function asmFunc(env) { var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_abs = Math.abs; var Math_clz32 = Math.clz32; var Math_min = Math.min; var Math_max = Math.max; var Math_floor = Math.floor; var Math_ceil = Math.ceil; var Math_trunc = Math.trunc; var Math_sqrt = Math.sqrt; var abort = env.abort; var nan = NaN; var infinity = Infinity; return { }; } var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } }); var bufferView; var scratchBuffer = new ArrayBuffer(16); var i32ScratchView = new Int32Array(scratchBuffer); var f32ScratchView = new Float32Array(scratchBuffer); var f64ScratchView = new Float64Array(scratchBuffer); function wasm2js_memory_fill(dest, value, size) { dest = dest >>> 0; size = size >>> 0; if (dest + size > bufferView.length) throw "trap: invalid memory.fill"; bufferView.fill(value, dest, dest + size); } function asmFunc(env) { var buffer = new ArrayBuffer(65536); var HEAP8 = new Int8Array(buffer); var HEAP16 = new Int16Array(buffer); var HEAP32 = new Int32Array(buffer); var HEAPU8 = new Uint8Array(buffer); var HEAPU16 = new Uint16Array(buffer); var HEAPU32 = new Uint32Array(buffer); var HEAPF32 = new Float32Array(buffer); var HEAPF64 = new Float64Array(buffer); var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_abs = Math.abs; var Math_clz32 = Math.clz32; var Math_min = Math.min; var Math_max = Math.max; var Math_floor = Math.floor; var Math_ceil = Math.ceil; var Math_trunc = Math.trunc; var Math_sqrt = Math.sqrt; var abort = env.abort; var nan = NaN; var infinity = Infinity; function $0($0_1, $1_1, $2) { $0_1 = $0_1 | 0; $1_1 = $1_1 | 0; $2 = $2 | 0; wasm2js_memory_fill($0_1, $1_1, $2); } function $1($0_1) { $0_1 = $0_1 | 0; return HEAPU8[$0_1 | 0]; } bufferView = HEAPU8; function __wasm_memory_size() { return buffer.byteLength / 65536 | 0; } function __wasm_memory_grow(pagesToAdd) { pagesToAdd = pagesToAdd | 0; var oldPages = __wasm_memory_size() | 0; var newPages = oldPages + pagesToAdd | 0; if ((oldPages < newPages) && (newPages < 65536)) { var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); var newHEAP8 = new Int8Array(newBuffer); newHEAP8.set(HEAP8); HEAP8 = new Int8Array(newBuffer); HEAP16 = new Int16Array(newBuffer); HEAP32 = new Int32Array(newBuffer); HEAPU8 = new Uint8Array(newBuffer); HEAPU16 = new Uint16Array(newBuffer); HEAPU32 = new Uint32Array(newBuffer); HEAPF32 = new Float32Array(newBuffer); HEAPF64 = new Float64Array(newBuffer); buffer = newBuffer; bufferView = HEAPU8; } return oldPages; } return { "fill": $0, "load8_u": $1 }; } var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } }); export var fill = retasmFunc.fill; export var load8_u = retasmFunc.load8_u; var bufferView; var base64ReverseLookup = new Uint8Array(123/*'z'+1*/); for (var i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' base64ReverseLookup[97+i] = 26+i; // 'a-z' } base64ReverseLookup[43] = 62; // '+' base64ReverseLookup[47] = 63; // '/' /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); for (; i < bLength; i += 4) { b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } return uint8Array; } function initActiveSegments(imports) { base64DecodeToExistingUint8Array(bufferView, 0, "qrvM3Q=="); } var scratchBuffer = new ArrayBuffer(16); var i32ScratchView = new Int32Array(scratchBuffer); var f32ScratchView = new Float32Array(scratchBuffer); var f64ScratchView = new Float64Array(scratchBuffer); function wasm2js_memory_copy(dest, source, size) { // TODO: traps on invalid things bufferView.copyWithin(dest, source, source + size); } function asmFunc(env) { var buffer = new ArrayBuffer(65536); var HEAP8 = new Int8Array(buffer); var HEAP16 = new Int16Array(buffer); var HEAP32 = new Int32Array(buffer); var HEAPU8 = new Uint8Array(buffer); var HEAPU16 = new Uint16Array(buffer); var HEAPU32 = new Uint32Array(buffer); var HEAPF32 = new Float32Array(buffer); var HEAPF64 = new Float64Array(buffer); var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_abs = Math.abs; var Math_clz32 = Math.clz32; var Math_min = Math.min; var Math_max = Math.max; var Math_floor = Math.floor; var Math_ceil = Math.ceil; var Math_trunc = Math.trunc; var Math_sqrt = Math.sqrt; var abort = env.abort; var nan = NaN; var infinity = Infinity; function $0($0_1, $1_1, $2) { $0_1 = $0_1 | 0; $1_1 = $1_1 | 0; $2 = $2 | 0; wasm2js_memory_copy($0_1, $1_1, $2); } function $1($0_1) { $0_1 = $0_1 | 0; return HEAPU8[$0_1 | 0]; } bufferView = HEAPU8; initActiveSegments(env); function __wasm_memory_size() { return buffer.byteLength / 65536 | 0; } return { "copy": $0, "load8_u": $1 }; } var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } }); export var copy = retasmFunc.copy; export var load8_u = retasmFunc.load8_u; var bufferView; var memorySegments = {}; var base64ReverseLookup = new Uint8Array(123/*'z'+1*/); for (var i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' base64ReverseLookup[97+i] = 26+i; // 'a-z' } base64ReverseLookup[43] = 62; // '+' base64ReverseLookup[47] = 63; // '/' /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); for (; i < bLength; i += 4) { b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } return uint8Array; } memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(4), 0, "qrvM3Q=="); var scratchBuffer = new ArrayBuffer(16); var i32ScratchView = new Int32Array(scratchBuffer); var f32ScratchView = new Float32Array(scratchBuffer); var f64ScratchView = new Float64Array(scratchBuffer); function wasm2js_memory_init(segment, dest, offset, size) { // TODO: traps on invalid things bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest); } function asmFunc(env) { var buffer = new ArrayBuffer(65536); var HEAP8 = new Int8Array(buffer); var HEAP16 = new Int16Array(buffer); var HEAP32 = new Int32Array(buffer); var HEAPU8 = new Uint8Array(buffer); var HEAPU16 = new Uint16Array(buffer); var HEAPU32 = new Uint32Array(buffer); var HEAPF32 = new Float32Array(buffer); var HEAPF64 = new Float64Array(buffer); var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_abs = Math.abs; var Math_clz32 = Math.clz32; var Math_min = Math.min; var Math_max = Math.max; var Math_floor = Math.floor; var Math_ceil = Math.ceil; var Math_trunc = Math.trunc; var Math_sqrt = Math.sqrt; var abort = env.abort; var nan = NaN; var infinity = Infinity; function $0($0_1, $1_1, $2) { $0_1 = $0_1 | 0; $1_1 = $1_1 | 0; $2 = $2 | 0; wasm2js_memory_init(0, $0_1, $1_1, $2); } function $1($0_1) { $0_1 = $0_1 | 0; return HEAPU8[$0_1 | 0]; } bufferView = HEAPU8; function __wasm_memory_size() { return buffer.byteLength / 65536 | 0; } function __wasm_memory_grow(pagesToAdd) { pagesToAdd = pagesToAdd | 0; var oldPages = __wasm_memory_size() | 0; var newPages = oldPages + pagesToAdd | 0; if ((oldPages < newPages) && (newPages < 65536)) { var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); var newHEAP8 = new Int8Array(newBuffer); newHEAP8.set(HEAP8); HEAP8 = new Int8Array(newBuffer); HEAP16 = new Int16Array(newBuffer); HEAP32 = new Int32Array(newBuffer); HEAPU8 = new Uint8Array(newBuffer); HEAPU16 = new Uint16Array(newBuffer); HEAPU32 = new Uint32Array(newBuffer); HEAPF32 = new Float32Array(newBuffer); HEAPF64 = new Float64Array(newBuffer); buffer = newBuffer; bufferView = HEAPU8; } return oldPages; } return { "init": $0, "load8_u": $1 }; } var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } }); export var init = retasmFunc.init; export var load8_u = retasmFunc.load8_u; function asmFunc(env) { var buffer = new ArrayBuffer(65536); var HEAP8 = new Int8Array(buffer); var HEAP16 = new Int16Array(buffer); var HEAP32 = new Int32Array(buffer); var HEAPU8 = new Uint8Array(buffer); var HEAPU16 = new Uint16Array(buffer); var HEAPU32 = new Uint32Array(buffer); var HEAPF32 = new Float32Array(buffer); var HEAPF64 = new Float64Array(buffer); var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_abs = Math.abs; var Math_clz32 = Math.clz32; var Math_min = Math.min; var Math_max = Math.max; var Math_floor = Math.floor; var Math_ceil = Math.ceil; var Math_trunc = Math.trunc; var Math_sqrt = Math.sqrt; var abort = env.abort; var nan = NaN; var infinity = Infinity; function $0() { } function $1() { if (__wasm_memory_size() << 16 >>> 0 < 0) { abort() } } function __wasm_memory_size() { return buffer.byteLength / 65536 | 0; } function __wasm_memory_grow(pagesToAdd) { pagesToAdd = pagesToAdd | 0; var oldPages = __wasm_memory_size() | 0; var newPages = oldPages + pagesToAdd | 0; if ((oldPages < newPages) && (newPages < 65536)) { var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); var newHEAP8 = new Int8Array(newBuffer); newHEAP8.set(HEAP8); HEAP8 = new Int8Array(newBuffer); HEAP16 = new Int16Array(newBuffer); HEAP32 = new Int32Array(newBuffer); HEAPU8 = new Uint8Array(newBuffer); HEAPU16 = new Uint16Array(newBuffer); HEAPU32 = new Uint32Array(newBuffer); HEAPF32 = new Float32Array(newBuffer); HEAPF64 = new Float64Array(newBuffer); buffer = newBuffer; } return oldPages; } return { "drop_passive": $0, "init_passive": $1, "drop_active": $0, "init_active": $1 }; } var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } }); export var drop_passive = retasmFunc.drop_passive; export var init_passive = retasmFunc.init_passive; export var drop_active = retasmFunc.drop_active; export var init_active = retasmFunc.init_active;