{-# LANGUAGE NoImplicitPrelude, UnicodeSyntax #-}

{-|
Module     : Prelude.Unicode
Copyright  : (c) 2009–2010 Roel van Dijk
License    : BSD3 (see the file LICENSE)
Maintainer : Roel van Dijk <vandijk.roel@gmail.com>
-}

module Prelude.Unicode
    ( (¬), (), ()
    , (), (), ()
    , (), (), (), ()
    , π
    , (÷), ()
    , ()
    , ()
    , (), ()
    , ()
    ) where


-------------------------------------------------------------------------------
-- Imports
-------------------------------------------------------------------------------

-- from base:
import Prelude ( Num, Floating, Fractional
               , (/), (*), pi, undefined
               )

-- from base-unicode-symbols:
import Data.Bool.Unicode     ( (), (), (¬) )
import Data.Eq.Unicode       ( (), (), () )
import Data.Function.Unicode ( () )
import Data.List.Unicode     ( (), (), () )
import Data.Ord.Unicode      ( (), (), (), () )


-------------------------------------------------------------------------------
-- Fixities
-------------------------------------------------------------------------------

infixl 7 ÷
infixl 7 


-------------------------------------------------------------------------------
-- Symbols
-------------------------------------------------------------------------------

{-|
&#x03C0; = 'pi'

U+03C0, GREEK SMALL LETTER PI
-}
π  Floating α  α
π = pi

{-|
(&#x00F7;) = ('/')

U+00F7, DIVISION SIGN
-}
(÷)  Fractional α  α  α  α
(÷) = (/)

{-|
(&#x22C5;) = ('*')

U+22C5, DOT OPERATOR
-}
()  Num α  α  α  α
() = (*)

{-|
(&#x22A5;) = 'undefined'

U+22A5, UP TACK
-}
()  α
() = undefined