{-# LANGUAGE Rank2Types #-} {-# LANGUAGE FlexibleContexts #-} {-# LANGUAGE LambdaCase #-} {-# LANGUAGE BangPatterns #-} {-# LANGUAGE ViewPatterns #-} {-# LANGUAGE TypeOperators #-} {-# LANGUAGE ConstraintKinds #-} ----------------------------------------------------------------------------- -- | -- Module : Call.Util.Deck -- Copyright : (c) Fumiaki Kinoshita 2014 -- License : BSD3 -- -- Maintainer : Fumiaki Kinoshita -- Stability : experimental -- Portability : non-portable -- -- The deck for a single stream -- ----------------------------------------------------------------------------- module Audiovisual.Deck (Deck(..), empty, source, pos, playing, playback) where import Control.Lens import Control.Monad.State.Strict import Data.Audio import Foreign.Storable import qualified Data.Vector.Storable as V data Deck a = Deck { _src :: Source a , _pos :: !Time , _playing :: !Bool } empty :: Num a => Deck a empty = Deck (Source $ const 0) 0 False source :: Lens' (Deck a) (Source a) source f s = f (_src s) <&> \a -> s { _src = a } pos :: Lens' (Deck a) Time pos f s = f (_pos s) <&> \a -> s { _pos = a } playing :: Lens' (Deck a) Bool playing f s = f (_playing s) <&> \a -> s { _playing = a } playback :: (Num a, Storable a, MonadState (Deck a) m) => Time -> Int -> m (V.Vector a) playback dt n = do Source s <- use source pl <- use playing t0 <- use pos if pl then do pos += dt return $ V.fromList $ take n $ map s [t0,t0 + dt / fromIntegral n..] else return $ V.replicate n 0