bindings-GLFW: Low-level bindings to GLFW OpenGL library

[ bsd3, graphics, library ] [ Propose Tags ]

Low-level bindings to GLFW, an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

The binding is to GLFW 3.0.1, released 2013-06-17.

These bindings are too low-level for normal use. For higher-level bindings, see GLFW-b.

If you've used GLFW before, you were probably using 2.7.x. There are some significant differences in 3.0.x. Please see the transition guide.


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Versions [RSS] [faq] 0.0.0, 0.0.1, 0.1.0, 3.0.3, 3.0.3.1, 3.0.3.2, 3.0.3.3, 3.1, 3.1.1, 3.1.1.2, 3.1.1.3, 3.1.1.4, 3.1.2.0, 3.1.2.1, 3.1.2.2, 3.1.2.3, 3.1.2.4, 3.2.1.0, 3.2.1.1, 3.3.0.0, 3.3.1.0, 3.3.2.0
Dependencies base (<5), bindings-DSL (==1.0.*) [details]
License BSD-3-Clause
Author Brian Lewis <brian@lorf.org>
Maintainer Brian Lewis <brian@lorf.org>
Revised Revision 1 made by HerbertValerioRiedel at 2019-01-07T10:41:53Z
Category Graphics
Source repo head: git clone git://github.com/bsl/bindings-GLFW.git
Uploaded by BrianLewis at 2013-07-24T04:09:30Z
Distributions LTSHaskell:3.3.2.0, NixOS:3.3.2.0, Stackage:3.3.2.0
Downloads 22666 total (146 in the last 30 days)
Rating 2.5 (votes: 3) [estimated by Bayesian average]
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Status Hackage Matrix CI
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Modules

[Index]

Manual Flags

NameDescriptionDefault
Automatic Flags
NameDescriptionDefault
macosxusechdir

Mac OS X only. Determines whether init changes the current directory of bundled applications to the 'Contents/Resources' directory.

Enabled
macosxusemenubar

Mac OS X only. Determines whether the first call to createWindow sets up a minimal menu bar.

Enabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

Downloads

Note: This package has metadata revisions in the cabal description newer than included in the tarball. To unpack the package including the revisions, use 'cabal get'.

Maintainer's Corner

For package maintainers and hackage trustees

Candidates


Readme for bindings-GLFW-0.1.0

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Low-level Haskell bindings to GLFW, an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

The binding is to GLFW 3.0.1, released 2013-06-17.

These bindings are too low-level for normal use. For higher-level GLFW bindings, see GLFW-b.