//======================================================================== // GLFW - An OpenGL library // Platform: X11 (Unix) // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include static int calculateRefreshRate(const XRRModeInfo* mi) { if (!mi->hTotal || !mi->vTotal) return 0; return (int) ((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal)); } static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id) { int i; for (i = 0; i < sr->nmode; i++) { if (sr->modes[i].id == id) return sr->modes + i; } return NULL; } ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Set the current video mode for the specified monitor // void _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired) { if (_glfw.x11.randr.available) { int i, j; XRRScreenResources* sr; XRRCrtcInfo* ci; XRROutputInfo* oi; RRMode bestMode = 0; unsigned int sizeDiff, leastSizeDiff = UINT_MAX; unsigned int rateDiff, leastRateDiff = UINT_MAX; sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); for (i = 0; i < sr->nmode; i++) { const XRRModeInfo* mi = sr->modes + i; if (mi->modeFlags & RR_Interlace) continue; for (j = 0; j < oi->nmode; j++) { if (oi->modes[j] == mi->id) break; } if (j == oi->nmode) continue; sizeDiff = (mi->width - desired->width) * (mi->width - desired->width) + (mi->height - desired->height) * (mi->height - desired->height); if (desired->refreshRate) rateDiff = abs(calculateRefreshRate(mi) - desired->refreshRate); else rateDiff = UINT_MAX - calculateRefreshRate(mi); if ((sizeDiff < leastSizeDiff) || (sizeDiff == leastSizeDiff && rateDiff < leastRateDiff)) { bestMode = mi->id; leastSizeDiff = sizeDiff; leastRateDiff = rateDiff; } } monitor->x11.oldMode = ci->mode; XRRSetCrtcConfig(_glfw.x11.display, sr, monitor->x11.crtc, CurrentTime, ci->x, ci->y, bestMode, ci->rotation, ci->outputs, ci->noutput); XRRFreeOutputInfo(oi); XRRFreeCrtcInfo(ci); XRRFreeScreenResources(sr); } } // Restore the saved (original) video mode for the specified monitor // void _glfwRestoreVideoMode(_GLFWmonitor* monitor) { if (_glfw.x11.randr.available) { XRRScreenResources* sr; XRRCrtcInfo* ci; sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); XRRSetCrtcConfig(_glfw.x11.display, sr, monitor->x11.crtc, CurrentTime, ci->x, ci->y, monitor->x11.oldMode, ci->rotation, ci->outputs, ci->noutput); XRRFreeCrtcInfo(ci); XRRFreeScreenResources(sr); } } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// _GLFWmonitor** _glfwPlatformGetMonitors(int* count) { _GLFWmonitor** monitors = NULL; *count = 0; if (_glfw.x11.randr.available) { int i, found = 0; RROutput primary; XRRScreenResources* sr; sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); primary = XRRGetOutputPrimary(_glfw.x11.display, _glfw.x11.root); monitors = (_GLFWmonitor**) calloc(sr->ncrtc, sizeof(_GLFWmonitor*)); for (i = 0; i < sr->ncrtc; i++) { int j; XRROutputInfo* oi; XRRCrtcInfo* ci; RROutput output; ci = XRRGetCrtcInfo(_glfw.x11.display, sr, sr->crtcs[i]); if (ci->noutput == 0) { XRRFreeCrtcInfo(ci); continue; } output = ci->outputs[0]; for (j = 0; j < ci->noutput; j++) { if (ci->outputs[j] == primary) { output = primary; break; } } oi = XRRGetOutputInfo(_glfw.x11.display, sr, output); if (oi->connection != RR_Connected) { XRRFreeOutputInfo(oi); XRRFreeCrtcInfo(ci); continue; } monitors[found] = _glfwCreateMonitor(oi->name, oi->mm_width, oi->mm_height); monitors[found]->x11.output = output; monitors[found]->x11.crtc = oi->crtc; XRRFreeOutputInfo(oi); XRRFreeCrtcInfo(ci); found++; } XRRFreeScreenResources(sr); for (i = 0; i < found; i++) { if (monitors[i]->x11.output == primary) { _GLFWmonitor* temp = monitors[0]; monitors[0] = monitors[i]; monitors[i] = temp; break; } } if (found == 0) { free(monitors); monitors = NULL; } *count = found; } else { monitors = (_GLFWmonitor**) calloc(1, sizeof(_GLFWmonitor*)); monitors[0] = _glfwCreateMonitor("Display", DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen), DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen)); *count = 1; } return monitors; } GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) { return first->x11.crtc == second->x11.crtc; } void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) { if (_glfw.x11.randr.available) { XRRScreenResources* sr; XRRCrtcInfo* ci; sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); if (xpos) *xpos = ci->x; if (ypos) *ypos = ci->y; XRRFreeCrtcInfo(ci); XRRFreeScreenResources(sr); } else { if (xpos) *xpos = 0; if (ypos) *ypos = 0; } } GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) { GLFWvidmode* result; int depth, r, g, b; depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen); _glfwSplitBPP(depth, &r, &g, &b); *found = 0; // Build array of available resolutions if (_glfw.x11.randr.available) { int i, j; XRRScreenResources* sr; XRROutputInfo* oi; sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * oi->nmode); for (i = 0; i < oi->nmode; i++) { GLFWvidmode mode; const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); mode.width = mi->width; mode.height = mi->height; mode.refreshRate = calculateRefreshRate(mi); for (j = 0; j < *found; j++) { if (result[j].width == mode.width && result[j].height == mode.height && result[j].refreshRate == mode.refreshRate) { break; } } if (j < *found) { // This is a duplicate, so skip it continue; } mode.redBits = r; mode.greenBits = g; mode.blueBits = b; result[*found] = mode; (*found)++; } XRRFreeOutputInfo(oi); XRRFreeScreenResources(sr); } else { *found = 1; result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode)); result[0].width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); result[0].height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); result[0].redBits = r; result[0].greenBits = g; result[0].blueBits = b; result[0].refreshRate = 0; } return result; } void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) { if (_glfw.x11.randr.available) { XRRScreenResources* sr; XRRCrtcInfo* ci; sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); mode->width = ci->width; mode->height = ci->height; mode->refreshRate = calculateRefreshRate(getModeInfo(sr, ci->mode)); XRRFreeCrtcInfo(ci); XRRFreeScreenResources(sr); } else { mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); mode->refreshRate = 0; } _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), &mode->redBits, &mode->greenBits, &mode->blueBits); }