//===--- raw_ostream.h - Raw output stream ----------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the raw_ostream class. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_RAW_OSTREAM_H #define LLVM_SUPPORT_RAW_OSTREAM_H #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include #include #include #include #include #include namespace llvm { class formatv_object_base; class format_object_base; class FormattedString; class FormattedNumber; class FormattedBytes; namespace sys { namespace fs { enum FileAccess : unsigned; enum OpenFlags : unsigned; enum CreationDisposition : unsigned; } // end namespace fs } // end namespace sys /// This class implements an extremely fast bulk output stream that can *only* /// output to a stream. It does not support seeking, reopening, rewinding, line /// buffered disciplines etc. It is a simple buffer that outputs /// a chunk at a time. class raw_ostream { private: /// The buffer is handled in such a way that the buffer is /// uninitialized, unbuffered, or out of space when OutBufCur >= /// OutBufEnd. Thus a single comparison suffices to determine if we /// need to take the slow path to write a single character. /// /// The buffer is in one of three states: /// 1. Unbuffered (BufferMode == Unbuffered) /// 1. Uninitialized (BufferMode != Unbuffered && OutBufStart == 0). /// 2. Buffered (BufferMode != Unbuffered && OutBufStart != 0 && /// OutBufEnd - OutBufStart >= 1). /// /// If buffered, then the raw_ostream owns the buffer if (BufferMode == /// InternalBuffer); otherwise the buffer has been set via SetBuffer and is /// managed by the subclass. /// /// If a subclass installs an external buffer using SetBuffer then it can wait /// for a \see write_impl() call to handle the data which has been put into /// this buffer. char *OutBufStart, *OutBufEnd, *OutBufCur; enum class BufferKind { Unbuffered = 0, InternalBuffer, ExternalBuffer } BufferMode; public: // color order matches ANSI escape sequence, don't change enum class Colors { BLACK = 0, RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE, SAVEDCOLOR, RESET, }; static const Colors BLACK = Colors::BLACK; static const Colors RED = Colors::RED; static const Colors GREEN = Colors::GREEN; static const Colors YELLOW = Colors::YELLOW; static const Colors BLUE = Colors::BLUE; static const Colors MAGENTA = Colors::MAGENTA; static const Colors CYAN = Colors::CYAN; static const Colors WHITE = Colors::WHITE; static const Colors SAVEDCOLOR = Colors::SAVEDCOLOR; static const Colors RESET = Colors::RESET; explicit raw_ostream(bool unbuffered = false) : BufferMode(unbuffered ? BufferKind::Unbuffered : BufferKind::InternalBuffer) { // Start out ready to flush. OutBufStart = OutBufEnd = OutBufCur = nullptr; } raw_ostream(const raw_ostream &) = delete; void operator=(const raw_ostream &) = delete; virtual ~raw_ostream(); /// tell - Return the current offset with the file. uint64_t tell() const { return current_pos() + GetNumBytesInBuffer(); } //===--------------------------------------------------------------------===// // Configuration Interface //===--------------------------------------------------------------------===// /// Set the stream to be buffered, with an automatically determined buffer /// size. void SetBuffered(); /// Set the stream to be buffered, using the specified buffer size. void SetBufferSize(size_t Size) { flush(); SetBufferAndMode(new char[Size], Size, BufferKind::InternalBuffer); } size_t GetBufferSize() const { // If we're supposed to be buffered but haven't actually gotten around // to allocating the buffer yet, return the value that would be used. if (BufferMode != BufferKind::Unbuffered && OutBufStart == nullptr) return preferred_buffer_size(); // Otherwise just return the size of the allocated buffer. return OutBufEnd - OutBufStart; } /// Set the stream to be unbuffered. When unbuffered, the stream will flush /// after every write. This routine will also flush the buffer immediately /// when the stream is being set to unbuffered. void SetUnbuffered() { flush(); SetBufferAndMode(nullptr, 0, BufferKind::Unbuffered); } size_t GetNumBytesInBuffer() const { return OutBufCur - OutBufStart; } //===--------------------------------------------------------------------===// // Data Output Interface //===--------------------------------------------------------------------===// void flush() { if (OutBufCur != OutBufStart) flush_nonempty(); } raw_ostream &operator<<(char C) { if (OutBufCur >= OutBufEnd) return write(C); *OutBufCur++ = C; return *this; } raw_ostream &operator<<(unsigned char C) { if (OutBufCur >= OutBufEnd) return write(C); *OutBufCur++ = C; return *this; } raw_ostream &operator<<(signed char C) { if (OutBufCur >= OutBufEnd) return write(C); *OutBufCur++ = C; return *this; } raw_ostream &operator<<(StringRef Str) { // Inline fast path, particularly for strings with a known length. size_t Size = Str.size(); // Make sure we can use the fast path. if (Size > (size_t)(OutBufEnd - OutBufCur)) return write(Str.data(), Size); if (Size) { memcpy(OutBufCur, Str.data(), Size); OutBufCur += Size; } return *this; } raw_ostream &operator<<(const char *Str) { // Inline fast path, particularly for constant strings where a sufficiently // smart compiler will simplify strlen. return this->operator<<(StringRef(Str)); } raw_ostream &operator<<(const std::string &Str) { // Avoid the fast path, it would only increase code size for a marginal win. return write(Str.data(), Str.length()); } raw_ostream &operator<<(const SmallVectorImpl &Str) { return write(Str.data(), Str.size()); } raw_ostream &operator<<(unsigned long N); raw_ostream &operator<<(long N); raw_ostream &operator<<(unsigned long long N); raw_ostream &operator<<(long long N); raw_ostream &operator<<(const void *P); raw_ostream &operator<<(unsigned int N) { return this->operator<<(static_cast(N)); } raw_ostream &operator<<(int N) { return this->operator<<(static_cast(N)); } raw_ostream &operator<<(double N); /// Output \p N in hexadecimal, without any prefix or padding. raw_ostream &write_hex(unsigned long long N); // Change the foreground color of text. raw_ostream &operator<<(Colors C); /// Output a formatted UUID with dash separators. using uuid_t = uint8_t[16]; raw_ostream &write_uuid(const uuid_t UUID); /// Output \p Str, turning '\\', '\t', '\n', '"', and anything that doesn't /// satisfy llvm::isPrint into an escape sequence. raw_ostream &write_escaped(StringRef Str, bool UseHexEscapes = false); raw_ostream &write(unsigned char C); raw_ostream &write(const char *Ptr, size_t Size); // Formatted output, see the format() function in Support/Format.h. raw_ostream &operator<<(const format_object_base &Fmt); // Formatted output, see the leftJustify() function in Support/Format.h. raw_ostream &operator<<(const FormattedString &); // Formatted output, see the formatHex() function in Support/Format.h. raw_ostream &operator<<(const FormattedNumber &); // Formatted output, see the formatv() function in Support/FormatVariadic.h. raw_ostream &operator<<(const formatv_object_base &); // Formatted output, see the format_bytes() function in Support/Format.h. raw_ostream &operator<<(const FormattedBytes &); /// indent - Insert 'NumSpaces' spaces. raw_ostream &indent(unsigned NumSpaces); /// write_zeros - Insert 'NumZeros' nulls. raw_ostream &write_zeros(unsigned NumZeros); /// Changes the foreground color of text that will be output from this point /// forward. /// @param Color ANSI color to use, the special SAVEDCOLOR can be used to /// change only the bold attribute, and keep colors untouched /// @param Bold bold/brighter text, default false /// @param BG if true change the background, default: change foreground /// @returns itself so it can be used within << invocations virtual raw_ostream &changeColor(enum Colors Color, bool Bold = false, bool BG = false) { (void)Color; (void)Bold; (void)BG; return *this; } /// Resets the colors to terminal defaults. Call this when you are done /// outputting colored text, or before program exit. virtual raw_ostream &resetColor() { return *this; } /// Reverses the foreground and background colors. virtual raw_ostream &reverseColor() { return *this; } /// This function determines if this stream is connected to a "tty" or /// "console" window. That is, the output would be displayed to the user /// rather than being put on a pipe or stored in a file. virtual bool is_displayed() const { return false; } /// This function determines if this stream is displayed and supports colors. virtual bool has_colors() const { return is_displayed(); } // Enable or disable colors. Once disable_colors() is called, // changeColor() has no effect until enable_colors() is called. virtual void enable_colors(bool /*enable*/) {} //===--------------------------------------------------------------------===// // Subclass Interface //===--------------------------------------------------------------------===// private: /// The is the piece of the class that is implemented by subclasses. This /// writes the \p Size bytes starting at /// \p Ptr to the underlying stream. /// /// This function is guaranteed to only be called at a point at which it is /// safe for the subclass to install a new buffer via SetBuffer. /// /// \param Ptr The start of the data to be written. For buffered streams this /// is guaranteed to be the start of the buffer. /// /// \param Size The number of bytes to be written. /// /// \invariant { Size > 0 } virtual void write_impl(const char *Ptr, size_t Size) = 0; /// Return the current position within the stream, not counting the bytes /// currently in the buffer. virtual uint64_t current_pos() const = 0; protected: /// Use the provided buffer as the raw_ostream buffer. This is intended for /// use only by subclasses which can arrange for the output to go directly /// into the desired output buffer, instead of being copied on each flush. void SetBuffer(char *BufferStart, size_t Size) { SetBufferAndMode(BufferStart, Size, BufferKind::ExternalBuffer); } /// Return an efficient buffer size for the underlying output mechanism. virtual size_t preferred_buffer_size() const; /// Return the beginning of the current stream buffer, or 0 if the stream is /// unbuffered. const char *getBufferStart() const { return OutBufStart; } //===--------------------------------------------------------------------===// // Private Interface //===--------------------------------------------------------------------===// private: /// Install the given buffer and mode. void SetBufferAndMode(char *BufferStart, size_t Size, BufferKind Mode); /// Flush the current buffer, which is known to be non-empty. This outputs the /// currently buffered data and resets the buffer to empty. void flush_nonempty(); /// Copy data into the buffer. Size must not be greater than the number of /// unused bytes in the buffer. void copy_to_buffer(const char *Ptr, size_t Size); virtual void anchor(); }; /// An abstract base class for streams implementations that also support a /// pwrite operation. This is useful for code that can mostly stream out data, /// but needs to patch in a header that needs to know the output size. class raw_pwrite_stream : public raw_ostream { virtual void pwrite_impl(const char *Ptr, size_t Size, uint64_t Offset) = 0; void anchor() override; public: explicit raw_pwrite_stream(bool Unbuffered = false) : raw_ostream(Unbuffered) {} void pwrite(const char *Ptr, size_t Size, uint64_t Offset) { #ifndef NDEBUG uint64_t Pos = tell(); // /dev/null always reports a pos of 0, so we cannot perform this check // in that case. if (Pos) assert(Size + Offset <= Pos && "We don't support extending the stream"); #endif pwrite_impl(Ptr, Size, Offset); } }; //===----------------------------------------------------------------------===// // File Output Streams //===----------------------------------------------------------------------===// /// A raw_ostream that writes to a file descriptor. /// class raw_fd_ostream : public raw_pwrite_stream { int FD; bool ShouldClose; bool SupportsSeeking = false; bool ColorEnabled = true; #ifdef _WIN32 /// True if this fd refers to a Windows console device. Mintty and other /// terminal emulators are TTYs, but they are not consoles. bool IsWindowsConsole = false; #endif std::error_code EC; uint64_t pos = 0; /// See raw_ostream::write_impl. void write_impl(const char *Ptr, size_t Size) override; void pwrite_impl(const char *Ptr, size_t Size, uint64_t Offset) override; /// Return the current position within the stream, not counting the bytes /// currently in the buffer. uint64_t current_pos() const override { return pos; } /// Determine an efficient buffer size. size_t preferred_buffer_size() const override; /// Set the flag indicating that an output error has been encountered. void error_detected(std::error_code EC) { this->EC = EC; } void anchor() override; public: /// Open the specified file for writing. If an error occurs, information /// about the error is put into EC, and the stream should be immediately /// destroyed; /// \p Flags allows optional flags to control how the file will be opened. /// /// As a special case, if Filename is "-", then the stream will use /// STDOUT_FILENO instead of opening a file. This will not close the stdout /// descriptor. raw_fd_ostream(StringRef Filename, std::error_code &EC); raw_fd_ostream(StringRef Filename, std::error_code &EC, sys::fs::CreationDisposition Disp); raw_fd_ostream(StringRef Filename, std::error_code &EC, sys::fs::FileAccess Access); raw_fd_ostream(StringRef Filename, std::error_code &EC, sys::fs::OpenFlags Flags); raw_fd_ostream(StringRef Filename, std::error_code &EC, sys::fs::CreationDisposition Disp, sys::fs::FileAccess Access, sys::fs::OpenFlags Flags); /// FD is the file descriptor that this writes to. If ShouldClose is true, /// this closes the file when the stream is destroyed. If FD is for stdout or /// stderr, it will not be closed. raw_fd_ostream(int fd, bool shouldClose, bool unbuffered=false); ~raw_fd_ostream() override; /// Manually flush the stream and close the file. Note that this does not call /// fsync. void close(); bool supportsSeeking() { return SupportsSeeking; } /// Flushes the stream and repositions the underlying file descriptor position /// to the offset specified from the beginning of the file. uint64_t seek(uint64_t off); raw_ostream &changeColor(enum Colors colors, bool bold=false, bool bg=false) override; raw_ostream &resetColor() override; raw_ostream &reverseColor() override; bool is_displayed() const override; bool has_colors() const override; void enable_colors(bool enable) override { ColorEnabled = enable; } std::error_code error() const { return EC; } /// Return the value of the flag in this raw_fd_ostream indicating whether an /// output error has been encountered. /// This doesn't implicitly flush any pending output. Also, it doesn't /// guarantee to detect all errors unless the stream has been closed. bool has_error() const { return bool(EC); } /// Set the flag read by has_error() to false. If the error flag is set at the /// time when this raw_ostream's destructor is called, report_fatal_error is /// called to report the error. Use clear_error() after handling the error to /// avoid this behavior. /// /// "Errors should never pass silently. /// Unless explicitly silenced." /// - from The Zen of Python, by Tim Peters /// void clear_error() { EC = std::error_code(); } }; /// This returns a reference to a raw_ostream for standard output. Use it like: /// outs() << "foo" << "bar"; raw_ostream &outs(); /// This returns a reference to a raw_ostream for standard error. Use it like: /// errs() << "foo" << "bar"; raw_ostream &errs(); /// This returns a reference to a raw_ostream which simply discards output. raw_ostream &nulls(); //===----------------------------------------------------------------------===// // Output Stream Adaptors //===----------------------------------------------------------------------===// /// A raw_ostream that writes to an std::string. This is a simple adaptor /// class. This class does not encounter output errors. class raw_string_ostream : public raw_ostream { std::string &OS; /// See raw_ostream::write_impl. void write_impl(const char *Ptr, size_t Size) override; /// Return the current position within the stream, not counting the bytes /// currently in the buffer. uint64_t current_pos() const override { return OS.size(); } public: explicit raw_string_ostream(std::string &O) : OS(O) {} ~raw_string_ostream() override; /// Flushes the stream contents to the target string and returns the string's /// reference. std::string& str() { flush(); return OS; } }; /// A raw_ostream that writes to an SmallVector or SmallString. This is a /// simple adaptor class. This class does not encounter output errors. /// raw_svector_ostream operates without a buffer, delegating all memory /// management to the SmallString. Thus the SmallString is always up-to-date, /// may be used directly and there is no need to call flush(). class raw_svector_ostream : public raw_pwrite_stream { SmallVectorImpl &OS; /// See raw_ostream::write_impl. void write_impl(const char *Ptr, size_t Size) override; void pwrite_impl(const char *Ptr, size_t Size, uint64_t Offset) override; /// Return the current position within the stream. uint64_t current_pos() const override; public: /// Construct a new raw_svector_ostream. /// /// \param O The vector to write to; this should generally have at least 128 /// bytes free to avoid any extraneous memory overhead. explicit raw_svector_ostream(SmallVectorImpl &O) : OS(O) { SetUnbuffered(); } ~raw_svector_ostream() override = default; void flush() = delete; /// Return a StringRef for the vector contents. StringRef str() { return StringRef(OS.data(), OS.size()); } }; /// A raw_ostream that discards all output. class raw_null_ostream : public raw_pwrite_stream { /// See raw_ostream::write_impl. void write_impl(const char *Ptr, size_t size) override; void pwrite_impl(const char *Ptr, size_t Size, uint64_t Offset) override; /// Return the current position within the stream, not counting the bytes /// currently in the buffer. uint64_t current_pos() const override; public: explicit raw_null_ostream() = default; ~raw_null_ostream() override; }; class buffer_ostream : public raw_svector_ostream { raw_ostream &OS; SmallVector Buffer; virtual void anchor() override; public: buffer_ostream(raw_ostream &OS) : raw_svector_ostream(Buffer), OS(OS) {} ~buffer_ostream() override { OS << str(); } }; } // end namespace llvm #endif // LLVM_SUPPORT_RAW_OSTREAM_H