#ifndef PA_DITHER_H #define PA_DITHER_H /* * $Id: pa_dither.h 1418 2009-10-12 21:00:53Z philburk $ * Portable Audio I/O Library triangular dither generator * * Based on the Open Source API proposed by Ross Bencina * Copyright (c) 1999-2002 Phil Burk, Ross Bencina * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * The text above constitutes the entire PortAudio license; however, * the PortAudio community also makes the following non-binding requests: * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. It is also * requested that these non-binding requests be included along with the * license above. */ /** @file @ingroup common_src @brief Functions for generating dither noise */ #include "pa_types.h" #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /* Note that the linear congruential algorithm requires 32 bit integers * because it uses arithmetic overflow. So use PaUint32 instead of * unsigned long so it will work on 64 bit systems. */ /** @brief State needed to generate a dither signal */ typedef struct PaUtilTriangularDitherGenerator{ PaUint32 previous; PaUint32 randSeed1; PaUint32 randSeed2; } PaUtilTriangularDitherGenerator; /** @brief Initialize dither state */ void PaUtil_InitializeTriangularDitherState( PaUtilTriangularDitherGenerator *ditherState ); /** @brief Calculate 2 LSB dither signal with a triangular distribution. Ranged for adding to a 1 bit right-shifted 32 bit integer prior to >>15. eg:
    signed long in = *
    signed long dither = PaUtil_Generate16BitTriangularDither( ditherState );
    signed short out = (signed short)(((in>>1) + dither) >> 15);
@return A signed 32-bit integer with a range of +32767 to -32768 */ PaInt32 PaUtil_Generate16BitTriangularDither( PaUtilTriangularDitherGenerator *ditherState ); /** @brief Calculate 2 LSB dither signal with a triangular distribution. Ranged for adding to a pre-scaled float.
    float in = *
    float dither = PaUtil_GenerateFloatTriangularDither( ditherState );
    // use smaller scaler to prevent overflow when we add the dither
    signed short out = (signed short)(in*(32766.0f) + dither );
@return A float with a range of -2.0 to +1.99999. */ float PaUtil_GenerateFloatTriangularDither( PaUtilTriangularDitherGenerator *ditherState ); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* PA_DITHER_H */