82) makeTessCombineCallback (src/Graphics/GLU/Callbacks.hs:84) TessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:87) makeTessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:89) TessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:92) makeTessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:94) TessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:97) makeTessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:99) TessEndDataCallback (src/Graphics/GLU/Callbacks.hs:102) makeTessEndDataCallback (src/Graphics/GLU/Callbacks.hs:104) TessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:107) makeTessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:109) TessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:112) makeTessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:114) QuadricCallback (src/Graphics/GLU/Callbacks.hs:119) makeQuadricCallback (src/Graphics/GLU/Callbacks.hs:121) NURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:126) makeNURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:128) NURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:131) makeNURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:133) NURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:136) makeNURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:138) NURBSColorCallback (src/Graphics/GLU/Callbacks.hs:141) makeNURBSColorCallback (src/Graphics/GLU/Callbacks.hs:143) NURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:146) makeNURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:148) NURBSEndCallback (src/Graphics/GLU/Callbacks.hs:151) makeNURBSEndCallback (src/Graphics/GLU/Callbacks.hs:153) NURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:156) makeNURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:158) NURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:161) makeNURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:163) NURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:166) makeNURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:168) NURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:171) makeNURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:173) NURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:176) makeNURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:178) NURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:181) makeNURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:183) NURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:186) makeNURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:188) 100% ( 5 / 5) in 'Graphics.GLU' Documentation created: dist/doc/html/GLURaw/index.html, dist/doc/html/GLURaw/GLURaw.txt Creating package registration file: /tmp/pkgConf-GLURaw-2.0.01213111612451405344.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/GLURaw-2.0.0.2-Pck6cDRfU1Jbc2wligZB8 Registering GLURaw-2.0.0.2... cabal: Leaving directory '/tmp/cabal-tmp-32216/GLURaw-2.0.0.2' Installed GLURaw-2.0.0.2 cabal: Entering directory '/tmp/cabal-tmp-32216/OpenGL-3.0.1.0' Configuring OpenGL-3.0.1.0... Building OpenGL-3.0.1.0... Preprocessing library OpenGL-3.0.1.0... [ 1 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o ) [ 2 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o ) [ 3 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o ) [ 4 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o ) [ 5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o ) [ 6 of 118] Compiling 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dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o ) [ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o ) [ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o ) [ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o ) [ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o ) [ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( 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src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o ) [ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o ) [ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o ) [ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o ) [ 95 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o ) [ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o ) [ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o ) [ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o ) [ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o ) [100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o ) [101 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o ) [102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o ) [103 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o ) [104 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o ) [105 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o ) [106 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o ) [107 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o ) [108 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o ) [109 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o ) [110 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o ) [111 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o ) [112 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o ) [113 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o ) [114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o ) [115 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o ) [116 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o ) [117 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o ) [118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o ) Running Haddock for OpenGL-3.0.1.0... Running hscolour for OpenGL-3.0.1.0... Preprocessing library OpenGL-3.0.1.0... Preprocessing library OpenGL-3.0.1.0... Haddock coverage: 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal' Missing documentation for: getErrors (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:209) recordErrorCode (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:212) recordInvalidEnum (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:218) recordInvalidValue (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:221) recordOutOfMemory (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:224) 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors' 80% ( 8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes' Missing documentation for: Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164) Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit' Missing documentation for: marshalTextureUnit (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs:46) unmarshalTextureUnit (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs:49) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat' Missing documentation for: PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25) marshalPixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:138) marshalPixelInternalFormat' (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:252) unmarshalPixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:255) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Filter' Missing documentation for: TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26) MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31) marshalMinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:43) unmarshalMinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:55) MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33) marshalMagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:52) unmarshalMagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:66) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Tensor' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode' Missing documentation for: PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24) marshalPolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:30) unmarshalPolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:36) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PointParameter' Missing documentation for: PointParameter (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:25) pointParameterf (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:40) pointParameterfv (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:43) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat' Missing documentation for: PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24) marshalPixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:59) unmarshalPixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:94) 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke' Missing documentation for: poke1 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:32) poke2 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:37) poke3 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:43) poke4 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:50) peek1 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:60) peek2 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:66) peek3 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:70) peek4 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:74) peek1M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:80) peek2M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:86) peek3M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:93) peek4M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:101) 7% ( 2 / 28) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName' Missing documentation for: GetPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:47) GetPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:86) GetPName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:102) GetIPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:124) GetPName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:151) GetPName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:164) GetPName3I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:188) GetPName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:201) GetPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:225) GetPName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:238) GetIPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:260) GetPNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:282) PName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:299) PName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:868) IPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:999) PName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1032) PName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1053) PName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1090) PName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1105) PName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1140) PNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1200) GetPNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:291) PNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1215) clipPlaneIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1190) GetPointervPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1236) getPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1275) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal' Missing documentation for: marshalPrimitiveMode (src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs:25) unmarshalPrimitiveMode (src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs:39) 9% ( 1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib' Missing documentation for: AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30) GetVertexAttribPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:35) getVertexAttribInteger1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:58) getVertexAttribEnum1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:63) getVertexAttribBoolean1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:66) getVertexAttribFloat4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:69) getVertexAttribIInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:74) getVertexAttribIuInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:79) GetVertexAttribPointerPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:86) getVertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:95) 4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.GL.QueryUtils' Missing documentation for: GetPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:47) GetPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:86) GetPName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:102) GetIPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:124) GetPName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:151) GetPName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:164) GetPName3I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:188) GetPName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:201) GetPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:225) GetPName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:238) GetIPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:260) GetPNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:282) PName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:299) PName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:868) IPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:999) PName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1032) PName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1053) PName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1090) PName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1105) PName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1140) PNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1200) GetPNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:291) PNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1215) clipPlaneIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1190) GetPointervPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1236) getPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1275) AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30) GetVertexAttribPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:35) getVertexAttribInteger1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:58) getVertexAttribEnum1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:63) getVertexAttribBoolean1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:66) getVertexAttribFloat4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:69) getVertexAttribIInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:74) getVertexAttribIuInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:79) GetVertexAttribPointerPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:86) getVertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:95) lightIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:42) modelviewIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:54) modelviewEnumToIndex (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:61) maybeNullPtr (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:70) objectNameLabel (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:76) objectPtrLabel (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:82) maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:104) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.MatrixComponent' Missing documentation for: MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27) (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:39) (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:51) 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.IOState' Missing documentation for: IOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:31) getIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:45) peekIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:51) evalIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:61) nTimes (src/Graphics/Rendering/OpenGL/GL/IOState.hs:64) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints' Missing documentation for: HintTarget (src/Graphics/Rendering/OpenGL/GL/Hints.hs:25) HintMode (src/Graphics/Rendering/OpenGL/GL/Hints.hs:63) hint (src/Graphics/Rendering/OpenGL/GL/Hints.hs:84) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.GLboolean' Missing documentation for: marshalGLboolean (src/Graphics/Rendering/OpenGL/GL/GLboolean.hs:24) unmarshalGLboolean (src/Graphics/Rendering/OpenGL/GL/GLboolean.hs:29) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage' Missing documentation for: PixelStoreDirection (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:28) swapBytes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:74) lsbFirst (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:78) rowLength (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:82) skipRows (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:86) skipPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:90) rowAlignment (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:94) imageHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:98) skipImages (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:102) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset' Missing documentation for: Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25) marshalReset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:30) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink' Missing documentation for: Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25) marshalSink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:30) unmarshalSink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:33) 77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec' Missing documentation for: Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164) currentColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:440) currentSecondaryColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:448) Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225) currentIndex (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:582) IntegerHandling (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:627) AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30) currentVertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:635) currentVertexAttribI (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:641) currentVertexAttribIu (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:647) VertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:827) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap' Missing documentation for: PixelMapTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:35) PixelMapComponent (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:81) PixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:99) GLpixelmap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:125) maxPixelMapTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:76) pixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:138) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget' Missing documentation for: RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26) marshalRenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:29) getRBParameteriv (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:35) Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget' Missing documentation for: FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24) marshalFramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:30) 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Face' Missing documentation for: Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24) marshalFace (src/Graphics/Rendering/OpenGL/GL/Face.hs:30) unmarshalFace (src/Graphics/Rendering/OpenGL/GL/Face.hs:36) 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.GL.Exception' Missing documentation for: unsafeBracket_ (src/Graphics/Rendering/OpenGL/GL/Exception.hs:42) finallyRet (src/Graphics/Rendering/OpenGL/GL/Exception.hs:50) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.RenderMode' Missing documentation for: RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27) withRenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:48) renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:59) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback' Missing documentation for: FeedbackToken (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:33) VertexInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:44) ColorInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:52) FeedbackType (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:80) getFeedbackTokens (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:98) PassThroughValue (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:192) passThrough (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:195) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState' Missing documentation for: ServerAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:26) preservingAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:78) ClientAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:86) preservingClientAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:100) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection' Missing documentation for: HitRecord (src/Graphics/Rendering/OpenGL/GL/Selection.hs:32) getHitRecords (src/Graphics/Rendering/OpenGL/GL/Selection.hs:37) Name (src/Graphics/Rendering/OpenGL/GL/Selection.hs:75) withName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:78) loadName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:81) maxNameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:84) nameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:87) RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27) renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:59) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag' Missing documentation for: marshalEdgeFlag (src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs:31) unmarshalEdgeFlag (src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs:34) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Domain' Missing documentation for: Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29) 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.DataType' Missing documentation for: DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26) marshalDataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:60) unmarshalDataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:94) DataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:129) marshalDataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:137) unmarshalDataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:146) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelData' Missing documentation for: PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27) withPixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:30) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction' Missing documentation for: ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25) marshalComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:36) unmarshalComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:47) 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.Capability' Missing documentation for: Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32) marshalCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:39) unmarshalCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:42) EnableCap (src/Graphics/Rendering/OpenGL/GL/Capability.hs:47) makeCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:246) makeStateVarMaybe (src/Graphics/Rendering/OpenGL/GL/Capability.hs:266) IndexedEnableCap (src/Graphics/Rendering/OpenGL/GL/Capability.hs:287) makeIndexedCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:294) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum' Missing documentation for: colorSum (src/Graphics/Rendering/OpenGL/GL/ColorSum.hs:24) 14% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors' Missing documentation for: lighting (src/Graphics/Rendering/OpenGL/GL/Colors.hs:64) Light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:69) light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:77) maxLights (src/Graphics/Rendering/OpenGL/GL/Colors.hs:80) FrontFaceDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:85) frontFace (src/Graphics/Rendering/OpenGL/GL/Colors.hs:103) Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24) materialAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:132) materialDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:136) materialAmbientAndDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:140) materialSpecular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:144) materialEmission (src/Graphics/Rendering/OpenGL/GL/Colors.hs:148) materialShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:170) maxShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:180) materialColorIndexes (src/Graphics/Rendering/OpenGL/GL/Colors.hs:188) ambient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:237) diffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:243) specular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:246) position (src/Graphics/Rendering/OpenGL/GL/Colors.hs:269) spotDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:280) spotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:292) maxSpotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:295) spotCutoff (src/Graphics/Rendering/OpenGL/GL/Colors.hs:300) attenuation (src/Graphics/Rendering/OpenGL/GL/Colors.hs:305) lightModelAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:343) lightModelLocalViewer (src/Graphics/Rendering/OpenGL/GL/Colors.hs:352) lightModelTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:365) vertexProgramTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:368) LightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:373) lightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:391) ColorMaterialParameter (src/Graphics/Rendering/OpenGL/GL/Colors.hs:400) colorMaterial (src/Graphics/Rendering/OpenGL/GL/Colors.hs:427) ShadingModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:440) shadeModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:458) ClampTarget (src/Graphics/Rendering/OpenGL/GL/Colors.hs:466) ClampMode (src/Graphics/Rendering/OpenGL/GL/Colors.hs:486) clampColor (src/Graphics/Rendering/OpenGL/GL/Colors.hs:507) 7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics' Missing documentation for: QuadricNormal (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:50) QuadricTexture (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:71) QuadricOrientation (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:59) QuadricDrawStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:34) QuadricStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:82) Radius (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:91) Height (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:92) Angle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:93) Slices (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:94) Stacks (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:95) Loops (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:96) QuadricPrimitive (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:100) renderQuadric (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:109) 48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans' Missing documentation for: MatrixOrder (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:176) MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27) Matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:181) matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:219) multMatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:241) GLmatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:250) loadIdentity (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:263) ortho (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:268) frustum (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:271) depthClamp (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:276) activeTexture (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:281) stackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:310) maxStackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:318) Plane (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:343) TextureCoordName (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:354) TextureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:410) textureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:428) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping' Missing documentation for: ClipPlaneName (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:33) clipPlane (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:38) maxClipPlanes (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:56) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization' Missing documentation for: PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27) PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24) drawPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:30) pixelZoom (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:35) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix' Missing documentation for: ortho2D (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:34) perspective (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:38) lookAt (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:41) pickMatrix (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:47) project (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:55) unProject (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:65) unProject4 (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:75) 30% ( 9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput' Missing documentation for: debugOutput (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:60) DebugMessage (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:65) DebugSource (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:71) DebugType (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:101) DebugMessageID (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:140) DebugSeverity (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:145) maxDebugMessageLength (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:169) debugMessageCallback (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:175) maxDebugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:224) debugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:228) MessageGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:252) debugMessageControl (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:257) debugMessageInsert (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:281) DebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:293) pushDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:295) popDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:303) withDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:306) maxDebugGroupStackDepth (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:310) CanBeLabeled (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:321) maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:104) debugOutputSynchronous (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:326) 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists' Missing documentation for: DisplayList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:39) ListMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:72) defineList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:90) defineNewList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:94) listIndex (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:102) listMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:111) maxListNesting (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:114) callList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:119) callLists (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:122) listBase (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:127) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject' Missing documentation for: FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30) 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects' Missing documentation for: FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30) defaultFramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:27) FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24) bindFramebuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:32) FramebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:52) framebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:77) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject' Missing documentation for: RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31) 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects' Missing documentation for: RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31) noRenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:33) RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26) RenderbufferSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:38) Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42) bindRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:43) renderbufferStorage (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:68) renderbufferStorageMultiSample (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:61) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.QueryObject' Missing documentation for: QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30) noQueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:33) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering' Missing documentation for: ConditionalRenderMode (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:27) beginConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:43) endConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:47) withConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:50) 42% ( 8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects' Missing documentation for: QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30) QueryIndex (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:47) maxVertexStreams (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:49) QueryTarget (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:55) beginQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:76) endQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:81) currentQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:104) queryCounterBits (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:109) queryResultAvailable (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:137) QueryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:144) queryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:141) 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program' Missing documentation for: Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36) GetProgramPName (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:48) marshalGetProgramPName (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:78) programVar1 (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:109) programVar3 (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:112) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shader' Missing documentation for: Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29) 29% ( 4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects' Missing documentation for: SyncObject (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:41) syncGpuCommandsComplete (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:51) WaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:57) WaitFlag (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:61) WaitResult (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:70) clientWaitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:87) waitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:92) maxServerWaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:96) SyncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:102) syncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:113) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureObject' Missing documentation for: TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects' Missing documentation for: VertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:29) bindVertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:48) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog' Missing documentation for: fog (src/Graphics/Rendering/OpenGL/GL/Fog.hs:33) FogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:82) fogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:90) fogColor (src/Graphics/Rendering/OpenGL/GL/Fog.hs:129) fogIndex (src/Graphics/Rendering/OpenGL/GL/Fog.hs:137) FogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:145) fogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:164) FogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:172) fogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:194) 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments' 6% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable' Missing documentation for: ColorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:40) colorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:63) Proxy (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:94) ColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:68) PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25) colorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:116) getColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:126) copyColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:132) colorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:138) copyColorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:144) colorTableScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:177) colorTableBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:180) colorTableFormat (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:207) colorTableWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:223) colorTableRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:230) colorTableLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:239) colorTableIntesitySize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:244) 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution' Missing documentation for: ConvolutionTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:44) convolution (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:64) convolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:69) getConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:78) convolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:87) getConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:96) separableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:101) getSeparableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:114) copyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:125) copyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:133) convolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:167) convolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:170) maxConvolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:173) maxConvolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:176) ConvolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:215) convolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:223) convolutionFilterScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:257) convolutionFilterBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:260) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram' Missing documentation for: Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25) histogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:51) Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25) getHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:83) resetHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:92) histogramRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:120) histogramLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:129) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax' Missing documentation for: minmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:41) getMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:59) resetMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:66) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer' Missing documentation for: PixelTransferStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:97) mapColor (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:173) mapStencil (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:176) indexShift (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:179) indexOffset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:182) depthScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:185) depthBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:188) rgbaScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:191) rgbaBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:194) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles' 94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points' Missing documentation for: vertexProgramPointSize (src/Graphics/Rendering/OpenGL/GL/Points.hs:133) 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons' Missing documentation for: polygonSmooth (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:37) cullFace (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:42) PolygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:52) GLpolygonstipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:77) polygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:90) PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24) polygonMode (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:108) polygonOffset (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:124) polygonOffsetPoint (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:132) polygonOffsetLine (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:135) polygonOffsetFill (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:138) 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos' Missing documentation for: currentRasterPosition (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:37) RasterPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:43) RasterPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:90) WindowPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:108) WindowPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:145) currentRasterDistance (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:159) currentRasterColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:163) currentRasterSecondaryColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:167) currentRasterIndex (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:171) currentRasterTexCoords (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:175) currentRasterPositionValid (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:179) rasterPositionUnclipped (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:186) 27% ( 6 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget' Missing documentation for: BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51) ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55) OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60) TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63) ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66) QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69) GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72) TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77) TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106) TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146) TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167) TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190) unmarshalTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:217) TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229) TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269) TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application' Missing documentation for: texture (src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs:26) 19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification' Missing documentation for: TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77) TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106) TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146) TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167) TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190) TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229) TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269) TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290) BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51) ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55) OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60) TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63) ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66) QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69) GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72) Level (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:89) Border (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:91) TexturePosition1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:93) TexturePosition2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:96) TexturePosition3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:99) TextureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:102) TextureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:105) TextureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:108) texImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:113) texImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:122) texImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:129) copyTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:145) copyTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:153) texSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:161) texSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:168) texSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:175) getTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:138) copyTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:182) copyTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:188) copyTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:194) CompressedTextureFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:200) compressedTextureFormats (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:203) CompressedPixelData (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:211) compressedTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:223) compressedTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:233) compressedTexImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:240) compressedTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:253) compressedTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:260) compressedTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:268) getCompressedTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:248) SampleLocations (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:275) texImage2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:293) texImage3DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:310) maxTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:324) maxCubeMapTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:327) maxRectangleTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:330) max3DTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:333) maxArrayTextureLayers (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:336) maxSampleMaskWords (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:339) maxColorTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:342) maxDepthTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:345) maxIntegerSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:348) 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries' Missing documentation for: TextureQuery (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:75) textureInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:77) textureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:82) textureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:88) textureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:95) textureBorder (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:103) textureRGBASizes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:108) textureSharedSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:117) textureIntensitySize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:122) textureLuminanceSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:127) textureIndexSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:132) textureDepthBits (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:137) textureCompressedImageSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:142) textureProxyOK (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:150) 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter' Missing documentation for: TexParameter (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:32) texParami (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:105) texParamf (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:112) texParamC4f (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:119) getTexParameteri (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:131) 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects' Missing documentation for: TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30) textureBinding (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:36) textureResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:48) areTexturesResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:53) TexturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:68) texturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:70) prioritizeTextures (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:73) 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters' Missing documentation for: TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26) MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31) MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33) textureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:42) Repetition (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:50) Clamping (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:55) textureWrapMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:88) textureBorderColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:104) LOD (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:109) textureObjectLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:111) maxTextureLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:114) textureLODRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:118) textureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:126) maxTextureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:129) textureLevelRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:135) depthTextureMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:154) textureCompareMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:174) textureCompareFailValue (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:184) TextureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:189) textureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:207) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping' Missing documentation for: scaleImage (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:30) build1DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:44) build2DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:56) 13% ( 6 / 45) in 'Graphics.Rendering.OpenGL.GL.VertexArrays' Missing documentation for: NumComponents (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:65) DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26) Stride (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:67) VertexArrayDescriptor (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:69) Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32) ClientArrayType (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:78) arrayPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:117) InterleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:269) interleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:305) clientState (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:310) clientActiveTexture (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:324) ArrayIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:331) NumArrayIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:333) NumIndexBlocks (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:335) NumInstances (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:337) BaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:339) BaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:341) arrayElement (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:349) drawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:352) drawArraysInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:355) drawArraysInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:358) multiDrawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:361) drawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:364) drawElementsInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:367) drawElementsInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:370) multiDrawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:373) drawRangeElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:376) drawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:379) drawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:382) drawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:385) drawElementsInstancedBaseVertexBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:388) multiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:391) maxElementsVertices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:394) maxElementsIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:397) lockArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:402) primitiveRestartIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:418) primitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:429) vertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:448) vertexAttribArray (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:474) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint' Missing documentation for: ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31) 35% ( 12 / 34) in 'Graphics.Rendering.OpenGL.GL.Evaluators' Missing documentation for: Order (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:66) maxOrder (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:68) Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29) MapDescriptor (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:73) ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31) Map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:125) GLmap1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167) map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:182) Map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:215) GLmap2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267) map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:282) evalCoord1 (src/Graphics/Rendering/OpenGL/GL/Domain.hs:33) evalCoord1v (src/Graphics/Rendering/OpenGL/GL/Domain.hs:34) evalCoord2 (src/Graphics/Rendering/OpenGL/GL/Domain.hs:35) evalCoord2v (src/Graphics/Rendering/OpenGL/GL/Domain.hs:36) mapGrid1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:332) mapGrid2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:340) evalMesh1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:350) evalMesh2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:353) evalPoint1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:358) evalPoint2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:361) autoNormal (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:366) 3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS' Missing documentation for: NURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:56) withNURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:61) NURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:76) withNURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:78) NURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:88) withNURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:90) NURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:100) withNURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:102) NURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:112) withNURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:114) NURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:124) withNURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:126) checkForNURBSError (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:145) nurbsBeginEndCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:151) nurbsCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:156) nurbsBeginEndSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:166) nurbsSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:171) TrimmingPoint (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:178) nurbsBeginEndTrim (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:187) pwlCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:191) trimmingCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:195) NURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:201) setNURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:211) setNURBSCulling (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:216) SamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:241) setSamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:249) loadSamplingMatrices (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:273) DisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:298) setDisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:310) 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.ByteString' Missing documentation for: stringQuery (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:35) createAndTrimByteString (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:47) withByteString (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:52) withGLstring (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:57) packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:60) unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:63) getStringWith (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:66) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries' Missing documentation for: ProgramBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:31) programBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:34) ProgramBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:40) programBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:43) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries' Missing documentation for: ShaderBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:30) shaderBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:33) ShaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:39) shaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:42) 25% ( 5 / 20) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects' Missing documentation for: shaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:45) ShaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:51) Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29) createShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:81) shaderSource (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:105) compileShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:113) releaseShaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:116) shaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:121) shaderDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:124) compileStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:127) shaderInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:130) PrecisionType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:165) shaderPrecisionFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:185) packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:60) unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:63) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables' Missing documentation for: VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34) unmarshalVariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:87) activeVars (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:143) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs' Missing documentation for: attribLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:37) VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34) activeAttribs (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:55) 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.GL.StringQueries' Missing documentation for: vendor (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:36) renderer (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:39) glVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:42) glExtensions (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:45) extensionSupported (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:48) shadingLanguageVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:52) ContextProfile' (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:57) contextProfile (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:67) 69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback' Missing documentation for: beginTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:45) endTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:48) TransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:53) marshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:60) unmarshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:66) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization' Missing documentation for: gluVersion (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:26) gluExtensions (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:29) 19% ( 7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects' Missing documentation for: BufferObject (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:62) BufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:85) bindBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:198) arrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:228) vertexAttribArrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:235) BufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:138) bufferData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:243) TransferDirection (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:259) bufferSubData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:264) BufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:177) MappingFailure (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:299) mapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:316) unmapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:322) bufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:325) bufferMapped (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:329) MapBufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:335) Offset (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:344) Length (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:345) mapBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:363) flushMappedBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:368) BufferIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:373) RangeStartIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:375) RangeSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:376) BufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:377) IndexedBufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:379) bindBufferBase (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:393) bindBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:407) indexedBufferStart (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:436) indexedBufferSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:446) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.GL.BufferMode' Missing documentation for: marshalBufferMode (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:72) unmarshalBufferMode (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:91) unmarshalBufferModeSafe (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:95) maxColorAttachments (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:115) 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment' Missing documentation for: FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35) marshalFramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:42) unmarshalFramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:51) unmarshalFramebufferObjectAttachmentSafe (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:63) fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:72) fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:76) FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82) getFBAParameteriv (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:99) 89% ( 41 / 46) in 'Graphics.Rendering.OpenGL.GL.Framebuffer' Missing documentation for: rgbaBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:450) stencilBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:458) depthBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:461) accumBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:464) rgbaSignedComponents (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:472) 26% ( 5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects' Missing documentation for: Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36) createProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:55) programDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:125) attachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:60) detachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:63) attachedShaders (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:66) linkProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:86) linkStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:128) validateProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:99) validateStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:131) programInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:102) currentProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:89) programSeparable (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:110) programBinaryRetrievableHint (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:113) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform' Missing documentation for: UniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:51) uniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:54) activeUniforms (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:63) Uniform (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:140) UniformComponent (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:73) 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GL.Shaders' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments' Missing documentation for: FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35) fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:72) fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:76) FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82) framebufferRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:36) framebufferTexture1D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:42) framebufferTexture2D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:49) framebufferTexture3D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:57) framebufferTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:63) 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries' Missing documentation for: AttachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:78) attachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:92) attachmentTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:113) attachmentTextureLevel (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:118) attachmentTextureTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:123) attachmentRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:130) attachmentBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:140) attachmentGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:135) attachmentAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:145) attachmentDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:150) attachmentStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:155) renderbufferWidth (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:193) renderbufferHeight (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:197) renderbufferInternalFormat (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:201) renderbufferSamples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:206) renderbufferRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:210) renderbufferBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:218) renderbufferGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:214) renderbufferAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:222) renderbufferDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:226) renderbufferStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:230) 100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject' Missing documentation for: PixellikeObjectGetPName (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:30) PixellikeObjectTarget (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:38) 50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels' Missing documentation for: readPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:38) readBuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:44) PixelCopyType (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:52) copyPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:66) blitFramebuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:88) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor' Missing documentation for: BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24) marshalBlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:42) unmarshalBlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:60) 30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment' Missing documentation for: rasterizerDiscard (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:67) discardingRasterizer (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:70) scissor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:77) sampleAlphaToCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:87) sampleAlphaToOne (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:90) sampleCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:93) depthBounds (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:103) ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25) alphaFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:112) stencilTest (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:122) stencilFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:127) stencilFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:134) StencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:155) stencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:191) stencilOpSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:199) activeStencilFace (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:223) depthFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:232) blend (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:241) BlendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:251) blendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:281) blendEquationSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:287) BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24) blendFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:298) blendFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:313) blendColor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:321) dither (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:329) LogicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:334) logicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:394) 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments' Missing documentation for: TextureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:157) textureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:191) TextureCombineFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:197) combineRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:234) combineAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:237) ArgNum (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:246) Arg (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:283) Src (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:288) argRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:315) argAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:318) rgbScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:337) alphaScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:340) constantColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:348) textureUnitLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:353) 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps' Missing documentation for: bitmap (src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs:26) 88% ( 7 / 8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd' Missing documentation for: primitiveRestart (src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs:106) 77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation' Missing documentation for: TessWinding (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:61) extractContours (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:219) triangulate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:259) Primitive (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:290) SimplePolygon (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:293) tessellate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:296) 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing' Missing documentation for: sampleBuffers (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:27) samples (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:30) multisample (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:33) subpixelBits (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:36) 100% ( 52 / 52) in 'Graphics.Rendering.OpenGL.GL' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL' Warning: Graphics.Rendering.OpenGL.GL.Tensor: could not find link destinations for: unsafeIndex unsafeRangeSize trimmingTarget map1Target map2Target enableCap1 EnableCap enableCap2 numComponents peekControlPoint pokeControlPoint Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for: vertex2 vertex3 vertex4 vertex2v vertex3v vertex4v texCoord1 texCoord2 texCoord3 texCoord4 texCoord1v texCoord2v texCoord3v texCoord4v multiTexCoord1 multiTexCoord2 multiTexCoord3 multiTexCoord4 multiTexCoord1v multiTexCoord2v multiTexCoord3v multiTexCoord4v map1Target map2Target enableCap1 EnableCap enableCap2 numComponents peekControlPoint pokeControlPoint unsafeIndex unsafeRangeSize normal3 normal3v fogCoord1 fogCoord1v color3 color4 color3v color4v secondaryColor3 secondaryColor3v index1 index1v Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for: getPixelMapv pixelMapv Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for: getMatrix loadMatrix loadTransposeMatrix multMatrix_ multTransposeMatrix getUniformv uniformMatrix4v GetPNameMatrix Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects: could not find link destinations for: marshalPixellikeOT pixObjTarQueryFunc Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for: getQueryObjectv Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for: rasterPos2 rasterPos3 rasterPos4 rasterPos2v rasterPos3v rasterPos4v windowPos2 windowPos3 windowPos2v windowPos3v Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for: marshalGettableTextureTarget marshalQueryableTextureTarget marshalOneDimensionalTextureTarget marshalParameterizedTextureTarget marshalParameterizedTextureTargetProxy marshalParameterizedTextureTargetEnableCap EnableCap marshalBindableTextureTarget marshalBindableTextureTargetPName1I PName1I marshalTwoDimensionalTextureTarget marshalThreeDimensionalTextureTarget Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for: glMap1 glMap2 glGetMapv glMapGrid1 glMapGrid2 get2 get4 GetPName2F GetPName4F map1Target map2Target enableCap1 enableCap2 numComponents peekControlPoint pokeControlPoint EnableCap Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for: trimmingTarget Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for: uniform1 uniform2 uniform3 uniform4 getUniform uniform1v uniform2v uniform3v uniform4v Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for: marshalPixellikeOT pixObjTarQueryFunc Documentation created: dist/doc/html/OpenGL/index.html, dist/doc/html/OpenGL/OpenGL.txt Creating package registration file: /tmp/pkgConf-OpenGL-3.0.17567593551811204984.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/OpenGL-3.0.1.0-7bDOuXroEF24yBlme2qXfy Registering OpenGL-3.0.1.0... cabal: Leaving directory '/tmp/cabal-tmp-32216/OpenGL-3.0.1.0' Installed OpenGL-3.0.1.0 cabal: Entering directory '/tmp/cabal-tmp-32216/GLUT-2.7.0.10' Configuring GLUT-2.7.0.10... Building GLUT-2.7.0.10... Preprocessing library GLUT-2.7.0.10... [ 1 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o ) [ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o ) [ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o ) [ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o ) [ 5 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o ) [ 6 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o ) [ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o ) [ 8 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o ) [ 9 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o ) [10 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o ) [11 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o ) [12 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o ) [13 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o ) [14 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o ) [15 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o ) [16 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o ) [17 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o ) [18 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o ) [19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o ) [20 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o ) [21 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o ) [22 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o ) [23 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o ) [24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o ) Running Haddock for GLUT-2.7.0.10... Running hscolour for GLUT-2.7.0.10... Preprocessing library GLUT-2.7.0.10... Preprocessing library GLUT-2.7.0.10... Haddock coverage: 0% ( 1 /209) in 'Graphics.UI.GLUT.Raw.Tokens' Missing documentation for: glut_ACCUM (src/Graphics/UI/GLUT/Raw/Tokens.hs:21) glut_ACTION_CONTINUE_EXECUTION (src/Graphics/UI/GLUT/Raw/Tokens.hs:24) glut_ACTION_EXIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:27) glut_ACTION_GLUTMAINLOOP_RETURNS (src/Graphics/UI/GLUT/Raw/Tokens.hs:30) glut_ACTION_ON_WINDOW_CLOSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:33) glut_ACTIVE_ALT (src/Graphics/UI/GLUT/Raw/Tokens.hs:36) glut_ACTIVE_CTRL (src/Graphics/UI/GLUT/Raw/Tokens.hs:39) glut_ACTIVE_SHIFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:42) glut_ALLOW_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:45) glut_ALPHA (src/Graphics/UI/GLUT/Raw/Tokens.hs:48) glut_APPSTATUS_PAUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:51) glut_APPSTATUS_RESUME (src/Graphics/UI/GLUT/Raw/Tokens.hs:54) glut_AUX (src/Graphics/UI/GLUT/Raw/Tokens.hs:57) glut_AUX1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:60) glut_AUX2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:63) glut_AUX3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:66) glut_AUX4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:69) glut_BLUE (src/Graphics/UI/GLUT/Raw/Tokens.hs:72) glut_BORDERLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:75) glut_CAPTIONLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:78) glut_CORE_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:81) glut_COMPATIBILITY_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:84) glut_CREATE_NEW_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:87) glut_CURSOR_BOTTOM_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:90) glut_CURSOR_BOTTOM_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:93) glut_CURSOR_BOTTOM_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:96) glut_CURSOR_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:99) glut_CURSOR_CYCLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:102) glut_CURSOR_DESTROY (src/Graphics/UI/GLUT/Raw/Tokens.hs:105) glut_CURSOR_FULL_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:108) glut_CURSOR_HELP (src/Graphics/UI/GLUT/Raw/Tokens.hs:111) glut_CURSOR_INFO (src/Graphics/UI/GLUT/Raw/Tokens.hs:114) glut_CURSOR_INHERIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:117) glut_CURSOR_LEFT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:120) glut_CURSOR_LEFT_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:123) glut_CURSOR_LEFT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:126) glut_CURSOR_NONE (src/Graphics/UI/GLUT/Raw/Tokens.hs:129) glut_CURSOR_RIGHT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:132) glut_CURSOR_RIGHT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:135) glut_CURSOR_SPRAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:138) glut_CURSOR_TEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:141) glut_CURSOR_TOP_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:144) glut_CURSOR_TOP_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:147) glut_CURSOR_TOP_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:150) glut_CURSOR_UP_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:153) glut_CURSOR_WAIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:156) glut_DEBUG (src/Graphics/UI/GLUT/Raw/Tokens.hs:159) glut_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:162) glut_DEVICE_IGNORE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:165) glut_DEVICE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:168) glut_DIRECT_RENDERING (src/Graphics/UI/GLUT/Raw/Tokens.hs:171) glut_DISPLAY_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:174) glut_DOUBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:177) glut_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:180) glut_ELAPSED_TIME (src/Graphics/UI/GLUT/Raw/Tokens.hs:183) glut_ENTERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:186) glut_FORCE_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:189) glut_FORCE_INDIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:192) glut_FORWARD_COMPATIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:195) glut_FULLY_COVERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:198) glut_FULLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:201) glut_FULL_SCREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:204) glut_GAME_MODE_ACTIVE (src/Graphics/UI/GLUT/Raw/Tokens.hs:207) glut_GAME_MODE_DISPLAY_CHANGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:210) glut_GAME_MODE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:213) glut_GAME_MODE_PIXEL_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:216) glut_GAME_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:219) glut_GAME_MODE_REFRESH_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:222) glut_GAME_MODE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:225) glut_GEOMETRY_VISUALIZE_NORMALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:228) glut_GREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:231) glut_HAS_DIAL_AND_BUTTON_BOX (src/Graphics/UI/GLUT/Raw/Tokens.hs:234) glut_HAS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:237) glut_HAS_KEYBOARD (src/Graphics/UI/GLUT/Raw/Tokens.hs:240) glut_HAS_MOUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:243) glut_HAS_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:246) glut_HAS_SPACEBALL (src/Graphics/UI/GLUT/Raw/Tokens.hs:249) glut_HAS_TABLET (src/Graphics/UI/GLUT/Raw/Tokens.hs:252) glut_HIDDEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:255) glut_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:258) glut_INIT_DISPLAY_MODE (src/Graphics/UI/GLUT/Raw/Tokens.hs:261) glut_INIT_FLAGS (src/Graphics/UI/GLUT/Raw/Tokens.hs:264) glut_INIT_MAJOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:267) glut_INIT_MINOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:270) glut_INIT_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:273) glut_INIT_STATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:276) glut_INIT_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:279) glut_INIT_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:282) glut_INIT_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:285) glut_INIT_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:288) glut_JOYSTICK_AXES (src/Graphics/UI/GLUT/Raw/Tokens.hs:291) glut_JOYSTICK_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:294) glut_JOYSTICK_BUTTON_A (src/Graphics/UI/GLUT/Raw/Tokens.hs:297) glut_JOYSTICK_BUTTON_B (src/Graphics/UI/GLUT/Raw/Tokens.hs:300) glut_JOYSTICK_BUTTON_C (src/Graphics/UI/GLUT/Raw/Tokens.hs:303) glut_JOYSTICK_BUTTON_D (src/Graphics/UI/GLUT/Raw/Tokens.hs:306) glut_JOYSTICK_POLL_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:309) glut_KEY_ALT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:312) glut_KEY_ALT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:315) glut_KEY_BEGIN (src/Graphics/UI/GLUT/Raw/Tokens.hs:318) glut_KEY_CTRL_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:321) glut_KEY_CTRL_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:324) glut_KEY_DELETE (src/Graphics/UI/GLUT/Raw/Tokens.hs:327) glut_KEY_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:330) glut_KEY_END (src/Graphics/UI/GLUT/Raw/Tokens.hs:333) glut_KEY_F1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:336) glut_KEY_F10 (src/Graphics/UI/GLUT/Raw/Tokens.hs:339) glut_KEY_F11 (src/Graphics/UI/GLUT/Raw/Tokens.hs:342) glut_KEY_F12 (src/Graphics/UI/GLUT/Raw/Tokens.hs:345) glut_KEY_F2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:348) glut_KEY_F3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:351) glut_KEY_F4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:354) glut_KEY_F5 (src/Graphics/UI/GLUT/Raw/Tokens.hs:357) glut_KEY_F6 (src/Graphics/UI/GLUT/Raw/Tokens.hs:360) glut_KEY_F7 (src/Graphics/UI/GLUT/Raw/Tokens.hs:363) glut_KEY_F8 (src/Graphics/UI/GLUT/Raw/Tokens.hs:366) glut_KEY_F9 (src/Graphics/UI/GLUT/Raw/Tokens.hs:369) glut_KEY_HOME (src/Graphics/UI/GLUT/Raw/Tokens.hs:372) glut_KEY_INSERT (src/Graphics/UI/GLUT/Raw/Tokens.hs:375) glut_KEY_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:378) glut_KEY_NUM_LOCK (src/Graphics/UI/GLUT/Raw/Tokens.hs:381) glut_KEY_PAGE_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:384) glut_KEY_PAGE_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:387) glut_KEY_REPEAT_DEFAULT (src/Graphics/UI/GLUT/Raw/Tokens.hs:390) glut_KEY_REPEAT_OFF (src/Graphics/UI/GLUT/Raw/Tokens.hs:393) glut_KEY_REPEAT_ON (src/Graphics/UI/GLUT/Raw/Tokens.hs:396) glut_KEY_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:399) glut_KEY_SHIFT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:402) glut_KEY_SHIFT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:405) glut_KEY_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:408) glut_LAYER_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:411) glut_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:414) glut_LEFT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:417) glut_LUMINANCE (src/Graphics/UI/GLUT/Raw/Tokens.hs:420) glut_MENU_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:423) glut_MENU_NOT_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:426) glut_MENU_NUM_ITEMS (src/Graphics/UI/GLUT/Raw/Tokens.hs:429) glut_MIDDLE_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:432) glut_MULTISAMPLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:435) glut_NORMAL (src/Graphics/UI/GLUT/Raw/Tokens.hs:438) glut_NORMAL_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:441) glut_NOT_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:444) glut_NUM_BUTTON_BOX_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:447) glut_NUM_DIALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:450) glut_NUM_MOUSE_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:453) glut_NUM_SPACEBALL_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:456) glut_NUM_TABLET_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:459) glut_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:462) glut_OVERLAY_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:465) glut_OVERLAY_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:468) glut_OWNS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:471) glut_PARTIALLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:474) glut_RED (src/Graphics/UI/GLUT/Raw/Tokens.hs:477) glut_RENDERING_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:480) glut_RGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:483) glut_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:486) glut_RIGHT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:489) glut_SCREEN_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:492) glut_SCREEN_HEIGHT_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:495) glut_SCREEN_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:498) glut_SCREEN_WIDTH_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:501) glut_SINGLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:504) glut_SKIP_STALE_MOTION_EVENTS (src/Graphics/UI/GLUT/Raw/Tokens.hs:507) glut_SRGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:510) glut_STENCIL (src/Graphics/UI/GLUT/Raw/Tokens.hs:513) glut_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:516) glut_TRANSPARENT_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:519) glut_TRY_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:522) glut_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:525) glut_USE_CURRENT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:528) glut_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:531) glut_VIDEO_RESIZE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:534) glut_VIDEO_RESIZE_HEIGHT_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:537) glut_VIDEO_RESIZE_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:540) glut_VIDEO_RESIZE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:543) glut_VIDEO_RESIZE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:546) glut_VIDEO_RESIZE_WIDTH_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:549) glut_VIDEO_RESIZE_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:552) glut_VIDEO_RESIZE_X_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:555) glut_VIDEO_RESIZE_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:558) glut_VIDEO_RESIZE_Y_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:561) glut_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:564) glut_WINDOW_ACCUM_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:567) glut_WINDOW_ACCUM_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:570) glut_WINDOW_ACCUM_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:573) glut_WINDOW_ACCUM_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:576) glut_WINDOW_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:579) glut_WINDOW_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:582) glut_WINDOW_BORDER_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:585) glut_WINDOW_BUFFER_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:588) glut_WINDOW_COLORMAP_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:591) glut_WINDOW_CURSOR (src/Graphics/UI/GLUT/Raw/Tokens.hs:594) glut_WINDOW_DEPTH_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:597) glut_WINDOW_DOUBLEBUFFER (src/Graphics/UI/GLUT/Raw/Tokens.hs:600) glut_WINDOW_FORMAT_ID (src/Graphics/UI/GLUT/Raw/Tokens.hs:603) glut_WINDOW_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:606) glut_WINDOW_HEADER_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:609) glut_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:612) glut_WINDOW_NUM_CHILDREN (src/Graphics/UI/GLUT/Raw/Tokens.hs:615) glut_WINDOW_NUM_SAMPLES (src/Graphics/UI/GLUT/Raw/Tokens.hs:618) glut_WINDOW_PARENT (src/Graphics/UI/GLUT/Raw/Tokens.hs:621) glut_WINDOW_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:624) glut_WINDOW_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:627) glut_WINDOW_STENCIL_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:630) glut_WINDOW_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:633) glut_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:636) glut_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:639) glut_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:642) 43% ( 3 / 7) in 'Graphics.UI.GLUT.Raw.Fonts' Missing documentation for: GLUTbitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:55) marshalBitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:57) GLUTstrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:84) marshalStrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:86) 1% ( 1 / 75) in 'Graphics.UI.GLUT.Raw.Callbacks' Missing documentation for: AppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:59) makeAppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:61) ButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:64) makeButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:66) CloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:69) makeCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:71) DialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:74) makeDialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:76) DisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:79) makeDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:81) EntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:84) makeEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:86) IdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:89) makeIdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:91) InitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:94) makeInitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:96) JoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:99) makeJoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:101) KeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:104) makeKeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:106) KeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:109) makeKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:111) MenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:114) makeMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:116) MenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:119) makeMenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:121) MenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:124) makeMenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:126) MenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:129) makeMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:131) MotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:134) makeMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:136) MouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:139) makeMouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:141) MouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:144) makeMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:146) MultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:149) makeMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:151) MultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:154) makeMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:156) MultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:159) makeMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:161) MultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:164) makeMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:166) OverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:169) makeOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:171) PassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:174) makePassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:176) PositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:179) makePositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:181) ReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:184) makeReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:186) SpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:189) makeSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:191) SpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:194) makeSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:196) SpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:199) makeSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:201) SpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:204) makeSpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:206) SpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:209) makeSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:211) TabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:214) makeTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:216) TabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:219) makeTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:221) TimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:224) makeTimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:226) VisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:229) makeVisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:231) WMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:234) makeWMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:236) WindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:239) makeWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:241) 1% ( 1 /160) in 'Graphics.UI.GLUT.Raw.Functions' Missing documentation for: isKnown (src/Graphics/UI/GLUT/Raw/Functions.hs:208) glutAddMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:216) glutAddSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:229) glutAppStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:242) glutAttachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:255) glutBitmapCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:268) glutBitmapHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:281) glutBitmapLength (src/Graphics/UI/GLUT/Raw/Functions.hs:294) glutBitmapString (src/Graphics/UI/GLUT/Raw/Functions.hs:307) glutBitmapWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:320) glutButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:333) glutChangeToMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:346) glutChangeToSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:359) glutCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:372) glutCopyColormap (src/Graphics/UI/GLUT/Raw/Functions.hs:385) glutCreateMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:398) glutCreateSubWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:411) glutCreateWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:424) glutDestroyMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:437) glutDestroyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:450) glutDetachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:463) glutDeviceGet (src/Graphics/UI/GLUT/Raw/Functions.hs:476) glutDialsFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:489) glutDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:502) glutEnterGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:515) glutEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:528) glutEstablishOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:541) glutExit (src/Graphics/UI/GLUT/Raw/Functions.hs:554) glutExtensionSupported (src/Graphics/UI/GLUT/Raw/Functions.hs:567) glutForceJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:580) glutFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:593) glutFullScreenToggle (src/Graphics/UI/GLUT/Raw/Functions.hs:606) glutGameModeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:619) glutGameModeString (src/Graphics/UI/GLUT/Raw/Functions.hs:632) glutGet (src/Graphics/UI/GLUT/Raw/Functions.hs:645) glutGetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:658) glutGetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:671) glutGetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:684) glutGetModeValues (src/Graphics/UI/GLUT/Raw/Functions.hs:697) glutGetModifiers (src/Graphics/UI/GLUT/Raw/Functions.hs:710) glutGetProcAddress (src/Graphics/UI/GLUT/Raw/Functions.hs:723) glutGetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:736) glutGetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:749) glutHideOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:762) glutHideWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:775) glutIconifyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:788) glutIdleFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:801) glutIgnoreKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:814) glutInit (src/Graphics/UI/GLUT/Raw/Functions.hs:827) glutInitContextFlags (src/Graphics/UI/GLUT/Raw/Functions.hs:840) glutInitContextFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:853) glutInitContextProfile (src/Graphics/UI/GLUT/Raw/Functions.hs:866) glutInitContextVersion (src/Graphics/UI/GLUT/Raw/Functions.hs:879) glutInitDisplayMode (src/Graphics/UI/GLUT/Raw/Functions.hs:892) glutInitDisplayString (src/Graphics/UI/GLUT/Raw/Functions.hs:905) glutInitWindowPosition (src/Graphics/UI/GLUT/Raw/Functions.hs:918) glutInitWindowSize (src/Graphics/UI/GLUT/Raw/Functions.hs:931) glutJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:944) glutKeyboardFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:957) glutKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:970) glutLayerGet (src/Graphics/UI/GLUT/Raw/Functions.hs:983) glutLeaveFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:996) glutLeaveGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:1009) glutLeaveMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1022) glutMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1035) glutMainLoopEvent (src/Graphics/UI/GLUT/Raw/Functions.hs:1048) glutMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1061) glutMenuStateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1074) glutMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1087) glutMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1100) glutMouseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1113) glutMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1126) glutMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1139) glutMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1152) glutMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1165) glutMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1178) glutOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1191) glutPassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1204) glutPopWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1217) glutPositionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1230) glutPositionWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1243) glutPostOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1256) glutPostRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1269) glutPostWindowOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1282) glutPostWindowRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1295) glutPushWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1308) glutRemoveMenuItem (src/Graphics/UI/GLUT/Raw/Functions.hs:1321) glutRemoveOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1334) glutReportErrors (src/Graphics/UI/GLUT/Raw/Functions.hs:1347) glutReshapeFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1360) glutReshapeWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1373) glutSetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:1386) glutSetCursor (src/Graphics/UI/GLUT/Raw/Functions.hs:1399) glutSetIconTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1412) glutSetKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:1425) glutSetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:1438) glutSetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:1451) glutSetMenuFont (src/Graphics/UI/GLUT/Raw/Functions.hs:1464) glutSetOption (src/Graphics/UI/GLUT/Raw/Functions.hs:1477) glutSetVertexAttribCoord3 (src/Graphics/UI/GLUT/Raw/Functions.hs:1490) glutSetVertexAttribNormal (src/Graphics/UI/GLUT/Raw/Functions.hs:1503) glutSetVertexAttribTexCoord2 (src/Graphics/UI/GLUT/Raw/Functions.hs:1516) glutSetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1529) glutSetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:1542) glutSetWindowTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1555) glutSetupVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1568) glutShowOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1581) glutShowWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1594) glutSolidCone (src/Graphics/UI/GLUT/Raw/Functions.hs:1607) glutSolidCube (src/Graphics/UI/GLUT/Raw/Functions.hs:1620) glutSolidCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:1633) glutSolidDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1646) glutSolidIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1659) glutSolidOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1672) glutSolidRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1685) glutSolidSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:1698) glutSolidSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:1711) glutSolidTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:1724) glutSolidTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:1737) glutSolidTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:1750) glutSolidTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1763) glutSolidTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:1776) glutSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1789) glutSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1802) glutSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1815) glutSpecialFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1828) glutSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1841) glutStopVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1854) glutStrokeCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:1867) glutStrokeHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:1880) glutStrokeLength (src/Graphics/UI/GLUT/Raw/Functions.hs:1893) glutStrokeString (src/Graphics/UI/GLUT/Raw/Functions.hs:1906) glutStrokeWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:1919) glutSwapBuffers (src/Graphics/UI/GLUT/Raw/Functions.hs:1932) glutTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1945) glutTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1958) glutTimerFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1971) glutUseLayer (src/Graphics/UI/GLUT/Raw/Functions.hs:1984) glutVideoPan (src/Graphics/UI/GLUT/Raw/Functions.hs:1997) glutVideoResize (src/Graphics/UI/GLUT/Raw/Functions.hs:2010) glutVideoResizeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:2023) glutVisibilityFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2036) glutWMCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2049) glutWarpPointer (src/Graphics/UI/GLUT/Raw/Functions.hs:2062) glutWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2075) glutWireCone (src/Graphics/UI/GLUT/Raw/Functions.hs:2088) glutWireCube (src/Graphics/UI/GLUT/Raw/Functions.hs:2101) glutWireCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:2114) glutWireDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2127) glutWireIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2140) glutWireOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2153) glutWireRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2166) glutWireSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:2179) glutWireSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:2192) glutWireTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:2205) glutWireTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:2218) glutWireTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:2231) glutWireTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2244) glutWireTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:2257) 1% ( 3 /448) in 'Graphics.UI.GLUT.Raw' Missing documentation for: AppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:59) makeAppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:61) ButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:64) makeButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:66) CloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:69) makeCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:71) DialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:74) makeDialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:76) DisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:79) makeDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:81) EntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:84) makeEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:86) IdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:89) makeIdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:91) InitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:94) makeInitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:96) JoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:99) makeJoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:101) KeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:104) makeKeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:106) KeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:109) makeKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:111) MenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:114) makeMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:116) MenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:119) makeMenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:121) MenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:124) makeMenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:126) MenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:129) makeMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:131) MotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:134) makeMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:136) MouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:139) makeMouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:141) MouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:144) makeMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:146) MultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:149) makeMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:151) MultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:154) makeMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:156) MultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:159) makeMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:161) MultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:164) makeMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:166) OverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:169) makeOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:171) PassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:174) makePassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:176) PositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:179) makePositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:181) ReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:184) makeReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:186) SpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:189) makeSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:191) SpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:194) makeSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:196) SpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:199) makeSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:201) SpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:204) makeSpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:206) SpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:209) makeSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:211) TabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:214) makeTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:216) TabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:219) makeTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:221) TimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:224) makeTimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:226) VisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:229) makeVisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:231) WMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:234) makeWMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:236) WindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:239) makeWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:241) GLUTbitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:55) marshalBitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:57) GLUTstrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:84) marshalStrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:86) isKnown (src/Graphics/UI/GLUT/Raw/Functions.hs:208) glutAddMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:216) glutAddSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:229) glutAppStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:242) glutAttachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:255) glutBitmapCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:268) glutBitmapHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:281) glutBitmapLength (src/Graphics/UI/GLUT/Raw/Functions.hs:294) glutBitmapString (src/Graphics/UI/GLUT/Raw/Functions.hs:307) glutBitmapWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:320) glutButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:333) glutChangeToMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:346) glutChangeToSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:359) glutCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:372) glutCopyColormap (src/Graphics/UI/GLUT/Raw/Functions.hs:385) glutCreateMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:398) glutCreateSubWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:411) glutCreateWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:424) glutDestroyMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:437) glutDestroyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:450) glutDetachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:463) glutDeviceGet (src/Graphics/UI/GLUT/Raw/Functions.hs:476) glutDialsFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:489) glutDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:502) glutEnterGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:515) glutEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:528) glutEstablishOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:541) glutExit (src/Graphics/UI/GLUT/Raw/Functions.hs:554) glutExtensionSupported (src/Graphics/UI/GLUT/Raw/Functions.hs:567) glutForceJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:580) glutFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:593) glutFullScreenToggle (src/Graphics/UI/GLUT/Raw/Functions.hs:606) glutGameModeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:619) glutGameModeString (src/Graphics/UI/GLUT/Raw/Functions.hs:632) glutGet (src/Graphics/UI/GLUT/Raw/Functions.hs:645) glutGetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:658) glutGetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:671) glutGetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:684) glutGetModeValues (src/Graphics/UI/GLUT/Raw/Functions.hs:697) glutGetModifiers (src/Graphics/UI/GLUT/Raw/Functions.hs:710) glutGetProcAddress (src/Graphics/UI/GLUT/Raw/Functions.hs:723) glutGetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:736) glutGetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:749) glutHideOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:762) glutHideWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:775) glutIconifyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:788) glutIdleFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:801) glutIgnoreKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:814) glutInit (src/Graphics/UI/GLUT/Raw/Functions.hs:827) glutInitContextFlags (src/Graphics/UI/GLUT/Raw/Functions.hs:840) glutInitContextFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:853) glutInitContextProfile (src/Graphics/UI/GLUT/Raw/Functions.hs:866) glutInitContextVersion (src/Graphics/UI/GLUT/Raw/Functions.hs:879) glutInitDisplayMode 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(src/Graphics/UI/GLUT/Raw/Functions.hs:1295) glutPushWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1308) glutRemoveMenuItem (src/Graphics/UI/GLUT/Raw/Functions.hs:1321) glutRemoveOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1334) glutReportErrors (src/Graphics/UI/GLUT/Raw/Functions.hs:1347) glutReshapeFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1360) glutReshapeWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1373) glutSetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:1386) glutSetCursor (src/Graphics/UI/GLUT/Raw/Functions.hs:1399) glutSetIconTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1412) glutSetKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:1425) glutSetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:1438) glutSetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:1451) glutSetMenuFont (src/Graphics/UI/GLUT/Raw/Functions.hs:1464) glutSetOption (src/Graphics/UI/GLUT/Raw/Functions.hs:1477) glutSetVertexAttribCoord3 (src/Graphics/UI/GLUT/Raw/Functions.hs:1490) glutSetVertexAttribNormal (src/Graphics/UI/GLUT/Raw/Functions.hs:1503) glutSetVertexAttribTexCoord2 (src/Graphics/UI/GLUT/Raw/Functions.hs:1516) glutSetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1529) glutSetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:1542) glutSetWindowTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1555) glutSetupVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1568) glutShowOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1581) glutShowWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1594) glutSolidCone (src/Graphics/UI/GLUT/Raw/Functions.hs:1607) glutSolidCube (src/Graphics/UI/GLUT/Raw/Functions.hs:1620) glutSolidCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:1633) glutSolidDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1646) glutSolidIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1659) glutSolidOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1672) glutSolidRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1685) glutSolidSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:1698) glutSolidSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:1711) glutSolidTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:1724) glutSolidTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:1737) glutSolidTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:1750) glutSolidTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1763) glutSolidTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:1776) glutSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1789) glutSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1802) glutSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1815) glutSpecialFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1828) glutSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1841) glutStopVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1854) glutStrokeCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:1867) glutStrokeHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:1880) glutStrokeLength (src/Graphics/UI/GLUT/Raw/Functions.hs:1893) glutStrokeString (src/Graphics/UI/GLUT/Raw/Functions.hs:1906) glutStrokeWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:1919) glutSwapBuffers (src/Graphics/UI/GLUT/Raw/Functions.hs:1932) glutTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1945) glutTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1958) glutTimerFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1971) glutUseLayer (src/Graphics/UI/GLUT/Raw/Functions.hs:1984) glutVideoPan (src/Graphics/UI/GLUT/Raw/Functions.hs:1997) glutVideoResize (src/Graphics/UI/GLUT/Raw/Functions.hs:2010) glutVideoResizeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:2023) glutVisibilityFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2036) glutWMCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2049) glutWarpPointer (src/Graphics/UI/GLUT/Raw/Functions.hs:2062) glutWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2075) glutWireCone (src/Graphics/UI/GLUT/Raw/Functions.hs:2088) glutWireCube (src/Graphics/UI/GLUT/Raw/Functions.hs:2101) glutWireCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:2114) glutWireDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2127) glutWireIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2140) glutWireOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2153) glutWireRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2166) glutWireSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:2179) glutWireSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:2192) glutWireTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:2205) glutWireTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:2218) glutWireTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:2231) glutWireTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2244) glutWireTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:2257) glut_ACCUM (src/Graphics/UI/GLUT/Raw/Tokens.hs:21) glut_ACTION_CONTINUE_EXECUTION (src/Graphics/UI/GLUT/Raw/Tokens.hs:24) glut_ACTION_EXIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:27) glut_ACTION_GLUTMAINLOOP_RETURNS (src/Graphics/UI/GLUT/Raw/Tokens.hs:30) glut_ACTION_ON_WINDOW_CLOSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:33) glut_ACTIVE_ALT (src/Graphics/UI/GLUT/Raw/Tokens.hs:36) glut_ACTIVE_CTRL (src/Graphics/UI/GLUT/Raw/Tokens.hs:39) glut_ACTIVE_SHIFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:42) glut_ALLOW_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:45) glut_ALPHA (src/Graphics/UI/GLUT/Raw/Tokens.hs:48) glut_APPSTATUS_PAUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:51) glut_APPSTATUS_RESUME (src/Graphics/UI/GLUT/Raw/Tokens.hs:54) glut_AUX (src/Graphics/UI/GLUT/Raw/Tokens.hs:57) glut_AUX1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:60) glut_AUX2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:63) glut_AUX3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:66) glut_AUX4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:69) glut_BLUE (src/Graphics/UI/GLUT/Raw/Tokens.hs:72) glut_BORDERLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:75) glut_CAPTIONLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:78) glut_CORE_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:81) glut_COMPATIBILITY_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:84) glut_CREATE_NEW_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:87) glut_CURSOR_BOTTOM_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:90) glut_CURSOR_BOTTOM_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:93) glut_CURSOR_BOTTOM_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:96) glut_CURSOR_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:99) glut_CURSOR_CYCLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:102) glut_CURSOR_DESTROY (src/Graphics/UI/GLUT/Raw/Tokens.hs:105) glut_CURSOR_FULL_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:108) glut_CURSOR_HELP (src/Graphics/UI/GLUT/Raw/Tokens.hs:111) glut_CURSOR_INFO (src/Graphics/UI/GLUT/Raw/Tokens.hs:114) glut_CURSOR_INHERIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:117) glut_CURSOR_LEFT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:120) glut_CURSOR_LEFT_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:123) glut_CURSOR_LEFT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:126) glut_CURSOR_NONE (src/Graphics/UI/GLUT/Raw/Tokens.hs:129) glut_CURSOR_RIGHT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:132) glut_CURSOR_RIGHT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:135) glut_CURSOR_SPRAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:138) glut_CURSOR_TEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:141) glut_CURSOR_TOP_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:144) glut_CURSOR_TOP_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:147) glut_CURSOR_TOP_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:150) glut_CURSOR_UP_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:153) glut_CURSOR_WAIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:156) glut_DEBUG (src/Graphics/UI/GLUT/Raw/Tokens.hs:159) glut_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:162) glut_DEVICE_IGNORE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:165) glut_DEVICE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:168) glut_DIRECT_RENDERING (src/Graphics/UI/GLUT/Raw/Tokens.hs:171) glut_DISPLAY_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:174) glut_DOUBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:177) glut_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:180) glut_ELAPSED_TIME (src/Graphics/UI/GLUT/Raw/Tokens.hs:183) glut_ENTERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:186) glut_FORCE_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:189) glut_FORCE_INDIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:192) glut_FORWARD_COMPATIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:195) glut_FULLY_COVERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:198) glut_FULLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:201) glut_FULL_SCREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:204) glut_GAME_MODE_ACTIVE (src/Graphics/UI/GLUT/Raw/Tokens.hs:207) glut_GAME_MODE_DISPLAY_CHANGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:210) glut_GAME_MODE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:213) glut_GAME_MODE_PIXEL_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:216) glut_GAME_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:219) glut_GAME_MODE_REFRESH_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:222) glut_GAME_MODE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:225) glut_GEOMETRY_VISUALIZE_NORMALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:228) glut_GREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:231) glut_HAS_DIAL_AND_BUTTON_BOX (src/Graphics/UI/GLUT/Raw/Tokens.hs:234) glut_HAS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:237) glut_HAS_KEYBOARD (src/Graphics/UI/GLUT/Raw/Tokens.hs:240) glut_HAS_MOUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:243) glut_HAS_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:246) glut_HAS_SPACEBALL (src/Graphics/UI/GLUT/Raw/Tokens.hs:249) glut_HAS_TABLET (src/Graphics/UI/GLUT/Raw/Tokens.hs:252) glut_HIDDEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:255) glut_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:258) glut_INIT_DISPLAY_MODE (src/Graphics/UI/GLUT/Raw/Tokens.hs:261) glut_INIT_FLAGS (src/Graphics/UI/GLUT/Raw/Tokens.hs:264) glut_INIT_MAJOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:267) glut_INIT_MINOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:270) glut_INIT_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:273) glut_INIT_STATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:276) glut_INIT_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:279) glut_INIT_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:282) glut_INIT_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:285) glut_INIT_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:288) glut_JOYSTICK_AXES (src/Graphics/UI/GLUT/Raw/Tokens.hs:291) glut_JOYSTICK_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:294) glut_JOYSTICK_BUTTON_A (src/Graphics/UI/GLUT/Raw/Tokens.hs:297) glut_JOYSTICK_BUTTON_B (src/Graphics/UI/GLUT/Raw/Tokens.hs:300) glut_JOYSTICK_BUTTON_C (src/Graphics/UI/GLUT/Raw/Tokens.hs:303) glut_JOYSTICK_BUTTON_D (src/Graphics/UI/GLUT/Raw/Tokens.hs:306) glut_JOYSTICK_POLL_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:309) glut_KEY_ALT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:312) glut_KEY_ALT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:315) glut_KEY_BEGIN (src/Graphics/UI/GLUT/Raw/Tokens.hs:318) glut_KEY_CTRL_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:321) glut_KEY_CTRL_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:324) glut_KEY_DELETE (src/Graphics/UI/GLUT/Raw/Tokens.hs:327) glut_KEY_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:330) glut_KEY_END (src/Graphics/UI/GLUT/Raw/Tokens.hs:333) glut_KEY_F1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:336) glut_KEY_F10 (src/Graphics/UI/GLUT/Raw/Tokens.hs:339) glut_KEY_F11 (src/Graphics/UI/GLUT/Raw/Tokens.hs:342) glut_KEY_F12 (src/Graphics/UI/GLUT/Raw/Tokens.hs:345) glut_KEY_F2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:348) glut_KEY_F3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:351) glut_KEY_F4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:354) glut_KEY_F5 (src/Graphics/UI/GLUT/Raw/Tokens.hs:357) glut_KEY_F6 (src/Graphics/UI/GLUT/Raw/Tokens.hs:360) glut_KEY_F7 (src/Graphics/UI/GLUT/Raw/Tokens.hs:363) glut_KEY_F8 (src/Graphics/UI/GLUT/Raw/Tokens.hs:366) glut_KEY_F9 (src/Graphics/UI/GLUT/Raw/Tokens.hs:369) glut_KEY_HOME (src/Graphics/UI/GLUT/Raw/Tokens.hs:372) glut_KEY_INSERT (src/Graphics/UI/GLUT/Raw/Tokens.hs:375) glut_KEY_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:378) glut_KEY_NUM_LOCK (src/Graphics/UI/GLUT/Raw/Tokens.hs:381) glut_KEY_PAGE_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:384) glut_KEY_PAGE_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:387) glut_KEY_REPEAT_DEFAULT (src/Graphics/UI/GLUT/Raw/Tokens.hs:390) glut_KEY_REPEAT_OFF (src/Graphics/UI/GLUT/Raw/Tokens.hs:393) glut_KEY_REPEAT_ON (src/Graphics/UI/GLUT/Raw/Tokens.hs:396) glut_KEY_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:399) glut_KEY_SHIFT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:402) glut_KEY_SHIFT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:405) glut_KEY_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:408) glut_LAYER_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:411) glut_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:414) glut_LEFT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:417) glut_LUMINANCE (src/Graphics/UI/GLUT/Raw/Tokens.hs:420) glut_MENU_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:423) glut_MENU_NOT_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:426) glut_MENU_NUM_ITEMS (src/Graphics/UI/GLUT/Raw/Tokens.hs:429) glut_MIDDLE_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:432) glut_MULTISAMPLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:435) glut_NORMAL (src/Graphics/UI/GLUT/Raw/Tokens.hs:438) glut_NORMAL_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:441) glut_NOT_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:444) glut_NUM_BUTTON_BOX_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:447) glut_NUM_DIALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:450) glut_NUM_MOUSE_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:453) glut_NUM_SPACEBALL_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:456) glut_NUM_TABLET_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:459) glut_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:462) glut_OVERLAY_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:465) glut_OVERLAY_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:468) glut_OWNS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:471) glut_PARTIALLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:474) glut_RED (src/Graphics/UI/GLUT/Raw/Tokens.hs:477) glut_RENDERING_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:480) glut_RGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:483) glut_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:486) glut_RIGHT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:489) glut_SCREEN_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:492) glut_SCREEN_HEIGHT_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:495) glut_SCREEN_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:498) glut_SCREEN_WIDTH_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:501) glut_SINGLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:504) glut_SKIP_STALE_MOTION_EVENTS (src/Graphics/UI/GLUT/Raw/Tokens.hs:507) glut_SRGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:510) glut_STENCIL (src/Graphics/UI/GLUT/Raw/Tokens.hs:513) glut_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:516) glut_TRANSPARENT_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:519) glut_TRY_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:522) glut_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:525) glut_USE_CURRENT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:528) glut_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:531) glut_VIDEO_RESIZE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:534) glut_VIDEO_RESIZE_HEIGHT_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:537) glut_VIDEO_RESIZE_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:540) glut_VIDEO_RESIZE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:543) glut_VIDEO_RESIZE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:546) glut_VIDEO_RESIZE_WIDTH_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:549) glut_VIDEO_RESIZE_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:552) glut_VIDEO_RESIZE_X_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:555) glut_VIDEO_RESIZE_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:558) glut_VIDEO_RESIZE_Y_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:561) glut_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:564) glut_WINDOW_ACCUM_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:567) glut_WINDOW_ACCUM_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:570) glut_WINDOW_ACCUM_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:573) glut_WINDOW_ACCUM_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:576) glut_WINDOW_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:579) glut_WINDOW_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:582) glut_WINDOW_BORDER_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:585) glut_WINDOW_BUFFER_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:588) glut_WINDOW_COLORMAP_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:591) glut_WINDOW_CURSOR (src/Graphics/UI/GLUT/Raw/Tokens.hs:594) glut_WINDOW_DEPTH_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:597) glut_WINDOW_DOUBLEBUFFER (src/Graphics/UI/GLUT/Raw/Tokens.hs:600) glut_WINDOW_FORMAT_ID (src/Graphics/UI/GLUT/Raw/Tokens.hs:603) glut_WINDOW_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:606) glut_WINDOW_HEADER_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:609) glut_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:612) glut_WINDOW_NUM_CHILDREN (src/Graphics/UI/GLUT/Raw/Tokens.hs:615) glut_WINDOW_NUM_SAMPLES (src/Graphics/UI/GLUT/Raw/Tokens.hs:618) glut_WINDOW_PARENT (src/Graphics/UI/GLUT/Raw/Tokens.hs:621) glut_WINDOW_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:624) glut_WINDOW_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:627) glut_WINDOW_STENCIL_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:630) glut_WINDOW_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:633) glut_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:636) glut_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:639) glut_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:642) 57% ( 4 / 7) in 'Graphics.UI.GLUT.Types' Missing documentation for: relationToString (src/Graphics/UI/GLUT/Types.hs:60) marshalMouseButton (src/Graphics/UI/GLUT/Types.hs:82) unmarshalMouseButton (src/Graphics/UI/GLUT/Types.hs:91) 20% ( 1 / 5) in 'Graphics.UI.GLUT.QueryUtils' Missing documentation for: Getter (src/Graphics/UI/GLUT/QueryUtils.hs:28) simpleGet (src/Graphics/UI/GLUT/QueryUtils.hs:33) layerGet (src/Graphics/UI/GLUT/QueryUtils.hs:33) deviceGet (src/Graphics/UI/GLUT/QueryUtils.hs:33) 100% ( 37 / 37) in 'Graphics.UI.GLUT.Window' 100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay' 100% ( 50 / 50) in 'Graphics.UI.GLUT.State' 73% ( 8 / 11) in 'Graphics.UI.GLUT.Objects' Missing documentation for: Sides (src/Graphics/UI/GLUT/Objects.hs:133) Rings (src/Graphics/UI/GLUT/Objects.hs:134) NumLevels (src/Graphics/UI/GLUT/Objects.hs:135) 100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization' 91% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode' Missing documentation for: GameModeInfo (src/Graphics/UI/GLUT/GameMode.hs:160) 75% ( 3 / 4) in 'Graphics.UI.GLUT.Fonts' Missing documentation for: Font (src/Graphics/UI/GLUT/Fonts.hs:36) 100% ( 6 / 6) in 'Graphics.UI.GLUT.DeviceControl' 100% ( 2 / 2) in 'Graphics.UI.GLUT.Debugging' 100% ( 5 / 5) in 'Graphics.UI.GLUT.Colormap' 20% ( 1 / 5) in 'Graphics.UI.GLUT.Callbacks.Registration' Missing documentation for: CallbackType (src/Graphics/UI/GLUT/Callbacks/Registration.hs:35) registerForCleanup (src/Graphics/UI/GLUT/Callbacks/Registration.hs:140) setCallback (src/Graphics/UI/GLUT/Callbacks/Registration.hs:150) getCurrentWindow (src/Graphics/UI/GLUT/Callbacks/Registration.hs:69) 97% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window' Missing documentation for: WheelNumber (src/Graphics/UI/GLUT/Callbacks/Window.hs:600) WheelDirection (src/Graphics/UI/GLUT/Callbacks/Window.hs:602) MouseWheelCallback (src/Graphics/UI/GLUT/Callbacks/Window.hs:604) 83% ( 5 / 6) in 'Graphics.UI.GLUT.Menu' Missing documentation for: MenuCallback (src/Graphics/UI/GLUT/Menu.hs:67) 67% ( 8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global' Missing documentation for: MenuUsage (src/Graphics/UI/GLUT/Callbacks/Global.hs:34) MenuStatusCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:45) IdleCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:76) TimerCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:99) 100% ( 3 / 3) in 'Graphics.UI.GLUT.Callbacks' 100% ( 8 / 8) in 'Graphics.UI.GLUT.Begin' 100% ( 29 / 29) in 'Graphics.UI.GLUT' Documentation created: dist/doc/html/GLUT/index.html, dist/doc/html/GLUT/GLUT.txt Creating package registration file: /tmp/pkgConf-GLUT-2.7.013285251871030942085.10 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20161018/GLUT-2.7.0.10-LZaA6b3RrPS7zaQHfNApNo Registering GLUT-2.7.0.10... cabal: Leaving directory '/tmp/cabal-tmp-32216/GLUT-2.7.0.10' Installed GLUT-2.7.0.10 cabal: Entering directory '/tmp/cabal-tmp-32216/armada-0.1' Configuring armada-0.1... Building armada-0.1... Preprocessing executable 'armada' for armada-0.1... [1 of 1] Compiling Main ( Armada.hs, dist/build/armada/armada-tmp/Main.o ) Armada.hs:241:10: error: • Non type-variable argument in the constraint: MonadState [Effect] m (Use FlexibleContexts to permit this) • When checking the inferred type procCmd :: forall (m :: * -> *). MonadState [Effect] m => Unit -> m Unit In an equation for ‘tickUnit’: tickUnit g u = do { u' <- procCmd u; return $ (takeDamage $ deliverMsgs u') >>= checkPlayer } where procCmd u@(Unit {cmd = Attack v}) = let ... in return $ maybe (u {cmd = Idle}) f (find (v ==) $ units g) procCmd u@(Unit {cmd = Mine om t}) = if remaining om <= 0 then return (u {cmd = Idle}) else let ... in maybe (return (...)) f (find (om ==) $ mines g) procCmd u@(Unit {cmd = GiveOre o v}) = case utype u of { Refinery ore -> ... _ -> return (...) } procCmd u@(Unit {cmd = Build ut h}) = case utype u of { Builder o -> ... _ -> return (...) } procCmd u@(Unit {cmd = Go l}) = return $ if pos u == l then u {cmd = Idle} else goTo l u procCmd u@(Unit {cmd = Idle}) = return u mineDelay = 5 goTo l u = let ... in if (magnitude vec) > (magnitude vel) then ... else ... goNear l u = let ... in if dist > attackRange then (goTo l u) else u .... Armada.hs:247:26: error: • Non type-variable argument in the constraint: MonadState [Effect] m (Use FlexibleContexts to permit this) • When checking the inferred type f :: forall (m :: * -> *). MonadState [Effect] m => OreMine -> m Unit In the expression: let f om' = if pos u == at om then ... else return $ ... in maybe (return (u {cmd = Idle})) f (find (om ==) $ mines g) In the expression: if remaining om <= 0 then return (u {cmd = Idle}) else let f om' = ... in maybe (return (u {cmd = Idle})) f (find (om ==) $ mines g) cabal: Leaving directory '/tmp/cabal-tmp-32216/armada-0.1' Failed to install armada-0.1 cabal: Error: some packages failed to install: armada-0.1 failed during the building phase. The exception was: ExitFailure 1