battleship-combinatorics: Compute number of possible arrangements in the battleship game

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Compute number of possible arrangements in the battleship game with different methods.

https://en.wikipedia.org/wiki/Battleship_(game)

Properties

Versions0.0, 0.0.0.1, 0.0.0.2, 0.0.0.2
Change logNone available
Dependenciesbase (>=4.5 && <5), battleship-combinatorics, combinatorial (>=0.0 && <0.2), containers (>=0.4.2 && <0.7), deepseq (>=1.3 && <1.5), directory (>=1.1 && <1.4), filepath (>=1.3 && <1.5), non-empty (>=0.2.1 && <0.4), pooled-io (>=0.0.2 && <0.1), prelude-compat (>=0.0 && <0.0.1), QuickCheck (>=2.5 && <3.0), random (>=1.0 && <1.2), semigroups (>=0.1 && <1.0), set-cover (>=0.0.7 && <0.1), storable-record (>=0.0.3 && <0.1), storablevector (>=0.2.11 && <0.3), temporary (>=1.1 && <1.3), transformers (>=0.3 && <0.6), utility-ht (>=0.0.8 && <0.1) [details]
LicenseBSD-3-Clause
AuthorHenning Thielemann <haskell@henning-thielemann.de>
MaintainerHenning Thielemann <haskell@henning-thielemann.de>
CategoryMath
Home pagehttp://hub.darcs.net/thielema/battleship-combinatorics/
Source repositorythis: darcs clone http://hub.darcs.net/thielema/battleship-combinatorics/ --tag 0.0.0.2
head: darcs clone http://hub.darcs.net/thielema/battleship-combinatorics/
Executablesbattleship-combinatorics
UploadedFri Aug 31 12:54:22 UTC 2018 by HenningThielemann

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