Build #1 for astrds-0.1
Package | astrds-0.1 |
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Install | DependencyFailed mtl-1.1.1.1 |
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Docs | NotTried |
Tests | NotTried |
Time submitted | unknown |
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Compiler | ghc-7.6.3 |
OS | linux |
Arch | x86_64 |
Dependencies | unix-2.6.0.1, random-1.0.1.1, mtl-1.1.1.1, directory-1.2.0.1, containers-0.5.0.0, base-4.6.0.1, SDL-ttf-0.5.5, SDL-mixer-0.5.5, SDL-image-0.5.2, SDL-0.5.10, OpenGL-2.2.3.1, MonadRandom-0.1.12 |
Flags | none |
Code Coverage
No Code Coverage was submitted for this report.
Build log
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Resolving dependencies... Configuring OpenGL-2.2.3.1... configure: WARNING: unrecognized options: --with-gcc checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking for Windows environment... no checking how to run the C preprocessor... gcc -E checking for X... libraries , headers checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking target system type... x86_64-unknown-linux-gnu checking for atan... no checking for atan in -lm... yes checking for GL library... -lGL -lm checking for GLU library... -lGLU -lGL -lm checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking GL/gl.h usability... yes checking GL/gl.h presence... yes checking for GL/gl.h... yes checking OpenGL/gl.h usability... no checking OpenGL/gl.h presence... no checking for OpenGL/gl.h... no checking GL/glu.h usability... yes checking GL/glu.h presence... yes checking for GL/glu.h... yes checking OpenGL/glu.h usability... no checking OpenGL/glu.h presence... no checking for OpenGL/glu.h... no checking Haskell type for GLboolean... Word8 checking Haskell type for GLbyte... Int8 checking Haskell type for GLubyte... Word8 checking Haskell type for GLshort... Int16 checking Haskell type for GLushort... Word16 checking Haskell type for GLint... Int32 checking Haskell type for GLuint... Word32 checking Haskell type for GLsizei... Int32 checking Haskell type for GLenum... Word32 checking Haskell type for GLbitfield... Word32 checking Haskell type for GLfloat... Float checking Haskell type for GLclampf... Float checking Haskell type for GLdouble... Double checking Haskell type for GLclampd... Double checking Haskell type for char... Int8 checking Haskell type for GLchar... Int8 checking Haskell type for ptrdiff_t... Int64 checking Haskell type for GLintptr... Int64 checking Haskell type for GLsizeiptr... Int64 configure: creating ./config.status config.status: creating OpenGL.buildinfo config.status: creating include/HsOpenGLConfig.h config.status: creating include/HsOpenGL.h configure: WARNING: unrecognized options: --with-gcc Building OpenGL-2.2.3.1... Preprocessing library OpenGL-2.2.3.1... [ 1 of 86] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o ) [ 2 of 86] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o ) [ 3 of 86] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o ) [ 4 of 86] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o ) Graphics/Rendering/OpenGL/GL/Tensor.hs:59:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/Tensor.hs:96:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/Tensor.hs:133:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/Tensor.hs:170:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/Tensor.hs:207:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/Tensor.hs:244:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/Tensor.hs:281:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/Tensor.hs:318:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" [ 5 of 86] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o ) Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:62:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:99:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:136:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:173:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:209:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:246:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:283:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:320:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:357:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" [ 6 of 86] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o ) [ 7 of 86] Compiling Graphics.Rendering.OpenGL.GL.Extensions ( Graphics/Rendering/OpenGL/GL/Extensions.hs, dist/build/Graphics/Rendering/OpenGL/GL/Extensions.o ) [ 8 of 86] Compiling Graphics.Rendering.OpenGL.GL.Exception ( Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o ) [ 9 of 86] Compiling Graphics.Rendering.OpenGL.GL.StateVar ( Graphics/Rendering/OpenGL/GL/StateVar.hs, dist/build/Graphics/Rendering/OpenGL/GL/StateVar.o ) [10 of 86] Compiling Graphics.Rendering.OpenGL.GL.BasicTypes ( Graphics/Rendering/OpenGL/GL/BasicTypes.hs, dist/build/Graphics/Rendering/OpenGL/GL/BasicTypes.o ) [11 of 86] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o ) [12 of 86] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o ) [13 of 86] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o ) [14 of 86] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o ) [15 of 86] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o ) [16 of 86] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o ) [17 of 86] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o ) [18 of 86] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o ) [19 of 86] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o ) [20 of 86] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o ) [21 of 86] Compiling Graphics.Rendering.OpenGL.GL.Domain ( Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o ) [22 of 86] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o ) [23 of 86] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o ) [24 of 86] Compiling Graphics.Rendering.OpenGL.GL.Selection ( Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o ) [25 of 86] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o ) [26 of 86] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o ) [27 of 86] Compiling Graphics.Rendering.OpenGL.GL.Hints ( Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o ) [28 of 86] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o ) [29 of 86] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o ) [30 of 86] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o ) [31 of 86] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o ) [32 of 86] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o ) [33 of 86] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o ) [34 of 86] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o ) [35 of 86] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o ) [36 of 86] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o ) [37 of 86] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o ) [38 of 86] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o ) [39 of 86] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o ) [40 of 86] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o ) [41 of 86] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o ) [42 of 86] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o ) [43 of 86] Compiling Graphics.Rendering.OpenGL.GL.Capability ( Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o ) [44 of 86] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o ) [45 of 86] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o ) [46 of 86] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o ) [47 of 86] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o ) [48 of 86] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o ) Graphics/Rendering/OpenGL/GL/VertexArrays.hs:557:1: Unacceptable argument type in foreign declaration: AttribLocation When checking declaration: foreign import ccall unsafe "dynamic" dyn_glVertexAttribPointerARB :: Invoker (AttribLocation -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ()) Graphics/Rendering/OpenGL/GL/VertexArrays.hs:558:1: Unacceptable argument type in foreign declaration: AttribLocation When checking declaration: foreign import ccall unsafe "dynamic" dyn_glVertexAttribIPointer :: Invoker (AttribLocation -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) Graphics/Rendering/OpenGL/GL/VertexArrays.hs:574:1: Unacceptable argument type in foreign declaration: AttribLocation When checking declaration: foreign import ccall unsafe "dynamic" dyn_glDisableVertexAttribArrayARB :: Invoker (AttribLocation -> IO ()) Graphics/Rendering/OpenGL/GL/VertexArrays.hs:575:1: Unacceptable argument type in foreign declaration: AttribLocation When checking declaration: foreign import ccall unsafe "dynamic" dyn_glEnableVertexAttribArrayARB :: Invoker (AttribLocation -> IO ()) Failed to install OpenGL-2.2.3.1 [1 of 1] Compiling Main ( /tmp/SDL-0.5.10-14980/SDL-0.5.10/Setup.lhs, /tmp/SDL-0.5.10-14980/SDL-0.5.10/dist/setup/Main.o ) /tmp/SDL-0.5.10-14980/SDL-0.5.10/Setup.lhs:4:31: Warning: In the use of `defaultUserHooks' (imported from Distribution.Simple): Deprecated: "Use simpleUserHooks or autoconfUserHooks, unless you need Cabal-1.2 compatibility in which case you must stick with defaultUserHooks" Linking /tmp/SDL-0.5.10-14980/SDL-0.5.10/dist/setup/setup ... Warning: defaultUserHooks in Setup script is deprecated. Configuring SDL-0.5.10... checking for sdl-config... /usr/bin/sdl-config configure: creating ./config.status config.status: creating config.mk config.status: creating SDL.buildinfo config.status: creating includes/HsSDLConfig.h Building SDL-0.5.10... Preprocessing library SDL-0.5.10... [ 1 of 16] Compiling Graphics.UI.SDL.Utilities ( Graphics/UI/SDL/Utilities.hs, dist/build/Graphics/UI/SDL/Utilities.o ) Graphics/UI/SDL/Utilities.hs:34:25: Could not deduce (Num b) arising from the literal `0' from the context (Enum a b, Bits b) bound by the type signature for toBitmask :: (Enum a b, Bits b) => [a] -> b at Graphics/UI/SDL/Utilities.hs:33:14-42 Possible fix: add (Num b) to the context of the type signature for toBitmask :: (Enum a b, Bits b) => [a] -> b In the second argument of `foldr', namely `0' In the first argument of `(.)', namely `foldr (.|.) 0' In the expression: foldr (.|.) 0 . map fromEnum Graphics/UI/SDL/Utilities.hs:40:45: Could not deduce (Num b) arising from the literal `0' from the context (Bounded a, Enum a b, Bits b) bound by the type signature for fromBitmask :: (Bounded a, Enum a b, Bits b) => b -> [a] at Graphics/UI/SDL/Utilities.hs:36:16-54 or from (Enum a1 b) bound by the inferred type of worker :: Enum a1 b => a1 -> [a1] -> [a1] at Graphics/UI/SDL/Utilities.hs:(39,11)-(42,26) Possible fix: add (Num b) to the context of the inferred type of worker :: Enum a1 b => a1 -> [a1] -> [a1] or the type signature for fromBitmask :: (Bounded a, Enum a b, Bits b) => b -> [a] In the second argument of `(/=)', namely `0' In the expression: (mask .&. fromEnum v) /= 0 In the expression: if (mask .&. fromEnum v) /= 0 then (:) v else id Failed to install SDL-0.5.10 Configuring mtl-1.1.1.1... Building mtl-1.1.1.1... Preprocessing library mtl-1.1.1.1... [ 1 of 21] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o ) [ 2 of 21] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o ) [ 3 of 21] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o ) [ 4 of 21] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o ) [ 5 of 21] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o ) [ 6 of 21] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o ) [ 7 of 21] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o ) [ 8 of 21] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o ) [ 9 of 21] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o ) [10 of 21] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o ) Control/Monad/Error.hs:73:21: Not in scope: `catch' Control/Monad/Error.hs:77:18: Not in scope: `catch' Failed to install mtl-1.1.1.1 cabal: Error: some packages failed to install: MonadRandom-0.1.12 depends on mtl-1.1.1.1 which failed to install. OpenGL-2.2.3.1 failed during the building phase. The exception was: ExitFailure 1 SDL-0.5.10 failed during the building phase. The exception was: ExitFailure 1 SDL-image-0.5.2 depends on SDL-0.5.10 which failed to install. SDL-mixer-0.5.5 depends on SDL-0.5.10 which failed to install. SDL-ttf-0.5.5 depends on SDL-0.5.10 which failed to install. astrds-0.1 depends on mtl-1.1.1.1 which failed to install. mtl-1.1.1.1 failed during the building phase. The exception was: ExitFailure 1
Test log
No test log was submitted for this report.