#include #include BC_INLINE2(GSL_COMPLEX_AT,gsl_vector_complex*,size_t,gsl_complex*) BC_INLINE2(GSL_COMPLEX_FLOAT_AT,gsl_vector_complex_float*,size_t,gsl_complex_float*) /* BC_INLINE2(GSL_COMPLEX_LONG_DOUBLE_AT,gsl_vector_complex_long_double*,size_t,gsl_complex_long_double*) */