{-# LANGUAGE ScopedTypeVariables, PatternGuards #-} -- | Reading and writing uncompressed BMP files. -- -- Reading works for both uncompressed 24bit RGB WindowsV3 and 32bit RGBA WindowsV4 formats. -- -- Writing is limited to the uncompressed 24bit RGB WindowsV3 format. -- -- We don't support the plain OS/2 BitmapCoreHeader -- and BitmapCoreHeader2 image headers, but I haven't yet seen one of these in the wild. -- -- To write a file do something like: -- -- > do let rgba = Data.ByteString.pack [some list of Word8s] -- > let bmp = packRGBA32ToBMP width height rgba -- > writeBMP fileName bmp -- -- To read a file do something like: -- -- > do Right bmp <- readBMP fileName -- > let rgba = unpackBMPToRGBA32 bmp -- > let (width, height) = bmpDimensions bmp -- > ... -- -- -- module Codec.BMP ( BMP (..) , FileHeader (..) , BitmapInfo (..) , BitmapInfoV3 (..) , BitmapInfoV4 (..) , BitmapInfoV5 (..) , Compression (..) , CIEXYZ (..) , Error (..) , readBMP , writeBMP , hGetBMP , hPutBMP , packRGBA32ToBMP , unpackBMPToRGBA32 , bmpDimensions) where import Codec.BMP.Base import Codec.BMP.Error import Codec.BMP.Unpack import Codec.BMP.Pack import Codec.BMP.FileHeader import Codec.BMP.BitmapInfo import Codec.BMP.BitmapInfoV3 import Codec.BMP.BitmapInfoV4 import Codec.BMP.BitmapInfoV5 import System.IO import Data.ByteString as BS import Data.ByteString.Lazy as BSL import Data.Binary import Data.Binary.Get -- Reading ---------------------------------------------------------------------------------------- -- | Wrapper for `hGetBMP` readBMP :: FilePath -> IO (Either Error BMP) readBMP fileName = do h <- openBinaryFile fileName ReadMode hGetBMP h -- | Get a BMP image from a file handle. -- The file is checked for problems and unsupported features when read. -- If there is anything wrong this gives an `Error` instead. hGetBMP :: Handle -> IO (Either Error BMP) hGetBMP h = do -- lazily load the whole file buf <- BSL.hGetContents h -- split off the file header let (bufFileHeader, bufRest) = BSL.splitAt (fromIntegral sizeOfFileHeader) buf if (fromIntegral $ BSL.length bufFileHeader) /= sizeOfFileHeader then return $ Left ErrorReadOfFileHeaderFailed else hGetBMP2 bufRest (decode bufFileHeader) hGetBMP2 buf fileHeader -- Check the magic before doing anything else. -- If the specified file is not a BMP file then we'd prefer to get -- this error than a `ReadOfImageHeaderFailed`. | fileHeaderType fileHeader /= bmpMagic = return $ Left $ ErrorBadMagic (fileHeaderType fileHeader) | otherwise = do -- Next comes the image header. -- The first word tells us how long it is. let sizeHeader = runGet getWord32le buf -- split off the image header let (bufImageHeader, bufRest) = BSL.splitAt (fromIntegral sizeHeader) buf if (fromIntegral $ BSL.length bufImageHeader) /= sizeHeader then return $ Left ErrorReadOfImageHeaderFailed else hGetBMP3 fileHeader bufImageHeader bufRest hGetBMP3 fileHeader bufImageHeader bufRest | BSL.length bufImageHeader == 40 = do let info = decode bufImageHeader case checkBitmapInfoV3 info of Just err -> return $ Left err Nothing -> hGetBMP4 fileHeader (InfoV3 info) bufRest (fromIntegral $ dib3ImageSize info) | BSL.length bufImageHeader == 108 = do let info = decode bufImageHeader case checkBitmapInfoV4 info of Just err -> return $ Left err Nothing -> hGetBMP4 fileHeader (InfoV4 info) bufRest (fromIntegral $ dib3ImageSize $ dib4InfoV3 info) | BSL.length bufImageHeader == 124 = do let info = decode bufImageHeader case checkBitmapInfoV5 info of Just err -> return $ Left err Nothing -> hGetBMP4 fileHeader (InfoV5 info) bufRest (fromIntegral $ dib3ImageSize $ dib4InfoV3 $ dib5InfoV4 info) | otherwise = return $ Left $ ErrorUnhandledBitmapHeaderSize (fromIntegral $ BSL.length bufImageHeader) hGetBMP4 fileHeader imageHeader bufImage (sizeImage :: Int) = if (fromIntegral $ BSL.length bufImage) /= sizeImage then return $ Left ErrorReadOfImageDataFailed else return $ Right $ BMP { bmpFileHeader = fileHeader , bmpBitmapInfo = imageHeader , bmpRawImageData = BS.pack $ BSL.unpack bufImage } -- Writing ---------------------------------------------------------------------------------------- -- | Wrapper for `hPutBMP` writeBMP :: FilePath -> BMP -> IO () writeBMP fileName bmp = do h <- openBinaryFile fileName WriteMode hPutBMP h bmp hFlush h hClose h -- | Put a BMP image to a file handle. hPutBMP :: Handle -> BMP -> IO () hPutBMP h bmp = do BSL.hPut h (encode $ bmpFileHeader bmp) BSL.hPut h (encode $ bmpBitmapInfo bmp) BS.hPut h $ bmpRawImageData bmp -- | Get the width and height of an image. -- It's better to use this function than to access the headers directly. bmpDimensions :: BMP -> (Int, Int) bmpDimensions bmp = let info = getBitmapInfoV3 $ bmpBitmapInfo bmp in ( fromIntegral $ dib3Width info , fromIntegral $ dib3Height info)